your current location:首页 > news>"Quantum Broken" evaluation is not all kinds of risks, no manufacturers dare to take the same risks

"Quantum Broken" evaluation is not all kinds of risks, no manufacturers dare to take the same risks

2025-01-27 13:30:00|Myriagame |source:minecraft skins

量子破碎

"Quantum Break" will be officially released on Tuesday, April 5.This is the long -awaited new generation masterpiece.The innovative design of this work is a lack of adventure and leap that contemporary hosts have always lacked.But at present, not all media evaluations agree with this innovation and did not give positive feedback. Therefore, the author believes that after this defeat, there may not be other large manufacturers who dare to bear the same risks to innovate.

"Quantum Broken" is synchronized with the form of playing TV series very fresh and unique in video games.Although there have been some games used to use real -life performance -playing animations (the usual practice of WestWod), this time the short drama of "Quantum Broken" occupies a more important position in the game.The content of the short drama of "Quantum Broken" will change according to the different choices of the player in the game.This is the future trend that may change our game mode, and it may also become the new mainstream of future video games.

Therefore, when I saw the innovative narrative game of "Quantum Broken", the author felt sad.Video games are creative sandboxes. I hope to see the production teams trying all kinds of new things to bear risks and make the overall game industry generally different.The risk of "Quantum Broken" is very high, and in my opinion it has a good effect.But the problem is that there are many media and players who do not like this narrative innovation in the plot.It is precisely because of this reaction that manufacturers dare not continue to innovate, and they dare to adopt the safest formula to cater to the most extensive group of players.We can never predict the trend of the next game, but we have not left a creative space for the production team.

Many times, innovation and leaps often cannot receive praise. For example, the "Call of Duty" series has leapt from modern war to near the future. Many players are sorrowful that "the modern war is gone".The usual model of the work even wants to reconstruct the old work.This is just one of many cases, and the innovation attempts of many other series of games have been criticized.

For so many years, I have learned one thing about the entertainment media industry, that is, do not believe in commenting and criticism, they are usually the subjective views of someone.Innovation cannot appear flat for no reason, innovation must be broken through the producer through the convention.If you think the game of the previous generation is an unsusable classic, then you'd better not buy new hosts and new games, and always play old games.Times are progressing, whether you like it or not, changes will happen.

As players, we should praise the quantum crushing and Remedy studio, because they are not afraid of risks and dare to innovate.And innovate the most lacking thing in the new generation host.Therefore, the author should pay tribute to the REMedy Studio, and they use innovative works to bring freshness to the game industry.

Do you think about the trial of "Quantum Broken"? What are the suggestions for the innovation direction of video games? Welcome to leave a message to discuss.