your current location:首页 > news>"Tomb Raider: Rise" Close/Open DirectX 12 screen comparison

"Tomb Raider: Rise" Close/Open DirectX 12 screen comparison

2025-01-27 13:48:23|Myriagame |source:minecraft skins

In the new patch of "Tomb Raider: Rise" 1.0.638.8, in addition to the unique VXAO technology of NVIDIA MAXWELL, there are also DirectX 12 technology, who has long been looking forward to.

I believe everyone wants to know what improvements will be improved after supporting DX12. This time we compare the game's screens to close and turn on DirectX 12.

The machine is configured with MSI AMD Radeon R9 390X Gaming 8G, i7-4790K and 16GB DDR3 RAM.The screen is set to the highest.For video needs, the dynamic blur is closed, film particles and edges are blurred.

Compared to it, it is found that the improvement of the screen after the opening of DX12 is very limited, and it has dropped nearly 10 frames compared to DX11.The specific video is as follows. I don't know what you think?

Comparison video: