2025-01-27 14:10:27|Myriagame |source:minecraft skins
"Killer 6" Chapter 1 has been released. This game is not well evaluated on STEAM. It is currently "mixed."Previously, IGN, Gamespot scored 7.9 and 7 points respectively. Both emphasized that this game is very playable, but the problems reflected are the same, including AI problems, loading time and other technical problems.Although the price of STEAM in Chapter 1 of "Killer 6" is only 42 yuan, if you want to start, you may wish to see the evaluation of the player.Below is the evaluation of domestic players "Overlooking" on Steam. It feels representative.
The murder Chapter 1 probably feels (7/10)
Short version review
+Playing in terms of playful explosion
-The technical problem is really big
I am really tangled on the question of not being praised.Because the problems and advantages of this work are obvious ...
Gameplay
This killer is the sequel after the 2012 "Killer 5: Pardon", but the plot is set at the time of the first attendance mission of 47, so the big bald head 47 of this work also looks younger.Because this is the chapter, the release of the release this time has the 2 levels of teaching barriers contained in the previous Beta, and the complete Paris level. This game will be released every month, a total of 7.
Because the previous work "Killer 5: Pardon" actually evaluates two levels of differentiation in the old player group, because the traditional killer series did not focus on the linear performance of filmization like pardon.
"Killer 6" style has returned to the best work "Killer 4: Blood Money" in the series in the style of the series, and returns to the sand table -style gameplay, but this time "Killer 6" combines the advantages of the two.Excessive descriptions and more linear overall level design, but there are many very good scenes in the game, describing the task goals and killer 47, ICA's background, and the overall level of the game has become very large. EvenIn the level provided by the trial version, the items in the scene are still very surprising, and in the official version of the Paris level, a large palace is provided. In just 30 minutes, this levelI have seen 6 different assassination methods, and I feel that I only explore a small part of the map, and more details are still waiting for me to explore.
This game CG is quite aggressive to pass the field
In terms of game methods, the previous pardon is actually relatively sudden under low and medium difficulty, and in "Killer 6", you need to formulate your own plans in detail and plan the route, because the risk of suddenVery general, just like the previous game pocket in this game, it does not exist. If you want to bring some more conspicuous large weapons, it will be seen by the guard. These settings make the difficulty of this game higher, and it will add more and add it.There is a feeling of playing a professional killer. In addition, many ways to sneak into the goal are also performed. You can sneak into assassination quietly, or poison, tap the conversation of others, or find art design directly to art design.The teacher pretends to be a celebrity -it looks very magical, and then walks on the same stage with the assassination target. There are professional and serious ways, and there are these unreliable ways, but they can complete the goals, and these seem to not seem to be not.A serious but interesting way adds a lot of reconstruction and fun to the game. The background music of this game in the field and the actual game can also set a strong atmosphere of assassination.1 level, but you can at least challenge in a few different ways. The process of exploration is full of fun. From this perspective, Killer 6 may indeed be the highest gameplay killer work in recent years.And old players who like blood money will definitely like these changes of killer 6.
Before the official task starts, there are many information about the information and level videos you need to know.
It is difficult to be satisfactory in terms of technology
This "Killer 6" is still developed by IO. It uses an upgraded version of the Glacier Glacier engine, and this game is one of the first games that support DX12. Theoretically, the screen and execution efficiency should be expected.5: Forgiveness "shows the high efficiency advantage of the Glacier engine in handling multiplayer scenes, and the picture quality is also the best in 2012.
However, in various aspects, "Killer 6" is not a work that qualified from technical indicators. The scene of the killer 6 can only be said to be quite satisfactory. The teaching level provided by Beta is actually relatively poor.Many people even feel that the levels provided in the pardon are not as good as the Paris levels of the atmospheric Paris to a certain extent, but unfortunately, the pardon is one of the best games of the year, and "Killer 6" and the present nowCompared with the performance in most 3A games, the performance can only be said to be unsatisfactory, and even compared to the "Tomb Raider: Rise" and "Rise Defense 3" recently released by other production groups of EIDOS.Of course, many people may say that sneaking into the game does not pay much attention to the picture quality, and it can be done better than before.
However, the problem is that when the picture quality performance of "Killer 6" is more mediocre, the current performance performance is really difficult to be satisfactory. Players have accepted high -quality games such as "All Lock", "Island Stunning: Primitive Kill" and other high -quality games.Under the bombardment, these games also have good operating efficiency, and the number and frame number of frames running in the same specifications of "Killer 6" is significantly lower than them. Compared with SE's own gamesIn the rise of ancient tombs, you can use the same specifications of PCs to run high -picture quality+60 frames stable, and the killer may only run at the low -level special effects+unstable 3,40 frames (and if your video memory 2GB screen special effect is only possible, only the special effect of the video memory can only be only possible.Locking is low) and this game is one of the games that support the first support of DX12. The mode of the game+lower frame rate. This actual contrast is really incompetent (this time it seems that AN is hacked together,?) The technical problems are also manifested in other places. The frame rate is unstable, the shadow stickers are flickering, the configuration is not proportional to the picture, and some high -end N cards are not operating high now (I use the A card to optimize how much optimization is.Okay, often flickering and tearing) These are just pictures. In the game, the stupid AI that looks stupid also destroys the immersive experience of the game to a certain extent. I once killed a technician in front of two police officers.And they looked at me dullly, and they fired about 3 seconds after people were completely died. The response of the people may be slower when facing the murder, and it will not show too much.The reaction only screams most of the time, but people are still standing there. The expression of this stupid AI has greatly destroyed your sense of accomplishment as a professional killer.
Many of the characters and interaction movements in this game are also very dull. It looks like an early -stage development version of the unfinished initial period, but the problem that affects the game experience is that the reading time is also very long. As a one you constantly want to try different methods, you often S often s in S.For the game of /l, the lengthy reading time is also annoying, and some of the UIs of this game also look too simple. For example, the interface of switching the weapon wheel disk is neither beautiful, not convenient, or even evenIt is better to pardon the convenience of switching.And although it is a stand -alone game, this game uses the full network of legitimate defense 3. If it falls halfway, you will play you back to the main interface, which also destroys the coherent experience of the game.
To be honest, the UI who cut a weapon wheel disk is a bit low to stop alone ...
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