2024-12-15 03:09:42|Myriagame |source:minecraft skins
Overview
This MOD added the newly added BOSS, equipment, items, magic, biological groups and other elements in the original version/disaster MOD to MC;
At the same time, this also provides new mechanisms for some players who are pursuing new experiences: anger/adrenaline;
This MOD is still in a very early stage of development, and there is no fully restore/balance. All functions are unknown whether it can be played in the normal process;
Support multi -player games.
In the video settings, the [particle effect] option is changed to [a small amount] or [minimum] to obtain the best game experience, or use the MOD that increases FPS, maintaining the [particle effect] option as [all] may affect the game experience can affect the game experienceItems
There are more giant;
Friendly reminder: There is no new defense armor at this MOD.
Adrenaline
Revenge mode exclusive!Display in the upper left corner of the screen (green bar);
Activate at B (default key position) and increase the basic damage of the player within 5 seconds, but you need to be unable to be damaged during the period of accumulation, otherwise you will reset the energy of the adrenaline;
With 30 seconds of cooling time;
The treasure bag dropped by the Slime God will produce jewelry that can strengthen the gain of the mechanism.
anger
Revenge mode exclusive!Display in the upper left corner of the screen (red bar);
Activate at V (default key position) to increase the damage of players by 35%, which can be superimposed with adrenaline;
If you want to fill the energy for it, you must get close to a creature that is hostile / build hate with you.It can be activated when it is full (when there is no creature nearby: the anger value will be exhausted naturally in only a few seconds);
Dark Heart Jewelry (1.67% of the chances of falling from any BOSS's treasure bag): Add 1 anger bar every second after the equipment, and prevent anger from exhausted (the latter is bug).
New jewelry
The accessories added by this MOD cannot be obtained normally in the survival mode. Please use the creative mode to experience the first experience:
Counter Scarf: Automatically trigger the effect when the player runs, and in a short period of time, the player is immune to damage and moves for a long distance. When the effect is successfully triggered (through the ejaculation/creature), the jewelry will fall into 30 secondsCooling (otherwise only 2 seconds of cooling, the C key binding by default can be used to view the current cooling time);
Evasion Scarf: Consistent with the ability of a counterattack scarf, but the effect has a farther sprint distance and a longer invincible frame
Rover Drive: Give the player shield without injury within 10 seconds of players. During the shield, the damage of the player will be halved and get an additional 40 points ( × 20) Life value, these blood volume consumes the shields of the blood volume disappearsAnd reset the cooling;
Abyss diving Gear: It can be used as a helmet equipment to extend the player's time to breathe underwater;
Aero Stone/Labest Harpy Ring: Movement speed+10 %;
DPS meter meter (DPS Meter): After each attack, your DPS (damage per second) will be converted into your basic damage within 1 second, but the above effect will be reset within 1 second; please use high attacks for high attacks; please use high attacks.Fast weapon quickly stack your damage;
Sextant: Press the alt key to announce the current monthly phase (there are still certain problems);
Royal Gel: The friendship that makes Slime become (currently there is a problem that cannot be used at all);
Slimy Saddle: After the equipment, press R to summon the Slim mount (can also remove the Slim mount, but the author claims that the removal function does not work and will be repaired soon); this mount can jump very well.high;
Aquative Embelm: Increase your swimming speed, and slowly improve the player's defense and reduce the movement speed when the water will disappear when the player leaves the water.
Boss
This MOD BOSS has 2000 points ( × 1000) ~ ~ 30000 points ( × 15000)The health (far exceeding the original MOD design); of course, the weapon is balanced for this MOD, enough to deal with these monsters.Polar Spirit
With 30,000 points ( × 15000) life value,15 points ( ) Armor value, 60 attack damage (staying here is MC is not Tara!);
Unlike the 6 stages of the original work, there are only 2 stages here;
Sanda and scattered every 2 seconds to a total of 16 frost burst;
Several frost bombs are scattered in a random direction every 10 seconds: These bombs will be converted into extremely dangerous ice rain when encountering any object;
Avoid being hit by its attack as much as possible: its additional effects, regardless of damage or deceleration ability, cannot be underestimated;
(When it is less than 80 % of the blood volume) After launching three frost burst, it will sprint with the player after a brief rotation, while throwing more frost explosive.
Slame King
With 2000 points ( × 1000) life value,10 points ( ) Armor value, 40 points (× 20) Attack damage; 4 jumps 4 times: the next time will jump even higher;
Each damage: random output of 2 to 3 different types of Slime (blue, green, red, ice, and spikes of spikes, among which the spikes are more likely to generate a higher chance of generating);
Call a crown gem that can be attacked when the blood volume is less than 50%, which will launch a fatal laser to the player.
Cisu's Eye
With 3050 points ( × 1525) Life value and life value and life value and life value and15 points ( ) damage, the armor value will change within two stages (12 points ( ) → 0);When there are not more than 75 % of the remaining blood volume, it will be more difficult to avoid continuous collision (continuously collide 6 times, once every second);
Note: Because the author cannot solve the problems occurred during this BOSS turning, the two stages of the BOSS are actually different creatures.
Fleshy host
Having 5000 points ( × 2500) Life value,4 points ( ) Armor value, 36 points ( × 18) Attack damage; suspended in the air, every 1.25-15 seconds, fires a bomb to players a bomb to players.The curtain will apply the negative effect of continuous damage after hitting;
When the blood volume is less than 70%, throw the ICHOR BLOB (psychic droplet) for 15 seconds;
Compared to the original disaster, the boss only has an ontology without attached creatures: flesh parasitic.
Slime God
By bloody sacred guards ( ×3600) health (8000 points (
The three can cause a high threat to players who have jumping and collision damage. The Sandalwood Sands can carry out remote attacks. The core can launch a collision attack while having the ability of the other two.
gallery
Items with independent modeling
List of some items
Bloody and corrupt?
Cisu's Eye

The king of Slim

Fleshy host

Slime God


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