2024-12-17 06:00:32|Myriagame |source:minecraft skins

Warden is a tall and dangerous hostile creature that judges the location of the creature based on vibration and breath.
Generation
When the naturally -generated screaming body is activated 4 times and there is no other deficit in its 24 grids, the deficit will try to generate the range of 11 × 13 × 11 centered on the screaming body.The square that meets the conditioning conditions must be complete on the surface; and there is no collision box (such as air, flower) or other creatures above the block above the block.Brightness levels will not affect.Each activation will try to generate 20 rushes at most. If there is no optional block within the range, it will fail.
The production animation of the deficit is "drilled out" (6.7 seconds in total) from the square, producing block particles but not destroying the square.
In the Java version, when the game rules DOWARDENSPANINING is set to false , the hidden tip can not generate a deficit.
Drop
The deficit will fall when they die:
1 hidden custody (not affected by the curse) 5 Experience ball (if the player or the tame wolf killed) behavior sensing
The deficit does not have vision, but can perceive the vibration of objects within 16 square meters of the spherical radius and find the location of the vibration source. When perceived the vibration, there will be vibration_signal particles pass from the vibration source to its tentacles, with 2 seconds of 2 secondsCooling time.
When the definer is free, he sniffs the surrounding odor every 5-10 seconds (the animation lasts 4.2 seconds).After the smelling animation is over, it can detect entities with a horizontal radius of 6 grids and a vertical radius of 20 grids, and will go towards the closest creatures in the 49 × 51 × 49 range centered on its own.
The deficit is the creature with the highest close -up attack power in the game. The damage caused by difficulty is as high as 45 (
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× 22.5), is enough to kill players with a full set of lower alloy armor.After using the shield to block its melee attack, it will have 5 seconds of cooling time to block again.
The deficit cannot detect the armor frame, the players in the creation and bystander, and other ruling.
When the target is not detected, the definers will slowly move back and forth within a certain range and swing their bodies.If it does not enter the violent state for 60 seconds and does not perceive the vibration, the definer will get into any block under your feet and disappear (the animation lasts for 5 seconds).In the process of drilling (whether it is generated or disappeared), the deficit cannot be affected by any harm other than the /Kill command, but its model can still be pushed.
Angry value and attack
The angered value of the deficit ( Anger ) of the suspicious goal is between 0-150.Each time the ejaculation is emitted, the anger value will be increased; the creatures are vibrated every time the creature is emitted, and the adventurer sniffs once, and the deficit will be exposed to the deficit once or within 5 seconds within 5 seconds.It will increase the anger value (if it is the fourth case, the anger value will be transferred to the entity that launch the ejaculation); the damage will increase the damage within the detection range, which will increase the anger value.The anger value decreases by 1 per second, and it will return to zero when the target leaves, death, switch to creative mode or bystander mode.
When the definer's anger value of the target reaches 80, it will determine its accurate location and issue a roar of 4.2 seconds, add 20 anger value to it, and then ignore other suspicious goals to quickly step forward to launch an attack.The core of the deficit's chest will make a low heartbeat.When it becomes mad, the frequency of flashing and heartbeat will accelerate.The deficit will try to launch a melee attack every 0.9 seconds.
When the target and the deficit have a block barrier, or when the target continues to escape, the deficit will launch a remote attack.Specific needs to meet the following conditions:
The target is located outside the scope of close combat attacks, but within a horizontal radius of 15 square meters and a vertical radius of 20 square meters.Chasing the target but not launching a attack for more than 10 seconds, or 2 seconds from the last time you launch a melee or remote attack.
When a remote attack is launched, the deficit will charge for 1.7 seconds. The "sternum" in the rose texture will open, and a wave -shaped attack wave particles Sonic_box will be sent from their chest.The cooling time of the attack is 1.3 seconds.The deficiers still catch up with the target during remote attacks.
Remote attacks can pass through any square (including wool) and must not be blocked by the shield.The hit target defaults to 7 grids in the horizontal direction, and the vertical direction is hit by 0.5 grid.In the Java version, the type of remote attack damage is magic damage.But unlike the general magic damage, the long -range attack of the deficit not only ignores the nursing nursing value, but also ignores any damage to the curse (such as protection).
In the base rock version, the type of damage of the remote attack is SONIC_BOOM and does not belong to Magic .The damage of this type
Deaders will give priority to attacking the most anger, but it will give priority to attacking players.
other
Every 6 seconds (120 game carving), the deficit will search for the dark effect of the dark effect in the radius of 20 grids, the survival or adventure mode of the survival or adventure mode of the survival or adventure mode of 13 seconds (260 game carving)Effect.
Any vibration generated by the deficit will not be detected by the messenger sensor.
Deaders have the ability to fight back, similar to iron puppets.
Deaders immune to all flame damage.
The deficit will not take the initiative to enter the ship or mining car, and will not avoid rails, fine snow and magma blocks when looking for roads.
The deficit will float in water and lava.
Do you know the concept of the deficit first appeared in the lower boundary update. At first, it was an abandoned manuscript for a new pig spirit variant: they had no vision but could respond to the sound.Reference "> [1] will generate a certain biological group in the depths of the lower bounds, and will use the sense of smell to find and try to tap the surrounding gold ore. [2] The adventurer has three abandoned designs: the initial design of the deficit "shade" is a dark humanoid creature, with glowing eyesEssenceThe closer the player is, the higher its transparency, and it will emit the sound effects of other creatures behind the player. [3] The second design of the adventurer "Stalker" was originally planned to be generated in a biological group that spread throughout the totem.It is also disguised as a totem sculpture, waking up and tracking the player when the player tries to dig out its chest. [1] It can drill a 1-square-width and 1-square channel by changing the shape. [1] But it is abandoned because it looks too awkward and is too awkward.Used. [4] The third design of the adventurer "Hollowed" has many holes, and was abandoned due to being too thrilling. [5] KingBDOGZ stated in the tweet that the soul of the adventurer's chest is very important to its story. [6] He also said that the inspiration of the deficit comes from the "monster" sound heard at the end of the music record 11. [7] The way the adventurer applies to the dark effect is similar to the method of digging fatigue by the ancient guards.Developers designed the deficienters very strongly to prevent players from fighting with them. [8] Therefore, the two feats of monster hunters and senior monster hunters do not require killing rusins. [9] In the Java version, even if the deficit's damage is much greater than the life value of the tame wolf, it still needs to attack twice to kill oneTame wolf. [10] Although the definers have no vision in setting, they still have normal vision when entering the perspective of its viewing mode.If the deficit is commanded to other places when drilling the ground, the block particles they generate are still the particles of the original out of the original.
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