2024-12-05 23:05:33|Myriagame |source:minecraft skins
This tutorial is from MC Encyclopedia (MCMOD.CN) using the CC By-NC-SA protocol.
This tutorial solves the problem of Sinochem, stuck problems, and conflict with Optifine, as well as some settings.
Because Optifine does have some incompatibility problems with the staggered dimensional module,
This causes them to put them together and not cause collapse and serious errors, but there will be some abnormal situations.
So if you install Optifine, it is recommended to read this tutorial before playing the module for the first time.
Complete Sinicization Disposal Module
If you are playing version 1.12.2
It is recommended to update to the Release 3.3.5 or higher version.
After many testing, the Release version from the low version to the high version will not damage the archive, please rest assured to update.
The reason is that these versions have built their own zh_cn.lang files, except for knowledge fragments and pharmacy manuals,
All the game content is displayed as the correct Chinese, and there is no strange bug in version 1.7.10, which can be used with confidence.
For the knowledge fragments and pharmacy manuals that have not yet brought Chinese,
Take the following simple steps step by step, and you can thoroughly Chinese cross -dimensional module.
1. Please take a serious look at your module version number. If you do not change the default file name of the module, the version number is displayed in the file name.
For example, this staggered dimension module in the figure, its version number is release 3.3.9
2. According to the version number seen in the first step, select the correct one from the two links below.
The file names they have downloaded are the same, but the content is different, don't choose the wrong!Otherwise, there may be problems with Chinese content.
Version 3.3.7 and above 3.3.7 click this link to download the latest version of the latest, there is no LITE version in the name.
3.3.0 to 3.3.6 version click on this link to download the Chinese package directly.
Although the download speed is very slow, there are only dozens of kb/s, don't worry, just wait for a while, anyway, the file is very small.
3. Download the obtained zip file, do not decompress, drag into the ResourceSpacks folder like installing the resource package (texture package);
4. Enable this resource package in the game.
At this point, the module is completely Chinese, including all text, experimental manuals, and knowledge fragments. You will not see English in any place you don't want to see English.I wish you a good time!
PS: If you click on any link appeared above,
If there is a slow connection and slow download, please wait patiently. These links are effective!
If you are not satisfied with the effect of the Sinicization, please update the modules and the Chinese package to the latest version at the same time.
The method of updating the Chinese package is to click this link, download the latest version of the latest, there is no LITE version in the name.
The method of updating the module is to click here to download the latest module to replace the old version to update the module to the latest version.Then, then
If the link of the update module is slower, operate according to the steps of this tutorial to solve this problem once and for all.
If you are playing version 1.7.10 (version number beta 1.0.x)
Click another link this time, and then look at the picture.
If you use MCBBS's 1.7.10 Chinese version of the staggered dimension module, you can skip this step, because the module provided by MCBBS has already installed this Chinese file.
The downloaded zip file needs to decompress zh_cn.lang for later use; then hold this LANG file and continue to see the picture.
After opening, you should see a similar folder interface, like this.
Then follow the instructions on the graph to continue the operation.
When you drag the file in, no matter what dialog box pops, you can click OK.
Then the mod is finished, but in some places of the game.
-The problem compatibility with Optifine and too low FPS -
The staggered dimension module itself comes with light and shadow, so conflicts with the shadow core module.
There is only one solution before Beta 1.0.4, that is, the core of giving up light and shadow, not installing light and shadow.
Beta 1.0.4 and the subsequent versions can be operated according to the following steps to turn off the light and shadow comes with the staggered dimension module.
Open the MOD option, if you only have the "M" button on your main menu, then click this button.
Find The Betweenlands on the left list, and click Config to enter the configuration menu.
Click RenderING to have a line of USE Shaders ... Change it to false
By the way, the default settings are set to be fully opened because the staggered dimension module is fully opened.
Therefore, some players with tight computers may feel that the FPS is very low and the experience is extremely poor. It is also solved by turning off the light and shadow here.
If you like light and shadow effects, in this menu, the settings here are all related to the video effect.
Just lower the value of each settings.In addition, players who know how to modify the config configuration file can also modify directly in the configuration file.
In this way, it can avoid the conflict with the core of light and shadow due to its own light and shadow.
Minecraft 1.10.2 corresponding Optifine has its own core of light and shadow
The corresponding compatibility issues have not been found that the relevant content will be added after actual testing.
1.12.2 The corresponding version of the corresponding version of this issue is better dealt with, and it is recommended to update.
Starting from the Release 3.3.4, the compatibility of the staggered dimension module and Optifine has been repaired.
But for the sake of game stability, it is still recommended to use Optifine light and shadow players to turn off the staggered dimension's own light and shadow.
From the version 3.3.8 version, by modifying the MOD option of the staggered dimension module, you can automatically close the staggered dimension of the staggered dimension when you leave the wrong dimension world.
Further optimizing the experience of light and shadow players, and updating to the new version as soon as possible is a wise decision.
Set the main menu style
The staggered dimension module will default to the staggered dimension style of green oil.
In version 1.7.10, the main menu changes greatly,
Single -player/multiplayer games/Realms (need to log in), all move to the lower left corner;
The four small buttons in the lower right corner are the MOD option language setting option to exit the game.
Starting from beta 2.0.0, the main menu except the swamp style of the module characteristics,
All buttons are the same as the original layout of Minecraft, so there is no need to introduce it.
If you don't like this main menu, there are two methods that can be adjusted back to the original main menu:
First, press ESC or homepage to find the MOD option. You can switch the main menu style in the MOD option;
In the module version corresponding to 1.12.2, this option is classified in the "game mechanism" or "general" in the MOD option.
The second is to put it in the config file
"Betweenlands Main Menu" = True
True after the number is changed to false and saved.
But no matter what kind of approach, the game needs to be restored to take effect.
Thanks to Encyclopedia users @GingerBread provided suggestions: If you do not want to restart the game in order to switch the staggered dimension main menu style, you can use a simple and practical account management module in-GAME Account Switcher to follow the steps above the step style of the main menu style.Enter the account management interface, and then return the main menu, the main menu style changes, no need to restart the game.
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