2024-12-17 06:01:57|Myriagame |source:minecraft skins

RAID is an in -game event.When a player with an ominous state of an ominous state will trigger the incident when entering the village.
Generation
The attack occurs near any village with at least one villager (bed, bell, and workstation blocks occupied by villagers).When players with ominous state effects enter the 3x3x3 sub -blocks around the villagers' blocks, the attack will be triggered.When the player kills the attacking captain, he will get this state effect. The attacking captain (the predators, the demon call, the guardian, and the illusionist of the flag on his head) canFind (the illusionist can only be generated in the Java version).
In the Java version, if the player kills multiple captains, the ominous level can be accumulated to a maximum of 5 levels. The higher the level of the status effect, the more likely the members to participate in the attack.The plunder beast will be generated from the third wave, and the plunder, the guardian and the monster have a certain probability that they will ride on them.The witch will generate from the fourth wave, and the demon call will generate from the fifth wave.Players will receive a ominous sign of level 1 to 5 after killing the captain.The captain of the killing station always accumulates only one level.This effect will also increase the difficulty of attack.
In the base rock version, killing multiple captains will not increase the ominous level.Like the Java version, the number of attacks depends on the difficulty of the game. There are 3 waves, 5 waves in normal times, and 7 waves of difficulties.Waves will not increase.The guards appeared from the 2nd wave, the plunder beasts appeared from the third wave, the witch appeared from the fourth wave, and the demon call appeared from the fifth wave.
Behavior start
When the player enters the village or the surrounding clock and the villagers at the same time, this state effect will disappear immediately, and a BOSS column with a red -bottom black line will appear on the top of the screen (in the base rock version, it is pure purple, similar to withering and last shadow.The dragon's boss column), the word "attack" is written on it.After this BOSS column is full, its progress bar will decrease when killing all related creatures. When there are less than 3 attackers, the number of remaining creatures will be displayed (the troubled ghost summoned by the demon will not be included in the BOSSIn the column).During the attack, before each wave of attacks, the corner of the disaster will be centered on a disaster villagers or witch, and the villagers will ring the bell in the village when the progress bar of the BOSS column will grow."NOWRAP"> [Only Java version] or the clock will automatically sound the
join in
In the Java version, the disaster villagers or witch who are not generated during the attack will also add the wave of the attack within the range of 96 square meters of the attack center, and it will be included in the BOSS columnThe disaster patrol team or the witch naturally generated nearby).The progress of the attack progress bar is the sum of the current blood volume of the current wave of attackers. If the attacker is harmed, the progress bar will also be reduced, and the unused fantasy can also join the attack.
In the base rock version, the disaster -generated villagers generated outside the attack will not join the attack and will not generate the attack captain.If all the beds in the village are destroyed and replaced, the new attack is triggered, and the disaster villagers generated in the previous attack will not be included in the BOSS column.The progress of the attack progress bar is the total number of current wave attackers. When the attacker is killed, the progress bar will decrease.
If the disaster -generated villagers generated in the attack leave the attack center and within the range of 112, the disaster villagers will be withdrawn from the attack.
team leader
When the captain of the wave was killed, other disaster villagers in the attack would immediately stop the current attack and give priority to trying to pick up the banner of the captain's fall and become the new captain.
Even if the villagers cannot pick up the drops, a disaster villagers wearing objects or blocks on their heads (such as: forcibly equipment using instructions) will take the initiative to pick up and replace the flag of the disaster in the attack.The items will fall to the ground as a drop.
If the player kills the captain of the Patrol Family in the village, the player will not get an ominous signing effect, but the attack will start immediately.Under possible circumstances, the captain was the guardian or a predator when the attack wave was generated.
Attacker
When the attack is generated, it will detect all the working blocks that have been recognized by the villagers within 64 grids around the player, and take the average coordinates as the center point of the attack.The attack will try to generate a attack within the range of 64 blocks in the center point. If the attempt fails, the range will be reduced to the radius of 32 blocks, otherwise it will be reduced to the final at the top of the area in the radius.If you are relocated, you will try to generate a attack at the top of the 5 -square -shaped area at the top of the 5 -square -shaped region at the selected block center.If the above conditions are not met, the attack will fail.Attacking monsters will always generate the top block within the range, not under the ground.Even if there is a space suitable for generating monsters under the ground, if the upper layer cannot generate an attack monster (the top layer is liquid, transparent block, and lower part of the steps of the steps of
In the Java version, the attack team entering the village will be very actively and orderly searching for every house with wooden doors or beds, and will move back and forth near the area where the bell is placed.Repeat searching inside and outside the house, otherwise the attackers in the attack will never stop walking.After the team is generated, the witch in the attack team will try to throw the potion at the team members as soon as possible.As the attack of the attacking creatures will be greatly improved (similar to the disease), the Guardian will always give priority to entering the village. They will actively find and open the wooden door to try to drive the villagers out of the house and call the demon.The fantasy artist will increase the movement speed by 3 times in the attack mode.
In the Kinetan version, the attack team will enter the village and give priority to the target of the village, but they will not actively search for villagers and enter the house. They will scattered and slowly wander and stay within the village., Similar to normal creatures.The guardian in the attack team will not actively destroy the wooden door. They will try to destroy the wooden door when they chase the villagers hiding in the house or passing by.If the parents have not attacked the attacker for a long time, every time after a period of time, there will be a random disaster villagers issuing an attack number to remind the player's position.If there are iron puppets (non -player -made iron puppets) in the village, they can always find the place where the attack wave is generated as soon as possible and go to the place. The iron puppets naturally generated in the village can even perceive the position of the attacker through the square.
The creatures involved in the attack can be generated in any biological group system and any dimension.The generated creatures will appear in groups and waves one after another.The following attacks can appear in each wave.
Java version
The difficulty of the game determines the total wave generated by the attack (3 waves, 5 waves of ordinary, 7 waves of difficulty).In addition, the ominous sign more than the first -level ominous effect will cause a wave of attacks.
| waves 1 | Board 2 | Bodo 3 | Bodo 4 | Poly Times 5 | Polytime 6 | Poor 7 | Bodo Times 8 | Plordrs | 0-1 | 2-3 | 0-1 | 1-2 | 4-5 | 2-3 | 5-6 | 5-6 | Robbing beasts | 1 | notReference "> [Note 2] | 0-1 | 0-1 | 0-1 | 1-2 | 1-2 | 2 | 2-3 |
|---|---|---|---|---|---|---|---|---|---|
| Plorders riding a plunder beast | not> Guardian riding a plunder beast | 1 | 1 | td> | 1 |
Base rock version
The difficulty of the game determines the total wave generated by the attack (3 waves, 5 waves of ordinary, 7 waves of difficulty).The total wave of attacks in the base rock has nothing to do with the effect of the ominous sign, and it will not generate additional waves.
| waves 1 | Board 2 | Bodo 3 | Bodo 4 | Poly Times 5 | Polytime 6 | Wave 7 | Plorders | 33 | 5 | 2 | 4 | 6 | Robbing Beast | 1 | 1 | | | 3 | | | Plorders riding a plunder | | | 1 | | 1 | | | | | | 1 |
|---|
/Summon Ravager ~ ~ ~ ~~ minecraft: spawn_with_vindicator_rider
migrate
When the attack is generated, the villagers' blocks within the 3x3x3 sub -block of the 3x3x3 sub -block of the attack center of each game (bed, clock, and workstation block occupied by the villagers).Looking for whether there is a village block within the range of 5x5x5 sub -blocks (the sub -block of 3x3x3 around the villagers), if the central point is successfully detected, the center point will select the nearest sub -block.If the detection is not detected, the attack will fail.
After the migration, when the attack is performed, the selected block center XZ will be generated at the top of the 5 -square -shaped region at the top of the 5 -cell.
Loot
When the attacker is killed, some items they carry will be dropped.
Special drop
The attacking team has fallen:
1 disaster flag
In the base rock version, the predators and guards generated during the attack will drop additional:
0-1 emerald
In addition, the attacks in the base rock version will drop extra emerald, iron equipment and enchantment books, depending on the difficulty. They have a 65%chance of simplicity and ordinary difficulty and the 80%chance of the difficulty and difficulty falling.The
0-1 Emerald (10 几39 probability) 2-3 Emerald (5⁄39 probability) 4-5 emerald (2⁄39 probability) 1 magic book (2⁄39 probability) 1 iron ax (5⁄78 probability) 1 Iron (5 几78 chance) 1 Iron Sword (5⁄78 probability) 1 Iron helmet (5⁄78 probability) 1 Iron chest armor (5⁄78 probability) 1 Iron leg (5⁄78 probability) 1 iron boots (5⁄78 chance)
Notice:
At 50%of the iron equipment dropped by the attacker, there is a random curse.The iron equipment dropped by the attacker is severely damaged.The emerald is the conventional drop of the attacker and an extra drop.The fall of the emerald is affected by the snatching curse, and the curse increases 1 emerald every height.Ominous
While triggering the attack, the ominous level of the trigger will affect the attack mechanism.When the level is higher than 1, the additional waves generated will be the same as the last wave.The higher the level, the higher chances to carry spell equipment.After the victory, players will get the same level of village heroes that are the same level (the highest level 5) of the ominous sign.L
Finish
A group of catastrophe villagers in the Geyan Edition celebrating the attack.
If all the villagers' death or the bed of all villagers during the attack is destroyed, the attack will end in failure, and the "attack -failure" text will be displayed above the BOSS column.The disaster villagers present [only java version]/only attacked member
If all the attackers are killed in the last wave, then all players who have killed at least one attacker among the attacks will get the village heroic effect, and the villagers will set off fireworks rockets on the open space without blocks. [Only Java version] and emit the sound effects of "celebration". The "attack -victory" text will be displayed above the BOSS column.

In the base rock version, if there are still at least one young villager survive, then the attack will not end, because the villagers of the disaster will not attack young villagers and destroy beds.However, young villagers will still be attacked by disaster villagers when they grow up in 20 minutes.
About an hour after the attack, the BOSS column at the top will disappear, and a message will appear: "The attack has been terminated."At this time, the attack ended with a tie.
Villager
During the attack, the villagers will have a sweat -like particle effect.The villagers will also run into their room like darkness or thunderstorms.At the interval between each wave of attacks, the villagers will go to the bell position to knock the bell [only Java version].The villagers may knock on the bell partition.
Witch
In the Java version, the witch generated during the attack will throw the splashes of splashes of regeneration or instantaneous treatment at the disaster villagers with low blood vessels, and sometimes throw other gain potions.It will not fight against the accidental injuries of the disaster; in the base rock version, the witch will not treat other disaster villagers.
Although the witch is generated by the attack, the witch does not attack the villagers.
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