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How does Minecraft expand the colonial base tutorial Minecraft how to build a colonial base

2024-12-17 06:02:43|Myriagame |source:minecraft skins

This tutorial only applies to players with the following conditions:

has a function that includes synthesis, refining, storage, and a large base camp with a pits and a stable food source.

The resource of the base camp is often not enough to cope with your needs, so it is necessary for the shortcomings to supplement the base camp.

Location

Without a proper location, how to build a colonial base?The most important thing is to choose a suitable colonial base position.

distance

When choosing a suitable colonial base, the first consideration is the distance.If the colonial base is too close to the large base, it is better to expand your base camp.However, if the colonial base is too far away from the base camp, it will waste a lot of time to carry the building materials.If you have 20 obsoletes and confirm that you can protect the lower boundary portal.So long -distance travel may not be difficult for you.Because a grid in the lower realm corresponds to the eight grids in the main world.(This ratio in the xbox version will be 1: 3)

Of course, if you do n’t care about using the means of disadvantages, run the /TP command with the command block will be a choice that transcended time and space.Press the F3 key to retrieve your current coordinates.Make sure you write down this coordinate and make it when programming for command blocks.Otherwise, you will be blindly transmitted.This will bring it to the inside of the transmitted block (resulting in unavoidable suffocation) or transmitting to a fatal height (of course, a pair of lower alloy boots that attach the lower boundary that falls to protect the IV may save your life).

In addition, long -distance travel will greatly slow down the game, because loading maps will occupy a lot of memory space.

Architectural details

The second consideration is whether this location is easy to allow you to build a colonial base.If the location does not have a lot of space, such as mountains, canyons, etc., then you need to spend a lot of time to develop space.Also, do not choose a place around the sea (or lava) to build a colonial base.

Available resources

The third consideration is whether the location has a large amount of available resources.The main purpose of building a colonial base is to collect more resources, especially the lack of resources near the base camp.For example, if your big name is built on the plain or desert, then you need a colonial base built by a large number of trees.Village, fortress, underwater temple, frozen ocean, near the rainforest is also an ideal site of colonial bases

Existing buildings

Finally, we must consider existing buildings.For example, to build a stronghold in the corresponding location of the main world in the lower world, or to build a stronghold near the underwater temple, it will help explore the temple.

Prepare

Well, you found the right place for building a colonial base.Now you must start preparing to build a colonial base.

route

When you find the right colonial site, you need to carry enough materials to build a colonial base.In order to avoid heavy difficulties when transporting building materials back and forth, you better plan a route in advance.You can also build a railway.See here.

Toolkit

You have found the right position, you know the route, but you still need materials to build colonial bases.The following is a standard item to be carried when building a colonial base.

1 set of tools (sword, ax, pick, 锹 is necessary, bring hoe when farming) and armor (iron or better) 1 bow and half -group arrow, unless your bow has infinite enchantment (you still still have an infinite enchantment (you still still have an infinite enchantment (you still still have an unlimited enchantment (you still still (you are still you stillNeed at least one arrow) one set of wood instead of a set of iron ingots (if you want to bring more iron ingots, you can use iron block instead) more than 1 group of coal (if you want to bring more coal, you can also use coal blocks to use coal blocksReplace) more than 15 steaks or cooked pork chops or other foods equivalent to 15 steaks or cooked pork chops. The specific quantity depends on the expected time. The more the better, it is best not to exceed one item bar.Two barrels (used to collect water, lava or milk) 1 ~ 3 groups of fire handlers or other crops (in order to cultivate planting in colonial bases as food supply or feed animals)(You can provide more items columns, if some) a set of notarlet signs (marked building points and construction time) Some sets of watermelon seeds with more than 1/4 sets of watermelon, cocoa beans and pumpkin seeds (if there are)1 ~ 2 groups of eggs (in order to build chicken farms) some bones to make 2 ~ 3 groups of bone meal (used as building materials for construction bases) group of 1 dirt (for building farmland)

After bringing these things, there should be some empty positions in your backpack.You can also choose to bring tools such as fire stones, which is also very helpful.

Try not to reach the destination to get resources.Because you came to split, not to survive.other

You can improve the surroundings of the colonial base, such as building some fences, which is not necessary but very useful, which can play a certain protective role.

put up

Once you find a suitable place for building a colonial base, carrying materials and reaching the place of construction, of course, you must start building colonial bases.A good way is to divide the colonial base into several parts: the middle is a railway station, and the surroundings are dormitories, farms, and studios.

space

You need to confirm whether the building location has enough space.A good way is to ensure that the building location has at least room to meet the building level.Found this place, then build a temporary wall with dirt and sand, and light up with a torch to prevent monsters from interfere with your work.

Listing list

This list is arranged to be important.

If you reach your destination at night and build a temporary shelter.Building a small house should include workbench, furnace, a large box.Lighten the surrounding sites with a fire to prevent brushing monsters.Build a farm (wheat, melon field, tree).Building a pit (such as fish bone mineral channel, see mining technology for details).Build walls and fences.Build more farms because you will use a lot of resources.Build a defensive tower (built a sufficient defense tower and create snow puppets within it).Found the building location, which is more convenient for building, and can avoid unnecessary damage caused by the terrain.Build a brushing tower and a snow brush machine.Improve traffic.Other miscellaneous things.

Do not flatten the building location or build a temporary wall.Because doing this will waste resources and consume hunger.

building

Standard colonial base

minecraft

The following is the basic building table of the colonial base.

Residential

A house is at least about 5x5x3, which can lead to the roof and attach the basement.There are:

Processing center (workbench and furnace system) storage room (with a large number of large boxes) enchantment rooms (including anvils and enchanting tables, non -required, often equipped with high -level bases) elevatorsUpper layer main building) and lower boundary portal (for fast transportation, non -required) farm

See cultivated land and mine.A efficient wheat or pumpkin farm will be very effective and continuously provide food.

Pits

The entrance to the pit should be built in the basement.If the colonial base is located in the desert, the entrance of the pit should be built on the exposed stones.

Additional treatment center (synthesis and burning) fairy palm planting field (desert colonial base) ice rink (plateau colonial base) automation agriculture (time to save collection things can be stacked) decorative buildings (when you come again when you are nothing)

If there is a village near the colonial base, please make good use of it!The trading items brought by villagers often make people gain a lot

The best way to make good use of the village is to conquer (robbery) villages.

capture!Capture all residents and make good use of their transaction systems to obtain resources.robbery!If there is a blacksmith shop, clear its box!You can also steal the crops of the village (since the village and plunder are updated, there are more opportunities in the village to generate boxes in the house)!Living in a village church, then you don't need to build a house!Use all the resources of the village to build a great colony!

Another method is to stay in the village.

Build walls or fences around the village, and sleep immediately when sunset to prevent monsters from generating.After building the wall, lighten the surroundings with a fire handle.

Note: You should not kill all villagers!(This job is very time -consuming and useless!)

Waying along with the villagers: You can build a dedicated house at the bottom of the village, because the villagers and monsters will only float on the water.However, it should be noted that the undead creatures, zombies and skeletons sink into the water, zombies in the water will be converted into drowning, and it can move freely in the water.Or attach a wooden door on the wooden door of the village (recommended).

Note: Although the robbery villages can give you a lot of resources, it is four times lower than the benefits of destroying wooden boards.(Recommended destruction of wood is good: the village farmland is around) and destroy the stones longer than destroying stones.Therefore, do not destroy wooden boards and stones if necessary.In addition, if you don't intend to occupy the village, don't kill the villagers, because they can trade with you.And killing the villagers will also anger the iron puppets in the village. It will be you instead of the village that will be destroyed ...

Colonial base level

Internal of the standard base

minecraft

When building a colonial base, you should consider the importance of the colonial base and build the corresponding -level colonial base.The following is the colonial base level table:

Level 0: overnight point

A closed area with only bed inside and no workbench.Easy to build, quickly build in dangerous areas or when adventure to avoid refuge or overnight.No collection of resources.

Level 1: Temporary asylum

The temporary shelter is completed by the four walls, roofs, beds, workbenches and furnaces.It is used to spend one night.Collect low resources.

Level 2: Positive

The space in the post is at least 3 × 3, and there are workbenches, large boxes, furnaces and beds.It is used as a transit station and a supply station.It can be built around major bases or stations to expand the scope of colonial.

Level 3: The base

The space in the base is at least 5x5x3, and there are two rooms or two floors inside.There are workbenches, boxes, furnaces and beds with resources.Used as a temporary base.It can be constructed in villages and other places to facilitate collection and sorting resources and trading.It can also be used as a forward base for a certain relic building.Level 4: Station

The station should include a stronghold, stable food and wood supply, and a pit.You can also build a small port, which should be equipped with two or more ships, a box that stores prey, and a melting furnace used to cook fish.The station will be permanently set, and it should have enough resources to allow you to live permanently here.The station should have a connection with the base portal to the base.Here we should provide the resources that the base does not have or the prelude to the base construction.

Level 5: Base

It contains all the contents of level 4 and has a very complete equipment. There are walls outside. The area of ​​about 4 blocks around should be illuminated to prevent monsters from generating.Select the reference base, but there should be a traffic network and the surrounding strongholds Unicom, and can operate independently.Construction when it is too far away from home or the current position is difficult to be with the difficulty of the home Unicom (such as being separated by the sea).It is often equipped with redstone agriculture and automated melting furnaces to save the time of collecting things.At the same time, it is equipped with a mineral system (such as: fish bone -type mineral channel) to easily collect ore and burns

Level 6: The capital of the province

Similar to the second base, but it has more complete equipment, the defense project is extremely stable, the pits are huge, and the warehouse space is sufficient.The transportation network is developed, located in the center of your colonial base network.Generally, from your initial base, if your starting location is poor, you can also choose the best one in the permanent development and reduce the initial base into a base.

Level 7: Super colonial base

There are no natural landscapes within the range of about four blocks from the center to the country.This colony is usually the ultimate goal of the game, and it takes several months (in the survival mode) even if multi -person cooperation is built.Essential elements: The extremely strong defensive work is guaranteed to ensure safety in a nearly 100%time. At least five 12 × 12 rooms and each room is equipped with complete furniture interior, fast and convenient transportation system (Animal with saddleOr rail system), all content of level 6 and huge warehouses (8 large boxes) with at least 432 grid space.

Level 8: Crossing the server / ultimate colonial base

Including all the contents of level 7, but it takes 20 to 100 large boxes/130 ~ 200 wooden barrels, at least one 20 × 20 room, one or more classifiers, a 35 × 35 entrance hall, large building complexesEssenceA large box specially used to place excess items, public manufacturing areas, and various manufacturing sites. If possible, you can also open a shop.A contributor commemorative wall should also be built. If Mods are used during construction, you can also list the MODS name on the wall.This will be the goal you want to achieve in the creative mode (if it is a survival mode, this may spend a lot of time).

Level 9: Ultimate colonial base

Including all the contents of level 8, but at least 100-200 large boxes (5400-10800 square meters), at least five rooms covering two blocks, a 48 × 48 entrance hall, occupying at least 256 × 256(256 block) giant building complex.A house that is specifically used to place excess items, public manufacturing areas, various manufacturing plants, can also open a store street, and can also build a contributor commemorative tower. If Mods are used during construction, you can also list on the tower to listMODS name.This will be the ultimate goal you want to achieve in the creative mode (if it is a survival mode, this is almost impossible).

Disassemble

Note: This part is optional. It depends on the situation and is rarely used. Except for the server.

When the resources of the colonial base are exhausted, or the colonial base is too poor, which causes you to demolish it, you can choose to demolish the colonial base to retrieve the building material.The steps to disassemble the colonial base are as follows:

All the buildings of Yiping in Yiping are closed underground structures and pits at the entrance of the underground structures (supplement the holes, remove the water).Leave a 3 × 3 stone monument or sign to commemorate, and can be used as a colonial base here.And indicate construction time and demolition time, etc.

Note: If the location of the home is too poor, and at the birth point, it is recommended not to demolish it, go to another place to build a family, otherwise when you are reborn, you will not even live.

Lower bound transportation system

It is necessary to build a lower -bound transmission system when a player establishes a huge and complex colonial system.See transportation for details.

It is often recommended to use an ice boat combination here to achieve an incredible speed. At the same time, the tools are easy to obtain. It is a disposable project.