2024-12-17 06:02:45|Myriagame |source:minecraft skins
Status Effect is a state that affects the entity, which can be benign or malignant.The status effect in the game can be given in various forms, but it is often derived from the core of food, potion, beacon, and tide, as well as being attacked by certain creatures or near certain creatures.
Players can force the effect to themselves or other players and entities through the /Effect command.
Behavior
A entity affected by state effects will be affected by different aspects for a period of time.During this time, the rotating particles will be sent from the position of the entity affected by the effect.Players can open their item bars to view the current state effects and their levels and duration (the particles are not hidden in the upper right corner of the screen).The level of effect determines its strength. The higher the level, the stronger the effect.
Inside the game, /Effect command and potion modifiers to modify the NBT tags, and the game keeps the "Amplifier" value instead of the level.The multiplier is smaller than the level, for example, the power II multiplier is 1.
According to the method of storage multiplier in the NBT, 128 to 255 times of NBT tags (such as potion) will be identified as −128 to −1 (−127 to 0), respectively.Command /Effect Internal application multiplier will be kept as positive, but it will be processed in the form of negative values later, resulting in different results.However, in the base rock version, all effects NBT tags will be processed in the form of positive values, so the command /Effect adds 128 to 255 times (level 129 to 256)It will not form a negative level effect.
Any number of different potions of potions can take effect on a player at the same time, even with the effect of anti -effects such as power and weakness.However, it is impossible to repeat the same effect. Even if these effects have different levels, such as power and power II cannot be owned at the same time.When you want to use potion to give an effect that has been effective, the new effect will cover the old effect and give a new level and full duration, but the level of the new effect must be or greater than the old level.
It should be noted that even if the command is used, the effect cannot be permanent.
All state effects can be eliminated by drinking milk, death, and immortal totem from the edge of death or returning to the teleportation door in the last place.Opening a cheating single game player and the administrator of the multiplayer game server can use /EFFECT CLEAR ☆[Java version only] or /Effect orsestators
The damage caused by the state effect (one of the "magic damage") completely ignores the armor and protect the curse, and the damage absorption status effect, which makes it an effective way to deal with high -strength armor.The only exception is that the damage from the status effect from the witch will be reduced by 85%.Make this method less effective.
Overview of Effect
| Effects | TH> | |
|---|---|---|
| speed | improve walking speed | front |
| Slow | slow downWalking speed | negative | urgency | Accelerate the excavation and attack speed.Fatigue | Slow -mining and attack speed | negative | Enhance the close attack damage | front |
| instantaneous treatment | Treatment entity, harm dead biology | front |
| Instant damage | damage entity, treatmentUndead creature | negative |
| jumping improvement | increase the jump height and reduce falling damagefront | Nausea | cause the field of vision to shake and twist | negative |
| Restore life over time | front | |
| Raise resistance | Reduce most of the damage | front |
| Fire | immune damage like fire | front | Underwater breathing | Prevent drowning | front | stealth | Get the invisible effect | positive |
| blindness | Weaken the field of vision, prohibit illness running and prohibiting rushing and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running and prohibiting running.Critical | negative |
| Night Vision | Brightness | front | Hunger <"> Hunger | Raise the hunger level | negative | weakness | Reduce close attack damage | negative |
| Poisoning | Give damage over time without death.; "> Negative | |
| wither | Give damage over time, it will cause death | Negative |
| Life improvement | Improve the upper limit of life | front | damage absorption | Add damage to absorb health | positive | saturation | Restore hunger and saturation | front |
| Lighting [Only java version] | High -bright physical contour line(You can also see it after the block) | neutral |
| floating | make the entity float | negative | Poisoning (fatal) ™ [Only Battle Rock Edition] | Give damage over time (will cause death) | "> Negative |
| Lucky [Java version] | Raise the chance of getting high -quality warrior products | front | MoldLun [Only java version] | Reduce the chance of obtaining high -quality warrior | Negative |
| Slow down | slow down the drop speed, immune falling dropDamage | front |
| Tide Energy | Breaking the field of vision underwater, speeding up the excavation, and prevent drowning | front | The grace of dolphins [Only java version] | increase swimming speed | front
| ominous omen | When this effect enters the village, it will trigger the attack | neutral | Village heroes | Get discounts when trading with villagers | front |
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