2024-12-17 06:04:08|Myriagame |source:minecraft skins
There are many uses of mushrooms.They can be collected from the following three sources: ordinary small mushrooms, giant mushrooms and mushrooms.
Small Mushroom
Because mushrooms cannot grow in where the brightness level is greater than 12, the growers must carefully consider how to plan the light source.Mushrooms can be planted on the dimly light of the light, and there is no need for water, sand and excess space, which is different from crops, cactus, and sapling.But even at night, they can only be planted in areas with a brightness of less than 13 in the daytime.The exception is the mycelium and gray soil. If mushrooms are planted on the mycelium or gray soil, then there is no problem even if it is completely exposed to the sunlight.Then they will slowly spread to other opaque blocks, including places where they cannot be planted.The mushroom spreads only when it is less than 5 mushrooms in the 9x9x3 space.
The main risks in small mushroom cultivation are the commonly generated monsters (except for peace mode) in the planting area, because planting mushrooms require a low brightness environment.This risk can be excluded in some methods.A simple way is to place a torch above two blocks above the growth area of the mushroom (sometimes a small hole in the ceiling).Another method is to limit the height of the planting area to one block and spread the steps on the aisle.Because monsters cannot be generated within a half -grid height, this can reduce danger.You can also use a running water device to bring mushrooms out of the room and concentrate to one place, and automatically collect it with funnel.The lower realm is a safe place for mushrooms, because the monsters there will not be generated in a small space.
The update of several versions in the past has made small mushroom planting more difficult.Before the Java version 1.13, dig a pits of 1x1x1 on the ground, pour water, and let the mushroom grow in the pit.
Principles of spread
Each game is carved, all mushrooms have 1%chance to have the following behaviors: ∩omutenant
Select a block randomly within the range of 3 × 3 × 3 (this chance is related to the height of the mushroom itself: the price of the same height has a rate of 50%. The probability of the upper and lower layers is 25%each).The cultivation conditions of mushrooms (empty level, brightness than 12, and the lower end are opaque blocks), then: another block is randomly selected in the 3 × 3 area around the block.Mushrooms are generated.
Note that the first selected block may be the mushroom itself, the block under the mushroom, and the upper part of it.The detection mechanism will still involve these three blocks, thereby further reducing the overall diffusion rate of mushrooms.From this algorithm we can infer the following information:
The mushrooms will spread to a maximum place other than two square meters in the case of a suitable square as an intermediate carrier (that is, the first detected block).Mushrooms can be spread obliquely in three directions.
Giant mushroom


Giant mushroom minimum growth conditions.
If there is enough space, and mushrooms are planted on dirt, grass or wire, and using bone meal on a red or brown mushroom will generate giant mushrooms.Giant mushrooms can provide more than 20 mushrooms when they are harvested.The picture on the right shows the minimum growth conditions:
The wood above illustrates the minimum height required for the growth of a giant mushroom of this size.Giant mushrooms can grow to 5-7 squares, and the maximum height is lower than the space that can be used above it.Therefore, if there is a block 7 meters above, giant mushrooms will always reach 5 square blocks.The plane below shows the required area of 7 × 7.The neighbor of the stems of the giant mushroom must be air, but there is no requirement for other blocks.The mycelium on the right shows the overlap of the required space caused by the small red mushroom coverage.Plazing squares next to red mushrooms generally does not prevent mushrooms from growing into giant mushrooms, unless there is a block directly blocking the growth path or an umbrella cover.Using this principle, you can use the growth path of mushroom rods to reduce light to reduce light, allowing your mushrooms to grow closer to the surface.Then fill your tunnel and the soil in your tunnel and mushrooms.
Note that giant mushrooms will still try to grow into a high level than available space, failure and waste a bone meal.Therefore, it is usually best to plant it with maximum space (7 × 7 × 8) so that the bone powder is never wasted.
In the carrier version, the red mushrooms can grow to 13 meters high.A [Need to test]
Mushroom
Cutting off mushrooms with scissors will drop 5 corresponding colors of mushrooms and turn it into ordinary beef.By breeding new young mushrooms, it can replace adult individuals who have been cut off.Collection method 哞 mushroom breeding
This method needs to breed mushrooms and cut off mushrooms for it.5 mushrooms that will be dropped when trimming.When the mushrooms are hit by lightning, the color of the mushrooms will be converted between red and brown, which can be obtained from two colors of mushrooms.
Basic mushroom planting
This method uses light to provide primary mushroom growers with mushroom farms that ensure no monster threats and mining needs.Build a room with two highs heights and as wide as demand.Cut a hole on the ceiling according to the normal interval, and put a torch to generate a weaker light source.This will keep the brightness level of the ground at 10, allowing mushrooms to grow and reproduce.You can put a torch every 6 squares to ensure the danger of no monster production.This setting will allow mushrooms to grow at the fastest.Plant the mushrooms into the ground and wait for it to grow.
Another method is to compress the planting area to only a high height, spread half bricks on all the roads for people to walk, and then use flowing water to gather the generated mushrooms to one place, and finally illuminate the remaining places with a fire handle.Because monsters cannot be generated on a high or half -brick road, this can avoid monsters as much as possible.
The lower realm is an ideal place to achieve this method, because monsters in the lower bounds will not be generated in small places.Mushrooms with the above two methods are very inefficient due to its slow growth cycle.
Another solution is to prepare a large space underground. Inside the bone meal to cultivate giant mushrooms, each block of giant mushrooms has a chance to drop mushrooms.In order to ensure stable sources of bone meal, players can set up wheat, potatoes, carrots, pumpkin or watermelon as "material -based plants", and use compost barrels to turn crops and extra seeds into bone powder.
Tunnel method
This is a planting method that can be operated at any time during the day.This method does not require acetic, but bone powder is required.First, dig a two or three -square tunnel under the surface of the mushroom growth, plant mushrooms on the bottom, and then dig a grid wide path to the surface.If the mushrooms are deep enough below the surface, it will not grow when it is exposed.At this time, once there is light, you should apply bone meal and observe whether it can take effect.If it does not take effect, it means that there are too many squares on the growth path of mushrooms. At this time, you can get the mushroom planting closer to the ground to grow.
A semi -automatic mushroom farm placed a 15 -meter -long red stone every two square blocks.Place a button on this circuit.Place sticky piston between each line of redstone.Place dirt (including Pistons and redstone) on top of all items.Putting a Pistons circuit allows water to flow in the original circuit.Then add a lever in it.Adjust the circuit according to the length (compared to the length, I prefer the width, so that the connection is simpler).Plant mushrooms on the soil above the red stone.Use the button to forcibly remove the mushrooms, and then pull the lever to let the mushrooms flow to you.Repeat this design below the ground, and repeat the upper floor each time.It can finally gather water flow to a central area, which is more convenient for you to collect mushrooms.Fully automatic mushroom farm uses transmitters to put water and combined with sunlight detector circuit
Plant the mushroom "seeds" on the central platform and separate from the "side platform". The mushroom will spread to the "side platform".box.
The central platform can have a maximum of 4 kinds of mushrooms.Although more mushrooms can increase the speed of spread, it will also reach the upper limit faster.Each mushroom is planted in the video, which is the most efficient.
In order to improve the efficiency, the "side platform" should be high.Glass is used on both sides of the central platform in the video because mushrooms cannot be transmitted through glass.
A sunlight detector circuit emits two pulses a day to activate or retract the bucket in the transmitter. The water flow will wash the "side platform" for about 12 seconds, enough to rush the newly long mushroom into the funnel.
If the farm is built from a mycelium, you can not cover the roof.
Use piston
You can use a piston to build a simple and completely automated mushroom farm.First of all, we must build a room with a height of 2 grids. Dig a ditch with a width of 2 grids on the ground of this room and place the water flow. The purpose of the water flow is to send the harvested mushrooms out of the room.Mushrooms should be planted along the two sides of this water, leaving every other space.Finally, the piston faces the water flow outside the outside of the square without mushrooms.
Connect the piston to the switch outside the room, lead the water to the appropriate collecting location, and then close the room to ensure darkness. The only exit should be 1 × 1 size to allow the water to flow out.In the end, the mushrooms will spread to the square in front of the piston, push the piston push the mushrooms into the water, and then retract the piston. There is no need to re -grow mushrooms.
If you want to increase efficiency, you can expand it.This system can use a room with a height of only 1 grid, although it may be a bit difficult when it is arranged.
Pistons/glass are mainly ("dry method")
The principle of this design is that if the box under the mushroom is replaced with glass, the mushroom will fall.Pistons can promote 12 square blocks. If opaque blocks and glass are placed interval, any mushrooms growing on it will fall.


The basic design is to plant a series of mushrooms in the middle, and each side of the above sides is placed.When the switch is pressed, the signal is activated first, resulting in the fall of the mushrooms, and the signal delayed 12 (3 redstone relayrs) and activated the second set of systems to harvest the remaining crops.This design is usually used in the lower boundary, because this method does not require water.The advantage is that the structure is simple and the materials are easy to obtain.
Outdoor giant mushroom cultivation (sterilized wire, before Java version 1.13)
There is a way to grow giant mushrooms outdoors.Dig a pits of 1 × 1, pour water inside, put the mushrooms in water, and quickly increase the ambassador of bone meal to become giant mushrooms.If the speed of bone meal is not fast enough, the mushrooms will fall.
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