2024-12-17 06:04:14|Myriagame |source:minecraft skins
This tutorial will help you understand and guide Minecraft menu.Although they are usually obvious, some things still need to be explained.If you need to help guide, you only need to find the corresponding part of this tutorial.
There are only two menus in MINECRAFT: the main menu and the pause menu.
Main menu

Main menu interface
The main menu is the interface you see when you enter the game.The background of the main menu is the vague panorama of the game world.The version of Minecraft is in the lower left corner, and the flashing slogan is displayed at the bottom right of the game.The main menu provides you with a selection of the game type and the buttons that enter the Minecraft Realms interface, as well as the game options and a button to exit the game.
| behavior | singleHuman Games | Enter the single game interface | Multipurne> | Minecraft Realms | Enter Minecraft Realms interface | Earth icon | Enter the game language interface | Options ... | Enter the option interface | Exit the game | Close the game | Villain icon | Enter the auxiliary function settings interface |
|---|

Single game interface.
The "Single Game" button at the top of all the buttons of the main menu will enter the interface on the right.In this interface, you can view, edit, and enter your single game world.
There is a search box below the top "Select World", where you can search for all the created worlds.
Two different worlds are displayed in the illustrations on the right of the interface.Each world has its own list. The list contains the following information:
| Key | Behavior | The name of the current World | The file name of the world | Storage the folder name of the world.
Only when creating the world can only be changed by modifying the names in the game files, it will also show your last time you enter the world. | More information | Display the game mode of this world and the game version that runs this map last time, it can also show whether the world has opened cheating |
|---|
There are some keys below the world list, and the description below:
| button | Behavior |
|---|---|
| Enter the selected world | Games in the selected world |
| Enter another interface, you can change the setting of the created world in this interface and create a new new onesGame World | |
| Edit | In a interface, you can change the settings of the selected world in them, such as renamed, updating a slightly retracting, opening the archive folder, and so on. |
| Delete | Delete the selected world |
| rebuild | The copy of the world settings, this copy of the world is the primitive world before the player modified the world |
| Cancel | Return to the main menu interface |

As mentioned earlier, after clicking the "Create a New World" button, it will enter this interface.You can set the new world setting to create in this interface.
| button | Behavior | World Name | Change the name of the world to create the world | Game mode | Change the default game mode of the game | /tr>Difficulty | Change the default difficulty of the game | Allow cheating | command in the worldThe ability to use | Data packets | Select the data packet to be enabled | game rules | Change the world's default game rules | More options in the world ... | Enter the "World Options" interface. This interface can be:
Change the seeds you want to use.If you leave here, the game will generate a completely random game seed selection whether to generate some buildings (such as villages, ducts, etc.) to choose whether to generate a reward box next to the birth point to change the world types you want to create. |
|---|---|
| Create a new world | Use your selected world options to create the world | Cancel | Return to single -player game interface |
"Select Data Pack" interface

Select the packet to be enabled.Can add a compressed package by dragging the file to the window.
| description/behavior | The available selection area | The current unused data packet | Selected selection area | Currently enabled data packets | Open the compressed package file folder | Open the storage catalog of available data packets | Completion | Apply the current state and return to the creation of a new world interface |
|---|
| Beck> Seeds of the World Generator | Seeds to generate the world | Generate architecture | Village, fortress and other structures in the world in the worldThe ability to generate |
|---|---|
| World Type | The world type to be generated can be the default, super flat, giant biological group system, amplification, single biological groupDepartment, cave, floating island or debugging mode.When rolling world types, press ⇧ shift to switch to debug mode | reward box | Whether a box of basic items (such as wooden picks, apples, wooden boards, etc.) will be generated near the birth point | Import settings | Import custom settings |
| Complete | Save the current option and return to the creation of a new world interface |

Set the preset of the ultra -flat world to be generated.
| description | |
|---|---|
| The default ultra -flat world | The dream of digging workers | A tree, plant, and more than 200 layersThe World of Stones | Water World | A world full> | Imitation of the world of the main world | The Kingdom of Snow | A snow -covered world | A world that lacks base rock layers | Desert | A desert world |
| Blocks of Hongshi | The sandstone world suitable for redstone circuit | Void | A stone with a stoneThe world of the platform is more empty than the void |
Self -selected world custom interface
Customize how to generate the selected world.

| Best | Description/Behavior |
|---|---|
| determines the structure of the world and overall terrain.Regarding how to generate the world structure, there are three options: surface, cave and floating island | Biological group selection area | Select the world where to useThe ability of the biological group.The choice of biological groups determines the terrain, vegetation, the structure generated (if applicable), and the creature generated to some extent. |
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