2024-12-17 06:04:21|Myriagame |source:minecraft skins
Note:the overallThe settings of the following are for reference only. You should make your favorite settings in the
config.ymlfile.
| Sentence | Value | Description | OP-PERMISSISIONS | TRUE | Players with OP permissions should enjoy the ownership of WorldGuard at the same time, even if the third-party Permission plug-in is forbidden to do this. | Summary-On-Start | True | When the server starts, WorldGuard will report the configuration of each world to the background. Although this is a bit noisy, it is helpful for management. | Auto-INVincible | False | Invincible players. And automatically add worldguard.auto-invincible permissions.Give players. | Auto-Invincible-Group | Add WG-Invinciable | /code> permissions, let the players in it invincible. | AUTO-NO-DROWNING-GROUP | False | Make players notWill drow. And automatically add WG-AMPHIBIOUS to players. | Use-Player-Move-Event | TrueWhether the WorldGuard records the behavior of the player, including eating, moving, restoring life, etc. This will occupy a part of the CPU. | Use-Player-Teleports | TRUE | Whether the transmission event considers the transmission trajectory. The transmission event does not refer to the player's autonomous TPA, but to some arbitrarily transmitted behaviors. | Host-Keys | is a series of host names connected by the player. |
|---|
| Sentence | Value | Description | DEOP-EVERYONE-On-JOIN | False | When the player enters the server, wash off the OP permissions of TA | False | SeverUnused. |
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| statement | Value | Description | ENABLE | False | If you set it to True, you need to give players a specific BuildPermissions player to build. | Deny-MESSAGE | Set the prompt the player what BuildPerMissions is granted. If its value is empty, it is empty,
Then apply the default prompt message. |
|---|
| statement | Value | Description | BLOCK-ENTITY-WITH-UNTRACEABLE-CAUSE | FALSE | Bukkit server does not always provide all physical generating information, which causes some players to skip the Bukkit settings to generate entities (such as using monster eggs). This setting is for the purposeMake up for this shortcoming and make the real executor of the genetic entity. However, this option is recommended to be false, because it will cause some bugs. | Interaction-Whitelist | [] | Which items are set up without being protected by Worldguard. For example, fill in the cHEST under the list, the box under the region will not be protected. This settings are set in your use of some plugins or some plugins or some plugins or some plug -ins orWhen MOD, some items want to be used or destroyed by the player. It is very useful./td> | When the player uses the square under the list, it is also required to stand with the same block under the foot of the player. This setting is useful when you use some plugins or mods.You can launch yourself to the target area through some blocks. |
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: Interaction-Whitelist: [Workbench] This statement | Description | BLOCK-POTIONS | [] | A series of potions cannot be used, potion type Click: bukkittype | BLOCK-POTIONS-Overly-Reliably | Make WorldGuard more strictly limited the medicinal water, water, water, and more strict restrictions, water, water, water, water, water, water, water, water, water, water, water, water, water, water, water, water, water, water, water, water, water, water, water, water.
It will even limit all the potions of the same type. |
|---|
Example: Limit night vision and accelerate potion: Block-Potions: [night_vision, SPEED] Sponge simulationthis value | Value | Description | |
|---|---|---|
| Pumpkin-SCUBA | False | Whether we wear pumpkin melonPlayers have the special effects of underwater breathing at the same time. | Disable-Health-Regain | False | Whether to close the automatic return blood area |
| Sentence | value | Description | No-PHYSICS-GRAVEL | False | Open the leaves without gravity (TRUE: leaves will not fall) | NO-PHYSICS-SAND | False | Whether to openSandless effects (TRUE: Sand will not fall) | Vine-Like-Rope-ladders | False | Is itLet the ladder achieve the special effects of the vine (True: the ladder will grow by itself) |
|---|---|---|
| Allow-Portal-Anywhere | False | WhetherAllow to open the portal in an effective area |
| Disable-Water-Damage-Blocks | [] | The blocks under the listIt will not be damaged by water, |
Example: Protecting the redstone wire and the redstone fire handle that is not damaged by water: Disable-Water-Damage-Blocks: [Redstone_wire, Redstone_TORCH ignition (ignition.*) | value | Description | |
|---|---|---|
| BLOCK-TNT | False | Forbidden TNT destruction squares | BLOCK-TNT-BLOCK-DAMAGE | False | Forbidden TNT harm to players | BLOCK-LIGHTER | FALSE | Forbidden ignition tools to ignite (hitting fire stones, flames) |
| Sentence | Value | Description | Disable-Lava-Fire-SPREAD | TRUE | Make the magma cannot ignite the nearby block | Disable-All-Fire-SPREAD | TRUE | Forbidden to spread all flames | Disable-Fired-Blocks < | [] | The squares in the list cannot let the flames spread, and the flames cannot destroy them. | Lava-Spread-Blocks < | [] | Magnatal allows only the flowing (automatically includes air) |
|---|
| Sentence | Value | |
|---|---|---|
| BLOCK-CREEEPER-EXPLOSIONS | FALSE | Close the bitterness and fear of the explosion (TRUE is closed, false is open,
The same below) | Block-Creeper-Block-DAMAGE | Close the effect of closing the hard work |
| BLOCK-WITHER-EXPLOSIONS | False | Close the withering explosion effect | BLOCK-Wither-BLOCK-DAMAGE | False | The effect of closing the withered and destructive block | Block-Wither-SKULL-EXPLOSIONS | False | Close the effects of withered skeleton explosion | BLOCK-WITHER-BLOCK-DAMAGE | False | The effect of closing the fuse of the skeleton destruction block | Block-Enderdragon-Block-DAMAGE | False | Close the endThe effect of Shadow Dragon Destroy Block. | BLOCK-endRagon-Portal-Creation | False | Close the door of the last shadow dragon portal portal doorCreate. | BLOCK-FIREBALL-EXPLOSIONS | FALSE | Close the fireball explosion effect | BLOCK-FIREBALL-BLOCK-DAMAGE | False | The effect of closing the fireball destructive block | ANTI-WOLF-dumbness | TRUE | Let the wolf (dog) intelligently .mojang did not let them have IQ when setting the wolf, so it always appeared, falling into the magma, the card area, the card areaThe situation (TRUE is the opening, the same below) |
| Allow-Tamed-SPAWNS | Open domesticated animals (such as a wolf, Horse, Cat, etc.) | Disable-Enderman-Griefing | False | Close the last shadow picker (TRUE is closed for closing, The same below) | Disable-SnowMan-Trails | Close Snowman Snow | BLOCK-PAINTING-DESTROY | TRUE | Turn off the effect of biological destruction paint-Frame-Destroy | TRUE | Turn off the effect of the display box of the biological destruction. | FALSE | Turn off the restrictions on biological generation of other plug-in. This is mainly to protect the field of WorldGuard. | Block-ABOVE-GROUND-SLIMES < | False | Close the Slime block generation. | BLOCK-OTHER-EXPLOSIONS | False | Turn off other types of explosions. | Block-Zombie-Door-Destruction | TRUE | Close the zombie to close the zombieDestruction door | BLOCK-CREATUR/tr> |
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