2024-12-17 06:05:47|Myriagame |source:minecraft skins
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| " | What we first thought of was the demon call, but Jens said he hoped that there was another enemy that players needed to face,Use close -distance tactics. Jens also said that he hopes that the villagers in the disaster are diverse and correspond to their own settings.Rush towards you in depth. | " | ——quote_1-0 "class =" reference "> |

Vindicator is a disaster villager with iron ax.
Generation
The guardian has a certain probability to carry an enchanting iron ax when it is generated. This probability is 25%in ordinary and difficult difficulties, and it will rise with the area difficulty.
Forest House
The guards are generated in some specific rooms in the forest land mansion.There are 1 rooms, 3 rooms, 2 rooms, and two rooms, accompanied by 1 monster, and some rarely generate in the corner.
After they die, they will not be reborn. The guardians generated in the forest land will not disappear naturally unless the difficulty is set to peace.L
Disaster patrol team main entry: disaster patrol team
In the Kiyan version, the disaster patrol team consists of 2-5 disaster villagers. All disaster villagers are predators under simple and ordinary difficulties., 20%are Guardian.
Strike main strip: attack
Guardian can be generated as part of the attack.They have a lower chance of appearing in the previous waves, but the chances of emergence in the neutralization and difficulty mode in the later waves are higher.The guardian had a probability that he had a probability to ride a plunder beast when he was generated.L
Drop
The guardian will only drop the items when the player or the tamed wolf is killed.When they die, they will drop:
5 Experience 0–1 Emerald, when the player was killed.The maximum drop when each level is robbed enchantment, and the maximum drop when robbing III is 0-4. The probability of 8.5%drops their ax, and each level is robbed of enchantment to increase the maximum drop.In the base rock version, the probability of 25%is enchanting.1
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The banner of disaster, if it is the attacking captain.
In the base rock version, if the guards are generated in the attack, they will drop:
0-1 emerald
And there is another 65%probability under simple and ordinary difficulty, and 80%of the probability of difficulty falling in the difficulty of difficulty drops:
0-1 Emerald (probability of 10 的39) 2-3 Emerald (probability of 5⁄39) 4-5 emerald (probability of 2⁄39) enchantment book (probability of 2⁄39) iron ax (5⁄ ⁄The probability of 78) Iron (the probability of 5⁄78) Iron Sword (probability of 5⁄78) Iron helmet (probability of 5⁄78) Iron chest armor (probability of 5⁄78) iron leggings (probability of 5⁄78) ironBoots (probability of 5⁄78)
Remark:
The attacked iron equipment has a probability of 50%probability enchantment, and will be randomly selected from the 5-19 curse.Iron equipment is always lost.The drop was robbed of enchantment.The enchantment book has a level 30 spell, which can be a treasure -type enchantment.The emerald is both a conventional drop and an additional drop.Under the influence of grabbing the III curse, a deeds generated by an attack can drop up to 16 emeralds at most after the death, but the probability of this simple or ordinary difficulty is 3.328%, and the probability of difficulty is 4.096%.A guardians generated by an attack can drop the second ax while dropping the naturally generated ax.(The probability of simplicity and ordinary difficulty is 0.3536%, the probability of using the when using I snatch i is 0.3952%, the probability of robbing II is 0.4368%, and the probability of grabbing III is 0.4784%; the probability of difficulty in difficulty is 0.4352%.The probability of using snatch I was 0.4864%, the probability of robbing II was 0.5376%, and the probability of robbing III was 0.5888%) Behavior


A guardian was chasing a villager.
Guardian and players, adult villagers, iron puppets, stray merchants, and snow puppets are hostile. In the Java version, they will also hostile to young villagers.
In the base rock version, the guardian who generated in the forest mansion was neutral. [2]
When the guards attacked, they would reach out and raise the ax.When the guardian chase the attacking object, the speed is equivalent to the player walking [only java version] or the
If a Guardian is named "Johnny" (using fate brand, brushing eggs that has been named, or the Johnny tag of Guardian is set as 1B ),),It will attack all creatures except the demon, evil soul, illusionist, predator, and other guardians.In the Java version, the Guardian even attacked annoying ghosts and looting beasts.Except for the hostile or neutral organisms other than the mites, magic wings, guards, Slime, magma monsters, and plunder beasts, they will try to fight back the guardian. Johnny The label covers the name of the guardian, so the player can set an other name for a Guardian and set the Johnny tag to 1B .It still has the above behavior.Conversely, you can name a Guardian "Johnny" and set the Johnny tag to 0B . At this time, it will not have the above behavior.
In the Kenyan version, the guardian named "Johnny" is used to brush the monsters in front of the monster box.
During the attack, the guards could open the door like a villagers.L
In the base rock version, only the guards generated by the attack can destroy the wooden doors in ordinary and difficult mode.
In the Java version, the Guardian can use ax to attack the player to temporarily fail the player's shield, which is also effective when the Guardian rides other creatures.For example, it is impossible for players to survive under the melee attack of the defenders who rode the beast under the difficulty.
If the Guardian kills all the villagers during the attack, or all the beds will be destroyed, they will cheer and raise their arms to celebrate.
Even if there are no weapons in the hands of the guards, they will attack players, villagers, iron puppets and stray merchants.
Similar to Qian Yingbei and the demon who calls the demon, the guardian will not disappear and passively under the difficulty of peace.L
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