2024-12-17 06:06:01|Myriagame |source:minecraft skins
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| " | A blue clothing villager who does not know where to come from!, Kneeling, your head is full of doubts: "How did it come here?"Why try to trade with me?""Why does the villagers appear outside the village?What the hell is this?Intersection"Calm, friends! It's not a big deal. You just happened to meet the latest and oldest salesperson in Minecraft — stray businessmen! |

Wandering Trader is a passive NPC creature that can be found around the world and is similar to villagers.
Generation
Wandering merchants will randomly generate in the world in the world or cyclically at the gathering place of the village.When the stray merchants are generated, they will hold one or two business alpaca together.
There can be only one natural stray businessman in the world at any time.After the world created 24,000 (20 minutes in reality), the game will start trying to generate stray merchants. [Note 1] If there is no stray businessman in the world, the game will try to generate new ones within the range of 48 blocks of the player after this.Wandering merchants.The first attempt will have a 2.5%chance to succeed.If it fails, it will be generated at a 5%chance in the next attempt.If it fails again, the attempts will be generated at a maximum probability of 7.5%.On average, about 14.325 games will generate a stray businessman. After 48,000 or 72,000, stray merchants, together with his alpaca, will disappear and reset this cycle (if the alpaca is not held by the stray businessman, then the merchant alpacaWill not disappear together).
In the base rock version, when trying to use a monster or /Summon command to generate a stray businessman, the alpaca will also be generated.
In the base rock version, if /mobevent minecraft: wandering_trader_event is set as False
Behavior
There are six random transaction options in stray merchants.New options will not be unlocked after transaction.
After generating, the stray merchants will have a 40-60 minutes trip.Wandering merchants will disappear after that.Wandering merchants will disappear even if they are named or placed in vehicles (such as mining cars and ships).When all trading options of stray merchants are locked, it will disappear earlier.In this case, stray merchants may appear again and bring new transaction options.
Wandering merchants sometimes form a hump, because wild alpaca will follow the lane of the merchant alpaca.
Wandering merchants may drink stealth potion at dusk.And drink milk to relieve the effect during the dawn.L
Wandering merchants will avoid zombies and their variants. All variants and annoying ghosts of the villagers in the disaster are kept at least 8 square meters.When the stray merchants are killed by zombies, they will not become zombie villagers like other villagers. [2]
Wandering merchants will drink stealth potion when they are attacked by magical attacks, throwing things, or avoiding zombies, villagers, and annoying ghosts of zombies, villagers and annoying ghosts.L
Wandering merchants are attacked by players to escape from the players like villagers.In addition, when the owner of the alpaca is attacked by the player, the merchant alpaca will attack the player.Like the villagers, stray merchants will open or close the door.
Drop
When being killed, the stray merchant will unlock his merchant alpaca and drop two tie ropes at the location of the mourning alpaca.
Wandering merchants were killed at 8.5%when drinking stealth potions and milk. He dropped his stealth potion and milk barrel, and grabbed the enchantment by 1%.
See of the transaction: Transaction § Stame merchant
The trading system is a game content mechanism that allows players to exchange items for emerald, and vice versa.The transaction may be good or bad, depending on how much it costs and what the player can get.
Pressing a stray businessman to use the use key will allow the player to trade with him.Click the button on the left and right of the currently displayed transaction. Other transactions can be displayed.The transaction allows players to obtain items that are rare and difficult to obtain in other ways, such as coral blocks and blue ice.
When trading with stray merchants, a emerald appears on its head.L
After a transaction was repeatedly traded 2-12 times, the stray merchant will lock the transaction and never unlock the transaction.So if a player locks all the transactions of the stray businessman, it will no longer be able to conduct any transaction with the merchant.
Unlike villagers, stray merchants only provide players with "selling" transactions, which means that players can only use emerald to exchange items.(Because players sell items in exchange for emerald is a "purchase" for stray merchants.)
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