2024-12-17 06:06:04|Myriagame |source:minecraft skins
This article introduces mules.For horses, please see "horse".For donkeys, see "Donkey".


Mule (Mule) is a kind of tame creature.
Generation
The mule will not be generated naturally, but it can be obtained through the hybridization of horses and donkeys.The mule cannot be matched with other mules.If you use a strange egg to generate a mule, there is a 20%probability to generate young mules.
Exterior
The mule is a descendant of a donkey and horses, and the body shape is closer to the horse (but not exactly the same).Their ears, skin, and mane are similar to donkeys, but the skin of the mule is slightly dim and reddish brown.Like a donkey, the mule cannot be equipped with a horse armor, but it can be equipped with a box.The mule cannot breed and produces offspring, just like the mule in real life.
Different from most other creatures, the equipment is still invisible when it is affected by stealth effects.This is a vulnerability, but Mojang plans to repair it. [1]
Drop
After being killed, the mule will drop:
0 –2 leather.Each level of snatching the curse increases, the upper limit of the drop will increase by 1.A maximum of 5 drops when robbing III.After being killed by the player or the tamed wolf, it dropped 1-13 points of experience.If you are equipped with saddle or box, these equipment and boxes and items in it will also fall.use
The mules installed on the box can be used as a transportation tool.
They can be trapped by tie rope; when the player tractions on the boat, they will swim in the water behind the boat.
equipment
The tamed mule can have some available items:
Saddle bar: used to install saddle.It is effective for horses, donkeys, and mules.For more information, see below.
The mule can be put on the box, but there is no special "box" column.The little mule cannot be installed on any item.
Equipment can be installed by right -click or open the item bar.The item bar of the mule can be ride on it, and then opens the player's item bar; or sneaks, then right -click to open it.Originally there was the saddle bar, but the mule with the box had an additional 15 items.
The box in the player can only be packed on the body by using it; the box installed on the mule cannot be removed until the mule was killed.The death of the dead will drop the box and the items in it.
See riding: transportation
When the mule is tamed and installed with a saddle, the player can ride on the body by right -click and control the actions of the mule through the arrow keys.Players can sneak down.
When riding a mule in the Java version, the hunger value of the player in the survival mode and adventure mode will be replaced by the health of the mule.In the original host version, the health of the mule is still visible in the creative mode.The health of the mule is different from the icon of the player's health.The player's experience value bar will be replaced by the jumping value bar.
Players can use any items when riding a mule, including eating, drinking or throwing splashes, activating redstone devices, using boxes, synthetic, firing, destruction, or placing squares (the speed of destroying blocks will slow down), attack, archery, etc.
The ride will automatically embark on a height block.Players riding mules can pass the high space of 2.75 square meters.If the rider's head enters a solid block, the rider will suffer from suffocation.The mule itself can pass through the 1.625 high space, but when the height is less than 1.75 grid, the mule will still be suffocated.The mule cannot be passed through a wide gap.
The speed of the mule is usually slower than that of a horse, but it can still be used by long press jump.The mule will not be affected by the jump bonus of the beacon.It will be damaged by falling.
Players riding a mule cannot pass through the lower bound door.However, the mule that is not riding by the player can pass the portal.Players can use tetris traction in the portal of the portal, or promote the push to enter the portal
Behavior
All horses, donkeys, and mules will wander around, shake their tails, bow their heads to eat grass.Unlike sheep, mules will not destroy grass cubes.If the player is approaching, the mule sometimes turns around and looks at the player.All the mules, including those who are not tamed, can be held by the tie rope without resistance.However, if the player tries to tame an unpopular mule, the mule will throw the player down, the front leg is empty and hissing.
From time to time, she screamed.
Like many other creatures, you can take into the mining car and boat.Unlike other creatures, their loss of life recovers over time.
The mule cannot be used for breeding, but it can be fed.
tame
Adults can be tamed: Players need empty -handle and constantly ride on the mule.Players have a great chance that they will be thrown down. When the mule no longer trys to throw off the player and produce red heart particles, it means that it has been successfully domesticated.The success rate of domestication depends on the "favorability" of the mule.The initial favorability of the mule is 0-100.When the player rides the mule, a number will be randomly taken from 0-99. If this number is less than the favorability of the mule, the mule will be domesticated, otherwise its favorability is +5 and throw the player off.The favorability can also be increased by feeding the mule.
When riding an unfamiliar mule, you will hear the footsteps of (maybe it takes a little time) or the footsteps of fast or slow mule, which can have a rough prediction for its speed, butIt is impossible to predict (although the speed and jump ability of all mules are the same).
mating
The mule cannot be matched.
food
Feeding mules can change its behavior and make it grow (if the mule is underage, the small mule takes 20 minutes to grow into an adult), and/or restore its health.The following lists list various foods and their effects on the mules.
Feed the mule by using the food on the player's hands.If this item cannot be used for feeding, press the right button to make the player ride on his body.Like other animals, the mule can only be fed when the food can be produced.
| Restore life | Speed up | mark | 1 (
) | 30 seconds | +3 | 2 (
| 20 seconds | +3 | Apple | 3 (
| not
+5 | Gold Apple | 10 (
| not
3 minutes | N/A | Dry grass can not be used to feed minors. |
|---|
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All horses have three "horses statistics", each with different mules: health, (maximum) movement speed and jumping power.These data are fixed after the birth or generation, and feeding has no effect on it.However, the speed and jumping force of all mules remain unchanged.Generation value
![]()
Because the mule cannot be generated naturally in the wild, the mule does not have its own generating value [Need to verify].
Health value
The health range of mules is 15-30, but the average value is 22-23.The number of hearts displayed in the life slot is that the life value of the mule is divided by two and the income is taken downwards. The horses that are not even (15, 17, 19, etc.) will not show the last half of the heart.You can hit a mule empty -handed to judge the puppet of its health.
Movement speed
The movement speed of the donkey and mule is fixed to 0.175.In contrast, the player's normal walking speed is 0.1.
See Transportation to a variety of transportation methods.
Jumping power
The jumping power of donkeys and mules is fixed to 0.5, which can jump 1 9⁄16 squares.
Match value
The mule cannot be matched.
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