2024-12-17 06:06:16|Myriagame |source:minecraft skins
Wolf (Wolf) is a kind of neutral creature like a dog that can be tamed by players.
Jens took more than half a week to make a new creature: wolf!You can tame it and take it with you, it can also be a pet.They are quite rare, but they will not disappear after taming.

generate
Java version and original main edition
The wolf is generated in four groups of forests, coniferous forests, giant coniferous forests, snowy coniferous forests, and corresponding variant biological groups (except flowers).
Base rock version
The wolf will only be generated naturally in the coniferous forest and the snowy coniferous forest, but it will not be generated in the giant coniferous forest.16.6 % will be young.They need level 7 or higher light to generate.
Naturally, the wolf is not tamed. If players attack them, they will become hostile.
Drop
When the wolf is killed by the player or the tamed wolf, it will drop 1-3 experience.
Behavior and appearance
The wolf has three states, depending on how the player interacts with:
The wild wolf has gray hair and a drooping tail, and each eye has a white and a black pixel.They are neutral for players.They are not angry that they will attack rabbits, foxes, skeletons and their variants, alpaca, sheep and turtles.However, they escape when they are spit by alpaca.They do not disappear.
The hostile wolf can be distinguished from their constant roar and terrible appearance.Their tails become straight, their eyes will become red, and the contrast of the hair will increase, and the vertical hair will show dark spots and the mouth lines will be slightly improved.The hostile wolf only hostile to the creatures that attack them.They can see attackers, even invisible.
The tame wolf looks very friendly.There is a red collar around their necks, and the dyes of any color can change the color of the collar.When the tamed wolf clicks the use keys, they will sit down instead of following the player.Standing wolves attack any players or creatures who hurt the player, unless it has the same owner or the same team as the target.In any case, they will not attack the horses that are scared, evil, or tamed.They actively attack the skeleton and its variants when they are standing, but they will not actively attack sheep, passive rabbits or foxes.
Wolf will hostile players or creatures who attack it, unless the attacker is its owner or players with the same team as the owner.The attack on the wolf will also turn other wild wolves and the tamed wolf (33 × 33 × 21 cubic region centered on the attacked wolf) to become hostile to the attacker.
Skeletons and its variants, foxes, turtles and passive rabbits will actively avoid the wolf. The killer rabbit will attack the wolf, and sheep will ignore the wolf. Except for them, they will escape normally when they are attacked.
The behavior of the little wolf is the same as the tamed wolf.Little wolf's head is large, similar to the young form of other animals.
The wolf is 0.85 blocks, and the wolf height is 0.425 blocks in the cub.Once immersed in water, the material of the wolf will become dark gray.
move
When standing, the taming wolf will follow the player in a wandering way. When 10 square blocks, they will go directly to the player. When 12 square blocks, it will instantly move to the box near the player (if there is).In addition to being easier to move, transients can also make them come out of lava or water.
They sit down when the tamed wolf clicks the use keys.When the tamed wolf clicks the use key again, they will stand again.
When they were first tamed, they were sitting down at first.
When sitting, they will not follow the player.But if its owner attacks nearby creatures, it will still join the battle.When the battle is over, they will sit down again (if they are in the water, they will not sit down until they reach the dry land).They will sit in a new position without returning to their original positions.
If you are pushed into the water or injured when sitting, the tame wolf will stand up and follow the player.
The wolf will look for the path to approach the target when attacking.They will look for roads by the cliff, and sometimes fall in a higher place and even hurt.
The wolf attacked the target at the speed of the player, and it will attack like a spider, but it does not hurt in the air.The tamed wolf attacks the creature that the owner attacks.Wolf can pass and turn in a horizontal tunnel of 1 × 1.
After going ashore from the water, the wolf shakes his body and shakes the water.
The tamed wolf shakes the body when it rains without covering.
Transient
The tamed wolf will always be moved to its owner, but there are some exceptions:
The attack will reset a tamed wolf's attack. Therefore, if the wolf is kept at a player when attacking the creature, it will recover to follow the player.
The tamed wolf may be moved to an unable to enter (such as under the ice) and injured or died due to suffocation.
Wolf won't be in a state of transition:
Wolf was asked to sit down [2]
Except: Wolf is injured when he is sitting (they will not sit down after the transition).A dramatic example was a wolf sitting outside by a lightning attack. When it appeared, it would fire.Another example is that a sitting wolf is attacked by another player, it will instantly move to the owner.
Except: If the wolf is loaded in a loaded block and the player is injured by biology, if the player is far away, the wolf may get up and cause a transient, then attack the enemy, and then sit down again.
If the wolf chases the skeleton.If the skeleton approaches, this may cause the wolf to stand and jump in one place, such as in the cave.Once the skeleton is killed, the wolf will be transmitted.
The wolf was sitting in the mining car.
The wolf was tied to the fence by a rope.
It is located in the unread block.
The edge of the 5 × 5 × 1 area centered on the player does not have a transparent block on the solid block and another transparent block above.
Players are in other dimensions; wolves will stay in the dimension until the player returns.However, wolves can be transmitted to other dimensions by pushing the portal in advance.
The owner did not directly contact the ground (such as using spleen, flying, sitting in the ship).
A group of wolfs.
Wolf can tame by feeding its bones.Once tamed, the wolf will not accept any more bones.It should be noted that the number of bones required is random, and each bone has a probability of 1⁄3 to tame the wolf.
When the wolf is tamed, it will get a red collar and sit down (without swimming).The number of wolves that players can tame is not limited
EssenceThe wolf's tail will increase and decrease according to its health.It can be obtained by measuring the angle between its hind legs and the tail, and the angle pointed out the percentage of the health of the wolf.
When the domestic value of the tamed wolf is reduced to a certain degree (below 10), a wailing sounds will be made.
Because the biggest health of the wild wolf is 8, their tails will be obviously lower than the tamed wolf.The health of the tame wolf can be recovered by feeding any type of meat (outside the fish); see the table below for details, the health recovered by any meat to the wolf is equal to the hunger value of the player.
In the base rock version, raw or cooked cod/salmon can also be used for feeding.
When the little wolf was born, there was only 8 lives, but their maximum health was the same as adult wolf -20. They must be fed the food listed in the table or use the regenerative splash potion to achieve the maximum life.Note that wolves will not enter the state of hunger, so they can eat carrion or raw chicken.If the tamed wolf life is full, you can enter the "love mode" by being fed.
The collars of the tame wolf can change the color by using dyes.
Reproduce
The tamed wolf can breed any meat when full health, including meat and raw chicken, and will not enter the state of hunger.
The use of any meat can make the growth rate of wolf cubs speed up, and each piece of meat is reduced by 10%of the remaining growth time.
If the two wolves have the same master, their wolf cubs will also admit the master.And if there are two wolves with different owners, their wolf cubs usually admit that the owner of the fed wolf is usually acknowledged.
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