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Minecraft Guardian Guardian

2024-12-17 06:06:27|Myriagame |source:minecraft skins

Elder Guardian is an attacking creature that is only generated on the underwater relic.It is a stronger variant of the guard.

Even so, you can't get the resources of the underwater relics -the lurking ancient guards will exert the excavation fatigue to you, making you unable to raise the pick in your hand.You must find them in the maze and kill them one by one to avoid being affected.In addition, milk is a useful and common status lifting agent -as long as you make sure you prepare a few barrels!

This article introduces variants.For ordinary guards, please see "Guardian".

minecraft

generate

Three ancient guards will be generated in the process of each underwater relics: one in the top room, and the other two are located in the two wings of the ruins.The ancient guardians will not be reborn after the initial generation, so the number of each world is limited.Ancient guardians generated in the underwater relics will not disappear naturally, but they will be removed with other attacking creatures under peace difficulty.

Drop

The ancient guardian always drops 0-2

Sea Crystal Fragments.Graving enchantment will increase the maximum drop of sea crystal fragments, and each level will increase the maximum drop.Haijing fragments dropped up to 5 up to 5.The ancient guardians will fall when they are killed by the player.

Wet sponge.

The ancient guardian will still fall:

If you are killed by fire, there is a probability of 1 2 drop

Cod (cod

Famous cod [Only Java version]).Each level grabbing enchantment increases 0-1.The maximum drop when snatching III is 4.[Need to verify]

1⁄3 probability drop

Sea Crystal Sand.Each level grabbing enchantment increases 0-1.The maximum drop when snatching III is 4.[Need to verify]

The probability of 1⁄6 will not drop the above items.

Ancient guardians have a 2.5 % probability that random fish will be dropped as an additional drop -off, which does not affect normal fish drops.Each level grab enchantment will increase the probability of drop by 1%.The maximum drop probability of snatching III is 5.5%.The probability of this drop is the same as the probability of fishing (the probability of 60 % of the raw fish, the probability of 25 % of the raw salmon, the probability of 13 % of puffer fish, and the probability of a 2 % of clown fish.))

When they are killed by a player or tamed wolf, they will drop 10 experiences.

Behavior

The ancient guardians do not swim around like guardians, but other behaviors on the water and land are the same as the guardians' behavior.Unlike the guards, the Guardian guards will not swim when they are approached by the target player.Like guardians, the ancient guardians also attack players and squid, but they do not attack cod, tropical fish, puffer fish and salmon.

The eyes of the ancient guards follow and keep an eye on the nearby players, and they will stare at the target of attacking.Their eyes even follow players with stealth potion and do not wear any armor (that is, completely "invisible").The ancient guardians attack squid under the action of the same potion.Their eyes seem to be programmed as simply tracking the nearest players, even if this player is in the bystander mode.

The ancient guards have two types of attacks, including laser laser with fatigue effects, and a spike attack with defensive purposes.

laser

The laser of the ancient guardians takes a few seconds to charge, and the laser does not cause any harm during the recharge period. Players can also leave the attack range at this time.After filling, the eyes of the ancient guards will change from purple to bright yellow (as a warning indicator).Once full, the laser will suddenly disappear and cause 8 damage under normal difficulty.Before the fire again, the ancient guards would swim for a few seconds.The laser follows the player and cannot be avoided. The laser range is about 14 square meters.If the player is not in the range of the laser, or the laser is blocked by a solid block, the laser of the ancient guardians will not continue to follow the player and will not cause damage.

Causes excavation fatigue

Every minute, the ancient guardians will search for players who have not been affected by fatigue III that are not affected by fatigue III in one minute or longer.The discovered players will be given a 5 -minute excavation fatigue III effect. A scary ancient guards "ghost shadow" will appear in front of the player, with terrible sound effects.When there is no way to contact the player, the attack can even aim at the player through the block, even if there is no way with that player (for example: underground players), it can even act on the effect of stealth potion without wearing any any wearing any morePlayers of armor.

The "ghost shadow" of the ancient guardians is a granular effect. It can use commands/Particle Minecraft: Elder_guardian to generate [Java version].Spike attack

When it comes to the stretch of the ancient guardian, it will cause 2 damage once.If the ancient guards are forced into the corner, they usually stretch their spikes to attack players, even if they are not within the attack range.