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Another new details "Unmanned Deep Space" revealed the design of the economy and trading system

2025-01-28 00:24:55|Myriagame |source:minecraft skins

Hello Studio recently announced a group of game details about "Unmanned Deep Space", which mainly focuses on the transaction mechanism between game macroeconomic systems and players.

HELLO Studio Director Sean Murray revealed to IGN that the transaction and item production system in the game is "optional content". If you don't want to trade, you can ignore this function and simply explore space.In addition, the trading behavior between players will not seriously affect the economy of the entire game.

Players can land at a certain planet, collect props, make items, and then sell items at the space station to obtain profits. Because some rare elements may be common on a planet, planet exploration may be discovered.The production system in the game is similar to "Minecraft", but Hello Studio will not announce any production formula, all formulas need players to explore.

Murray also said that there will be setting in the free market in the game. The price of the items of each space station is independent, so before buying and selling items, it must be compared with three, and you can also run a sewing.

However, the entire economic system of "Unmanned Deep Space" does not need to be maintained by players, because the NPC will automatically shuttle between the planet and the space station, collect resources, and exchange items.Players will be able to see the entire process of landing, loading, and taking off at the Trade Station.

"No Men" is planned to land on PS4 and PC this year.