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July 9th 3DM New Tour Evaluation and Recommended Fairy Sword Qi Xia Zhuan 6 to sell feelings

2025-01-28 01:01:26|Myriagame |source:minecraft skins

Because I spent a lot of time on my feelings yesterday, I did not bring you the evaluation and recommendation of this new work as soon as possible, so I put "Xian Jian Qi Xia Zhuan 6" today.This game has also been displayed on the 3DM Live Channel (YY Channel: 90333) of yesterday afternoon. Welcome to players to continue to pay attention to the 3DM game news broadcast column.The following is a detailed introduction to today's game works.

仙剑奇侠传6

Game name: Xianjian Qixia Chuan 6

English name: PAL6

Game type: role -playing class (RPG) game

Game introduction

"Xian Jian Qi Xia Zhuan 6" is a domestic stand -alone Chinese role -playing computer game produced by Daewoo Information (Beijing) Co., Ltd.. This is the eighth work of the "Xian Jian Qi Xia Zhuan" series.Compared with the Five Dynasties and the Five Dynasties, they have a more leap forward effect, and their combat system, screen performance, and 3D effects in the game will also be different.

Xianjian Qixia Chuan 6 Evaluation

The masterpiece of feelings has been released for two days. In view of everyone staring at this work, the evaluation must also be cautious. After touching the game system as much as possible before daring to give a simple evaluation.The plot of the game is pretty good. In the opening, the main enemies of all kinds of conspiracy to the main enemy must be the enemy who hid in the dark and the bad guys who are hiding in the dark.It seems that a woman is actually a man who seems to be a man. Actually, the various characters of women have appeared. They belong to a routine of a traditional fairy -tale drama. In additionAt least, at least no longer yin and yang, weird, a bit of a TV series.

The benefits that can be said are barely, and these advantages are relatively speaking, not to say that there is a big leap.The plot is good, but it is far from the feeling of being immersed in it. The rhythm is as gentle as ever.The dubbing is OK, but it has not reached the average level of domestic TV hot shows, and everyone has a zombie face. No matter how good the dubbing is, it is difficult to play.

The game industry has developed for so many years, and the production of games should have become a process -oriented thing. In a game, there is nothing that should not be. Although there is no textbook, there is also a conventional thing.It is not to say that according to the this announcement, but through many game producers and various works all the way to explore all the way. As far as the current degree of development of the game production is concerned, it is most likely to make players enter the play and make players a sense of incoming the game.Some games popular on the market now, whether it is a small production and selling blocks or not selling seats, basically requires a program and combat mode tutorial.In June, there was a very bad FPS work called "The Last Creed". The entire game was rough, but they still did a tutorial. In the tutorial, they kept a background sound.At the time, it is a paper instruction manual to solve the problem. Now the player has a taste. No one has played without a combat tutorial. Do you really need to teach you that WASD is the mobile shift key.? "Unconsciously, the tutorial was done.However, "The Legend of the Sword of the Sword 6" owes the paper instructions, because many players buy a digital version, and their combat tutorial is a few pictures in the first battle.In the combat mode of "Final Fantasy 13", there is no minimum tutorial part. Many players are completely unknown after entering the battle. Why do you choose a few skills? Why can you choose four skills? Why did you choose four skills?Don't move? Why is the enemy been moving? After the irony heroes have come several times in the first teaching war, they finally understand that they need to use 5 action points to act automatically, otherwise the player will beWill always be motionless.Of course, the complexity of this game is here. From beginning to end, you only need to choose skills in battle, and then look at the enemy in the screen randomly.Of course, you can pray in front of the screen to reach a ball, so that your scope of skills can play a few more people, but in general, the enemy's standing seems to be unable to find.But regardless of him, as long as you set up the role settings, you can win any time.

We said before we said that the shift key in the bad FPS is running, but there is no acceleration button in this game. Normal running action is already the maximum speed that the characters can reach, which has caused a lot to complete the branch line task that has caused a lotDifficulty. First of all, there is no map prompt for branch mission, and then you still run very slowly. Then run in the city for half an hour, and finally find those two task targets.Fra the keyboard!With this time, I can make thousands of dollars in leveling in the wild!Of course, you can improve your reputation, and you will be cheaper to buy things, but this time is better to make more money to make more money directly, at least it is more interesting.Besides, the reputation does not have to rely on doing tasks. For example, in the first town, a little girl was dancing with a very high repetitive performance. A group of idlers stood there every day to watch these duplicate actions.At this time, you passed, and talked to the little brother who recruited business next to the stage. Choose "holding a personal field", you can add 10 points of reputation, and you can add it again!You only need to hold the field 80 times, and the reputation of this town is full!I don't know how many opportunities there are later, and I have no time to go to the field 80 times.The topic is far away. In order to solve the problem of slow running speed, some players have proposed gear gear, which causes some trouble for patients with obsessive -compulsive disorder who insist on obsessive -compulsive disorder.R key, after pressing, the character runs forward with the evil pen.First of all, the function of the R key is not used. Of course, you can press this button for the target to rest for a few seconds, but in fact, the movement speed is still the same.The most terrible thing is that when you switch on the scene, you have aimed at the exit of the scene, pressed the R key, and waited for the plot. As a result, you can hear the strange slab in the process of watching the plot.It is not a discordant thing, but in the process of dialogue between the character plot, in fact, the characters have been running in the game scene!Can't stop at all!When you read the plot, you will find that you have already ran to the center of the town. It is also a good way to save time and effort. In the process of watching the plot, you caught the road.

In addition, some details in the game are strictly not rigorous. The trees without root on the hillside will not be said. The branches and leaves extended from the middle of the wall are also old -fashioned.After the body, it will become a dialogue sign, but after clicking, I do n’t know if I forget to do it or prepare for the future DLC.It's just a picture. If you want to distinguish whether this appearance is the main role, you just need to look at your mouth.The easiest example is that there are two soft stars in the first maze. At that time, I didn't realize what it was. After the town can be explored freely, a beggar will tell you that the golden kitten is the title of the soft star title.All can be jumped up, depending on whether you can find a way.这时会想到迷宫里还有两个称号,重新进入迷宫之后,会发现浮空石板的部分怎么也跳不过去了,似乎第三块石板的位置坐标稍微变了一点点,也就是意味着如果If you don't get the title when you first enter the maze, you will never get it again.

Of course, the title of other places is not so easy to get. Because the material of the game background items is blurred, many times you cannot judge whether a foothold can jump up or not.Therefore, the entire title collection system looks particularly chicken ribs, and the attribute rewards are not good, just like the branch lines in the town, it is better to spend time and energy on the push line, make some money to buy some conventional weapons, anyway, it is still that caseSentences, if you reply to the players with proper configuration, it is generally difficult to hang up by how to fight.

The game is used to play. I always feel very fast when I play. Although the game is basically an average force in the combat part and the plot part, it is easy for players to have the feeling of "fight for a few minutes, the plot watching for a long time". In fact,This is a problem that many RPGs are facing. The solution to this kind of problem for this problem is that the maze was initially strengthened, allowing players to spend a lot of time in the exploration and battle of the maze. After thatIt is not easy to come, and I have more good feelings for the plot. The earliest "Sword and Sword and Wonderful Biography" had this feeling.Later, after many players vomited the difficulty of the maze and the long -term delay in the maze, it was slightly boring, and they began to enrich the combat branch line, allowing players to keep connecting some branches that need to fight from various NPCs, so that there is something to do.However, it is obviously not suitable for "Legend of the Sword and Kiner 6". If you pick up a bunch of branches and then run outside the city to play monsters. According to the running speed of this game, most of the time will be spent on the road.Click the plot.But in this way, the earliest problem cannot be solved, that is, players still feel that they are always watching the plot in this game.

Animation is not the only way to develop the plot. Foreign masterpieces have already solved this problem with letters, books, and even monster names. Of course, in "Xianjian Qi Xia Zhuan 6", the role dialogue mode is also introduced in the scene.A little exploration is carried out, but in general, we still have to watch animation and a lot of animation.It is reasonable to say that there should be a summary. The normal routine is "Although there are such disadvantages, we still see obvious progress and the dawn of domestic games, let us look forward to future development!" But these meI didn't see it. I only saw the lack of core game production concepts, and spent energy in some aspects that had nothing to do with the core content of the game.After all, you are not the history of the mobile game manufacturer. The exquisite animation of the plot alone is enough to sell this game. Some simplified processing of the battle. This design concept does not conform to our game, and people are in "Final Fantasy 15 also amended the design concept.Game, fun is the most important. When can you understand this, domestic games will really have a future.

3DM new tour recommendation: 6

Click here to enter Xianjian Qi Xia Zhuan 6 address release post

仙剑奇侠传6

仙剑奇侠传6

仙剑奇侠传6