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The Australian government has rejected 220 games in four months to apply for more than 20 years.

2025-01-28 01:41:53|Myriagame |source:minecraft skins

The lack of the hierarchical system made domestic players miss a lot of good works, so many people hope that the government can introduce relevant entertainment product grading system management measures as soon as possible.But the Australian government has become a perfect anti -example in this matter: Do you think you can play uncomfortable games with a hierarchical system?It's too young.

If this happens in the Middle East country that believes in Islam, it is estimated that many players will feel understandable, but when someone tells you that "the Australian government has cut off 220 games to be released locally in the past four months", youThe first reaction must be "you are teasing me."However, this is the fact: starting in March 2015, the Australian government has rejected the graded application of 220 games, which means that these 220 games will not have the qualifications for sale in Australia, among which "Hotline Miami 2: Air Number Number Number"Such masterpiece.

If you think this number is not so amazing, let us have a vertical comparison.Do you know how many games have rejected the Australian government from 1994 to 2014?Uh ... Considering that they can refuse 220 models in four months, there must be 1,000 in 20 years?Haha, the answer is 50.Yes, from 1994 to 2014, the Australian government rejected the graded application of 50 games, and they rejected 220 games in the past four months.

The reason why there is such a huge change is also because the new hierarchical pilot project is launched on July 1.Although the government's original intention is to take new measures to speed up the project grading, but for the implementation of this new measure, it has such a great impact on the existing game. Presumably, it is necessary for players and game manufacturers to feel happy.