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"Minecraft" developer announced the suspension of new tour "Scrolls" development

2025-01-28 01:42:22|Myriagame |source:minecraft skins

Since Microsoft acquired Mojang, Minecraft studio last year, the company recently revealed disadvantages for the first time.According to Mojang, the company will stop the CCG game "Scrolls" that is currently developing. Earlier this month, Mojang has also added new content to the game. Now the company confirms that it will not publish any new content to the project in the future.Come, Mojang Studio has returned to the situation with only one game, but "Minecraft" is still very successful on all platforms.

The "Scrolls" game official website states that "" Scrolls "test release is very successful, and tens of thousands of players play games every day. Many of them are still active. Unfortunately, this game cannot be encountered."Although Mojang will stop all R & D of" Scrolls "in the future, the studio is not ready to give up completely.

The statement stated, "We will not add any features or settings to the game from now on, but we still plan to pay attention to the balance of the game." Scrolls "will still be purchased, and our server will run until 2016 will be run until 2016July 1 ""

In order to encourage players not to worry about consumption in the game, Mojang said that all income will be used to maintain the operation of the game."Scrolls" is one of the digital card games that have been pushed to the market in recent years. Mojang initially announced the project in 2011. By June 2013, it entered the test status, but the game has never been able to get enough big enoughThe number of users is not comparable to "Minecraft" at all, and it is not comparable to the "Hearthstone Legend" released by Blizzard.

However, although "Scrolls" is not able to succeed, this does not stop other game companies' attempts on the card game field. During the E3 period held this year, the publisher Bethesda announced a "Elder Scrolls" card mobile game. EAIt also announced "Star Wars: Galaxy Heroes".

Obviously, developers and publishers have seen the income potential of card games, but this game proves that this kind of content is not so easy to do. If you want to achieve success with card mobile games, developers alsoNeed to add more creativity.