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Yao Xian said "Xian Jian Qi Xia Zhuan 6" will become the best series of the series will never give up a stand

2025-01-28 01:54:03|Myriagame |source:minecraft skins

This year's "Legend of the Fairy Sword" series is an extraordinary year. In addition to "Sword 6" in the summer, film and television works, mobile games, etc. also appeared.From the status quo, this IP has not played the biggest effect.Now some media have interviewed Yao Xian. Let's take a look at the story between Yao Xian and Xianjian.

From the peak to the trough

In the summer of 1995, the 26 -year -old Yao Zhuangxian was officially launched in Taiwan. On the first day, he sold out 10,000 copies of the prepared copies.

For a long time, this game is the peak of difficulty in other Chinese stand -alone RPGs.It makes people see the possibility of Chinese games and the possibility of pure Chinese theme games.

Yao Zhuangxian was called "Yao Xian".But in fact, Xianjian was not his first successful work -at the end of 1989, he also completed the development of his first game "Monk" in school, and used this as a stepping tile to join Daewoo Information.

After the success of Xian Jian and the great man, Daewoo smelled the mainland market to the bottom.In 2000, Yao Zhuangxian took the initiative to ask him to adjust to the mainland. He brought several colleagues in the team to Beijing to set up Daewoo's subsidiaries in the mainland: soft star."Actually, it was just a bad love at the time." Yao Zhuangxian acknowledged that in addition to the adventure blood in the bones, emotional frustration was also one of the reasons why he took the initiative to apply for the mainland.

Following Yao Zhuangxian from Taiwan's headquarters to the soft star, in addition to people, there are IP.The development leadership of the two IP IPs of Xianjian and Monopoly gradually transferred to Beijing soft stars and Shanghai soft stars.

There were many twists and turns during this period.In the development team of the former fairy sword, in addition to some of the people who were brought by Yao Zhuangxian's soft stars, some parts were left at the Taiwan headquarters.Both sides are bound to obtain the subsequent development rights of the Xianjian IP, and therefore has a serious internal consumption, and even the strange situation of the next generation of next -generation Xianjian single machines has been developed on both sides of the strait.But after some pulling, the IP of Xianjian finally returned to the soft star.

In these years, when the ownership of the orthodox sequel to the fairy sword on the side and headquarters, Beijing Soft Star has developed derivative works like "Xianjian Inn" and obtained a good reputation.But since the launch of this series in 2001, there has been only stand -alone games until recently.

This is also the epitome of the development of the fairy sword series.Limited to the financial resources of the soft star and the internal consumption between the headquarters of Taiwan, Daewoo Soft Star failed to seize the original opportunity to convert a good game IP into other good products on the pan -entertainment chain.

"Actually, I was looking for someone like Xianjianyi's TV series 15 years ago, but it was only 11 years ago. We did it more than ten years ago, but it was not done well."After those opportunities, Yao Zhuangxian said.

In the case of only one leg alone, survival becomes difficult."When did you find that the golden age of domestic stand -alone games has passed?" I asked.

"Never have never been." Yao Xian shook his head, "It has always been a hard -working industry. It is better to say that it can only be said that before 2000, it is not bad in local areas such as Taiwan."Instead, the cost is low."In fact, the sales volume was even lower than now, and it was very happy to sell a 100,000 sets. The price was lower than now, 30 yuan. But the research and development cost is very low, so you can support yourself."Absolutely, once the cost rises, there is no room for much room.

This is why the values ​​of the domestic game industry are dominated by online games.The stand -alone was too hard, and talents were picked to the online game industry.In terms of users, under the continuous education of online games, Chinese players have defaulted to the model of "free game and props paid".This is a heavy blow to a single machine that needs to be charged first.

In the years when I took over in the online game, Daewoo was absent.What's more, they have been close to the turn -over online game.

Since 2002, Daewoo has helped Japanese game developer Enix for four years.This is one of the earliest batch of online games, and the market response is enthusiastic."There are quite a few operations and R & D personnel in the entire Daewoo participating in this project. We know this game very well. Including how to change it later, it is more suitable for the domestic market. We are very sure." To develop and operate domestic domestic ones.The next generation of magic baby seems to be more qualified than Daewoo.

However, after Inix refussed the development and operation of the next -generation products of Magic Baby to Daewoo, these accumulation instantly became worthless."They don't give you anything. We propose to cooperate with the next generation. They are unwilling, and they must develop it by themselves."

The termination of cooperation with Eunix, the company lost not only the "cash cowement": the contract signed by the two parties includes an agreement that cannot develop similar competitors within a period of time after the termination cooperation.In order to avoid infringement, Daewoo has never dared to touch the round system.This is why single -generation stand -alone is a firing sword, but the turnover system has not been used in the first online game.In this relationship, except for "working and earning fast", Daewoo failed to leave more things.Daewoo did not do anything and was done by NetEase.The "Fantasy Westward Journey" launched in 2004 has inherited many gameplay of Magic Baby, including the Q version turnover system and some settings, and adds many localized innovation.To this day, Dream Westward Journey is already the largest online game in China.According to official data, Fantasy Westward Journey Mobile Games just launched three months ago, with 20 million registered users, and online at the same time of 2.04 million.

"If any generation of the fairy sword made into a round -round online game, it was launched ten years ago, maybe everything is different."

Chase

"But in the past, it was too late." Yao Xian, who is now 46, said.

It is undeniable that the influence of IP such as fairy sword is decreasing.Therefore, Daewoo must do more things to catch up with what was lost.

Daewoo, who missed the end game, can no longer miss the mobile game. The mobile game of "Xianjian Inn" is just one of the actions.Fairy Sword Mobile Games and Monopoly Mobile Games are under development. Among them, the "Monopoly 9" mobile game cooperated with Netease will do internal tests in the summer vacation."About two -thirds of the front were developed by ourselves. Later, NetEase found us and said that they were willing to participate in the later optimization work. We also trusted NetEase and reached cooperation."

In addition to its own research and development, in recent years, Daewoo has also authorized some valuable IPs to develop related games to other manufacturers.Earlier, they authorized the IP of Xianjian Qixia to Tencent, China Mobile Games and other manufacturers to launch related mobile games. Among them, Tencent launched the Xianjian card game with excellent performance.