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Minecraft base rock version 1.21.40 released

2024-12-18 03:43:37|Myriagame |source:minecraft skins

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1.21.40 is the official version of the bag of courage, and it is also a one-time update of the base rock version. Published on October 22, 2024 .This update adds a storage bag and the extreme mode, synchronized the characteristics of some Java versions, re -sorted some blocks and items in the creation mode item bar, and fixed some vulnerabilities.

New content items storage bags use 1 line and 1 leather to synthesize.There are 16 dye variants, which can be synthesized with undimantly storage bags and corresponding dyes.Different from the sub -shadow box, the alcohol contained in water cannot be washed away the color of the dyed storage bag. [2] for storing other items.Do not store the subcarm box.Each storage bag can only store one set of items, but allows different types of items.The items with less stacking volume in a single group (such as the last shadow pearl) will occupy more storage space.The storage space of the storage bag can be opened by holding and using the storage bag.Although the storage bag cannot be stacked, it can still be put in other storage bags.Each storage bag can store up to 16 storage bags at the same time.You can use commands to store any amount of any amount of items storage.GUI will display up to 8 kinds of items, and these 8 items can be taken out at will; other items will be hidden.If there are not more than 8 of them, they will be displayed.You can put it in the item by clicking on the left button, and right -click to take out the first item.When displaying the item prompt box, you can use the number key or mouse wheel to change the selected items (one of the items displayed), and then right -click to click and remove it.When the item is taken out, it drilled out of the storage bag.You can press the key to release all the items.The game content limit mode is enabled after creating a new world screen.Can't be enabled in the game settings in the game.It will not be able to switch after creating the world.The game mode of the world will be locked as the survival mode, and the difficulty will be locked as difficulties. The world icon will display the red border and the limit mode red heart.Having a unique life strip red heart.After the death of the player, the rebirth of the game will turn the game mode into an on -site mode.Death screens are different from non -limit mode.Extreme mode world can be uploaded to Realms.The new world has added the "limit" option.Used to enable the limit mode.Have unique switch styles and sound effects.The options re -add the "Left Hand Mode" option.Change the honeycomb and beehives can no longer be used for fuel.The biological head ID Skull is now split into Skeleton_SKULL , Wither_skeleton_SKULL , zombie_head , PL ayer_head, Creeper_head , dragon_head and piglin_head . Skull and its data values ​​are still available, but it will not appear in the command prompt.The mushroom handle is now an independent square, the ID is Mushroom_Stem , and it is no longer a variant of red mushroom blocks and brown mushroom blocks.The probability of increasing the number of compost layers was reduced from 85%to 65%.The life recovery effect given by the item with Golden Apple is reduced from V to II.Magnetic pointers can now be stacked to 64.All the heavily hammering creatures can be slammed.The biological bat has changed the production rules: bats can now be generated at any height of the block and meet the requirements of brightness.Therefore, bats may happen to be generated on the surface now.The bats must now be generated on stones, granite, flashes of long rocks, Anshan rocks, lithite or deep slate.The number of each group is increased from 2 to 8 to match the Java version.Because the population control limit of environmental creatures is 2, it is actually generated at most 2. [3] I am afraid that the music record will drop when the marsh skeleton is killed now.Pig Ling no longer picks up and detailed the power rails.The polar bear is now falling out of cod and cooked salmon, not raw cod and raw salmon when they are on fire.The game content creation mode item bar has sorted some blocks and items to make the overall sort more intuitive.The trial key of the trial secret room is now moved to the ominous trial key.Ob omhed bottle is now moved to the existing potion and is divided into the ominous bottle item group.The stone item group in the natural tab is now moved to the stone item group.Stone is now the first square in the stone item group.Xuanwu Rock, grinding Xuanwu Rock Peace Slid Xuanwu Rock is now moved to the stone item group.Ningfen and grinding litter are now moved to the stone item group.The decorative stone item group in the architectural tab is now moved to the decorative stone item group.Condented granite bricks, carving patterns, and carved tattoo tiles are now moved from natural classification to decorative stone items.Sea crystal stone bricks were removed from the decorative stone item group, and they are now located next to the sea spar and dark sea spar.Copper -related blocks and items are re -sorted by coarse iron, rough copper and thick gold into rough copper, coarse iron and coarse gold.Moved copper, iron blocks and gold blocks, and corresponding thick metal blocks to match the sorting of the corresponding coarse metal.

Tongmen is now moved to the door of the door, located behind other types of doors.The copper living panel door is now moved to the living board door item group, behind other types of live board doors.Copper and copper grills are now sorted by block type, and then sorted according to the degree of oxidation instead of sorting the degree of oxidation first, and then sorted according to the type of block.Caber of the library -related blocks, the lithite staircase, the quarrel steps and the lithite wall, and their grinding variants are now moved from the natural tab to the building tab, and they are divided into stairs, steps, or wall objects.The red bricks of other blocks are now in front of the stepped item group.This change only affects the brick blocks made of clay, and does not affect all brick cubes.The bricks of the lower bricks and cracks in the carved tattoo are now moved to the lower bricks and the red lower bricks.Quartz bricks are now located next to other quartz cubes.The soil is now located next to other dirt blocks.Sorted the soil blocks and grass to match the Java version.Gravel is now behind the stone item group, as well as the sand and red sand.The clay is now moved from the building classification to the natural classification, located next to the mud.The sound cage brushes the sound effect of Hit (excavation block) sound effects from 1.0 to 0.4.The volume of Step (walking on the square) sound effect is changed from 1.0 to 0.2.The trial brushing the monster cage changed the volume of Hit (excavation block) sound effects from 1.0 to 0.38.The withering skeleton changes the volume of Step (footsteps) sound effects from 0.15 to 1.0.命令格式/effect加入了为状态效果设置无限持续时间的语法:/effect  infinite [amplifier: int] [hideParticles: Boolean]加入了移除特定状态效果的语法:/effect  clear /Schedule Add to clear the queue function: /schedule cleaning name> function./Schedule on_area_Loaded Clear Function Clear all queue functions planned by the name On_area_Load ./Schedule On_area_Loaded Clear Tickingarea [Function Name> Clear the regional name plan as On_area_Load all queue functions of E>name).Conventional experimental gameplay except the "same -bundled" sub -option.Realms adds two new Realm events.The technical additional package and script engine fix the use of Bone_Visibility when using the geometric structure of the squares.(MCPE-185868) The problem that the new 1.21.30 trading form formula cannot be loaded in the game.API Itemstack Fixed the problem of Itemstack.getComponents method that will return the current @MineCraft/Server .Fix the invalid ModalformData never refuse or solve its promise.(MCPE-178148) Moving BlockliquIdContainecomponents API in Beta .

Beta added BlockfluidContainercomPonent API, replacing BLOCKLIQUIDCONTAINTANTS .Move Ishardcore from Beta to 1.15.0 .Fixed some issues that are sometimes unable to trigger EntityRmove world incidents.Move the GetredStonePower from Beta to 1.15.0 .Fix the crash that may occur when OnbeForeActorRemove calls the GetDimension .Camera perspective MineCraft: Follow_orbit preset no longer needs to open experimental options.The square adds Carried_textures or Blockshape in the blocks.json content log warning.Update the puzzle block.Fix the problem that the block data is not saved when pressing "complete".(MCPE-181405) The puzzle block UI was updated.Add "Selection Priority" and "Placement Priority" options.Fix the old version of the block ID will be mistakenly covered with blocks.json Format_version .Essence(MCPE-186255) The reference to the old block name in the color formula of the behavior package is updated.The reference to the old block name is updated in the ground object file of the behavior package.The reference to the old block name is updated in the definition of the biological group.The component is HOME The component adds RESTRICTION_TYPE field, allowing definition of how to limit the entity to its original point position.Its value is: None : No limit. Random_movement : Limit the random movement of the entity near the original point position. All_movement : Limit the movement of any form of the entity near the original point position. all_movement The value is currently in the test stage.If there is a factor, the entity with too far from the origin can always approach the origin.The restricted radius is still specified by the RESTRICTION_RADIUS .The format version is less than 1.21.40 entities will be upgraded to the use of new fields to retain its existing behavior.Added Minecraft: Dimension_bound component to prevent creatures from switching dimensions through the portal.In the original content, this component is used in the original content, the Ferry Dragon, floating and some ejaculation are used.Added Minecraft: Transient component, and entities with this component will never be preserved.In the original content, this component is currently used for floating.Renate the Minecraft: lookat component to Minecraft: looked_at to better reflect its functions.Its look_event field is also renamed lookd_at_event .Its look_cooldown field is also renamed lookd_at_cooldown .Extended the functions of MineCraft: looked_at , and added 6 test fields: Find_players_ONLY to limit the search of the entity to its owner's entity to ensure satisfaction with only players to ensure satisfaction satisfaction.The recent players who specify Filters will be selected. Look_AT_LOCATIONS is used to define parts where the owner's entity will be watched.

These parts will perform sight inspections to ensure that there are no square blocking sight.The supporting values ​​are Head , Body and Feet . Not_Looked_AT_EVENT is used to specify events triggered when no entity is watching its owner's entity. Field_of_view The width of the field of vision when the entity is used to see the entity. The unit is: if scale_fov_by_distance is set to true, then this value is equivalent to the one -distance distance between the entity.Vision. Scale_fov_by_distance reduces the distance between the field of vision as the distance between the owner's entity and the entity of the entity increases.This will ensure that regardless of the distance, the width of the perspective cone in the position where the owner's entity is located will be relatively constant. LINE_OF_SIGHT_OBSTRUCTION_TYPE The shape of the blocks considered when defining the observation of the check -ups.The supporting values ​​include Outline , COLLIISION and Collision_FOR_CAMERA . set_target now supports three different values: NEVER : The entity of the gaze will never be set as the target, but the event will be issued. ONCE_AND_STOP_SCANNING : The first detected entity will be set as the target. If the owner's entity has a goal, the scan and the incident will be suspended.Test One_AND_KEEP_SCANNING : The first detected entity will be set as the target, but it will continue to scan and issue.The Minecraft: Redstone_Conductivity component is moved out of Format_version to 1.21.30 and a higher version of the upcoming creators' functional experimental content. Deals_damage field of DAMAGE_SENSOR component now supports the following 3 values: YES : The received damage is applied to the entity. NO : The received damage is not used in the entity. no_but_side_effects_apply : The received damage is not used in the entity, but the attachment effect of attack is applied to the entity.This means that the attacker's weapon will lose durability, and the effect of the curse will be applied.The previous existence will be updated automatically to maintain its original behavior.Remove the support of Minecraft: looked_at components to support the Allow_invulnerable field.This field has never had any functions, so this change will not affect the previous existence and future content in any way.The format version is less than 1.21.40. This field will be ignored.The format version is equal to or more than 1.21.40 and still use this field. It will trigger the content log error.When the entity uses the minimum engine version of 1.17.0 or lower versions of resource packs, the horse armor on the horse will be rendered correctly.(MCPE-185316) If the physical component is not defined, behavior.fire_at_target will no longer be available and will throw out the content log error. Behavior.jump_around_Target can no longer be used by creatures standing on honey blocks.(MCPE-176991) Jumping improvement can now improve the high jump height when using Behavior.jump_around_Target .(MCPE-176922) Wind bomb now uses Minecraft: Explode component instead of Minecraft: Wind_burst .Extended MineCraft: Explode , and added the following fields: DAMAGE_SCALING : The proportional coefficient of explosion damage caused to the entity.When the value is 0, the explosion will prevent the explosion from causing damage.Negative values ​​can lead to explosive therapy entities.

Toggles_blocks : If it is True, the explosion will convey the square in the explosion radius. Knockback_scaling : The proportional coefficient used in the explosion. Particle_Effect : The name of the particle effect used.The acceptable string is WIND_BURST or Breeze_wind_burst .All other input values ​​use the default explosion particles. sound_effect : The name of the sound effect played during the explosion. Negates_fall_damage : Define whether the explosion should apply damage to players to damage immunity. Allow_underwater : If it is true, the explosion will affect the blocks and entities underwater.The physical event response added Execute_on_ON_HOME_BLOCK physical event response, allowing the entity to execute the event on the square position of its original point. Event Fields allow events to be executed.In order to take effect normally, the entity must have the Minecraft: Home component with the setting of the original point position.Add Reset_target physical event response, allowing the entity to reset its goals.The ground object now uses the contents log error when using the unsupported land placement conditions in the Pregeeneration_pass instead of causing crash.The following changes are made on the Minecraft: Single_block_feature : Places_block Now supporting the weighted block description of the charm list.The new randomize_rotation attribute.The new May_not_attach_to placement conditions.Added a new option for Diagonal as May_attach_to .The file format version is increased to 1.21.40.The graph fixes the inlaid of the redstone powder with the vulnerability that does not match the red stone powder in the following blocks: Minecraft: * _SLAB (step) Minecraft: Chain (chain) Minecraft: chorus_flower code> Minecraft: Grass_path (Code) Minecraft: Heavy_core (Heavy core) Minecraft: JIGSAW ERN (Sea Crystal Light) Minecraft: Sniffer_egg T_biome.json , as the first new type of files to render and audio settings containing each biological group in the resource package.From the game base version 1.21.40, the built-in biomes_client.json file will no longer be loaded.The file in other packages will continue to be loaded.Water and mist settings are now a single client_biome.json file.

When biomes_client.json and a single client_biome.json The biomes_client.json will have priority.The object Minecraft: item Object now uses a strict loader starting at 1.21.40 for analysis.The numbers and Boolers in the JSON input can no longer be exchanged.Places that need an integer will no longer accept floating points.Molangmolang query Wing_flap_position and Wing_flap_speed will now take effect on chickens.Resource packages and additional packages are now included in the archive file to improve the performance on some platforms.Fixed the problem that the server that has been enabled will not be downloaded or applied when it has enabled CDN.When the CDN is enabled on the server, the choice made by the user's choice of downloading or application resource packs during the server will be ignored.The transaction fixes the problem that the transaction item with negative max_use cannot be traded.Performance and stability will increase the size of the biological group ID in the saved block data from 8 -bit to 16 -bit.Fixed a vulnerability for the crash of the game to crash.The entity is no longer able to move more than 16 in a moment.(As a reference, entities with 255 -level fast effects can move about 11 cells within a moment.) When loading the world near the end of the city, the game will no longer collapse.Now the custom biological group ID is allocated from 30,000, and it is stored in the BiomeidStable stored in world data, so their ID distribution will remain within the duration of the world.The content of the experimental this paragraph needs to open the "custom biological group system", "forthcoming creator function", "test version API" and "creator camera: new third -person preset" and "new third person" and "Creator lens: focus target lens "sub -option can be used.

The command format /camera adds Entity_Offset syntax.The technical additional package and script engine to use the Minecraft: block_placer custom items to use items to use the block referenced as the support of the item icon.If the Minecraft: icon component has been specified, the Block icon will be covered.You need to start the "Fitting Creator Function" option.The JSON format version of 1.21.40 or higher version must be used. Replace_block_item is added to the block: block_placer object component.This field allows specified the default items created by the data driving block it should be replaced.In order to be able to use this field, the identifier of the item must be matched with the identifier of the block it placed.This field is optional, the default is false.The API moves EntityBreathablecomponent from Beta to 1.15.0 .Move Breathesair from beta to 1.15.0 .Move Breatheslava from Beta to 1.15.0 .Move the Breathesolids from Beta to 1.15.0 .Move Breatheswater from beta to 1.15.0 .Move the GeneratesBubbles from Beta to 1.15.0 .Move inhaletime from beta to 1.15.0 .Move SuffocateTime from Beta to 1.15.0 .Move the TotalSupply from Beta to 1.15.0 .Move componentid from Beta to 1.15.0 .Move the getBreatheblocks () from Beta to 1.15.0 .Move the Getnonbreatheblocks () from Beta to 1.15.0 .Move the BlockLocationItem class from Beta to 1.15.0 .Move the InvaliditorserRor class from Beta to 1.15.0 .Move the BlockVolumeBase.getBlockLocationITATORATOR attribute from Beta to 1.15.0 .Move the BlockVolumeintersection enumeration from Beta to 1.15.0 .Move the BlockVolume class from Beta to 1.15.0 . Beta added DyeableItemcomComponent .

PlayerInterACTWITHBLOCKBEFOREEVENT and PlayerIntera CTWITHBLOCKAFTEEVENT Move from beta to 1.15.0 PlayerInteractWiThentityBeForeEvent and PlayerIntera CTWITHENTITEREVENT Move from beta to 1.15.0 Platformtype enumeration.Used to export Platformtype {console = 'console', desktop = 'desktop', Mobile = 'Mobile',} . ScriptClientSySysystemFo class adds Platformtype field.Add MaxrenderDistance field.When the camera's perspective fixed the use of Minecraft: Follow_orbit camera perspective, Minecraft: Rideable Rider_rotation_LOCK does not work. Minecraft: Camera_attach_to_player The Align_Target_AMD_CAMERA_FORWRD option is added to the camera preset behavior package JSON, which can be used when the third -person camera preset experimental content can be used.The third -person camera preset experimental content: The radius attribute of the creator camera is now limited to the value between 0.1 and 100.When passing the /Camera command, the default parameter will be transferred to the starting rotation value specified in JSON.The relative movement of the camera perspective needs to start the "new third -person preset" experimental option.The relative motion of the camera's perspective is inherited from the Minecraft: Follow_orbit and setting Align_Camera_and_TARGET_FORWARD .Adding horizontal and vertical rotation restrictions, you need to turn on the experimental option of focusing on target cameras.Added Continue_Targeting Boolean value to track entities that exceed the preset rotation limit, and you need to open the experimental option of focusing on the target camera.Molang added the following with the function of the forthcoming creator: query.client_memory_tier Return to indicate the number of the client RAM memory layer.> 1 represents "ultra low", 2 represents "low", 3 represents "middle", 4 represents "high" " 5 represents "super high".It is available on the client (resource package). query.server_memory_tier Return to indicate the number of the server RAM memory layer, 0 represents "not determined", 1 represents "ultra low", 2 represents "low", 3 represents "Zhong", 4 represents "high", 5 represents "super high"EssenceIt can only be available on the server (behavior package).Added query.client_max_render_distance .Return to the maximum rendering distance in the block of the current client.It is available on the client (resource package).The script adds Memorytier enumeration.

 Export enum memorytier {Undetermine = 0, Superlow = 1, Low = 2, MID = 3, HIGH = 4, SuperHigh = 5} 
Memorytier fields add ClientSystemInfo . Memorytier field Player class adds ClientSystemSteminfo attribute. System class adds ServersystemInfo attributes.Performance and stability now uses the custom biological group in the world of the world created by the Code and cliff update before the renewal of the cave and the cliff update.The restoration of the convention has made changes on the Nintendo Switch platform, which may help to load adjacent blocks when the player has set a maximum frame number.(MCPE-1220971) Remove the control prompts that exist in the educational version of only in the settings, code constructors and immersive readers.Android fixes the problem of triggering two operations when using an analog trigger on some gamepads.(MCPE-175113) The auxiliary function has re-realized the left-hand mode on the touch device to access the item bar from the shortcut bar.(MCPE-179608) adds text to voices for the MARKETPLACE PASS content tab and Realms content tab.The kit is now visible to the vines placed using commands.(MCPE-131854) The problem of fixing the shipwreck will generate the second half.(This restoration will not change the generated shipwreck) (MCPE-186235) The cither of the old block name in the wood formula of the behavior package is updated.The reference to the old block name left in the behavior package formation file is updated.Order game rules ShowrecipeMessages are no longer considered cheating content.(MCPE-177299) The problems that cannot recognize some blocks or items names cannot be fixed.The game content is now unable to be hit and change the direction after the wind bomb is thrown.Regardless of whether there are hostile creatures nearby, rebirth points will be set when interacting with the bed.(MCPE-152134) Now players will keep their speed when they hit the edge of the world.For example: when using spleen slide, players will keep a floating state instead of losing all speed immediately.The effects of seepage, tray, and wind storage will not take effect when the player dies.(MCPE-180640) Players who have been killed by hammer now will receive the correct news of death.(MCPE-185952) The problem that the player may not be able to rebirth may not be correct.(MCPE-186324) The TNT explosion no longer resets the motivation of the activated TNT that is activated.This should repair any problems in the TNT cannon.(MCPE-181055) The graphic solves the problem of pink when using a large size zoom on the iOS platform.(MCPE-174398, MCPE-185373) The problem of rendering transparent objects to renders pure black on some Android devices.(MCPE-185038) The creature of the creature now falls into a cooked fish when the polar bear is killed by fire or lava.(MCPE-122488) Celebrate3 sound effects of predators will now be played normally.(MCPE-121058) Now trying to follow the owner's wolves, cats, and parrots will seamlessly recover the way when transmitted to the owner.Wolf, cats and parrots are panicked and they will be transmitted near the owner when the owner is far away.Now the wolf will be transmitted near the owner when the owner is far away to prevent the owner from falling.(MCPE-151765) Pig Spirus no longer picks up and detailed power rails.(MCPE-91187) Now carved pumpkin is rotated with the head of the skeleton when wearing a skeleton.(MCPE-178959) Whirlwind people can no longer jump to players when they stand on the honey block.(MCPE-176991) The zombie pig spirits generated by the lower bound door will have 15 seconds of cooling time for the portal.Jumping improvement can now increase the jump height of the whirlwind.(MCPE-176922) The mining car will stop wrong, and then it can only be promoted in one direction.(MCPE-185643) Realms repair the vulnerability that cannot activate the additional packet of Realm through the market.The user interface switching dimension and re -entering the world will no longer display the prompts from the entity related.