2024-12-18 03:43:48|Myriagame |source:minecraft skins

1.21.30 is the one-time update of the base rock version. Published on September 17, 2024, .This update synchronizes the characteristics of some Java versions, adds a storage bag in the experimental gameplay, and fixes some vulnerabilities.
New Content Routine damage type adds a new type of damage.The news of death added the news of death when the hammer was slammed.Purple blocks, purple pillars, carved purple pie blocks Purpur_block are now split into: Purpur_block , Purpur_pillar deprecated_purpur_block_1 and deprecated_purpur_block_2 The data value of Purpur_block is still available. deprecated_purpur_block_1 and deprecated_purpur_block_2 It will not appear in the command prompt.Structural vacancy removes the square status Structure_void_type . Structure_void_type is the structural vacancy (that is, structural air) of Air now, and now it will be converted into ordinary structural vacancy.Wall round stone walls, moss walls, granite walls, glittering rock walls, Ankan rock wall, sandstone wall, red brick wall, stone brick wall, moss brick wall, lower brick wallThe ID COBBLESTONE_WALL of the red sandstone wall and the red lower brick wall is now split into: COBBLESTONE_WALL , MOSSY_COBBLESTONE_WALL , GRANITE _Wall , diorite_wall , Andesite_Wall , Sandstone_Wall , brick_wall , STONE_BRRR ick_wall , Mossy_Stone_brick_Wall , Nether_brick_wall , END_STONE_BRK_WALL , Prismarine_wall /code>, red_sandstone_wall and red_nether_brick_wall .The data value of the CODE> CODE> Cobblestone_wall COLORED_TORCH_RG and Colored_TORCH_BP Now split into Colored_Torch_red , Colored_TORCH_GREEN , colord_torch_blue and Colored_Torch_purple . colord_torch_rg and Colored_TORCH_BP and its data values are still available, but it will not appear in the command prompt.Sponge and wet sponge ID sponge are now split into: sponge and WET_SPONGE .The data value of the Sponge is still available.TNT and underwater TNTID TNT are now split into TNT and UnderWater_tnt .The data value of TNT is still available.
Compound creation, material decomposer, element constructor and experimental desk ID Chemistry_table are now split into: Compound_creator , MateriLial_Reducer , code> Element_constructor and Lab_table . Chemistry_table and its data values are still available, but it will not appear in the command prompt.Mangrove root is now a redstone conductor.The beacon, TNT, and sea crystal lamps are no longer belonging to the redstone conductor.When snow now uses a precision collection of cursor 锹 锹, the number of drops corresponds to the number of layers.If there are 8 floors, a snow will fall.Bottle grass can now synthesize 2 blue dyes, not one.The English name of some blocks is changed to match the Java version:
| Chinese name | Old English name | New English name | [Hidden] ID | Snow Snow | Snow Block | Snow | Snow | TOP SNOW | SNOW | Grass | SHORT GRASS | Double Tallgrass | TALL GRASS | Tall_Grass |
|---|---|---|---|
| Sugarcane | Sugar Canes | Sugar Cane | Clane | Clay Block | Clay | Turtle Egg | Sea Turtle EGG | TURTLE EGG | Red Brick Block | Brick Block | Bricks | Brick_block | Xiajie Brick Block | Nether Brick Block | Nether Bricks | Red Brick Brick | Red Nether Brick | Red Nether Bricks | Red_nether_brick | >海晶石砖台阶 | Prismarine Bricks Slab | Prismarine Brick Slab | prismarine_brick_slab | Stone brick steps | Stone Bricks SLAB | Stone Brick Slab |
| Red brick steps | Bricks SLAB | Brick SLAB | Brick_SLAB | insect erosion stone brick | Infested Stone Brick | Infested Ston
E Bricks | Infested_stone_bricks | Sunshine Detector | Daylight detector | Daylight_Detector | Affiliated table | ENCHANTMENT TABLTable | Enchanting_table | Heavy quality measurement pressure board | Weightd Pressure Plate (Heavy) | Heavy Weighted Pressure Plate | Heavy_weighted_Pressure_Plate | Lightweight pressure board | TD> Weighted Pressure Plate (LIGHT)Light Weight Pressure | Light_Weighted_Pressure_Plate |
| Slightly Damaged Anvil | Chipped ANVIL | Chipped_ANVIL | The damaged anvil | Very Damaged Anvil | DAMAGED ANVIL | DAMAGED_ANVIL |
| Head | Player Head | Skull: 3 | |
| Light source blocks | Light Block | Light |
blocks.json minecraft:colored_torch_bpminecraft:colored_torch_rgminecraft:concreteminecraft:concrete_powderminecraft:coral Minecraft: CORAL_BLOCK Minecraft: CORAL_FAN MineCraft: CORAL_FAN_DEAD MINECRAFT: CORAL_FAN _Hang Minecraft: CORAL_FAN_HANG22 Minecraft: CORAL_FAN_HANG3 Minecraft: Double_plant Minecraft: Double_SLAB min min ecraft: double_stone_block_SLAB2 Minecraft: Double_Stone_block_SLAB3not
_Wooden_SLAB
Minecraft: fence Minecraft: Hard_ Staind_glass MIRD_STAINED_PANE_PANE ODE> Minecraft: Leaves Minecraft:Leaves2 Minecraft: Light_block Minecraft: L OG Minecraft: Log2 Monster_egg MineCraft:Planks Minecraft: Red_flower Minecraft: SAPL Minecraft: Shulker_box Minecraft: Stained: STAINED _glass Minecraft:StaineD_GLASS_PANE Minecraft: Stone_block_SLAB Minecraft: Stone_block_slab2 Minecraft: Stone_block_slab4 Minecraft:StoneBrick Minecraft: Tallgrass Minecraft: Terracotta Minecraft: Wood Minecraft: Wooden: Wooden _Slab Minecraft:WOOL The flag pattern of the item adds different items texture to each flag pattern to distinguish.Change the naming method.It will now indicate the type of pattern in the name of the item, not displayed in the title of the prompt box.The ominous banner English name is changed from "Illager Banner" to "Ominous Banner".The forging template has changed the naming method.Now use the specific type of template as the name of the item, and use the "forging template" as the title in the prompt box.The naming card adds the input glyph support to the name displayed on the entity.Rareness re -evaluated and changed the rarity of some items: the rarity of the golden apple has been changed from "rarity" to "common".The rarity of all enchantment books is changed from "rare" to "common". [2] The rarity of the spleen, dragon head, dragon egg, and quiet helmet armor decoration is changed from "common" to "epic".The scarcity of enchanting gold apples, tridents, and Mojang logo flag patterns is changed from "epic" to "rare".The benchmark, the lower boundaries, the adventure armor decoration, the eyes of the eyes, the armor of the eyes, the nagging helmet's armor decoration, the tower armor decoration, and the withering skull's rarity are changed from "common" to "rare".Sniff beast eggs, chain helmets, chain chest armor, chain -chain legs, chain boots, traceability pointers, record residual films 5 , nautilus shells, sound fragments, cottage, pottery, ominous bottle, ominous bottle, ominous bottle, ominous bottle, ominous bottle, ominous bottle, ominous bottleThe flag, book [3], Dragon, the heart of the ocean, the core of the tide, the enchanting bottle, the immortal totem, and the rest of the forging templates and the biological heads are "Common "change to" rare ".Except for Pigstep , Otherside and Creator , the rarity of the remaining music records has been changed from "rare" to "rare".The scarcity of the head shield flag pattern is changed from "rare" to "rare".At present, items are rare when there is a curse, which will increase from common or rare to rare or from rare to epic.The English name of some items is changed to match the Java version: |
tton "> Chinese name | Old English name | New English name | [Hide] ID | Book and Pen | Book & Quill | Book and Qual | Writable_Book | Chain helmet | CHAIN Helmet | CHAINMAIL Helmet | td>chain chest armor | CHAIN Cheatplate | CHAINMAIL Chestplate | TD> Chain Leg Guard> CHAINMAIL_LEGGINGINGS | Chain Boots | Chain Boots | CHAINMAIL BOOTS | CHAINMAIL_BOOTS | Magic Golden Apple | Enchted Apple | ENCHANTED GOLDEN Apple | > ENCHANTED_GOLDEN_APPLE | Steak | COOKED BeEF | SteakWatermelon slices | Melon Slice | Flashing watermelon slices | Glistering Melon | Glistering Melon Slice | Glistening_melon_slice | milk barrel | milk bucket | Clane Ball | Clay | Clay Ball | Turtle brushing eggs | Sea Turtle spawn egg | TURTLE Spawn Egg |
|---|
Mason ", to match the Java version. Parrot can now imitate the sound of the last shadow mites and the drowning corpse.
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)The world generates the trial secret room and adds Disposal , including funnel and wooden barrels.The empty box at the entrance of the duel room is replaced to better remind players to discard and manage items.The Forest Mansion is now using sand and soil in the "Mushroom Farm Room".When the maximum level of the game content curse is i, the class I will no longer display the level in the prompt box.For example, the infinite curse of level I will display "infinite" instead of "Infinite I".The particles sculk_chaarge_particle The particles now have sound effects.The status effect effect icon now changes the size according to the GUI ratio.The command format /RELOAD adds all: reload_all parameters.The acceptance value is only all .Make players withdraw from and re -join the world, and re -load all behavior packages and resource packages.The conventional option renames the "maximum frame rate" option to "frame rate limit" and adds the prompt box to better describe its purpose.The q and e , as the equivalent button of the left and right -click.Improved the new version of the cross key touch.The cross -key layout is now more compact.Add the buttons when you gently sweep back.A small part of the extension area is added around the cross key, which will not receive lens input in this area, so as not to accidentally move the lens when the cross key is controlled.Now when you customize the touch, the cross key will display the sloping button.The user interface adds the ability to change the line for the theme text label of the game guide to replace it with "..." at the end of the sentence.The URL that will log in to another device will be shortened to microsoft.com/link .The technical additional package and script engine removed the disabled code related code from the abandoned behavior package from the data packet that joined the world.All the custom blocks in the UI will rotate 180 degrees vulnerabilities. GUI , ITEM_DISPLAY_TRANSFORMS and Rotation The default values are now [30, 45, 0] [30, 225, 0] . "item_display_transforms": {"gui": {"translation": [0, 0, 0], "Rotation": [30, 45, 0], "scale": [0.625, 0.625, 0.625], "rotation_pivot ": [0, 0, 0]," Scale_pivot ": [0, 0, 0]," Fit_to_frame ": True} command The command output now shows the identifier of the structure instead of the name.The physical component behavior.fire_at_target is no longer limited to the original content.This intention now allows entities to attack the entity through intermittent transmission of ejaculation. Behavior.jump_around_Target No longer restricted in the original content.This intention allows entities to jump around the target. Behavior.move_around_Target No longer restricted in the original content.This intention allows entities to move around the target.The content of the game discloses the physical offset, so users can change the pivot point of the third -person camera relative to the camera of the physical center.The rules of the ground are updated.
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The "GUI LOG Level" option is added to the "Creator" column. This option can control the level displayed on the screen when the content log is enabled.Resource package and behavioral package player's helmet_layer_visible variables are now based on the results of Has_head_gear molang.EssenceFixed an additional script and set the Helmet_layer_visible to 1.0 to work normally and maintain a repair program to prevent the character's hair and headwear cut off the creature and pumpkin head.AI intentionally removed the unused Minecraft: Behavior.peek AI intention component.API is open 1.3.0 version of @Minecraft/Server .Note: This can still be changed in Preview.Added 1.4.0-Beta version of @Minecraft/Server .Open the PlayerEmotewome After event from Beta to 1.14.0 .Open the BlockRecordPlayercomponent class from Beta to 1.14.0 .Open UimanagerClass from Beta to 1.3.0 .Open EntityPropertyOptions from Beta to 1.14.0 .Move the EntityStreangthComponent from Beta to 1.13 .The iterators are changed so that they can storage their own status correctly, simplify and better handle common usage.Fix the Next method of iterative objects.The following APIs have been removed from experimental gameplay: PlayerCursorSorInventoryComponent API, Activity object attribute API target selection device and blockRecordPlayercomponent API.The square adds Minecraft: Redstone_Conductivity component to control the basic redstone attributes of the custom block.Now if the blocks.json Format_version is more than or equal to its cover name, it will produce content errors.The item_display_transforms field in the data -driven block no longer needs to be launched.If the item cannot be found by icon_name from the Minecraft: icon of 1.10 data, the content error will be thrown out.Added Minecraft: Rarity item components to allow the scarcity of specified items.This component has the unique field value , which can accept the following values: Common Uncommon Rare EPIC You can also write an internal value, such as: "Minecraft: Rarity": Uncommon .The rarity of items determines the color displayed in its name.If the item has specified the Minecraft: Hover_text_Color component, the color of the suspended reminder text will be preferentially used in the rare color.Item data with a version of 1.16.100+ can now be covered by higher versions of items in the bag stack.The creator can now cover the original items driven by data by 1.16.100+ data.
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Added Minecraft: Storage_item Item components, allowing the data of the dynamic container associated with items: this component requires the opening of the "Bundles" experimental gameplay option.Dynamic containers are used to store related items rather than blocks or entities.To use this component, items must be set MAX_STACK_SIZE to 1. Max_slots field (1 to 64) defines the number of slot positions of dynamic containers. Max_weight_limit Fields define the maximum sum of the number of items in all slots in the dynamic container.Each item that can stack it to 64 is considered as 1, and each of the items that can be stacked to 16 are considered as 4, and the items that cannot be stacked are deemed to be 64. Allow_nested_storage_items Fields allow Minecraft: Storage_item other items. Weight_in_Storage_item (0 to 64) defines an additional amount of additional to another that can be stored.The value is 0, which means that this item does not allow storage to be stored in another that can be stored. Banned_items Fields define the items that are not allowed in the item dynamic container. Allowed_items Fields define the only items allowed in the project dynamic container.If it is empty, all items are allowed in the dynamic container of items. Minecraft: Bundle_interaction Item components to enable the interactive method and tool prompts specific to storage bags.This component requires opening the "Bundles" experimental gameplay option.To use this component, the item must define the Minecraft: Storage_item component. Minecraft: Bundle_interaction component with Minecraft: Storage_item container interaction. Num_viewable_slots field (1 to 64) defines the maximum number of items stacks accessible from the top of the storage bag, and other slots are hidden.The file is called [item_name] _Oopen_front and [item_name] _Oopen_back . Minecraft: Dyeable The component is now disclosed to the creator.The sound effect is now incorrect when the invalid sound event is triggered in the sounds.json file.The loot table adds a set_potion item modifier, which can set the type of potion that compatible items is compatible with the potion ID.
It has the unique field ID , accepting the following potion ID: Water Mundane Long_mundane Thick AWKWARD code> leaping Nightvision Long_nightvisi Invisibility Long_invisibility Long_Leaping Strong_leaping Fire_resista NCE Long_Fire_Resistance > Long_swiftness Strong_swiftness Slowness Long_slowness Strong_slowness Water_breathing long_water_breathing Healing Strong_healing Harming Strong_h arming Poison Long_poison Strong _Poison Regneitive Long_regEnteiation Strong_reg ONG_STRENGTH Weakness < Compatible types of items Long_weakness Wither TURTLE_MASTER Long_Turtle_master Stron g_turtle_master Slow_falling Long_slow_falling Wind_chaarge D Weaving Oozing SET_POTION Function: The villagers trading table file of the villagers trading table of the villagers trading table file of the villagers' trading table file of the potion is now available.The necessary part. Groups of Tradetier is a necessary part of the version 1.21.30 .The number of tradeitem min cannot be lower than the 1.21.30 version of MAX .The content of the experimental this paragraph needs to open the "same bundle", "test version of API", "the creator function" and "creator lens: focus target lens" sub -option in the experimental gameplay.
The items storage bag uses 1 line and 1 leather to synthesize.Used to store other items.Do not store the subcarm box.Each storage bag can only store one set of items, but allows different types of items.The items with less stacking volume in a single group (such as the last shadow pearl) will occupy more storage space.The storage space of the storage bag can be opened by holding and using the storage bag.Although the storage bag cannot be stacked, it can still be put in other storage bags.Each storage bag can store up to 16 storage bags at the same time.You can use commands to store any amount of any amount of items storage.GUI will display up to 8 kinds of items, and these 8 items can be taken out at will; other items will be hidden.If there are not more than 8 of them, they will be displayed.You can put it in the item by clicking on the left button, and right -click to take out the first item.When displaying the item prompt box, you can use the number key or mouse wheel to change the selected items (one of the items displayed), and then right -click to click and remove it.When the item is taken out, it drilled out of the storage bag.You can press the key to release all the items.The technical additional package and script engine adds item_display_transforms control to the square geometric file.It is placed in the Minecraft: Geometry JSON object, and you need to set the Format_version to 1.21.0 or higher, and open the "upcoming creation creation"
Example of the default value:
"item_display_transforms": {"gui": {"translation": [0, 0, 0], "Rotation": [30, 225, 0], "Scale": [0.625, 0.625,0.625], "Rotation_PIVOT": [0, 0, 0], "Scale_pivot": [0, 0, 0], "Fit_to_frame": True}, "FIRSTPERSON_RIGHTHAND": {"translation": [0, 0, 0], "rotation": [0, 45, 0], "scale": [0.4, 0.4, 0.4], "rotation_pivot" : [0, 0, 0], "scale_pivot" : [0, 0, 0] },"firstPerson_Lefthand": {"translation": [0, 0, 0], "rotation": [0, -135, 0], "scale": [0.4, 0.4, 0.4], "rotation_pivot": [0, 0, 0, 0, 0, 0], "Scale_pivot": [0, 0, 0]}, "ThirdPerson_righthand": {"translation": [0, 2.5, 0], "Rotation": [75, 45, 0], "Scale":[0.375, 0.375, 0.375], "rotation_pivot" : [0, 0, 0], "scale_pivot" : [0, 0, 0] }, "thirdperson_lefthand": { "translation": [0, 2.5, 0],"Rotation": [75, 45, 0], "Scale": [0.375, 0.375, 0.375], "Rotation_pivot": [0, 0, 0], "Scale_pivot": [0, 0, 0]}, ""ground": { "translation": [0, 3.0, 0], "rotation": [0, 0, 0], "scale": [0.25, 0.25, 0.25], "rotation_pivot" : [0, 0, 0], "Scale_pivot": [0, 0, 0]}, "fixed": {"translation": [0, 0, 0], "rotation": [0, 0, 0], "scale": [0.55, 0.5, 0.5], "Rotation_PIVOT": [0, 0, 0], "Scale_pivot": [0, 0, 0]}, "Head": {"translation": [0, 0, 0], "rotation": [0, 0, 0]," Scale ": [1, 1, 1]," Rotation_pivot ": [0, 0, 0]," Scale_pivot ": [0, 0, 0]}} API PlayerInteractWithBlockBeForeEvent adds to the Beta version with only read attributes iSFirstevent: Boolean .If the event is triggered by the player's click Interaction button, this value is TRUE ; if the event is triggered by a long -press interactive button, this value is False . PlayerInteractWithBlockAricterevent adds to the Beta version to the read -only BeForeItemstack ?: itesstack Add only read attributes Beta version to the version of isfirstevent: Boolean .
If the event is triggered by the player's click Interaction button, this value is TRUE ; if the event is triggered by a long -press interactive button, this value is False .Now it is necessary to successfully interact to trigger this After incident, and it will no longer be triggered by empty -handed. PlayerInteractWiThentityAFTEEVENT adds to the Beta version to read only the attributes BeForeItemstack ?: iTemstack Before incident is no longer triggered by the After incident.This incident is currently only triggered by successful interaction. ItemuseonbeForeEvent Add only the attribute isfirstevent: Boolean to Beta .If the event is triggered when the player presses the initial interactive button, the value is True . When the event triggered when pressing the interactive button, the value is false . ItemuseonAFTEEVENT Add only the attribute isfirstevent: Boolean to Beta .If the event is triggered when the player presses the initial interaction button, the value is True . When the event triggered when pressing the interactive button, the value is false .Move the PlayerCursorInventorycomponent class from Beta to 1.14.0 .The block adds a new experimental field item_specific_speeds Fixed the support problem of Minecraft: Redstone_Conductivity .The game content focuses on the target camera: JSON is preset JSON to add Rotation_Speed to control the rotation speed when aiming at the entity.This value is a floating point number, which means the degree of rotation per second.Focusing on the target camera: JSON preset JSON at the free camera added Snap_to_TARGET BOOL Boolean, to capture the entity you target at the first moment.When repairing the piston vertically pulling back the water -containing square block, it will no longer produce "ghost water" on the client.(MCPE-144222) Add new original block labels and item tags to the data drive block to support the quality level damage time of the original items.All logs, peeled wood, wood, and peeled wood are now unanimously handled in various scenarios: flying creatures that can now land on the tree will identify these blocks as suitable landing positions.The parrot now tends to use these blocks as landing positions.Previously, the above behavior was only applicable to the subsets of these blocks.The kelp can no longer be placed on an arbitrary type of fence, rather than just not placed on the sub -set block of the fence.The turtle eggs can no longer be placed on an arbitrary type of fence, not just not placed on the sub -set box of the fence.If the format version of blocks.json is now greater than or or equal to the name of its cover, analyze the blocks.json .There will be content errors.Synthesis is now adding or removing items when synthetic fireworks rockets are added or removed.(MCPE-183455) The content of the game can now reset the ominous signature effect by using any level of ominous bottle.The boat will no longer disappear when it is gliding on the ice.(MCPE-180432) Fixed the crash that may occur when the piston mobile podium was turned on.The book screen will be closed when the podium is moved now.(MCPE-183508) When leaving the vehicle on some platforms, it will no longer cause players to get stuck into the ground.(MCPE-184363, MCPE-182448) The problem of incorrect collision boxes of the trial brushing cage was repaired.The trial brushing cage now has a collision box that is the same size as ordinary squares.(MCPE-178305) The problem that the end of the end is not correct.
(MCPE-66061) When the existing camera interpolation is running, the /Camera Set command will now run in the correct order.(MCPE-183986) The routine will be used to minimize the loopholes after restoring the game.Regardless of the location, the flag will be rendered in front of other transparent objects.(MCPE-130262) The sound effects of the Xuanwu Rock Delta now have an atmosphere and environmental sound effect.Now sculk_chaarge particles have sound effects.The withering skull now has its own "footsteps".(MCPE-174857) RealmsRealms backup columns will show the date of the backup creation, not the time for backup.Performance and stability repair the crash that may occur when loading texture.(MCPE-184728) The scarcity color of the flag pattern item now is displayed in the correct position.(MCPE-182508) Fixed a vulnerability of the block items into incorrect variants when importing the world that was 1.5.0 was introduced earlier.(MCPE-181944) Education version function: The formula of the material decomposer has not played a loophole in part of the flat-class squares (such as Anshan rock or pottery).Biological fixes of customized entity names will not be properly displayed in the news of death.(MCPE-158447) The whirlwind man no longer has a minimum distance that can attack creatures.(MCPE-183011) The parrot can now imitate the sound of the last shadow mite.The parrot can now imitate the sound of drowning.(MCPE-46302) Multi-player game repair the problem that the invitation screen in the game will not correctly display the child state.Rareness has changed the rarity set by various items and blocks.(MCPE-182414) The touch fixes the problem that hidden HUD commands cannot hide the cross keys.(MCPE-184157) The color of the bed in the intersection of the trial room is random.(MCPE-180424) The lack of or incorrect problems in the Chinese block of the trial room templates are restored.(MCPE-176952) Some Slime trials are not reappeared as Slime without player intervention.Fixed PedESTAL and Chamber_1 / 2 The ominous treasure mighty may generate failure.Fixed the problem of ENCOUNTER_4 and trapped_staircase structure inverted in the trial room.(MCPE-184789) The user interface repair the soft locks that may occur when purchasing subscriptions.The player does not show the problem of "drinking" prompts when taking an ominous bottle.The problem of the player's health is taken down rather than the upward problem. This problem causes HUD to show that the health is empty.(MCPE-183157) Now after the game is re-focused, the rolling position of the chat output will be retained.The title text of the beacon is no longer different from other containers in the UI.(MCPE-176186) After hiding the formula in the classic UI, the production category tab is not visible to the loopholes in the port UI.(MCPE-183825) The arrow on the stone cutting interface is always visible as other similar interfaces.(MCPE-160236) The problems of the durability bar and the storage bar on some screens are repaired.The effect icon now changes the size according to the GUI ratio.(MCPE-180238) The problem that the seed template button may lack the seed template button in the new world screen.The sound of the original version of the entity is now the same as the Java version.(MCPE-44120) The problem that a separate scaffolding block cannot be placed on the structural block.(MCPE-169818) Xuepu, which has the effect of anti-fire effect, will no longer be harmed in the high temperature biological group.(MCPE-94448) Unexpected pumpkins can no longer be used to build snow puppets and iron puppets.(MCPE-33801) Only one possible classic curse will no longer display "i" in the name.The English name of many items and blocks has been changed to converge the Java version.(MCPE-101388) The English name of the stonemith villagers is renamed "Mason" by "Stone Mason" to match the Java version.Mushrooms are now generated in the level of light at 9 or above.(MCPE-66830) The "mushroom farm room" of the Forest Mansion was repaired by the problem of mud instead of sand.The nature of the redstone conductor in the following block has been synchronized with Java version: Mangosen root → become redstone conductor (MCPE-153838) beacon → no longer the redstone conductor TNT → no longer the red stone conductor sea crystal lamp → no longer is for no longer forRedstone conductor (MCPE-79271) now uses a precision collection of crickets to minima snow, and the number of drops corresponds to the number of layers.(MCPE-59729) If there are 8 floors, a snow will fall.
Players can now use 1 bottle grass to synthesize 2 blue dyes.(MCPE-171061) Fox now owns 10 (
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Destiny.(MCPE-48233) Villagers will no longer make idle sounds when they sleep.
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Source: Minecraft wiki
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Red Witch Minecraft Skins
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Golden Cavaliers Minecraft S
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2024-12-10 04:11:22