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SE DX12 technology prepares Final Fantasy 15 for the future platform will also benefit

2025-01-28 05:17:30|Myriagame |source:minecraft skins

During the latest Active Time report, Final Fantasy 15 Director Hajime Tabata brought us more information about Witch 0 DX12 technology DEMO, especially how the DX12 technology is used in the future, and how to use it now.

Tabata Jun mentioned that SE was the earliest manufacturer involved in DX12. They tried to integrate the API and make high -quality content.This is how the witch project comes out.

"Final Fantasy 15" was developed by DX11 Technology. After Final Fantasy 15, in order to develop content for future platforms, the witch project has begun to operate.Tabata continued to say, "Now I have tried to mix the next generation of technology." He explained that "they will strive to be familiar with new technologies and strive to release games within 5 years."

Some elements of the technology DEMO can be applied, such as the development of this generation of games can make new progress through CGI.

Tabata also mentioned that the SE plan shared such resources, and all game fans will benefit.

We finally discovered that developers might release an upgraded version of Witch 0 demonstration. This time, SE and Microsoft, Nvidia cooperated, and Tabata Jun hopes to continue this form of cooperation in the future.