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Minecraft base rock version of Beta 1.20.80.22 released

2024-12-18 03:44:38|Myriagame |source:minecraft skins

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Beta 1.20.80.22 (Chromeos/Android), Preview 1.20.80.22 (Xbox/Windows/iOS/iPados/PlayStation) is the third test version of the 1.20.80 of the Gibrite version.= "Cite_ref-1" class = "Reference">, add MACE , Whirlwind, Heavy Core, 2 new forging templates and flag patterns in the experimental gameplayThe film has modified the structure of the trial room in the experimental gameplay, the whirlwinds and the torrential tables of the treasure house, and fixed some loopholes.

New Content Conventional World Edit screen adds "hard core mode [Original: This is so]".The default is level, and it cannot be switched at present.Technical creatures have added biological categories and will be used in biological generation mechanisms in the future.Changing items 犰狳 可 can now be used to repair wolf armor on the anvil.The wolf armor updated the sound effect.The command format /Titleraw and /Tellraw now support rendering input key shape.Conventional teaching tips will now display the corresponding teaching prompts when jumping, flying, sneaking, placing and using the workbench, and when opening the item bar on the touch equipment.The rendering distance increases the maximum rendering distance of the Xbox Series host to 36.The version of the technical base rock version of the editor is updated to 0.5.9 .The API will open EntityType and EntityTypes from Beta to 1.11.0 . Playmusic , Player.queueMusic and Player.stopmusic open to beta Code>.Experimental

The content of this paragraph needs to open the "update 1.21" and "rendering dragon function" sub -options in the experimental gameplay.

The block is heavy core a collision box incomplete block.The appropriate mining tool is a pick, which will drop itself after being destroyed.Do not be pulled by the piston, and it will be destroyed when pushed by the piston.It can contain water and will not be destroyed by the current.Place and destroy the block to emit the sound effect.Used to synthesize MACE .Treasury has updated the Treasury's loot table to deal with some items bar management issues.Each treasure house pops up upon a stack of unstained items.The probability of stacking reward pop -up rewards for treasure houses is increased.Added RWARD_COMMON , reward_rare and reWard_unique .The treasure house no longer pops up horse armor and saddle, and they have been removed from the loot table of the treasure house.Treasury can still pop up: Wind bombs (in reward_common ) inlaid the armor decoration template (in the RWARD_UNIQUE ) vortex armor decoration forging template (in Reward_Unique ) Banner Pattern Guster )Forging templates are added with two armor decoration forging templates inlaid and vortex.Forging templates inlaid armor decoration can be copied with copper blocks or waxed copper blocks.The vortex armor armor decoration forging template can be copied with a whirlwind rod.The whirlwind rod was dropped by the whirlwind.Can be combined into 4 wind bombs, or you can synthesize MACE with the heavy core.The flag pattern adds two flag patterns: vortex and whirlwind. MACE A heavy weapon.Can accelerate the damage to any square.Like the sword and trigaba, players holding MACE in the creative mode cannot destroy the square.Use 1 heavy core and 1 whirlwind stick synthesis.The greater the height of the player before hitting the enemy, the higher the damage.If you successfully hit the target, it will offset cumulative falling damage and repel other entities around the target.With 250 durability, you can use a whirlwind rod to repair on the anvil.The pottery adds three types of pottery with vortex, whirlwind and scraping.The biological cyclone no longer drops the wind bombs, but drops 1 to 2 whirlwind sticks when they are killed by the player, which is affected by the snatching curse.As long as the eye is exposed to the air, it will not drow.Generate trials in the world to redesign the chamber_9 and Chamber_3 to Slanter and PEDESTAL .Now the decorative pottery tanks will be randomly attached with vortex, whirlwind or scraping pattern.Now the trial brushing the monster cage will be generated more frequently in the corridor.The layout of the square around the treasure house was changed.The technical graphics adds the sky reflection function to the delay rendering.This effect will display the reflection of the sky based on the attributes such as the roughness of the plane.Not applicable to scenes without sky light.Currently only support blocks.Fix the walking animation quickly, to approach the speed of the animation of the Java version.(MCPE-178442) The beds placed across block boundaries are sometimes damaged or visible.(MCPE-31389) The character creator reduces the card frames that appear when the character's skin is found in the game.The game content fixes the problem of double placing blocks when the "bridge" is placed.(MCPE-123455) Players who move sneak are no longer crawling when there is a 1.5-square-length high space in bed.Realms corrects the "Realm Stories Members" in the form of a single form as the "Realms Stories Members" in the form of plural, and keeps consistent between different screens (only the test version).Fixed a problem that the game appeared from the game to the game (only the test version) when it was triggered by the dying screen to the Realms story.Fix the questions about the posts that are not read out of the medium -sized Realm event as expected.The original convergence of shields can now block part of the damage caused by laser attacks of guardians and ancient guardians.The wolf armor wolf armor will now produce particles when damage.(MCPE-179264) Wolf armor can now block part of the damage caused by laser attacks of guardians and ancient guards.Now the wolf equipped with wolf armor can trigger damage immunity after being hit, to prevent wolves from being damaged by continuous damage sources such as lava, slime and magma monsters.At the same time, when holding a shield and wolf armor, the left half of the screen will no longer renders a grayide.(MCPE-179255) Now you can use the scales to repair the wolf armor on the anvil.(MCPE-179254) Source: Minecraft Wiki