your current location:首页 > news>"Killing Essence: Human Spiring" PC version supports DX12 and Haifei 3.0

"Killing Essence: Human Spiring" PC version supports DX12 and Haifei 3.0

2025-01-28 06:28:13|Myriagame |source:minecraft skins

With the arrival of the Windows 10 system, DirectX 12 (hereinafter referred to as DX12) will be the focus of the new generation of games.The developer Eidos-Montreal announced that the new work "DEUS EX: Mankind Divided" will support Microsoft's DX12.In addition, the game has always been AMD's Game Evolved camp, so it will also support AMD's Haifei silk hair special effect -Tressfx 3.0 technology, and the role of the characters in the game is better.

The background setting of "Killing Essence: Human Separation" is set 2 years after the previous "Killing Essence: Human Revolution". In addition to the new storyline, this work will obviously strengthen the picture quality of the game.Support Microsoft's DX12 and AMD Tressfx 3.0 hair special effects, other technologies have not been announced.

DX12 won't say much. Let's talk about AMD's TressFX 3.0 special effect. This technology has been released for a while. AMD has supported Tressfx 3.0 special effects in the Omega driver at the end of last year, but there are not many games using this special effect.AMD in Wizards 3 also persuaded developers to use TressFX special effects, but CD Project Red said that it was too late. They used Nvidia's hairworks hair special effects.

Compared with the first -generation TressFX special effects used in "Tomb Raider", there are more rendering types supported by TressFX version 3.0, not limited to human hair. Various hair and vegetation can also use this rendering technology, and the rendering speed is more more rendering.quick.

The most critical point is that compared with the controversial NVIDIA Hairworks special effects, AMD's TressFX special effects are open to developers, and the source code is open source, which allows developers to use more freely without black box operations.