2024-12-18 03:45:28|Myriagame |source:minecraft skins

1.20.30 is the one -time update of the base rock version, published on September 19, 2023.This update synchronizes the characteristics of some Java versions, updated the dead screen, made a balanced adjustment of the transaction in the experimental gameplay, and fixed some vulnerabilities.
New Content Command Format Game Rules added Playersleeping Percentage game rules.Used to control the percentage of sleeping players needed to skip at night.When set to 0 or negative, you can skip the night as long as one player sleeps.When setting to a value greater than 100 , it will not be able to skip the night.The default value is 100 .Added RecipesunLock game rules.Used to control whether the formula needs to be unlocked.The default value is True .Added DolimitedCrafting game rules.Used to control whether players are prohibited from synthetic items that unlock unlocked formulas.Effective when the formula unlocking mechanism is turned on.The default value is false .The new world has added a new world to the "Formula Unlock" option.Used to enable formula unlocking mechanisms.Experimental gameplay adds the "villagers' re -balance" sub -option.Used to enable balanced adjustments to transactions.The option adds the "New" You Dead "screen (experimental) option to the video settings.Used to enable a new death screen, the default is to open the state.The "Vertical synchronization" option is added to the video settings on the Windows platform.Used to enable vertical synchronization functions.The "Improved Input response" option is added to the video settings on the Windows platform.It is used to improve the input delay, but it will increase the battery consumption.Advertisement changes the square concrete powder ID Concrete_Powder is now split into: White_concrete_powder , Light_blue_concrete_powder , Yellow_Concrete_Powder , Lime_concrete_powder , PINK_CONCRETE_POWDE R , Gray_concrete_powder , Light_gray_concrete_powder , Cyan_concrete_Powder , Purple_concrete_powder , Blue_Concrete_Powder < /code>, brown_concrete_powder ,, Green_Concrete_powder , Red_concrete_powder and Black_Concrete_powder . Concrete_powder and its data values are still available, but it will not be displayed in the command prompt.The attachment table changed the texture of the green gold stone trough in the GUI to match the texture in the GUI of the forging table.The fence door changed the items model of all fence doors outside the bamboo fence door to match its block model.The hidden sensing body and the frequent hidden sensing sensing are reflected in the following actions to detect the following actions: Throw the Eye of the Eye with a bucket to collect fish, Misaki or tadpoles in the refining pot.Use the alcoholic pot to make a medicine arrow with dyes to change the color of the water in the pills.Put the book into the carved bookshelf, extinguish or remove or cancel the carrot crop of the carrot crops to eat the sweet jelly fruit on the sweet jelly crust and place the flag, bamboo shoots, biological heads, water lilies and frog eggs and add sea kimchi soaked kimchi soaked.The number of turtle egg rupture the submarine shadow box is now a redstone conductor when closed.Snow has changed the height to match the Java version, and now the snow at different layers has different heights.
Dyeing glass ID StainD_GLASS It is now split into: White_staind_glass , Orange_StaINED_GLASS , Magenta_STAINED_GL ASS , Light_blue_stain_glass , Yellow_Staind_glass , Lime_stainEd_glass , PINK_STAINED_GLASS , < code> Gray_stained_glass , Light_gray_stain_glass , Cyan_Staind_glass , Purple_staind_glass , Blue_Stained_GLASS , Green_StaineD_GLASS , Red_Staind_glass and Black_staind_glass . StainEd_GLASS and its data values are still available, but it will not be displayed in the command prompt.Dyeing glass board ID StainEd_glass_pane is now split into: White_Stained_GLASS_PANE , MA Genta_Stained_glass_pane , Light_blue_StaineD_GLASS_PANE , Yellow_Staind_GLASS_PANE , Lime_stainEd_pane , PINK_STAIND_GLL ass_pane , Gray_stained_glass_pane , Light_gray_Staine_GLASS_PANE , Cyan_Staine_GLASS_PANE , Purple_Staind_glass_pane , Blue_staind_gla ss_pane , brown_staind_glass_pane , Green_Stained_glass_pane , Red_Stained_glass_pane and Black_stainEd_glass_pane . StainEd_GLASS_PANE and its data values are still available, but it will not be displayed in the command prompt.
Dyeing pottery ID Staind_hardened_clay It is now split into: White_terracotta , Orange_terracotta , Magenta_terralraca OTTA , Light_blue_terracotta , Yellow_terracotta , Lime_terracotta , Pink_terracotta , GR. ay_terracotta , Light_gray_terracotta , Cyan_terracotta , Purple_terracotta , blue_terracotta , Broo wn_terracotta , Green_terracotta , Red_terracotta and Black_terracotta . StainEd_hardened_clay and its data value is still available, but it will not be displayed in the command prompt.The stone cutting machine will no longer fall into items when using the error tool or bare hands.Unknown blocks can no longer be placed through commands.The hardness and explosion resistance of 188 square blocks are changed to match the Java version.
| Block | Old Edition Hardness | New version of hardness | Old version explosion resistance | | Activate the rail | /td> | 0.5 | 0.7 | TD>0.5 Td>0.7Ancient Wreckage | 720 | 1200 |
|---|---|---|---|---|---|---|---|---|
| Anhansan Stairs | 2 | 1.5 | ||||||
| 2 | 1 | 2 | 1 | bamboo blocks and their peeled variants | //td>3 | 2 | bamboo shoots | > 1 | 0 | 1 | Hive | 2.7 | 0.3 | beehive | 5.4 | 0.6 | Clock | 53 | 5 |
| Large hanging leaves | 0.1 | 0 | 0.1 | |||||
| Camp Fire and its soul variants | 5 | 2 | ||||||
| Chain | 3 | 6 | Eagle Deep Lanne | 3.6 | 6 | Deep plate of rockstone | 3.6 | 6 | Deep Blade Rock Roundstone steps | 3.6 | 6 | Deep Blade Rock Round Stairs | 3.6 | 6 | Deep Blade Rock Round Stone Wall | 3.6 | 6 | Packing barrels | 2 | 0.6 | 0.6 | Copper and all their variants | 3.6 | 6 | Copper ore | 1.8 | 3 | 7not> | 0.9 | 0 | Character fan fan | 0.9 | 0 |
| Crack deep plate rock brick | 3.6 | 6 | Crack deep slate tiles | 3.6 | 6 | |||
| Crimsonobacteria | 0.3 | 2 | 0.3 | 2 | ||||
| Scarlettohistan | 0.3 | 2 | Copper copper and all its variants | TD> TD>3.6 | 6 | Cut the copper steps and all of its variants | 3.6 | 6 | Copy copper staircase and all its variants | 3.6 | 6 | Deep slate | 3.6 | 6 | 3.6 | 6 |
| Deep Ban Rock Brick steps | 3.6 | 6 | Deep Banyan brick stairs | 3.6 | 6 | |||
| Deep plate rock brick wall | td> 3.66 | |||||||
| Deep coal mine | 3 | |||||||
| Deep copper ore | 1.8 | 3 | ||||||
| Deep diamond ore | 1.8 | TD> 3Deep gold ore | 1.8 | 3 | Deep iron ore | 1.8 | 3 | Deep green stone ore | 1.8 | 3 | notTR>Deep slate tile | 3.6 |
| Deep Bunti Tile Step | 3.6 | |||||||
| Deep Bunn Tile Stairs | 3.6 | |||||||
| Deep sagging tile wall | 3.6 | Flash Changyan Stairs | 2 | 1.5 | Dragon Egg | 3 | 9 | Dry Belt | 0.5 | 2.5 | Mochi Brick | 0.8 | 0.8 | 9 | The Stairs of the Mid -ground Stone Tiles | 3 | 6 | TD> 9Granite Stairs | 1.5 |
| Worm Extract (except for the variant of the stone) | 1.8 | 0.75 | Record machine | 0.8 | 0.8 | 6 | Lantern and their soul variants | 5 | 3.5 | 3.5 | Podium | 22.5 | Light source blocks | 3600000 | 3600000.8 | Light -gray candle | 0 | 0.1 | 0.1 | Lightning Shock | 6
| 2 | 3.5 | 2 | 3.5 | MagmaBlock | 1.5 | 0.5 | Moss stone staircase | 2 | 1.5 |
| 1.5 | 2 | 3 | ||||||
| 1.5 | 6 | 3 | ||||||
| 720 | 1200 | Pistons | 1.5 | 0.5 | 1.5 | AShisa Pistons | 1.5 | 0.5 | 1.5 | Drops of water cone | 1.8 | 3 | Making Anshanyan Stairs | 1.5 | Glip blackstone | 1.5 | Glip Blackstone stairs | 1.5 | /td> | Glip Black Stone Wall | 1.5 | 2 |
| Making deep slate | 3.6 | 6 | ||||||
| Model Deep Lab Rock steps | 3.6 | 6 | ||||||
| Making deep slate stairs | 3.6 | 6 | ||||||
| Moving Deep Labgate Wall | 3.6 | 6 | ||||||
| Model Flashing Longyan Stairs | 1.5 | Granite stairs | 2 | 1.5 | Strengthen deep slate | 720 | 1200 | Rebirth Anchor | 720 | 1200 | scaffolding | 0.6 | 0 | 0.9 | 0 | Hidden blocks | 0.6 | 0.2 | 0.2 | Hommoimidation body | 1.8 | 3 | Young Duke | 1.8 | 3 | /tr>Stealing Box and all its variants | 2.5 | 2.5 | 2 | Smooth quartz staircase | 0.8 | 0.8 | 2 | Smooth Stone | 1.5 | 0.4 | 0.5 | 0.4 | 0.5 | Soul Earth | 1 | 0.5 | 1 | 0.5 |
| Peeling Scarletobacteria | 0.3 | 2 | 0.3 | |||||
| Peel the Swear Staff | 0.3 | Peeling Strange Copycin Core | 0.3 | 2 | 0.3 | |||
| Peeling Strange Powder | 0.3 | |||||||
| Sweet Sauce Cong | 0.2 | 0.2 | ||||||
| Turtle Egg | 0.4 | 0.5 | 0.5 | 0.3 | 2 | 0.3 | 0.3 |
Detective beasts can now be tied by balloons.Drowning, corpse, and zombies are now attacking the attack target when the attack is on fire.Horses, donkeys, and mules now follow the players holding gold carrots, golden apples or enchanting gold apples even if they are not tamed.Alpaca now follows the players with hand -held dry grass.The witch will now throw splashes and regenerative potions to the attacker during the attack.Wandering merchants now sell cherry blossom saplings.The probability of the items in their hands when the villagers are now killed are 0%.Similar to troubled ghosts, grabbing the curse will still increase the probability of falling.When it is now infected and cured multiple times, the discounts provided are no longer doubled.Zombie villagers now show their careers in appearance.Attacking now on fire will make the attack target fire.The presencer outpost station in the world is now generated in the cherry tree forest.The distribution of ore distribution diamond ore will be generated more frequently in the deep board of the main world.Added medium -sized diamond mines, and other existing diamond mines remain unchanged.The size of the medium-sized diamond ore is 1-8 diamond ore. Each block is tried to generate twice, and it is evenly distributed between Y = -64 and -4.Diamond ore exposed in the air has a 50%probability of jumping.Gaming content crawling is no longer an experimental gameplay.The formula unlocking mechanism of the formula is no longer an experimental gameplay.The search method of the formula in the survival mode is updated: Now only the formula of the word name in the name of the item is matched with the beginning of the search text.For example, when the game language is English, searching "TOR" now shows that Torch and Redstone Torch (Redstone Torch) will not display the sunlight deteor.It will now display the unlocked formula to better adapt to the formula unlocking mechanism.The sound of the sound is now played normally: thorns anti -injury skeleton and stray archery, drowning, drowning, throwing trident, thunderbolt, the target of the target to close the core rebirth anchor of the tideZombie wart pigs and beasts added the following sound effects: Use scissors to engrave the pumpkin corpse shells into zombie players entering or leaving the water. Now destroying the anvil, walking on the anvil and falling on the anvil will play sound effects.Now the shield equipment will be played when it is on the deputy hand.The sound effects of large hanging leaves recovered.The command format /camera is no longer an experimental gameplay./scriptevent no longer belongs to experimental gameplay./Recipe no longer belongs to experimental gameplay.Add the function of automatically completing the synthetic formula in the command.(MCPE-171086) The grammatical order is changed, and the target parameters Victim: Target is changed to Player: Target to match the Java version.Old grammar: Recipe GIVE Recipe New grammar: Take ReCipe Give Recipe take A output message will appear after executing the command.(MCPE-171065) The routine death screen updates the dead screen.Close the "New" You Dead "screen (experimental) option to switch back to the old version of the dead screen.Experimental gameplay is removed from "crawling" and "formula unlock" sub -options.HUD updated the above -top button under the touch control.Market players can now send unity messages to creators and provide feedback related to the purchased items.Feedback will be used to improve future content and changes.Music has changed the following positions that can be played: "Bromeliad", "Crescent Dunes", "Echo in the Wind" and "A Familia Room" will now be played on the menu screen."Aerie", "Firebugs" and "LABYRINTHINE" will no longer be played on the menu screen.The options replace the "Lock Rug", "Rag Several Visible" and "Rag Several Rocks" options to "Rock Visibility Options" drop -down menu.Replace the "Sneak Switch" option to "Step in
"Pulling menu. Move the" Synchronous Old World "button to save the screen. The display order of the options in the settings of the settings is changed. The name of some options is changed:" Mouse sensitivity "is renamed" camera sensitivity ".Choose the control mode "to rename" Change the Control Mode ". Renate" the useful left -handed "to" left -hand mode "." Automatic sprint "is renamed" Use the Rocker Spirit ".Named "Vibration of the Broken Block".The formation of the formula is added to the one-click search bar.The number of unlocking formula is adjusted.The MineCraftityTypes in Minecraft/Server , and replaced it to @Minecraft/Vanilla-Data .Code> and World.GetmoonPhase . DimensionType is disclosed for the script.Some of the land placement rules in the sex options are now allowed to add customs to the biological group and define the rules for placing these places. Minecraft: Fossil_feature Minecraft: Geode_Fe ATUR AFT: Multiface_feature Minecraft: Nether_CAVE_CARVER_FEATUTUREminecraft:ore_featureminecraft:partially_exposed_blob_featureminecraft:scatter_featureminecraft:search_featureminecraft:sequence_feature Minecraft: Single_block_feature Minecraft: Snap_to_Surface_feature Minecraft_template_feat URE Minecraft: Surface_Relation_threshold_feature Minecraft: Tree_feature Minecraft: Underwater_CAVE_CARVER_FEATURE Mine Craft: Vegetation_Patch_feature MineCraft: Weighted_random_f Eature Except in @Minecraft/Server MinecraftIntEMTYPES , and replace it with @Minecraft/Vanill
Version in A-Data .The command fixes the left and right direction keys when the unadested Chinese frame will automatically complete the command. At the same time, the problems of different UI elements on the screen will be selected.The rendering controller that does not contain texture in the additional package and script engine now triggers the content log error and is ignored.Adding support for the Allow_random_asEed option for the list file of the world template.The amethyst cluster now uses the square state Minecraft: block_face instead of FACING_DIRECTION . Minecraft: Block_Face Use the string value download , up , North , , SOUTH //Code>, and East and West .The steps now use the block state Minecraft: vertical_half instead of TOP_SLOT_BIT . Minecraft: Vertical_half Use string values bottom and Top .Add some script binding functions to obtain or set the original point of compoundBlockvolumeorigin .To some ways, add optional parameters to query CompoundBlockVolume .Added optional parameters to freeze positions when submitting the origin to the origin of the origin.Now, when /Camera command is displayed in the setting menu, a warning message will be displayed in the setting menu.It will be placed ( Minecraft: Placement_direction ) and placement positions ( Minecraft: Placement_position ) block features are removed from experimental gameplay.These features can be used for Format_Version greater than the 1.20.20 block.Large hanging leaves now use the block state Minecraft: Cardinal_direction instead of Direction . This state uses the string value SOUTH , West., North and East instead 3 .Small weeping leaves now use the square state Minecraft: Cardinal_direction instead of Direction . This state uses the string value SOUTH , West., North and East instead and 3 .The pink flower cluster now uses the block state Minecraft: Cardinal_direction instead of Direction . This state uses the string south , West, North and East instead and 3 .The end -of -the -ground transmission door framework now uses the square state Minecraft: Cardinal_direction instead of Direction . This state uses string values SOUTH , West
, North and East instead and 3 .The podium now uses the square status Minecraft: Cardinal_direction instead of Direction .> North and East instead> And 3 .Iville is now using the square status Minecraft: Cardinal_direction instead of Direction . This state uses string SOUTH , WEST //CODE>, and North and East insteadCODE> and 3 .Camp fire now uses the square state Minecraft: Cardinal_direction instead of Direction . This state uses string value SOUTH , WEST North and East instead> And 3 .Soul Camp Fire now uses square status Minecraft: Cardinal_direction instead of Direction . This state uses string value SOUTH , West //CODE>, , North and East insteadCODE> and 3 .The frequency hidden sensing is reflected in the use of the square state Minecraft: Cardinal_direction instead of Direction .code> West North and East insteadCode> 2 3 .The activated redstone comparator now uses the square state Minecraft: Cardinal_direction instead of Direction .> West , North and East instead> 2 and 3 .The unwanted redstone comparator now uses the square state Minecraft: Cardinal_direction instead of Direction .code> West , North and East insteadCode> 2 and 3 .Activated redstone relayr now uses the square state M
INECRAFT: Cardinal_direction instead of Direction , this state uses a string value SOUTH , WEST , North and East insteadCode>.Unexpected redstone relay now uses the square state Minecraft: Cardinal_direction instead of Direction . West , North and East instead of 0 , 1 , 2 and 3 .The blast furnace is now using the square state Minecraft: Cardinal_direction instead of Direction .> North and East instead>, 3 , 5 and 6 .The melting furnace is now using the square status Minecraft: Cardinal_direction instead of Direction .> North and East instead>, 3 , 5 and 6 .The blast furnace in the burning now uses the square state Minecraft: Cardinal_direction instead of Direction ., North and East instead, 3 , 5 and 6 .The melting furnace in the burning now uses the square state Minecraft: Cardinal_direction instead of Direction ., North and East instead, 3 , 5 and 6 .The smoke furnace in the combustion now uses the square state Minecraft: Cardinal_direction instead of Direction .> West , North and East instead> 2 , 3 , 5 and
6 .The smoke furnace is now using the square state Minecraft: Cardinal_direction instead of Direction ./code>, NORTH and East instead/code>, 3 , 5 and 6 .AI intention Cooldown The target descriptor will now operate correctly in the Minecraft: Behavior.nearest_attackable_Target .The items are open in the JSON format 1.20.20 and higher versions of the experimental item component Minecraft: hand_equipped .Discard Minecraft: Creative_category in the 1.20.20 and higher versions of the JSON format.You can now set the creation mode grouping and command visibility in the description field in the JSON format in 1.20.20 and higher versions.The Minecraft: Foil item component is renamed Minecraft: Glint , and this experimental content is opened in the JSON format of 1.20.20 and higher versions.Changed the flame enchantment for the ShooteriteMComponent to match the original behavior.In the JSON format of 1.20.20 and higher versions, experimental items components Minecraft: Use_duration is opened.In the JSON format of 1.20.20 and higher versions, experimental items components Minecraft: Stacked_by_data .Now when Use_ON and Dispense_ON , Minecraft: Entity_placeer will produce content log errors.Experimental items components Minecraft: Use_animation is opened in the JSON format in 1.20.20 and higher versions.In the JSON format of 1.20.20 and higher versions, experimental items components Minecraft: Allow_off_hand .In the JSON format of 1.20.20 and higher versions, experimental items components Minecraft: Should_despawn .In the JSON format of 1.20.20 and higher versions, experimental items components Minecraft: liquid_clipped .In the JSON format of 1.20.20 and higher versions, experimental items components Minecraft: DAMAGE is opened.Experimental items components Minecraft: Digger are opened in the JSON format in 1.20.20 and higher versions.The Minecraft: DIGGER object component of 1.20.20 and higher versions of the 1.20.20 and higher versions of the On_dig parameters.Experimental content Minecraft: Enchantable is opened in the JSON format in 1.20.30 and higher versions.Abandoned MINECRAFT: Mining_Speed in the JSON format in JSON format in JSON format.Use Minecraft: Digger instead can achieve the same function.Experimental items components Minecraft: Food are opened in the JSON format in 1.20.30 and higher versions. Minecraft: Interact_button Item components are added to the JSON format in 1.20.30 and higher versions.
, To enable and set the text on the interactive button.The content log error of the items in the latest format version will occur due to other items.Ubuntu 20.04 LTS (FOCAL FOSSA) on Linux is now the minimum support version of Ubuntu.Ubuntu 18.04 LTS is no longer supported.音效音效定义现在接受min_distance和max_distance使用浮点数和整数值,将sound_definitions.json中的format_versionThe parameter is set to 1.20.20 to use this function.(MCPE-154378) Biological names now start with digital entity will trigger the content log error.The new data parameter can_spread_on_fire is disclosed to Minecraft: Behavior.Melee_ATTACK . Whether the fire creature that specifies the fire can set the target as a fire state when attacking.(MCPE-77746) The script API converts the compoundBlockVolumeContainer to a relative coordinate using the internal origin.The use of compoundBlockVolume in the editor API is now used, not the use of Selection .Change the ScoreboardIDIDENTITY to it will be effective after the entity is killed.Performance and stability game will no longer collapse when you try to place invalid customs.Molalang renames block_property and has_block_property block_State and Has_block_State .The Molang version changes only to the Molang expression in the package using min_engine_version to 1.20.20 or a higher version of the package.The content of the experimental paragraph needs to open the "villagers' re -balance", "holiday creator function" and "test version of API" sub -options in experimental gameplay.
The last enchanting book trading item of the game content villagers' book administrators changed from expert level to master level.Book administrators in different biological groups now sell different enchanting books.Each dress (except tropical grassland) has three corresponding enchantment books and a special enchantment book (see below below).Novices, apprentices, and veteran -grade enchantment books are ordinary enchantment books (its curse levels are uncertain), and master -level trading items are special enchantment books (its spell level is certain).Villagers with swamps and jungle costumes generally do not generate naturally, and players need to breed villagers in the corresponding biological group or cure corresponding biological groups.No longer selling enchantment books for crossbow, tridents and fishing rods.
| Plain | Tropical grasslands | Xueyuan | Kidae forest | jungle | Swamp | ||
|---|---|---|---|---|---|---|---|
| Special Curse | Efficiency III | Protecting III | Frontier III | Precision collection | Shunye II | Durability II | Experience Repair |
| Ordinary Curse | Flame Protection of Thorns Infinite | Strike the Undead Killer's Limb and killer | Revisiting the curse of binding | TD> Burst Protection Flame Additional Fire | Falling buffer bombs protection force | Deep sea exploorer's underwater breathing disappear curse |
| Items | quantity | The items sold | Number | The number of trading times | |
|---|---|---|---|---|---|
| 4 | Emerald | 1 | 1 | Acquisition options | Ferment spider eye | 1 | Emerald | 3 | /tr>Acquisition options | Dry grass bundle | 1 | Emerald | 1 | 1 | Acquisition options | Milk barrels | Emerald | TD> 21 | Acquisition options | 1 | Emerald | 1 | 1 | Acquisition options | 1 | Emerald | 2 | 1 | Special sales options | Emerald | 1 | Jinhehuan Yuanmu | 4 | Special sales options | Emerald | 1 | Birch logs | 4 | Special Sales Options | Emerald | 1 | Sakura logs | 84 |
| Special Sales options | Emerald | Dark colorOak log | 8 | 4 | |
| Special Sales options | Emerald | 6-20 | Enchanting Iron Pick | 1||
| Emerald | 1 | Jungle log | 4 | ||
| Special Sales Options | Emerald | 1 | Oak Logwood | 4 | Special sales options | Emerald | 5 | Stealth potion (extended version) | 1 | 1 | Special sales options | Emerald | 1not| | Number | The number of trading times | Ordinary sales options | Emerald | 1 | Brown Mushroom | 1 → 3 | 12 → 4 | Special salesOptions → Ordinary Sales Options | Emerald | 5 → 3 | Puffer fish barrel | 4 | Special sales options → Ordinary sales options | Emerald | 5 → 3 | Tropical fishBarrel | 1 | 4 |
| Ordinary sale options Emerald | 1 | Gunprico | 1 → 4 | 8 → 2 | Ordinary Sales Options | Emerald | 1 | Water Lily | 2→ 5 | 5 → 2 | Ordinary sale options | Emerald | 3 → 1 | Floating | 1 | Ordinary Sales Options | Green GreenGem | 1 | Red mushrooms | 1 → 3 | 12 → 4 | Emerald | 1 | Teng Man | 1 → 3 | 12 →4 | |
set_block_property of the custom block to set_block_state . Definevector was added to DynamicPropertiesdefinition . EntityequipmentIntinventoryComponent achieved the slot verification function of setequipment .A Boolean value is now returned to indicate whether the items can be equipped with the specified slot. EntityequipmentIntinventoryComponent is currently available for players.Move GetDay to 1.4.0 .Move Gettimeofday to 1.4.0 .Move the settimeofday (timeOfday: Number | Timeofday) to 1.4.0 .Move the Getabsolutetime to 1.4.0 .Move Setabsolutetime (ABSOLUTETIME: Number) to 1.4.0 .Move Timeofday to 1.4.0 .The length limit has been added to Setlore .A maximum of 20 lines, up to 50 characters per line.Move the Setlore function to 1.4.0 .Move the getlore function to 1.4.0 .Move the SystemAFTEEVENTS class to 1.4.0 .Move the ScripteventCommandMessageAdEEVENT class to 1.4.0 .Move onScreenisplay to 1.4.0 .Move the TitledisplayOptions to 1.4.0 .Move the ScreenDisplay to 1.4.0 .Move the following API from the test version to the stable version: Direction to 1.4.0 .Move EntityDamageSource to 1.4.0 .Move the EntityDieaFTEEVENT to 1.4.0 .Move EntityEventoption to 1.4.0 .Move the EntityHitBlockAfaceREVENT to e> 1.4.0 .Move the EntityHitentityAFTEEEVENT to 1.4.0 .Move the EntityHurtaFerevent to 1.4.0 .Move the EntityhealthChangedaFTEEVENT to 1.4.0 .Move the Dimension.getBlockfromray method to 1.4.0 .Move the Dimension.GetentITIESFROMRay method to 1.4.0 .Move the Entity.getBlockfromViewDirection method to 1.4.0 .Move the Entity.getITESFROMViewDirection method to 1.4.0 .Move BlockrayCasthit to 1.4.0 .Move the BlockrayCastoption to 1.4.0 .Move EntityRayCasthit to 1.4.0 .Move the EntityRayCastoption to 1.4.0 .Move the PressurePlatepushevent to 1.4.0 .Move PressurePlatePopevent to 1.4.0 .Move Tripwiretripevent to 1.4.0 .Move targetBlockHitevent to 1.4.0 .Even if the entity is invalid, you can access the ID attribute.Even if the entity is invalid, you can access the Typeid attribute.The attributes of Source are changed from Entity type to Player .Add the camera script API to the following API: Setcamera (): Set the camera to specify the default. FADE (): Start the fading effect of the camera. Clear (): Clear the current settings on the camera.Published Scoreboard API from the test version to 1.4.0 . Score>GetObjective , GetObjectIVEATDISPLOT and ClearObjectDisplaySlot returns undefined .Remove @Minecraft/Server MinecraftBlockTypes .Move ItemusebeForeEvent to 1.4.0 .Move the ItemuseonbeForeEvent to 1.4.0 .Move the itemuseaFerevent to 1.4.0 .Move Itemuseonafterevent to 1.4.0 .Move the ItemstartuseonAFTEEVENT to 1.4.0 .Move the ItemstopuseaFerevent to 1.4.
0 .Move the ItemstopuseonAfaceEvent to 1.4.0 .Move the ItemCompleteuseaFterevent to 1.4.0 .Move the iTemreleaseuseusaFTEEVENT to 1.4.0 .Move the ItemstartuseaFerevent to 1.4.0 .Move DimensionLocation to 1.4.0 .Rame PositiveInunUnloadedChunkerror LOCATIONUNLOADEDCHUNKERROR , and move to 1.4.0 .Renate the PositiveOutoFWORLDBOUNDARIESERRORROR LOCATIONOUTOFWONDARIESERRRROR , and move it to 1.4.0 .Move the GetSpawnpoint to 1.4.0 .Move the Setspawnpoint to 1.4.0 .Move the GetDefaultSpawnLocation to 1.4.0 .Move the SetdefaultSpawnLocation to 1.4.0 .Publish ISVALID () test version below to 1.4.0 . Block Entity Player Simulatedplayer WorldAfaceEvents remove Projectilehit .Add ProjectilehitBlock .Added ProjectileHitentity .Added ProjectilehitBlockAfaceRevent Export class: ProjectBlockBlockAricterevent {ReadOnly Dimension: Readonly Hitvector: 3; ReadOnly Location: Vector3; Readonly Projectile: Entity; Readonly Source ?: Entity; getBlockhit (): BlockhitinForancy;} .Added ProjectileHitentityAFTEEVENT export class: ProjectileHitentityAFTEEVENT {ReadOnly Dimension: Readonly Hitvector: 3; ReadOnly Location: Vector3; Readonly Projectile: Entity; Readonly Source ?: Entity; GetentityHit (): EntityHitinFormation;} .Fixed a loophole that Containerslot cannot take effect on some container types.(MCPE-172782) The Setlore will be mistakenly calculated to calculate the loopholes of the length of the length of the string containing multi-line characters.(MCPE-173189) Add Remove function.Used to remove Entity <
/code>.Do not call it on the Player , but you can call the Simulatedplayer in GameTest. MolangvariableMap adds Setfloat function. Setcolorrbg , SetcolorRGBA , SETSP EEDANDDIRECTION and Setvector3 change to void //// code" MolangvariableMap attributes on spawnparticle are changed to optional attributes: Spawnparticle (Effectname: String, Location: Vector3, MolangVarixLE s ?: molangvariableMap): void Rame colorInterface RGBA .Added RGB interface.Move ProjectilehitBlockBlock found to 1.5.0 .Move the ProjectileHitentityAFTEEVENT to 1.5.0 .Move the ProjectilehitBlockBLockaFTEEVENTSIGNAL to 1.5.0 .Move the ProjectileHitentityAFTEEVENTSIGNAL to 1.5.0 .Move BlockhitinFormation to 1.5.0 .Move EntityHitinFormation to 1.5.0 .Move the Spawnparticle (Effectname: String, LOCATION: Vector3, Molangvariables ?: molangvariableMap) to 1.5.0 .Move the SetColorRGB (variablename: String, Color: RGB) to 1.5.0 .Move SetColorgba (Variablename: String, Color: RGBA) to 1.5.0 .Move the setfloat (variablename: String, Number: Number) to 1.5.0 .Move SetSpeDAndDirection (Variablename: String, Speed: Number, Direction: Vector3) to 1.5.0 .Move the SetVector3 (variablename: String, Vector: Vector3) to 1.5.0 . RGB Move RGB to 1.5.0 .Move RGBA to 1.5.0 .Move the Triggerevent (EventName: String) to 1.5.0 .Rame EntityEquipmentIntineComponent EntityEquipPablecomponent .Event scripteventcommandm
ESSAGEAFTEEVENENN Turn Initiator , SourceBlock and SourceEntity into optional types.Fixed the problem that the defineProperty cannot be used to redefine the prototype attribute.(MCPE-174073) Itemstack added getcanplaceon () and getcanDestroy () .The maximum limit of 255 is added to the Entity Added Getproperty (Identifier: String): Boolean | Number | String | UNDEFINED function.Used to obtain physical attributes.Added Setproperty (Identifier: String, Value: Boolean | Number | String): void function.For setting physical attributes during the next moment.Added ResetProperty (Identifier: String): Boolean | Number | String function.It is used to reset the physical attribute to the default value during the next moment. BeforeEvents adds RemoveEvent event and attributes. Afterrevents Renate the RemoveDevent event and attributes to RemoveEvent . EntityRmovedaFerevent Class renames the RemoveDEntity field to RemoveDentityid: RemoveDentity: String .Added Typeid: String field.Added EntityRMovedBefaceEvent class.Add RemoveDEntity: Entity field.Move the Equipmentslot to 1.5.0 and change the enumeration value to uppercase.Move the EntityquipPablecomponent to 1.5.0 . Scoreboard SetObjectiveATDISPLAYSLOT The return type is now correctly set to ScoreboardObjective or is not defined. ScoreboardIdIdity Getentity The return type is now correctly set to Entity or unprofitted. Setweather API can now choose optional duration parameters to set the weather duration.Added HeightRange: Numberrange Reading only attributes.Used to obtain minimum or maximum limit.Added Player.issleeping and Player.Isemoting .The World Incident will rename the BlockBreakaFTEREVENT PlayerBreakBlockAfaceREVENT .Added Readonly ItemstackaFTERBREAK ?: ItemstackAdded ReadOnly ItemstackBeForebreak ?: Itemstack (Undefined if Empty Hand) event. Blockbre
AkaFTEEVENTSIGNAL renamed PlayerBreakBlockArictereventsignal . Subscribe The function is now selected Options ?: blockeventoption .Added PlayerbreakblockbeForeEvent , including the following members. Cancel: Boolean Cancel the incident. itemstack ?: itemstack The items used by the player are stacked (if the empty hand is unavailable). Readonly Play: Player Players destroy the block.Added PlayerBreakblockbeForeEventsignal .Name BlockplaceaFerevent PlayerPlayPlaceBlock found .Renate the renamed blockplaceaFTEEVENTSIGNAL PlayerplaceBlockArictereventSignal . Subscribe The function is now selected Options ?: blockeventoption .Added PlayerplaceBlockBeForeEvent , including the following members. Cancel: Boolean Cancel the incident. ReadOnly Face: Direction square places. ReadOnly FaceLocation: Vector3 The surface placed on the surface. itemstack: itemstack stack items for placing blocks. ReadOnly Play: Player Players who placed blocks.Added PlayerplaceblockBeForeEventsignal .Modified WorldAFTEEVENTS .Name blockbreak PlayerBreakblock .Name renamed blockplace PlayerplaceBlock .Modified WorldBeForeEvents .Added PlayerBreakblock .Added PlayerplaceBlock .Added BlockVENTOPTIONS , including the following members. BlockTypes ?: String [] The name of the block to be filtered. Permutations ?: blockpermutation [] Specify the block replacement to be filtered.Added EntityLoadafterevent class.New field Entity: Entity .Added EntityLoadaFTEREVENTSIGNAL class. EntitySpawnaFerevent The ReadOnly CapeSe: EntityInitializationCAUSE _ Properties. WorldAricterevents Class adds Readonly Entityload: EntityLoadaFTEREVENTSIGNAL attribute.Added EntityInitializationCAUSE enumeration.The block custom block will now transmit redstone signals when they belong to the unit cube and all materials are opaque.(MCPE-168998)
CODE> ISSOLID , isliquid and Isair updates are attribute rather than methods.The items are repaired by the problem of using the Minecraft: Wearable component to copy the item when the item is equipped with the item.(MCPE-159736) The items with Minecraft: Wearable components in the non-weapon groove can no longer be stacked.(MCPE-159736) Remove Minecraft: Ignores_permission components.Remove the Mirrored_art component.The Protection field in the 1.20.20 and higher versions of the JSON format is moved from the Minecraft: Armor component to Minecraft: Wearable .Abandoned Minecraft: Armor components in the JSON format in JSON format in JSON format.Remove the Minecraft: Wearable component that there are no functional and extra slot options in the component, that is, the main hand, the fast bar, the item bar, the last shadow box and the equipment.When using items in the express bar, it is no longer equipped with Minecraft: Wearable components with Weapon.offhand slot.At present, it will trigger conventional equipment sound effects when equipped with customized items.You can now click and drag or hold down the ⇧ Shift key and click to equip the MineCraft: Wearable self-defined item.Remove the Minecraft: Animates_in_TOOLBAR component.Remove the Minecraft: Explodable component.Additional damage suspension texts now appear on all components with sharp spells.When Charge_ON_DRAW is True, Minecraft: Shooter components will support the use of Minecraft: Enchantable fast -loading spell.In order to use the data drive items of the Minecraft: Digger component, it adds support for efficiency curse.Remove the Minecraft: Wearable component without functional physical groove options, namely saddle, physical armor and box.Now the custom items that use the Minecraft: Wearable component used by the transmitter will automatically be equipped with the entity to match the original armor items.Fix the problems of the Menu_category fields with the use format version of 1.20.20 and higher versions in the world where the "Holiday Creator Function" option is enabled.Remove the Minecraft: Requires_interact component.Fix the use of Max_Stack_Size , Can_destroy_in_creative and Hover_text_color Log error problem.The user interface is now a message that players will appear when the player has switched the camera perspective when the /Camera command sets a specific perspective.The script now uses RemoveParticipant to the client correctly.(MCPE-172920) Fix the original convergence of the game content stray merchants now sell cherry blossom saplings.(MCPE-171521) Villagers do not get occupation when they sleep.(MCPE-81790) Fix the problem that the sneak keys may be locked to the end of the swimming when pressing the sneak keys when pressing the sneak keys.(MCPE-130070) The drops thrown when they look up will no longer move backwards.(MCPE-138995) The formation of ice and snow is now randomly controlled.The predator outpost station will be generated now
Sakura forest biological group.(MCPE-173323) The attack bar will automatically turn into blank vulnerabilities when the village is attacked and defeated.(MCPE-161438) The witch now throws treatment and regenerative potion at the attacker during the attack.The block fixes the vulnerability that the player cannot crawl under the steps when standing on the snow.(MCPE-170994) The snow layer now has the same height as the Java version, and the snow of different layers has a different height.The redstone signal of the subtes was adjusted to match the Java version.The icon model of the fence door in the UI and the item display box currently matches the square form of the fence door.(MCPE-44296) Audio adds the sound effects of the thorns caused by thorns, which will be played at appropriate time.(MCPE-37335) The anvil will now emit the correct sound effects, such as destroying the anvil, walking on the anvil, and falling on the anvil.(MCPE-33286) The sound effect will be played when the skull archery and the drowning corpse throw the trident.(MCPE-50609) The sound effect will be played when the entity is hit by a thunderbolt attachment.(MCPE-43402) Now players will emit the correct sound effects when drawing the empty map.The lower -bound portal will now emit the sound effect of destroying the glass when its obsidian frame is destroyed.(MCPE-94722) The loyal enchanting tridents returning to the player will play sound effects at the position where the player is located.(MCPE-43831) The correct sound effect will be played when large hanging leaves are reset.(MCPE-123488) The core of Chaoyong will now play the closing sound effect when closed.(MCPE-128117) Rebirth anchor will now play environmental sound effects correctly.(MCPE-136484) The sound effect will now be played when the pig is converted into zombie pig spirit.(MCPE-169557) When using scissors to carve pumpkin, it will play the same carving sound effect as the Java version.Now wart pork and beasts are transformed into zombie warts and beasts will play unique sound effects.(MCPE-87379) The sound effect will be continuously played when the items fall into the lava.(MCPE-96015) The alloying items in the lower boundary will no longer play sound effects when they fall into lava.(MCPE-95872) The sound effect will be played when snowballs throw snowball.(MCPE-119083) The sound effect will now be played when the corpse shell is transformed into zombies underwater.Now players enter or leave the water to play the correct sound effects.(MCPE-132511) Performance and stability repair the collapse when entering the world where the saved block containing damaged blocks occurs.(MCPE-164634) Fixed the possible collapse of the game when the game lost its focus while entering the world.Fixed the problem of "insufficient storage" errors and texture damage in the large world on the Xbox platform.(MCPE-163050) The problem that the Nintendo Switch platform cannot connect local online games in some cases.The server will have no response when the player is stuck in the lava column.(MCPE-119093) Putting one of the items in the stack of items will no longer cause the game to collapse when stacking the same and the same items.When entering the end -of -the -end portal, the game will no longer collapse due to the exhaustion of rendering resources.(MCPE-139021) The problem that the world that REALMS is downloaded cannot be loaded correctly.The game content optimizes the experience of using the mouse input on the Xbox platform to respond more sensitively.(MCPE-163671) Now the player will restore oxygen bars when swimming when the head is higher than the water.(MCPE-170969) When it is near water or lava, the third person calls the camera perspective no longer through the terrain.Fixed the problem that players will not get angry when standing in the fire.Players will no longer force sneak or crawling in the onlookers.(MCPE-170907) Now players will forcibly cancel sneak or crawling when they are riding.(MCPE-170870) Players will no longer be forced to sneak or crawl during the streaming animation.Now when entering the flight state in the creative mode, the spleen is canceled.(MCPE-171797) The ejaculation is now in the snow like creatures.The third -person camera perspective can now pass the glass, glass plate and iron railing.(MCPE-85429) Third-person camera viewing angle can no longer be able to pass through snow, mud and soul sand to prevent perspective problems.(MCPE-168854) The player will no longer enter the end of the port when he sleeps directly below the end of the portal.(MCPE-165062) Villagers are infected with multiple times as zombie villagers and will no longer increase discounts when they are cured.Players can now switch from crawling or sneaking state in the creative mode to the flight state.When aiming at the ahead of the front and holding the button, when the sneak state jumps, the square will no longer continue to place the position where the player is aligned.Bio can now use golden apples, gold carrots, or enchanting gold apples to attract unlute horses, donkeys and mules.Alpaca is now attracted by players holding dry grass.(MCPE-140814) Zombie villagers now show their occupations correctly.(MCPE-80924) Villagers will no longer drop the items in their hands when they are killed by players.Now when the camel is walking on the red sand, suspicious sand and concrete powder, it will emit the same as when walking on ordinary sand
Step.(MCPE-163497) Bio can now only hold and lift the banner of disaster.(MCPE-151745) Dolphin, camels and sniff beasts can be tied by balloon.Now drowning, corpse, zombie and zombie villagers attack the attack target when they are on fire.(MCPE-77746) The parrot on their shoulders when the player was on the boat fixed the problems that facing the player.The block where the block is falling is now destroyed when it falls on the boat.The campfire in the ruins of the monuments is no longer ignited by default.(MCPE-170033) It can now give birth to a pink flower cluster through a transmitter.(MCPE-171560) It will no longer take too long when it is not used to dig a submarine box.The landing block is now destroyed and dropped as items when they fall on the cocoa beans.Now the amethyst part of the school hidden sensor will be brightened together when the other parts brighten.(MCPE-168813, MCPE-169953) Now the suspension notice plate placed using the command has the correct collision box.(MCPE-163456) The third-person perspective can no longer be able to pass through the bottom of the compost barrel.(MCPE-171213) Stews of the mysterious items will no longer appear in the creative mode item bar.Players can now use bone powder on sand, soil, gravel and clay underwater.(MCPE-171383) The handheld map does not stand in the middle of the length and width ratio on the screen on the narrow surface.The damaged state of the spleen is now correctly rendered in the item display box.(MCPE-19700) When using an error tool to dig a stone cutting machine, the stone cutting machine will no longer fall into items.(MCPE-33950) Ho now speeds up the speed of excavation and viscous piston.(MCPE-62797) Activating or canceling the activation of redstone relay and redstone comparator will no longer interrupt the current.(MCPE-157055) The crossbow will now consume durability during launch, rather than consume durability during filling.(MCPE-46490) The vibration hidden sensing body and the hidden pointed body may no longer be losing vibration when receiving vibration near the simulation distance limit.Stop using items when stepping will no longer produce vibration.(MCPE-171254) Deaders are now detecting the landing items.(MCPE-160889) Now when the item is detected, the item will pass the information to the hidden sharp body.(MCPE-161165) Vibration will occur when throwing the last shadow.The empty -loaded mining car will continue to vibrate when driving on the rail.Now use a bucket to collect fish, Misaki or tadpoles.It will cause vibration when cleaning items in the refined pot.It will cause vibration when the leather armor is dyed in the refining pot.Now use the pills to make a vibration when making a medicine arrow.Now use dye to change the color of the water in the refining pot, which will produce vibration.Now the non -player activist will cause a vibration event when the shield is equipped with the shield equipment.Now use a bucket to collect fish, Mesi or tadpoles, and vibrate in the correct position.It will produce vibration when using the fate brand.Now calling the demon to summon a ghost or a sharp teeth.Now the chicken will vibrate when it is eggs.Now turtles and frogs will vibrate when they lay eggs.Now use bone meal to produce vibration.When the ejaculation is stuck in the hidden sensor and the hidden screaming body, the hidden sensor and the hidden screaming body will no longer be activated repeatedly.(MCPE-172704) When using a funnel to put the book into the carved bookshelf, the carved bookshelf produces vibration.(MCPE-168887) Vibration will be generated when the fire extinguishs.It will generate vibration when riding or canceling the vehicle.Now rabbits will vibrate when eating carrot crops.Now the fox eats the sweet jurisdiction on the sweet jelly crust and vibrates.The frequency of vibration from the armor is now different from the vibration frequency issued by the equipment armor.It will cause vibration when the flag is placed now.It will cause vibration when the bamboo shoots are placed now.It will cause vibration when the biological head is placed.It will cause vibration when it is placed now.It will cause vibration when the frog eggs are now placed.It will cause vibration when placing kimchi and adding kimchi.When adding turtle eggs to the placed turtle eggs, the same vibration frequency as placing cubes is generated.No matter how many turtle eggs exist now, it will produce the same vibration frequency as the placing cubes when it is destroyed.Now the turtle eggs will vibrate when it is ruptured.Realms fixes the problem of downloading some worlds in Realms that cannot be downloaded on the PlayStation 4 device.Repeatedly press ESC key in the REALMS settings. The vulnerabilities that may delete UI or black screens.(Realms-11388) The auxiliary function fixes the problem of the first item in the item bar in the recipe book.The screen narration will now notify the user after changing the slider and the switch button.When the game menu is turned on without an Internet connection, the text transition voice narration will read the disconnected connection message in the game menu.The screen narration now reads the confirmation button in the text and security regional menu.The touch control updates the menu HUD icon.Fixed a stealth operation during flight cannot be effective for interactable items normally
question.(MCPE-167043) The touch control function of long pressing the synthetic output groove is restored to quickly synthesize a single item in the output slot.(MCPE-169728) The items synthesis at the time of the synthetic output slot will slow down to 4 items per second, and the required time to be reduced to 700ms before the fast synthetic function is enabled.When the user interface sneaks with other players who are still visible, the player name is no longer completely involved.(MCPE-168789) Move the "Synchronous Old World" button to the storage settings.When using the function of the decorative ceramic tank, the correct suspension prompt will be generated in the item bar.(MCPE-171800) A warning of insufficient storage space for iOS players.Fixed the problem of UI flashing on the Nintendo Switch platform.The flag icon in the express bar and the item bar is now correctly displayed on the Nintendo Switch platform.(MCPE-169928) The greenite icon in the integrated platform is now matched with the greenite icon in the forged table interface.The enchantment description in the enchanting table interface is no longer blocked by the items covered in the item bar.(MCPE-154428) Fixed various pixel scaling problems on the HUD screen.I added 3 error messages about the disconnection of user friends and improved two other two other error messages.During the process of multi -line text editing on the iOS platform, the problem of occasionally delete part of the text when using the space key to re -position the insertion symbol.(MCPE-166152) The buttons in the subscription settings are changed from "management" to "cancel".Fixed the layered problem of underground faint effects that will be rendered at the top of the fast bar.(MCPE-159217) The problem of "detection of loss connection" errors that occur when other players or servers are lost.(MCPE-173028) The problem that the text box text is sometimes not updated when holding down the back key on the Android device.(MCPE-169840) Fixed issues related to support for full keyboard gameplay on the iOS and Android platforms.The names of the items with brackets will not be displayed in the title in the title bar or the synthetic menu.(MCPE-161134) Now use the game handle to play the sound effect when switching the page in books and pens.(MCPE-162253) Press the Return key on the Xbox platform on the Xbox platform.(MCPE-172835) Now it will darker the background when opening the forging platform UI under the UI.Fixed
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icon related issues.You can now reinterpret the insertion symbol by clicking or mouse.(MCPE-131572) Rename the "Portal Menu" in the user interface as "Game Menu".Fixed a layered problem at the top of all HUD elements that will be rendered by underground faint effects.(MCPE-159217) Audio is now playing the correct sound effects when the stray bows are raised.(MCPE-172385) The sound effects of wearable equipment are played when switching the enchantment and decoration in the armor groove but the same but other armor parts.(MCPE-171527) Now the footprint and story music track will be played in the game menu.(MCPE-171489) The sound effect will now be played when the shield is equipped in the auxiliary groove.(MCPE-168039) The graphics add vertical synchronization options to the video menu.(MCPE-98861) The horizon that players stand under the square will no longer change the color.(MCPE-85888) Sakura leaves now produce particle effects within a relatively far distance according to the system performance.The transparent block observed by the end -of -ground transmission door will no longer become visible or flickering.(MCPE-162061) The color and transparency of the bottom surface of the portal effect of the portal effect are not matched with other planes.The screen when sleeping on the bed fades into the problem of fading out, so that the screen fades into the outflowing effect is no longer completely opaque.(MCPE-171461) The rendering logic of the name given by the naming sign is relative to the camera perspective, not the position of the player.Now the use of underwater fog in the cherry tree will increase the transition effect of visibility after a period of time.(MCPE-171822)
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Source: Minecraft wiki
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