2024-12-18 03:45:50|Myriagame |source:minecraft skins

1.20.0 is the first official version of the footprint and story, and it is also the main update of the base rock version. Published on June 7, 2023
New content square bamboo boards are synthesized by bamboo blocks.It can be used for the corresponding buttons, notices, doors, fences, fences, fence doors, pressure boards, steps, stairs, live board doors, bamboo rafts and transport bamboo rafts.The variants of bamboo mosaic bamboo boards have staggered bamboo slices.Can be used to synthesize the corresponding steps and stairs.Bamboo pieces are composed of bamboo.There are corresponding peeled variants.The new variants of the hidden sensing body of the school frequently, cannot be generated naturally.You can use 1 hidden sensor to synthesize with 3 amethyst fragments.There is one side that can receive redstone signals so that it can only detect vibration with the same value as the intensity of the redstone signal.New variants of carving bookshelves.Books, enchanting books, books, and pens and books can be put in, and each block is accommodated at most 6 books.Players can hold the use key to put the use key to put the book in this slot.When you press the book without holding a book, you can remove the book on the corresponding slot.The puts are also displayed on the texture (only the fixed texture of the slot is displayed).The power of the redstone comparator can be used as the power of the redstone signal.The new variant of the suspension notice sign is synthesized by chain and peeled original wood (or peeled stalks, peeled bamboo blocks).It must be attached to the side or bottom of the block.There are two suspension styles on the bottom surface of the block, depending on whether the bottom surface is complete.Attached to the bottom of the block can be in 16 different directions.Sakura tree leaves have a new leaf, full of pink flowers, and pink fall particles will appear below it.The bee regards it as a flower.Sakura logs have purple -brown outer skin and pink inner dry logs with corresponding peeling variants.Can be used to synthesize the corresponding types of wooden boards.Sakura wood board a new wooden board.It can synthesize the corresponding types of buttons, doors, fences, fence doors, pressure boards, signboards, steps, stairs, live board doors, ships and transport ships.Sakura saplings a new saplings.Can be placed in a flower pot.Sakura trees of cherry blossom wood variant, there are corresponding peeling variants.Can be used to synthesize the corresponding types of wooden boards.In the synthetic table, the pattern pot uses 4 pottery or red bricks to form a diamond shape to synthesize.The type of pottery determines what patterns appear to the corresponding surface of the output pot, and there is no pattern with red bricks.Very easy to be destroyed.The use of swords, picks, 锄, hoe, ax, or tridents will be broken into its original synthetic material.Destroyer, pushed by the piston, and the use of a tool with accurate collection of spells to destroy themselves.A new type of pink flower cluster is naturally generated in the cherry tree forest.Use bone meal regeneration for existing pink flower clusters.Similar to sea kimchi, 4 can be placed in one square.Can be placed in a specific direction.Can be used to synthesize pink dyes.The bee will regard it as a flower.Bottle grass plants can be planted on the cultivated land with bottle grass pods.There are 5 growth stages.If it is completely mature, the bottle grass is dropped when it is destroyed; if it is not completely mature, the bottle grass pods are dropped when the damage is destroyed.Bottle grass is a new large flower.Can be used to synthesize cyan dyes.Sniff beast eggs can be obtained from the suspicious sand in the ruins of the tropical sea.Two sniffing beasts will also produce sniffer eggs after breeding.When placed on the moss block, it will be hatched after about 10 minutes.The hatching time when placed on the rest is about 20 minutes.Suspicious blocks include suspicious sand and suspicious gravel.Similar to ordinary sand and gravel, but the texture looks more rough.Affected by gravity, it will disappear when landing.No items are not dropped when it is excavated or pushed by the piston, and it will not drop with a tool with precisely collected tools.It will be generated naturally in the desert temple, desert wells, underwater ruins, and monuments ruins. Different loot tables are used in different locations.You can use a brush to brush out the items.When clearing the brush, the suspicious squares will go through 4 stages. If they stop halfway, they will gradually return to their original state.After the cleansing is completed, the suspicious square transforms to ordinary corresponding blocks.Suspicious squares with effective troops can be brushed out of the items.A new crop block can be planted with a torch flower seeds.There are three growth stages, which become torch flowers when they are completely mature.If it is completely mature, the fire handle flower is dropped when it is destroyed;A new small flower.Can be used for synthetic orange dyes.It can be used to synthesize the stewed mysterious stew, giving players night vision effect.Can be placed in a flower pot.The first new creature head of Pig Ling.It can drop when the lightning is afraid of killing the pig spirit.When nogravity is 0, when it receives the redstone signal or the player wears it, it will fan the ears.A new seeds of grass pods can be planted on cultivated land.Can be obtained by sniffing beast excavation.Can be used to feed chickens and parrots.The strange egg was added to the camel brush egg and sniffed beast brushing eggs.New items such as forging templates can be used to decorate armor and forged alloy equipment, and use it on the forging platform.Consume a forging template at a time.It cannot be synthesized directly, but in the workpan, you can use 7 diamonds, 1 forging template, and 1 corresponding copy material to copy 1.
There are 17 types in total (some types of armor decoration will be more rare):
| Category | Name | Getting pathway | Corresponding copy of the materials | The lower alloy upgrade of the lower boundary | The alloy upgrade of the lower boundary | Boxer relics | Xiajie Rock | Armor patterns | Coastal armor decoration | Roundstone | Sand Dune armor decoration | The loot box of the desert temple | sandstone | Eye helmets.TD> Employer's armor decoration | Suspicious blocks in the ruins of the monuments | Taowa | Federal armor decoration | > Suspicious squares in the ruins of the monuments | Taowa | Ribs armor decoration | Below Fortress box | TD> Xiajie Rock
|---|---|---|
| Selector armor decoration | The loot box of the plunder outposterTR> | |
| Shape the armor decoration | Suspicious blocks of the ruins of the monuments | Taowa | The loot boxes of ancient cities | Deep Blade Rock Round Stone | Pig Nose Armor Decoration | Fortress RitesBattlechers box | Black Stone | Tower armor patterns | Mercedered box in the Mochi City | ZipperBlock | Tide armor decorations | Falling after the death of the ancient guardians | Sea Crystal Stone |
| Annoying Ghost Harbor Nail Towns | The Battlefield of the Forest Mansion | Round Stone | Adventure armor decoration | The loot boxes of ancient cities | Deep plate rock rotten stone | Wingrs of the guidance helmet | Suspicious monuments in the ruins of the monumentsSquares | Taowa | Wilderlift armor decoration | The loot boxes of the Temple of Jungle |
/Camera command.Loading prompts add a loading prompt related to the story.The music adds 4 new music. The author is Aaron Cherof: "A Familia Room" will be played in the survival mode (all biological group systems) and menu screens."Bromeliad" will be played in bamboo forests, cherry blossoms, flowers forests, forests, jungles and sparse jungles and the menu screen."Crescent Dunes" will be played in deserts, all kinds of evil places, and menu screens."Echo in the Wind" will be played in cherry blossoms, flowers forests, lush caves, all kinds of evil places, and menu screens.The option adds the "Chat Message Details" option to the accessible settings.It is used to modify the stop time of chat messages on the screen, and the default is 3 seconds.The technical entity filter adds all_slots_empty and Any_SLOT_EMPTY .Used to search for the empty items grooves that specifies the location of the equipment.Change the cubic purple crystal block now has a resonance function when placed next to the hidden sensing body.When the hidden sensor receives the vibration, the amethyst block will send a vibration with the same frequency at its location.You can remotely transmit vibration without re -creation.Moss pieces can now plant sugar cane and bamboo.The biological head can now be placed on the notes box, and the idle state sound effects of the corresponding creature are emitted.The notice signs can be re -edited by the interaction with it now.The two sides of the notice can now display independent text and text colors, respectively.Edit the front by default at the first place.Now you can use honey spleen to paint wax, and the notice signs after waxing cannot be edited again.
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Carpet ID Carpet is now split into: White_carpet , Orange_carpet , Magenta_carpet , Light_blue_c. arped, Yellow_carpet , Lime_carpet , PINK_CARPET , Gray_carpet , Light_gray_c arped, Cyan_carpet , Purple_carpet , Blue_carpet , bron_carpet>, Green_carpettttttttt, Red_carpet and Black_carpet . Carpet and its data values are still available, but it will not be displayed in the command prompt.In addition to the ID LAVA_CAULDRON with a refining pot with a mitigation pot.Coral ID CORAL is now split into: Tube_CORAL , Brain_CORAL , Bubble_Cral , Fire_Cral, horn_cular , DEAD_TUBE_CORAL , defer ead_fire_cular and DEAD_HORN_CORAL . Coral and its data values are still available, but it will not be displayed in the command prompt.The withering shrubs can now be placed on the grass, mycelium, gray soil and moss blocks.The hidden scream is reflected in the mute when the water is water.The hidden sensing body has changed the vibration frequency of many sensible game events. The new vibration type and its corresponding vibration frequency are shown in the table below:
Now it will be strongly charged with the blocks below.The duration of the activation state is changed from 40 games to 30 games.The duration of the cooling state is changed from 1 game to 10 games.Object armor can now forge by consuming forging templates and one of the following 10 raw materials by forging tables: purple crystal fragmented copper diamond diamonds, emerald gold ingots iron ingot Laulee -kinjie alloy ingot redstone powder forging results will not provide any anyProperties gain. VibrationTypes Vibration Frequency Mobile 1 Land 2 Interactive with items HydthleraUnique movements (such as robbing beast roar, wolf shakes off the water on the body) 4 Leave mount and equipment items 5 Riding on a mount and interacting with the entity physical injury 7 Eating and drinking 8 Cancel activation 9 方 Activation 10 Block change 11 Destruction of the square Place the square 13 Transmission and placement of entities 14 Explosion and physical death 15
Forging templates determine the armor decoration pattern after forging, the raw material determines the color of the decoration.Repeated forging will cover the result of the last forging.Forging armor, the name of the decoration and forging raw materials will be displayed in the material prompt box in the material prompt box.Different decorations show the same texture in the icon of the item bar, which actually shows the style similar to the wild armor decoration; the color of the different patterns in the item column icon is different.Shield can now add patterns by synthesizing with flags.The color of the potion and its splashing and retention variants has changed the color of all potions (including water bottles) to match the Java version.The medicine arrow changed the color of all medicine arrows other than the treatment arrows, regenerative arrows, and weak arrows.The biological player slightly deepen the skin color of Steve's default skin.The deficit can now detect the resonance of the amethyst block.The world generates a desert temple to change the structure, and now there will be a new space filled with sand and suspicious sand.Some sand will be exposed and can be found in high positions such as blue pottery tiles.The suspicious sand of the desert well is now underwater.The game content forging mechanism has changed the UI of the forging platform. Now it has three input slots. The first slot is forging templates, followed by equipment, and finally for forging raw materials. It is necessary to put in the forging template to further operate.Forging template control can be placed in the latter two grooves.Now forging the alloy tools of the lower boundary requires the "lower alloy upgrade" forging template to complete.Status effect Village hero effect now has particles color.The list of routine thanks is updated.The death screen adds a new camera viewing effect to the new death screen.Experimental gameplay only opens the experimental world of "holiday creator function" sub -options.The world loading screen adds the progress bar for the loading process of the main user, and it needs to wait 15 seconds.Music has changed the following positions that can be played: "Aerie", "Firebugs" and "LABYRINTHINE" will no longer be played on the menu screen, nor will they be played in all types of jungles.Flashing slogans are the following flashing slogans and an exclamation mark to match the Java version: Honey, I grew the bees Content-log-level : Set the minimum log output level.The valid value is Verbose , Info , Warning and Error .The default value is Info . Content-Log-Console-Output-Enabled : Enable or disable the output of the log.The default value is True .Adding packages and script engines now use Minecraft: Cardinal_direction string type state instead of Direction .The base rock editor deletes the discarded blocks and sort the square according to the alphabet.Fixed the problem of stopping the guardian animation of the guardian.The problem of the players in the editor will die in the tool mode.Fixed the problem that the /execute and the command block cannot execute the command.Fix the loopholes related to expressions and achievements.The vulnerabilities that the editor can access during normal games can be repaired.The default command permissions of the client and the command permissions of multiplayer games show different vulnerabilities.
The tool mode now uses the original keyboard for mobile control, instead of using the hard-coded w / A / s / d / spice < /kbd>/ ⇧ Shift key.Now you can customize the binding of moving and keyboards in the settings menu.The automatic completion in the command line will no longer be prompted to be prompted to be input.(MCPE-168055) The overall performance of the loading command and command window is enhanced. has item The command selectioner can now correctly detect whether there is an created map or firework star in the item bar of the event object.Now /InputPerMission will display the command description in the preview of the command bar.The additional package fixed the loopholes that players move forward CAPE_FLAP_AMOUNT The player moves forward but looks at the vulnerability that the player's cloak will not shake.(MCPE-153446) Regular use of 1.16.100 and 1.17 and above versions of JSON formats that do not contain holiday creator components do not need to open the "holiday creator function" experimental function switch to load. Minecraft: Frict will not be ignored when calculating ground friction.Now when the Dispense_on field is empty, items that have Minecraft: Entity_placer will create an activity object on the air square.The items that now have Minecraft: Entity_placer object components in the JSON format of 1.19.80 and above.Remove Minecraft: Repairable The On_repaired parameter in the item component.Fixed the problem of get_equipped_item_name Molang sequence cannot return the problem of the ID before some items.Molang fixed the loopholes that could not load the market resource package.Limit the number of nested expressions that each molang expression can have.The graph fixes the light tracking function of the light and loads compatible content with the light tracking.(MCPE-168894) The entity with Internet-only or AI intention cannot be loaded in the game.Now custom entities cannot cover the original entity before the 1.20.The invalid entities in Identifier and Runtime_Identifier will cause content errors.The items now have customs with Minecraft: Durability and Minecraft: Repairable can be repaired without customized items.Custom items using Minecraft: Record are now displayed in the suspension prompt and the correct sound description will be displayed in the recorder.Open Minecraft: Display_name object components in the experimental JSON format of 1.20.0 and above.Open Minecraft: Durability object components in the experimental JSON format of 1.20.0 and above.Open Minecraft: Fuel object components in the experimental JSON format of 1.20.0 and above.Open Minecraft: Entity_placer object components in the experimental JSON format of 1.20.0 and above.Open Minecraft: Icon object component in the experimental JSON format of 1.20.0 and above.
The formula fixes the problem of incorrect content logs using the same block but different data values.(MCPE-168717) Components The Speed_multiplier components of Minecraft: Boostable can be correctly analyzed in the JSON file.(MCPE-164424) The content of the experimental paragraph needs to open the "test version API", "holiday creator function" in the experimental gameplay, "the function of the creator that is about to launch" and the "experimental camera" sub-optionEssence
The command format /Camera is used to modify the player's camera perspective and the screen fading.The technical additional package and script engine adds Blocktraits to the box JSON format, which can add a square state and Setter function to the data -driven block.You can analyze PlacementDirection CTION block status and OnPlayerplace Setter Function) can be accessed by Block_property MOLA NG queue and set_block_property event response CTION Minecraft: Cardinal_direction .Added Minecraft: Placement_position block features.Added Minecraft: Block_Face and Minecraft: Vertical_half , only one of them is required in actual application. Minecraft: Block_Face String state has DOWN , up , North , SOUTH ,, East and WEST six valid valid values, corresponding to the square clock when the player placed the square faces the face. Minecraft: Vertical_half String state has two effective values of bottom and Top , respectively, and the squares are placed in the lower half or upper half.Both states will be set when the player is placed.The additional package is MineCraft: Placement_direction block features added Minecraft: Facing_direction . Minecraft: Facing_direction with DOWN , Up , North , , state.Change the types of East and WEST .This state can be enabled and access the blocks by Minecraft: Placement_direction features.You can access Block_property Molang query and Set_block_property Application Minecraft: Placement_direction The Minecraft: Cardinal_direction to string, with North , SOUTH , East and West> West> West> West> West> West> West> West> West> West> West> West> West> West> West> West West> West> West> West> West> West West> West West> West> West> Westy's WEST Four effective values.The items now have Minecraft: Throwable objects that trigger Throw sound effects when used.The script further splits the game event into two categories: Before* and after*.
All Before* incidents move from Events to World.BeForeEvents and remove the BeFore prefix.In the Before* incident, the function that will change the state of the world will be disabled. Only the application of the method and attributes can be used normally. At the same timeLimit the event object itself.The use of the alternative methods and attribute behaviors will cause an error.Move all Before Before .The events involved will be removed from objects in the world.These incidents will not be executed immediately when triggering, but will be refreshed until some moment after triggering.The After event triggered at the same moment will be refreshed at the same moment.The Before* event is renamed *BeForeEvent , and the corresponding event signal is renamed *BeForeEventsignal .All After* event renamed *AfterEvent , and the corresponding event signal was renamed *afterreventsignal .The Chat event was renamed Chatsend .Rame Events.BefaceChat the event World.events.beForechatsend .Rame Events.Chat incidents World.events.chaatsend .Rame the BeforeChatvent incident to ChatSendBeForeEvent .Rame the BeforeChatVentSignal event ChatsendBeForeEventsignal .Rame the ChatEvent incident to ChatSendaFerevent .Rame the ChatEventsignal incident to ChatSendaFTEEVENTSIGNAL .Fix the problem of Resolve () cannot analyze the problem of custom block attributes.Name Scoreboard attributes to Entity.ScoreboardIdity .Item events are now ItemstartUSEEVENT incident will only be triggered by the first interactive block when they are built.Now ItemuseOnevent The event will only be triggered when the object of the item is successfully used.Change the BlockLocation: VEC3 attribute of the Itemuseonevent incident to Block: Block .Change the BlockLocation: VEC3 attribute of the ItemstartUSEEVENT event to Block: Block: Block .Change the BlockLocation: VEC3 attribute of the ItemstopuseOnEvent event to Block: Block: Block .Change the FacelOcity: VEC2 attribute of the ProjectileHitevent incident to Facelocation: VEC3 as the origin.
Change the FacelOc2 attribute of the ItemuseOnEvent event to Facelocation: VEC3 , and the northwest direction below is the origin. Entity Added Teleportoptions {Dimension ?: Dimension, Rotation ?: vector2, keepvelly ?: Boolean, facilingLocation ?: Vector3, CheckForblo CKS ?: Boolean} interface.Add Vector2 {x: number, y: number} interface.Added Tryteleport (LOCATION: Vector3, Teleportoptions ?: TeleportOptions): Boolean function.It is used to try to transmit entities, and False is returned when the entity cannot be transmitted.Change the Teleport function to Teleport (LOCATION: Vector3, Teleportoptions ?: TeleportOptions): void .Change the setrotation function to setrotation (Rotation: Vector2): void .Change the getrotation function to getrotation (): vector2 .The string length of the addtag (tag: string): Boolean function of the Tag parameter of the function is limited in 256 characters.Change the return value type of the Kill function to the Boolean value.When the function returns True , the entity can be killed, otherwise it is not possible.Added EntityApplyDamageOptions interface as an additional damage source option input value for ApplyDamage .Added EntityApplydamageByProjectileOptions interface as an additional ejection damage source option input value as ApplyDamage . ApplyDamage Source parameters are changed to Option S , and the parameter type is changed from EntityDamageSource to Entitya pplydamageOptions |EntityApplydamagebyProjectileOptions . Simulatedplayer Reform the GetHeadrotation function to GetHeadrotation (): Vector2 .Now TitledisplayOptions can accept the floating point value.Added WorldOUNDOPTIONS and Playersoundoption interface types. PlaySound functions have added local required parameters.When calling Playmusic and QueueMusic , Volume will report an error when it is less than 0.0.When calling Playmusic and QueueMusic , Fade will report an error when it is less than 0.0.When calling PlaySound , the pitch will report an error when it is less than 0.01.
When calling PlaySound , Volume will report an error when it is less than 0.0.Remove the Dye_powder object component.Now the physical object can continue to exist after the block is loaded or the dimension is changed.The invalid entity can be referenced after being transferred to another dimension or re -loading where the block is located.Added LifetimeState Reading only attributes.It is used to return to the physical state of life. There are two returns: Loaded and Unloaded . ItemDefinitionTriggereDevent renamed item attributes to Itemstack . ItemStartuseOnEvent renamed Item attributes to Itemstack .Replace the GetBlockLocation function to BlockLocation: Vector3 Reading only attributes.Remove the GetBuildBlockLocation function. ItemstopuseOnEvent Rame Item attributes to Itemstack .Replace the GetBlockLocation function to BlockLocation: Vector3 Reading only attributes. Itemuseevent Renate the item attribute to Itemstack . ITEMUSEONEVENT renamed the item property to Itemstack .Replace the GetBlockLocation function to BlockLocation: Vector3 Reading only attributes.Replace the FaceLocationX and Facelocation functions to Facelocation: vector2 only read attributes. BlockhitinFormation Equipped FacelocationX and Facelocation function to FaceLocation: Vector2 only attributes.The API fixes the modified equipment and container slots that have not been synchronized to the loopholes of the client.@Minecraft/Server Rename BlockProperties Blockstates .Renate the GetallProperties BlockPermutation.getAllStates .Name getproperty Block Permutation.getState .Move the following API from the test version to @Minecraft/Server 1.2.0 : ApplyDamage (amount: number, options ?: EntityApplyByctileOptions | ENTI TyApplydamageoptions): Boolean Move to 2.0 .Move Kill (): Boolean to 2.0 .Move EntityAmageOptions to 2.0 . EntityAmageDamageByProjectileOptionsto 2.0 .
Move the EntityDamageCAUSE to 2.0 .Move addtag (tag: string) to 2.0 .Move Removetag (TAG: String) to 2.0 .Move hastag (tag: string) to 2.0 .Move Gettags () to 2.0 .Move the Container and EntityInventoryComponent to 2.0 .Move Music Apis from the test version to the official version.Move Sound APIS from the test version to the official version.Move the ModalFoodData , MessageFormData and ActionFormData to 0.0 .Fixed the button and the opposite vulnerabilities that were pressed in the response of the MessageFormResponse .Move the ItemstackConstructor and Getter Apis to 2.0 . EntityIITEMCOMPONENT , Itemcomponent , Itemtypeand and ItemLockmode Move it to 2.0 .Move the Applyimpulse (vector: vector3): void to 2.0 .将applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void移至2.0。Move Clearvelical (): Void to 2.0 .Move Runcommand from the test version to 2.0 .Move getComponent (componentid: string): EntityComponent | UNDEFINED method to 1.2.0 .Move getComponents (): EntityComponent [] method to 1.2.0 .Move the Hascomponent (Componentid: String): Boolean method to 1.2.0 .Move the EntityComponent class to 1.2.0 .Move the EntityBaseMovementComponent class to 1.2.0 .Move the MaxTurn: Number only to 1.2.0 .
Move the following EntityBaseMovementComponent subclasses to 1.2.0 : EntityMovementamphibiouscomponent EntityMoveMenenenn TBASICCOMPONENT EntityMovementFlycomponent EntityMovementgericcomponent EntityMovementhoverc Omponent EntityMovementjumpComponent Entitymov Ementskipcomponent Rame EntityISDYableComponent Class EntityISDYEableComponent Move to 1.2.0 .Move the following EntityComponent subclasses to 1.2.0 : EntityCanClimbcomponent EntityCanflycomponent EN. titycanpowerjumpcomponent EntityColorComponent EntityFireimmunecomponent EntityFricTionModifierComPonent EntityGroundoffsetComponent > EntityISBABYPOMPONENT EntityisChargedcomponent EntityISIGNITEDCOMPONENT EntityISILLAGERCAPTAINCOMPONENT EntityIssAddleDledComPonent EndityIsShakingComponent EntityISSHEAREDCOMP Netcomponent Entityistamedcomponent EntitymarkvariantComponent EntityPushthroughcomponent EntityScalecomponent EntitySkinidComponent EntityVariantComponent < /code> EntityWAntsjockeycomponent Enchntments Remove the Minecraft class.The enchanting type can now be specified in a string. ExplosionBefaceEvent Source is optional.
Tameablecomponent removed unimplemented and TameEvent .The API has been updated to better process the operation that has not been loaded and loaded a very loaded block.Now Block objects that are not loaded and loaded are currently thrown out PositiveinunUnloadChunker: Exception error.Regional interaction with the dimension of dimensions now will throw PositiveinunUnloadChunkerror: Exception error. Dimension GetBlock The current return Block is now optional. When the specified block is in the block without loading blocks, Undefined . SIGNS Blocksigncomponent Sette , gettext , Getrawtext set TextDyecolor and GettextDyecolor added SIGNSIDE parameters to support the text and text colors on both sides of the notice sign. BlockSigncomponent adds Iswaxed attributes to indicate whether the player can edit the notice. BlockSigncomponent adds SetWaxed method to prohibit players edit notice. Runcommand and Runcommandasync functions of Dimension and Entity can now report an error. Runcommand will throw Commanderror error. Runcommandasync will transfer Commanderror to Reject processor.Add Effecttypes class.Added Get (IDENTIFIER: String): Effecttype function.Used to return specified state effect types.Add getall (): effecttype [] function.Used to return all state effect types.Change the Effect class.Change the duration attribute to the state effect of carving as a unit.Added Typeid attribute.Used to return the ID of the effect type.Added EntityEffectoptions {Amplifier ?: Number, showparticles ?: Boolean} .Added Removeeffect (EffectType: EffectType | String): Boolean function.Used to remove the specified state effect of the entity.Return FALSE when the state effect does not exist.The Geteffect (Effecttype: Effecttype | String): Effect | Undefined function.Used to obtain the specified state effect of the entity.Return Undefined when the entity does not have this state effect.The AddeFFECT (Effecttype: Effecttype | String, Duration: Number, Options ?: EntityEffectoptions): Boolean function.Used to make the specified entity have a specified state effect.Return False when the state effect does not exist or is negatively.
Now when the Duration attribute of the MineCraft: Fuel component is set when the attribute is set as the minimum value, items can also be used normally in blast furnaces and smoke furnaces.Repair the original convergence of the steps at the entrance of the Forest House to Round Stone.(MCPE-169038) The iron railing and glass plate can now be connected to the Pistons.(MCPE-64745) The withered shrub can be placed on the grass and moss blocks.(MCPE-125931) The color of the black staining pottery on the map was changed to match the Java version.(MCPE-166791) The top and bottom lines of the door under the state of open and closed state will rotate correctly.(MCPE-152926) Players with village heroic effects will produce obvious green particles.The auxiliary function now reads the function description of the "delete world" in the storage menu.The comparison of the title text of the world list in the storage menu was changed.The text of the text will now read the name of the four tabs in the creation mode item bar.Now the screen reader will correctly read the description in the pop -up window after the "WebSocket that needs to be encrypted".Now the screen reader will correctly read the description in the pop -up window after the "Enable Mobile Data Play Online Games" option.The game content fixes the problem that the piston cannot display in some cases.Players will no longer be damaged when they fall into the water at high speeds.(MCPE-152485) Players will no longer fall into it after jumping from the cultivated land.Players will no longer fall into it when they stand on the mud and cultivated land that turns into a complete block.(MCPE-164677) The problem that cannot be placed normally when sneaking on the interactive block.(MCPE-168280) The problem that the player could not right-click when the player was flying and pressed the sneak keys.(MCPE-168548) Now the signal strength issued immediately when there are multiple items above the measured pressure board.(MCPE-156773) The problem that the player will accumulate the damage of falling damage when the player jumps on the upper air pillar generated by the soul sand.Flying will no longer be disabled when flying off the stairs.(MCPE-168999) Bees will no longer emit the sound effects of players eat when eating.(MCPE-169567) Players will no longer stop flying when they are not loaded.(MCPE-170070) Blocks now have the right orientation in the logs in the forest land mansion.(MCPE-168387) The LAVA_CAULDRON block is removed.(MCPE-39974) The sound effects that players and biological walking, falling, jumping, and landing on the hidden sensing are now controlled by the sound effect of the "player" sound.The hidden sensing body and the hidden scream will no longer lose vibration when they lose the world when they exit the world.The problem of custom texture with the use of the auxiliary metad data to cover the original block is used as a list of texture lists.Experience ball now uses /Summon command to merge together.(MCPE-167247) Players can no longer use ink sacs, light-emitting ink or dyes on notes with blank text.(MCPE-133778) When using the game handle or touch control now, if the player can interact with the notice card, the correct prompt box will be displayed.The items repair the items in the item display box appear too small in some cases.(MCPE-163399) When the player now opens the world after returning the main menu on the death screen, the judgment box will have the correct size.(MCPE-167045) The client on the same device cannot find the problem of the special server of the local custody on the same device.The player stops swinging vulnerabilities when moving forward or looking at the side.(MCPE-153446) Sugarcane is no longer generated when it is generated underwater.(MCPE-161096) adds spawn_item_event to Minecraft: spawn_entity . The event will be called when generating items.Reduce the time required for starting and loading to the start of the screen.When a split -screen player leaves the game, other split -screen players will no longer disconnect the connection.(MCPE-168695) The graphic fixes the problem of the light from the luminis from the moon in the underwater.(MCPE-118898) The core of the tide rushing in the form of hand-held or dropped objects will follow the light rendering rules.When taking pictures, it will no longer appear to sleep or fade the screen.Touch control fixes the keyboard guidance on some menu screens on the iOS and Android platforms.The damaged and undesirable cavity of items will be rendered as the correct icon in the hand, the world, and the item display box.(MCPE-19700) Biological evil souls will now launch fireballs at the height of the mouth instead of at the height of the eyes.(MCPE-35202) Boots worn by humanoids and armor frames no longer have deep conflicts.
The "trousers legs" and "belt" parts worn by humanoids and armor shelves no longer have deep conflicts.The multiplayer iOS device now requests the authority to access the local network to find games on the local network.The loading animation of the user interface is now the correct size.(MCPE-159261) Now the block type icon is displayed in the command block UI.(MCPE-159970) Instead of lack of space, it will no longer show a prompt that re-try to re-try cloud synchronization.(MCPE-162455) The screen UI when using the controller now always has the focus of control.The cross -stars vulnerabilities are displayed in the new death screen.Fix the vulnerabilities of the stylized code in the new death screen.The problem that players sometimes stuck in the newly dead screen when they are reborn in VR mode.The overlay layer color in the new death screen is changed in the full -screen VR mode.The resolution of the world's thumbnails is now doubled.When the controller and the controller is now disabled, the cycle buttons of the market and locker rooms show the V -shaped pattern of the navigation bar.(MCPE-147711) The problem that the multiplayer options created in the new world screen will occasionally uncosty even if it is invalid.Add an exclamation mark to the lack of the flashes of the exclamation mark to match the Java version.(MCPE-165962) The animation of "Welcome to Minecraft" on the Android platform will no longer reverse rendering upside down.(MCPE-169522) When you click the unavailable buttons, you will no longer send the buttons.(MCPE-141124) The problem of incorrect cases of the title package message pop-up window is fixed.(MCPE-156331) The problem that players sometimes stuck in the newly dead screen when they are reborn in VR mode.Now the text shadow box in the interactive block screen has the correct opaque degree.The problem that the game handle icon will display on other screens.Now the background of the main menu on all platforms will be tilted downward.Performance and stability start or stop using unavailable items to collapse the game.When the fishing rod is damaged, the game will not collapse.(MCPE-170021) The additional package fixes the problem of self-defined entities that are not supported in the trading list.(MCPE-170184) Source: Minecraft Wiki
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