2024-12-18 03:46:19|Myriagame |source:minecraft skins
23W12A is the first snapshot of the Java version of 1.20. Published on March 22, 2023
New Content Block Calibrald Sculk Sensors The new variants of the hidden sensor cannot be generated naturally.You can use 1 hidden sensor to synthesize with 3 amethyst fragments. Calibrald Sculk Sensors can receive redstone signals, which will only detect vibrations that can send a signal strength equal signal strength with it. Pitcher Plant A new plant.Can be placed in a flower pot. SNIFFER EGG can be found in the suspicious sand in the underwater underwater ruins.When two sniffed beasts mate, they will also produce Sniffer Egg .When placed on a moss block, Sniffer Egg will hatch after about ten minutes.The hatching time is about 20 minutes when placed on the rest.Suspicious gravel is similar to the gravel, but the texture looks more rough.Affected by gravity, it will disappear when landing.No items are not dropped when it is excavated or pushed by the piston, and it will not drop with a tool with precisely collected tools.It will be naturally generated in the underwater underwater ruins and Trail Ruins .Suspicious gravel can be brushed out with a brush.When the brush is cleared, the suspicious gravel will go through 4 stages. If it stops halfway, it will gradually return to the original state.After the cleansing is completed, the suspicious gravel will become ordinary gravel.Suspicious gravels with effective loot tables can be brushed out of items. Pitcher Crop You can use Pitcher Pod to plant it on the cultivated land.There are 5 growth stages, and when they are completely mature, they become Pitcher Plant .If it is completely mature, the Pitcher Plant is dropped when it is destroyed; if it is not completely mature, drop the Pitcher Pod when it is destroyed.Item Pitcher Pod a new seed can be planted in cultivated land.Can be obtained by sniffing beast excavation.Ceramics have added Angler , Blade , Brewer , Burn , Danger , <, <, <, <, <, <, , , , , , , , , , , , , , , , , ,i> Explorer , Friend , Heart , HeartBreak , HOWL , Miner , Mourner , Pinder , Sheaf , Shelter and Snort 16 variants 16 variantsEssenceCan be found in the following 5 archeological locations: desert wells, desert temples, cold water underwater ruins, warm water underwater ruins, Trail Ruins .The forging template has added Wayfinder , RAISER , Shaper , Host and Silence Armor decoration forging templates. Silence Armor Template can be found in ancient cities, and the rest can be generated in suspicious squares in Trail Ruins .The world generates Trail Ruins to change the cubic purple crystal block. Now it has Vibration Resonance behavior when placed next to the messeng sensor.When the hidden sensor receives the vibration, the amethyst block will send a vibration with the same frequency at its location.You can remotely transmit vibration without re -creation.
The hidden sensing body has changed the vibration frequency of many sensible game events. The new vibration type and its corresponding vibration frequency are shown in the table below:
| VibrationTypes | Vibration Frequency | Mobile | 1 | landing | 2 |
|---|---|---|
| Interactive with items | Sleeid landing and the entityUnique movements (such as robbing beast roar, wolf shakes off the water on the body) | 4 | Leave mount and equipment items | 5 | Riding on a mount and interacting with the entity |
| Bio and players are injured | 7 | Consumers (eating and drinking) | Cancel activation | 9 | Caber activation |
| boxChange | 11 | Destruction square |
| Place the square | Place the square/td> | 13 | Transmission and placement of entities |
| Explosion and entityDeath | 15 |
interporation_duration all previous values will be discarded.All rendering attributes are now applied to objects at the same time.Now displaying the entity will not be rendered after receiving the initial data, so in part of the case, displaying the entity will not be displayed at the first moment of interpolation.The regular data packet changed the data packet version number to 13 .Add the content in the built -in data packet "1.20 update" into the game.The game event removes the Piston_CONTRACT game event. Now the corresponding action will trigger Block_deactivate game events.Remove the Piston_EXTEND and Dispense_fail game events. Now the corresponding actions will trigger block_activate game events.
New vibration frequency of many game events:
| Game events | Vibration frequency | STEP , SWIM , Flap | 1 | CODE> Projectile_land , Hit_ground , Splash | item_interact_finish , Projectile_Shoot , Instrument_play | Entity_dismount Equip | 5 | Entity_mount , Entity_interact Shear | 6 |
|---|---|
ENTITY_DAMAGE | notcode>container_close、9 |
Container_open , block_open , block_activing , block_attach , prime_fuse /code>, Note_block_play | 10 | block_change | 11 block_place , FLUID_PLACE | Entity_place > Lightning_Strike , Teleport | Entity_die , Explodee | 15 |
Update_1_20 and corresponding built -in data packets, corresponding built -in data packetsAnd add its content to the game.When the sound is now walking on the carpet, snow, bottom seedlings, and bacteria cables, its walking sound effect will be merged with the walking sound effects of the blocks below.The volume and height of the sound effect of the blocking sound below will be slightly lower than the default value.After the structure, the processor adds the Capped rear processor to limit the number of blocks that can be transformed randomly in the specified structure after the specified structure.Must -choose parameters: Delegate : The structured rear processor of the structure transform is performed.
Limit : The maximum number of blocks that can be converted randomly in the specified structure after the specified structure.Before reaching the maximum value of it, the square in the structure is randomly passed to the delegate parameter specified in the rear processor.Now Output_nbt fields will quote block_entity_modifier instead of being specified by custom rules.As follows, there are several built -in block_entity_modifier : passthrough : The default value, keep the original field of the block entity. APPEND_STATIC : Add static fields to the block entity. Clear : Remove the original field of the block entity. APPEND_LOOT : Add warriper tables and seeds to the block entity. You need to specify the tactical table of Loot_table parameters to add to the block entity Loottable field.The random torrential table seeds based on the square position LoottableSeed will also be added to the block entity.The label adds Combination_Sound_Sound_blocks block tags, including #Wool_CARPETS , Crimson_roots moss_carpet Nether_Sprouts SNOW , Warped_roots Whether the walking sound of the control block is merged with the walking sound effects of the block.Repair and repair 32 vulnerabilities: Minecraft wiki
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