2024-12-18 03:46:42|Myriagame |source:minecraft skins
23W04A is the second snapshot of the 1.19.4 version of the Java version. Published on January 24, 2023, The forging template was added to the built-in experimental packet to repairSome loopholes.
New content command format /execute adds /Execute on > Origin Relationship.If you execute the entity as a ejaculation, choose the corresponding transmitter.If the entity is an object, the corresponding throw is chosen.If the entity is a regional effect cloud, the source of the corresponding effect is selected.If the execution entity is the activated TNT, the corresponding ignition is selected.If the execution entity is the tip of the demon or the annoying ghost, the corresponding summoner is chosen.Change the items to change the enchanting light effects of the items and armor, and now it has become lighter.The conventional user interface brighten the position icon of each slot position (the fabric machine is not affected).New content (experimental) items forging templates such as new items can be used to decorate armor and forging lower alloy equipment, and use it on the forging platform.Consume a forging template at a time.It cannot be synthesized directly, but in the workpan, you can use 7 diamonds, 1 forging template, and 1 corresponding copy material to copy 1.There are 12 types in total (some types of armor patterns will be more rare):
| Category | Name | Getting pathway | Corresponding copy of the materials | The lower alloy upgrade of the lower boundary | The alloy upgrade of the lower boundary | Boxer relics | Xiajie Rock | Armor patterns | Coastal armor decoration | Roundstone | Sand Dune armor decoration | The loot box of the desert temple | sandstone | Eye helmets.TD> Ribs armor decoration | The loot boxes of the lower border | Xiajie Rock | Select armor decoration | The loot box of the predator outpost | Round Stone | Pig Nose Armor Fitting | Fortress Rites Box | TD> Black StoneSpiral armor decoration | The loot box of the Mochi City | Purple Polar | Tide armor decoration | Falling down after the death of ancient guardians | Sea Crystal Stone | Annoying Ghost GhostArmor decoration | The loot boxes of the forest land mansion | Roundstone | Adventure armor decoration | Ancient city of ancient citiesBattlefront box | Deep plate of rockstone | Wilderlift armor decoration | Temple of Jungle Temple | Mondraite |
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Trim_pattern and TRIM_MATERIAL .New decoration and forging raw materials can be added through these two registers.When the player joins the server, these data will be automatically synchronized to the client, but the client requires a corresponding resource package to display texture.The texture path is inferred according to the json file name of the decorative decoration, and will be found in the name space of the name field of the decoration. Trim_pattern defines the following data: Asset_id : The named space ID of texture is used to infer the location and positioning of texture storage. Template_item : The namespace ID of the forged template item is used to apply patterns. Descripting : Text components are used to display the decoration name in the suspension prompts. Trim_material defines the following data: asset_name : string, used as a suffix of the position of the armor of the helmet. Ingredient : The named space ID of the forging raw materials is used to specify the color palette to be applied to the decoration. item_model_index : The number of floating points is used to define the item model overwriting to change the display of armor items.
Incompative_armor_material : Optional, the armor material ID of the forged raw material cannot be applied. Descripting : Text components are used to display forging raw materials names in hover prompts.The style defined in this description can also be used for the description field of the decoration.Player.dat format is Hideflags NBT fields added the flag (value 128 ), and the tool tips for hiding armor decoration.The formula for the new tool forging mechanism is added to the Smithing_transform and Smithing_trim formula serializers, which are used for new downlore upgrade recipes and armor forging formulas.The resource package adds Paletted_Permutation atlas to allocate resources. You can dynamically generate new textures in memory by palette, and no longer need to make texture separately for each texture variant.It has the following parameters: Textures : Basic texture named space address list. Palette_Key : Specify pixels that need to be replaced by the color in the palette. Permutations : The arranged mapping of the naming space address of the prefix to the renamed space address.Before the output texture target address is located, it is separated from the basic texture name with _ .The palette is a texture file of pixels that conform to the color panel key in the basic texture file. The number of pixels must be the same as the definition of Palette_key .The process of key pair is the RGB value of the pixels in the Palette_key and the pixel in the palette.The Alpha channel will be ignored during the pairing of the keys, but after the pairing is completed, it will be multiplied with the Alpha channel of the palette.Pixels that do not meet the Palette_key are directly copied to the output texture.Definition Paletted_permutations , these output texture can be referenced by other resources in the resource package.
If you define the following Paletted_permutations :
{"type": "Paletted_permutations", "Textures": [Minecraft: ITEM/Leather_helmet "," Minecraft: ITEM// leather_chestplate "," Minecraft: Item/leather_leggings", "minecraft:item/leather_boots" ], "palette_key": "minecraft:colormap/color_palettes/leather_armor_color_key", "permutations": { "red": "minecraft:colormap/color_palettes/red", "green":"Minecraft: colorMap/color_palettes/green", "blue": "minecraft: colorMap/color_palettes/blue"} cither in other resources: {"textures": {"" "" "Layer0 ":" Minecraft: Item/Leather_helmet_red "," Layer1 ":" Minecraft: Item/Leather_chestplate_green "," Layer2 ":" Minecraft: item/leather_boots_blue "} } Tags add the following items tags: #Trim_material : AMETHYST_SHARD , Copper_ingot , Diamond , Emerald , GOLD_INGOT , Iron_INGOT , Lapis_lazuli , Netherite_INGOT , Quartz and RedStone. #Trim_Templates : Coast_armor_Trim_smithing_template , dune_armor_smithing_template , EY e_armor_trim_smithing_template , rib_armor_trim_smithing_template ,, SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE , Snout_armor_tr im_smithing_template , spire_armor_smmmplate < /code>, tide_armor_trim_smithing_template , vex_armor_trim_smplate Ward_armor_trim_smithing_template and Wild_armor_trim_smithing_template .
#Trimmable_armor : CHAINMAIL_BOOTS , CHAINMAIL_CHESTPLE , Chainmail_helmet , chainmail_legings , Diamond_Boots , Diamond_chestplate , Diamond_Helmet , diamond_legings , GOLDEN_BO OTS , Golden_Chesplate , Golden_Helmet , Golden_leggings , Iron_Boots , IRON_CHESTPLATE // CODE>,,, Iron_helmet , Iron_legings , Netherite_Boots , Netherite_cheStplate , Netherite_hehe_hehe_hehe LMET ,, Netherite_Legings and TURTLE_HELMET .Change (experimental) Item armor now non -leather armor can be forged by the forging template and one of the following 10 raw materials through forging desks: purple crystal fragmented copper diamond diamond -golden ingot iron ingot Laulee Lvliadie lower quilt alloy ingot ingot ingot ingotsRedstone powder forging results will not provide any attribute gain.Forging templates determine the armor decoration pattern after forging, the raw material determines the color of the decoration.Forging raw materials cannot be applied to armor of the same texture.Repeated forging will cover the result of the last forging.Forging armor, the name of the decoration and forging raw materials will be displayed in the material prompt box in the material prompt box.Different decorations show the same texture in the icon of the item bar, which actually shows the style similar to the wild armor decoration; the color of the different patterns in the item column icon is different.The game content forging mechanism has changed the UI of the forging platform. Now it has three input slots. The first slot is forging templates, followed by equipment, and finally for forging raw materials. It is necessary to put in the forging template to further operate.Forging template control can be placed in the latter two grooves.Now forging the alloy tools of the lower boundary requires the "lower alloy upgrade" forging template to complete.The old menu is renamed Legacy_smithing (will be removed when the new menu is no longer experimental function), and the new menu uses the original Smithing .Fixed 4 vulnerabilities of 4 vulnerabilities 1.19 The official version of the vulnerability MC-198809-Unless the classic level is very high, the explosion protection curse will not weaken the explosion and repel.In the previous development version of the vulnerability MC-259189-When the retesting function is unavailable, the auxiliary function guidance on the corresponding button on the screen is unchanged.MC-259204-All goat horns are displayed and played by "contemplation".MC-259211-The keyboard navigation function cannot be selected in the resource package menu inconsistent resource package.Source: Minecraft wiki
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