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Minecraft java version 22W46A released

2024-12-18 03:46:54|Myriagame |source:minecraft skins

22W46A is the fifth snapshot of the Java version of 1.19.3. Published on November 16, 2022, added /fillbiome command and "remote test data" screen, adding a new way of interactive ways of pig spirit head and notes and skulls to the built -in experimental data packet, changed the remote test function and texture loading mechanism, and fixed some vulnerabilities.

New Content Command Format /Fillbiome is used to change the biological group system in the designated area.Since the biological group information is not stored by the square, the scope of the final effect is not necessarily accurately matched.Grammar: /fillbiome [] [] [] From : To fill a corner of the area. to : To fill the coordinates of another corner of the area. biome : The biological group to be set.The conventional options add the screen for remote test data collection.It is used to display the type of data sent.There are two types of sending levels: "minimum" and "all" to control the type of data to be sent.Only sends only required data when set to "minimum".When set to "All", an additional available data will be sent.The default level is "least."Change the biological last filmmaker, skeleton, and withered skeleton. Now it will only be generated in the lower realm of 7 and below to weaken some farms based on the lower -bound door.The handheld blocks dropped when the last shadower died is now controlled by the loot table.The game content creation mode item bar has sorted the blocks and items in the redstone category.All types of railways are added to tools and practical items, which are located in front of the mining car.All remote tests issued by regular logs now are recorded in the log.This log is valid for 7 days, and those who are overdue will be deleted.This log can be found in the LOGS/Telemetry directory.You can collect the "Open My Data" button on the screen through the remote test data.The resource package is to improve the loading performance. The texture of the block and the item is now loaded before being processed by the block and the item.By default, the texture in the Textures/item and Textures/Block will not be automatically recognized and will not be loaded.There is now a corresponding configuration file, placed in the new Atlases directory, and is used to control images that are included in the concentration of texture diagrams.This directory contains the following: Blocks : texture used by blocks and items models. banner_paterns , Beds , Chests , Shield_patterns , Shulker_boxes , Sign s <<: Used to render some special models. Mob_effects : The texture of the state effect icon used in the UI. Paintings : The texture for drawing. ParticleS : The texture for particles is used by PARTICLES files.If these configuration files are included in multiple resource packets, it will merge it (the same as the label in the packet) according to its order in the texture package.These files are a JSON object, which only contains a list called SourceS .During the loading process, all entries in Sources will add or delete new files to the text list in the file.This list is referenced by the square model, particles, etc.The type of Source is as follows: Directory : Cross all the name space and list all the files in the directory and the child directory. Source : The directory to be listed in the resource package is a relative path based on the Textures directory. Prefix : The string needed to be attached to the name of the elves when loading. Single : Add a separate file. Resource : The location of the resource in the resource package (compared to the Textures path, implies .png extension). Sprite : The name of the elves (optional, the default Resource ). Filter : Remove the elves of the given regular expression.

namespace , PATH : The regular table of the ID that is removed (only effective for the entry that has been in the list), if this field is omitted, it matches any value of any valueEssence UNSTITCH : Copy the rectangular area from other images. Resource : The location of the resource in the resource package (compared to the Textures path, implies .png extension). DIVISOR_X , Divisor_y : The unit used to determine Regions . Regions : List of areas replicated from the source picture. Sprite : The name of the elves. x , y : coordinates in the upper left corner of the area. Width , Height : The size of the area. x This value will be converted into actual image coordinates by dividing the divisions and then multiplied by the actual image size.Example: If there is a file in the resource package, it is called Assets/Test/Textures/Fancy/Iridium.png , and its source is {"Type": "Directory", "Source": "Fancy "," Prefix ":" CUSTOM/"} , this texture can be used in the model through the form of Test: Custom/Iridium .The WorldUnloaded incident was added to the remote test, and the Java version was removed from the Worldloaded incident.Both events are required.The sending data includes the game mode, the client or the server, whether it is modified, and the version of the game.It can be used to calculate the time that players consume in a game, the unit is seconds and the game carving.The data of the Worldloaded incident was sent when entering the world, and the data of the WorldUnloaded event was sent when exiting the world (exiting the archive and leaving the server).2 new optional events: PerformanceMetrics The data sent include frame rates, rendering performance, memory usage, operating systems, and clients and server.With the game version, this data can be used to compare the performance of the new version of the game. Worldloadtimes The data sent include the world loading in the world of milliseconds, the creation of the new world, the game version and the details of the game platform.This data can be used to find factors that affect the loading time when adding new features or making large technical changes.Non-ASCII characters encoded in UTF-8 coded in the conventional translation file and Pack.mcmeta are now directly stored instead of being transferred as before.The command format /Execute adds the conditions for screening the biological group.Grammar: /Execute if | unless biome [] [] New content (experimental) Block of the piglet can be killed by lightning bitterness by Pig Spirit.Obtained.The ears will be fanned by the redstone or wearing it when walking.Change the (experimental) block and peeled bamboo blocks to change the top texture.The bamboo board changes the texture to match the paving texture of other types of wooden boards.The carving bookshelf now points to any slot in which can be placed in a specific slot or removed from a specific slot.The note box is now placed on the biological head on the sound box. When the note box is used by the player or activated by the redstone signal, it will emit the sound effect of the corresponding biological free time.Fixed 45 vulnerabilities 1.19 The official version of the vulnerability MC-121865 — The state effect with a long duration will be displayed as "**: **", which is misleading.MC-147605-cursor can appear in multiple text boxes.MC-151412- The "Server Name" text box on the "Edit Server Information" menu does not automatically have the focus.MC-187539-Function tag #Tick will be executed in front of #Load instead of the opposite.MC-2015563 —— The fine snow bucket dropped when the last movie holding the fine snow died.

MC-209621-The pots and plants with the last film holding potted plants do not fall when they die.MC-221722-When using Programmer Art, squid uses a new texture.MC-222099 — The last film holding the cake with a candle is not dropped when the candle and cake are not dropped when they died.MC-233042- The "Direct Connection" menu is opened, the focus is not on the server address bar.MC-234029 — After opening the item bar, you cannot quickly switch the focus by pressing any keys in the elements of each button.MC-234161-In the "Optimization of the World" menu, you cannot quickly switch between the tab ↹ keys.MC-234240-In the "Custom Superfield World" menu, you cannot quickly switch between the tab ↹ keys.MC-234408-In the "Reset World" Realms menu, you cannot quickly switch the focus by pressing the tab ↹ key.MC-234409-In the "World Options" Realms menu, the same features cannot be executed quickly by pressing the any key.MC-234572-In the deleting server menu, you cannot control the focus of the tab ↹ key to quickly switch the focus between the buttons.MC-234621-In the Realms menu of the player, you cannot quickly switch the focus by pressing the tab ↹ key.MC-234782 — In the menu that turns off the Realms, you cannot quickly switch between the tab ↹ keys.MC-234846-In the Realms menu of the world, you cannot quickly switch the focus by pressing the tab ↹ key.MC-234904-In the "Select Data Pack" menu, you cannot control the focus of the tab ↹ key to quickly switch the focus between the buttons.MC-248926-Set the game rules and log in. The game will be stuck in the "loading terrain ..." screen.MC-249059- "Load the terrain ..." The screen cannot be closed after 2 seconds.1.19 vulnerability MC-250262 — If the player enters other dimensions when he dies, sometimes stuck on the "loading terrain ..." screen.1.19.2 Vulnerability MC-256308- Limit selector parameters with "arbitrarily" sort will not be suspended in advance.1.19.3 Developed version of the vulnerability MC-256472 — Camel is not in the requirements of the progress of the "Cheng Shuangcheng Pay".MC-256509-All kinds of skulls will be placed backwards.MC-256510 — The use of fluorescent ink sac on the suspension notice sign will not reach the progress of "bright in front!".MC-256669-As long as there is any peeling original wood, the synthetic formula of the suspended bamboo notice sign will be unlocked.MC-256878 — In the "Edit Chat Reporting Draft" menu, you cannot quickly switch between the tab ↹ keys.MC-256882-Bats fly at the inhabitant position and are not smooth vertical.MC-256935- "Select the Chat News to Report" menu, the long player name will pass through the scroll bar.MC-256993-There is a problem with the repellarization of the end of the ground.MC-257073-In the "Experimental Function Warning" menu, you cannot quickly switch the focus by pressing the tab ↹ key.MC-257105-When the camel and the frog moved slowly, their walking animation is not played.MC-257113-1.13 The last shadow dragon, withered, snowmakers and iron puppet brushing eggs cannot be transformed correctly.MC-257114- "Create a New World" screen, even if there is a prompt to generate random seeds, there will still be a random seed in the seed input box.

MC-257188-When the exit button on the death screen returns to the title screen, the player will not be prompted to report the draft of the chat and report the draft will be discarded.MC-257266- Snowaccumulationheight When the setting value of the game rules exceeds 1, the entity will sink or go through the snow.The loopholes in the previous development version of MC-257329-The label on the far right side of the creation mode item bar is not aligned.MC-257334-In the creative mode item bar, stacking items will not display the category they belong to.MC-257354-The news from the player who opened the LAN world is not verified and cannot be reported.MC-257355-Social screens now mistakenly say that there are no reportables for specific players.MC-257378-Villagers and pig spirit cannot open or close the door.MC-257386 — After enabling Programmer Art, the texture of the creation object bar is damaged.MC-257401-When frogs are attracted or chased by food by food, walking animation speed will be greatly accelerated.MC-257410 — The word "game menu" on the suspension menu can be clicked.Source: Minecraft wiki