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Minecraft base rock version 1.19.20 released

2024-12-18 03:47:27|Myriagame |source:minecraft skins

New Features: New Features:

Added The Updated Create New World Screen On Nintendo Switch

Add the updated "Create New World" interface to NS

Changes: Change:

Added Support for Middle Mouse Clicing on iOS added to support Zombies Now Have a 10% CHANCE to BRARD DIFFICulty (MCPE-79636) difficult mode for Zombies Now. Below, zombies are 10%The probability of breaking the door (MCPE-79636) ImpleMented New Marketplace Error Screen Art and Messaging implements the new market error interface and message Timeout When Connecting to a Multiplayer Has Been Reduced FR. OM 180 to 90 Seconds connects to multiplayer games.It has been reduced to 90 seconds D-Pad Left Can Now Be Held Down Again to Move the Cursor Left In Menus (MCPE-155976) Now press the left button to move the cursor to the left (MCPE-155976) Instantaneous Effects (Potions, Tipped Arrows) Cann No Longer Be Apply to DEAD MOBS and Players Instant Effect (such as poisoning, medicine arrows) cannot be applied to the dead creatures and players. s (mcpe-70890) 'SO BELOW 'Music will now be played in the Xuanwu Rock Delta (MCPE-70890) RedeSigned the Menu Toggle Switches to Make It Easier to Distinguish Between The On and Off States.

The switch switch in the menu was redesigned, which is easier to distinguish between separation and leveling.

Known isSues: Knowing questions:

Due to an underxpected crashing problem, we have had to temporarily review OF TIME on a Server Due to the accidental collapse, we have to temporarily give up repairing MCPE-105487, that is, after the server is playing for a long time, the texture becomes pink.This Means that this bug May Continue to OCCUR UNTIL We have a solution. THANK You For your Patient WE Continue to work on this important issues E it Finally FIXED As Soon As Posses!

This means that before we find a solution, you may still encounter this vulnerability.Thank you for your patience when we solve this important problem -we hope to repair it at the fastest speed!

Fixes: repair

Performance / Stability performance and stability

When the game no Longer crashes where, when the game will no longer collapse, the game will no longer collapse the game. Prevent client/server portalTravel Desync On Low Render Distance Settings (MCPE-158167) If the rendering distance is low, it will prevent the client/server port from the problem of inconsistency (MCPE-158167) Fix Potential Crash When Returning TO TH. eVerworld from the nether orThe end fixed the potential collapse problem when the lower bound or end returned to the main world. When the game no longer crashes when entened coin Starter Bundle Screen enters the novice gold coin combination package interface, the game will not collapse. outOf sync with server if using an it Canced or Failed fixes the problem of the use of items or cancel items. LLS on the Server While Searching fora biome that is far away (MCPE-157609) improves the performance when using the Locate Biome instruction on the server to locate the distant biological group, reducing the stuttering (MCPE-157609) FIXED A CRASH That Could Occur When Connected Devices (Like GamePads, WERE MISSING fixes the collapse of the connected device such as the handle, such as the handle. Now Close if the Villager Changes Professions Mid Trade repairWhen trading with the villagers, the villagers changed the collapse caused by their careers.If the villagers change their careers during the transaction, the trading interface will be closed to Fixed A Crash that call when public extensing or Retracting near Moveable Blocks and ARROWS may fix the piston in the mobile block and the arrow. Creation of collapse FIXED ACrash When Exploring Multiple Categories in Marketplace on Xbox and PlayStation has repaired the collapse caused by browsing multiple categories in the Xbox and PS platforms. Ing and Killing An Entity in the Same Tick repaired at the same timeThe crash that may cause when transmitted and killed the entity

Gameplay gameplay

The Wandering Trader ’

SPAWNING Now Matches Java Edition and It Will No Longer Spawn In Water, LAVA, or UnderGround (MCPE-46911) The stray merchant is matched with the Java version, and it will not be generated in the water, the magma or underground (MC PE-46911) FIXED A BUG WHERE BOWS COWS COULD FAIL to Shoot An Arrow the First Time They Were user, this also aFFECTD crossBows and With Throwing Tridents (MCPE-15 9467) The problem that may not be able to shoot arrows when using the bow for the first time. This problem is alsoAffects the crossbow and throwing trident (MCPE-159467) Fixed A Bug that caused the New Wild Update Music to NOT PLAY in the Wild Update Biomes When in Creation Mode, repaired the creative mode,

The problem of the new wilder update music is not played in the wilder update group. eads to the redstone roomIn the Center of An Ancient City Now Opens/CLOSES Properly (MCPE-156718), the dense door to the central red stone room of the ancient city will be reasonably opened or closed (MCPE-156718) Lava in Buckets Will No Longer Disppear enfailing to bePlaced or Dispeind Into PARTIAL BLOCKS (MCPE-50664) Lava barrel will not disappear after being placed or transmitted to incomplete blocks (MCPE-50664) FIXED An Issue where Enchantments on Ranged Weapon s on mobs weee not beingApplied (MCPE-113623) fixes the problem of the enchantment of the long-range weapons held by biological holdings (MCPE-113623) FIXED VOLUME Level of Amethyst Step Chime Sound Walked On By OutThe volume size Fixed An ISSUE where some it items with durability friendly to be created from the creative inventory. Requent Sculk Patch Generation (MCPE-154229) Ancient ancient城市将生成更加密集的幽匿斑块(MCPE-154229)Player no longer takes damage from entering a Nether portal if it is placed at Y=-21 or below (MCPE-154888)玩家进入高度小于等于21 的下界传送I won't be injured at the door (MCPE-154888) Fixed An Issue where scores on scoreboards we not bebing order properly (MCPE-141427) Fixed the problem of chaotic points on the scoring board (MCPE-141427) ERE FIRE FISHING HOOKS WOULDDrop Loot When Killed with The /Kill Command (MCPE-142329) fixed the problem of using /kill command to kill the fish hook (MCPE-142329) Player's Speed ​​is Now Properly Activated A. ND de-Activity on SoulSAND (MCPE-157152) The effect of the player's soul disease can now be activated and expired correctly on the soul sand (MCPE-157152) FIXED A BUG CAUSING Health_Boost to Display Incorrect Health Values, Causion The Play. Er to turn invisible and unable toInteract with the world on dying has repaired the health of the life improvement effect, which causes the player to be invisible after death and cannot interact with the world.When trading, The Villager Plays the Correct Sound Based on the Item in the Input Slot (MCPE-152555) transactions,,, when trading, when trading

The villagers will send the correct sound effects based on the input bar (MCPE-152555) Skulls in Ancient Cities Now Better Match the Orientation They Have in Java Edition (MCPE-153547) The head and the original point in the original point in the Java version of the Java version The position is more matched(MCPE-153547) Enable Event Filters in the Root Definition to be Evaluated Independent of Sequence or Randomize When a of 1.19.20 or Higher is SP. ECIFIED is specified in Format_version When .20 or higher, the event filter will be enabled in the root definition to calculate independent of the sequence, or randomly calculate the FIXED Issue with Health Boost Extra Life Not Staying (MCPE-153504) to repair the problem of additional life that can not be maintained (Mcpe-153504) MOBS creature

Polar Bears No Longer Panic When Attacked Polar Bear will not panic when it is attacked. The tadpoles on the top are now more matched with the speed of the Java version and the fish (MCPE-154316) Piglins will now stop Attacking If the Player Puts On Gold Armor (MCPE-65516) If the player wears golden armor, pig spirit will stop attacking players s are no longer unable to ride mincarts or boats(MCPE-76831) Unprecedented zombie villagers can take the mining car and boat (MCPE-76831) Ravager is nowu Destroy Mangrove Leaves, Azalea Leaves, CAVE VINES, DripleAves, SPORE SSOMS, and Hanging Roots (MCPE-156551, MCPE-125322) Robbing beasts can now destroy mangrove leaves, rhododendron, rhododendron leaves, cave vines, hanging leaves, spores and drooping (MCPE-156551, MCPE-125322) Releasing A bucketed Custom Mob now spawns theWhen Correct Type of Mob releases customized creatures from the barrel, it will now generate the correct type of biological Fixed The Order in Which A Bucketed Mob is Created When Released, Which Means Any Actor Property on It Will LOA D CORRECTLY repaired the release of barrel creaturesThe order of creature generation means that the attributes of its activity objects will correctly load the Allays Can Now Pick Up and Drop items at their Owner WHEN in A Boat (MCPE-156377), and Yue Ling can pick up or pick up or pick up or pick it up from the master.Drop it to the owner (MCPE-156377) Allay Can Now Alway Up Dropped Scaffolding Blocks (MCPE-157512) Yue Ling can now pick up the dropped scaffolding (MCPE-157512) Allay NOW CORAY NOW. Y STOPS DANCING WHEN MUSIC FROM JUKEBOXWhen the music played in the ENDS record machine is terminated, Yue Ling will stop dancing the correct dancing Allays Now Look at targets such as Players (MCPE-158222) Yue Ling will now look at target organisms such as players (MCPE-158222) Fish Do NOT Shake.Anymore When Placed in An Isolated Water Block Fish in a separate water block will not shake the FIXED A BUG that Caused Wolves to Spawn Summoned with or or OR > ON_TAME Events fixes a problem with Entity_Born or ON_TAME . ET ASA Surface Spawner for Witches (MCPE-60552) fixed a problem that could cause the witch to stop generating.

The witch hut is now set for the surface generation point of the witch (MCPE-60552) The Ender Dragon Can NO Longer Destroy Crying Obsidian, Respawn Anchor, Light, Deny, Border, and Jigsaw Blocks (MCPE-1583 43) The last shadow dragon cannot be destroyed nowCrying obsidian, rebirth anchor, light source block, DENY, Allow, border and puzzle blocks (MCPE-158343) FIXED A Bug Causion Baby Mobile. NKEN HITBOX (MCPE-46040) Fixed the problem that caused Minecraft: Behavior.sleep The problem of narrowing of young biological collision boxes (MCPE-46040) Allays and Bees are now less likely in non-Full CKS(MCPE-155777) Yue Ling and Bee are not so easy to get stuck in non-filled cubes (MCPE-155777) Wardens Can Now DETECT A Player Sneaking On Top of A Sculk Sensor (MCPE-155804) can now detect thatPlayers who sneaked at the top of the sense of sensing (MCPE-155804) Warden Can now let itSelf Fall up to 20 Blocks Down, Instead of Just 3 (MCPE-158304) The supervisor can now allow himselfInstead of the original 3 (MCPE-158304) ALLAYS can now pick up the Armor Pieces with A Different Durability than ** They Are Holding (MCPE-158339) Yue Ling can now pick up the armor that they hold. Armor fragment(MCPE-158339) Entities that Die Completely Now Have Their Data Removed from World File (MCPE-155283) The entire death will be removed from the world file (MCPE-155283) FIXED A Bug Whit Coul d cause mobs to not load intoThe World If Their Saved Y-Positive was Greater than or Equal to 25 fixed the problem of the Y position of the biological preservation than or equal to the world.

Removed "Wood" from the names of mangRove Wood Planks, Stairs, and SLABS (MCPE-156791) The term "Wood" is removed from Mangrove Wood Planks, Stairs and Slabs (MCPE-156791 ) Twisting vines and weeping vines with noSupport Now Pop EVEN WHEN THE RANDOM TICKING SPEED IS SET TO 0 (MCPE-69305), even if the random carving speed is set to 0, no supporting grievance vine and tear vine will grow (MCPE-69305) Hanging MangroVELOPAGULES No Longer Drop aPropagule item where, if it does, if it does not grow completely, use precisely collecting and excavated mangrovel seedlings if it does not grow fully. w be placedSideways (MCPE-153721) The mangrove root of the mud can now be placed on the side of the square (MCPE-153721) Hanging MangRove Propagule No Longer When CON CON CERTAIN BLOCKS ARE PLACED Nearby ) The suspended mangrove births near the seedlings放置指定方块时,其颜色不会改变了(MCPE-156570)End Portal Frame Block is now named “End Portal Frame” instead of “End Portal” (MCPE-76821)末地传送门方块现在命名为“End Portal"Frame" instead of "End Portal" (MCPE-76821) AMETHYST BLOCK HAS Been Renamed TO "Block of AmetHyst" (MCPE-125821) AMETHYST BLOCK ST "

(MCPE-125821) MANGROVE LOG, MANGROVE WOOD, and Stripped MangRove Wood Can Now Be Use, Use with charcoal to makeCamp-157271) Campfires Can once Again Be Stacked Correctly (MCPE-159398) Camp Fire can now be stacked correctly (MCPE-159398) FIXED A Bug WHERE PITIMES SOMETIMES DID NOT DROP PHE PHE iSton item when braken by the aRM (MCPE-158314) Fixed the problem of the piston piston sometimes not dropped items (MCPE-158314) Sounds of the Smithing Table When a Villager is working are now the says that player users the table (MC. PE-79716) Villagers useThe sound of the blacksmith station is the same as the player (MCPE-79716) Bells Cann No Longer Catch on Fire or Be Destroyed by Fire Can't get angry, nor can they be burned by the fire and destroyed by Mangrove and Azalea Leaves No Longer Preventh (MCPE-15 4980) RedLeaf and cuckoo leaves will not hinder the growth of trees now (MCPE-154980) Sculk Blocks

If Two Vibrations are emitted at the ance time, sculk ansors will now react to the closest one (MCPE-155793) If two vibrations are generated at the same time, the sense of meanting sensing will respond to the nearest (MCPE-155793). If two vibrationsAre Emitted at the Same Time and at the Same Distance, Sculk Sensors Will Now React to ** With the Highest Frequency. Sculk Sensors Now DetectA Creeper Exploding with A Frequency of 15 Young Sentelling is reflected in the detection of the excitement of the explosion at 15Sculk Sensors Now Detect An End Crystal Exploding with A Frequency of 15 (MCPE-153733) You Sensorship is reflected at the endThe vibration frequency of the ground sleep explosion is 15 (MCPE-153733) Sculk Sensors Now Detect A Fish Being Let Out Out Out Out Out Out Out Out of a Bucket with A Frequency of 12 Young Sensory Sensorship is reflected in the vibration frequency detection released by the fish bushes.For 15Sculk Sensors Now Detect A TNT Being Fired Out of a Dispenser with A Frequency of 12, the vibration frequency emitted from the TNT from the transmitter was detected to 15vibration particles are now alway TOWARDS The TARGET Sculk Sensor (MCPE-156648) Vibration particles are always facing the target hidden sensor (MCPE-156648) Sculk Catalysts Now Play the Blooming Sound Effect When Blooming (MCPE-153562) will play the corresponding sound effect (MCPE-1 53562) Sculk Catalysts Do Not Spread Sculk Anymore on Players'

Death if the keep inventory gamerule is set to true (MCPE-157884) When the death will not fall, the hidden custard will not spread the hidden cubes when the player dies (MCPE-157884) Sculk Catalysts Do NOT COT COT COT COT COT COT COT COT COT CETERED InSculk Veins Anymore if a Mob Dies on top of the creature on the top of the hidden incidence, and the latter will not be covered by the hidden veins. CheckThe dead creatures are near the hidden hair reminder, and it will still be triggered by the Sculk Sensors Can Now Also Detect Bees, Chickens, Allays, Phantoms, and Ender Dragons Flying (MCPE-153725, MCPE-154055). Reflected inIt can detect the flight of bees, chickens, Yue Ling, Magic Wings, and Last Shadow Dragon (MCPE-153725, MCPE-154055) SCULK Sensors Can now emit the whole right Redstone Signal Streangths, Based on the Distance A VI bration has benEmitted at. Previously, The Output was Either 1, 15 or EVEN hidden sensation was reflected in the redstone signal of all intensity based on the acceptable vibration distance. It could only generate 1,15 or even sculk sensors no Longer Detect Boats.Staying Still in Water (MCPE-155368) The hidden sensor cannot detect the static boat in the water (MCPE-155368) Reduced Sculk Catalyst Experience Drop FROM 20 TO 5.It has been reduced to 5SCULK PATCH FEATURES Can Now Be Placed on Additional Block Types (MCPE-156669) Hidden plaques can now be placed on an additional block type (MCPE-156669) Graphical image

FIXED BUG CAUSING FOV to Stutter When Sprinting While The Player Has A Speed ​​Effect Applied. Ry Box Pivot-Base Rotation Now Rotates Around the Correct PivotPoint data driver's geometric box pivot will rotate the FIXED X-Ray Vision WHEN Top SNOW FALLS on TOP PLAYER so it now, 'S VISION (MCPE-150709)Fixed the perspective of seeing the top layer of snow on the top of the player's head.It will now be displayed as a solid block (MCPE-150709) FIXED An Issue with RTX On Windows WHERE POIRE POINT LIGHTS WERENTENTIONTIONTIONTIONTIONTIONTIONTIONTIONALED for Emissive Blocks (MCPE-159485, MC. PE-159488) Refined when the RTX enabled on Windows, emitted blocksThe problem of inadvertently accumulated in the point of light (MCPE-159485, MCPE-159488)

User interface user interface

The Toggle Perspective Hint Now Shows the Player's Assignment Instead of the DEFAULT Assignment Verse option will display the prompts corresponding to the player's current option, instead IP Changed to "Ride" Instead of "Mount" will ride a pigThe tool button prompts to be changed to "Ride". Previously, "Mount" AdDed Content Warnings for Large Icons for Texture Tessellation (E.G. Objects in Hand) adds the content warning of the large icon in the texture (such as holding items) FIXED AN where playersWERE NOT ABLE to Hover Over UI Elements Inside A Scroll View If A Portion of It Fell Outside of the View When USING MOUSE + Keyboard On IOS. Croll View Auto Focusing Ontto The Next Non-Clipped ElementWhen using key mouse on the iOS platform at the same time, if part of the scroll view is outside the view, the player cannot hang the cursor on the UI element.This is why the rolling view automatically focuses on the nearest non-shear element. Hover Text for Can_place_on Blocks for Items in Inventory is Now in A Consisteent Order BetWeen (MCPE-153516) CAN_ Place_on The hovering text of the items in the backpack of the block is now displayed in different archives.Placed in the jukebox/Note Blocks Sound Category in Settings (MCPE-154885) The sound control of the goat horn is controlled by the recorder/notes in the settings (MCPE-154885) FIXED The Add Server Feature NOT S aving ipv6 addresses (MCPE-66233) Fixed the problem that the server function cannot save IPv6 address (MCPE-66233) RealmsRealms

Updated the Realms Plus Plus FAQ to Clarify that All Bedrolk Platforms Can Purchase Realms Plus (MCPE-157869) updated the common problems of Realms Plus, clarifying that the base rock version of all platforms can be purchased. US (MCPE-157869) FIXED An Error Where Creatinga New Realm WOULD NAVIGATE OUT to the Play Screen Instead of Returning to the Create New World Screen Fixed the problem of exiting the new Realms interface. ENSHOT Button is Now Available for VR PLATFORMSREALMSThe screenshot key can be used on the VR platform

Spectator Mode (Experimental) Starter Mode (experimental)

Removed Emotes Functionality While in Spectator Mode removed the expression function of Player Can WHOVERING when the emoji function is in the onlooker mode. Now have their hands back when they are holdinga map when they have it item in office and one in mainhaand, curious how they held it with isouts ... When the player holds a map, if both hands hold items, you can now show your hand normally.I am very curious how to get things without a hand ... (I am also very curious why this one in the onlooker mode) Spectators' Heads are now properly rendered as semi-transparent.Items (HATS, HOODS, Helmets, ETC.) Are Now Properly Rendered SEMI-TRANSPARENT While in Spectator Mode Head items (such as hats and cloaks, etc.) will be correctly rendered when the player is in the onlooker mode.For the translucent Capes and Animated Back items are no longer rendered that in Spectator Mode (MCPE-156929), the cloak and animation objects will not be rendered (MCPE-156929) Spectators Can NO. er use or get aFFECTD byPortals (MCPE-156684) onlookers cannot use it, and it is not affected by the portal (MCPE-156684)

Technical Updates: Technical Update:

UPDATED Add-on Template Packs updated add-on template bag

Updated Add-On Templates for19.20 with New Resources, Behaviors, and Documentation, Are Available to Download at Aka.MS/mcaddonpacks update The package brings new resources, behaviors and documents.Can be downloaded in Aka.MS/mcaddonpacks

General

FIXED A Disconnect Packet Vulnerability Use to Crash Bedrock Server Fix the disconnected connection network package vulnerability that can cause the Blocks with the Blocks Render_Method Component set to Double_SIDED Now have their back faces properly rendered Render_Method The back of the component is set to Double_sidEd . TS in the ConditionsField of the Minecraft: part_visibility to 64 The number of conditioning fields of Minecraft: Part_Visibility is set to 64renamed Minecraft: AIM_COLLISIONBLOCK Component: T: AIM_COLLIISIONBLOCK components are renamed Minecraft: Selection_BOXRENAMED The 'Minecraft: Block_light_EMISSION' MINECRAFT: Light_Emission 'and ChangedITS Accept Value Type from Float to INT, renamed the 'Minecraft: Block_light_emission' component to 'Minecraft: Light_emission' and changed its acceptable numerical types to a spoiler to renam ED 'Minecraft: Destroy_time' to 'Minecraft: Destructible_by_minING'And restRuctived the Component to be either defined as a Boolean or as an object. Its component can be set to Boolean or an object setting the component to trueWill Give the Block The default Destroy Time and Setting It to False Will Make The Block Indestructible by Mining will be set to TRUE to the default damage time of this block, and it will lead to this The block cannot be excavated to destroy the setting the component asAn Object Will Let Users Define The Number of Seconds Needed to Destroy The Block with Base Equipment can make the user define the time of the use of basic tools. FrictmentComponent to Repressent Frict of Block Instead of Movement modificationMinecraft: FricTionComponent used the friction of the square, not the moved the component Minecraft: Unwalkable removed the component Minecraft: Unwalkable Renamed ' Minecraft: Explosion_resistance ' to '

Minecraft: Destructible_by_explosion ' And restructured the component to be either defined as a boolean or as object will be ' mineCraft: Explosion_Resistan CE ' Rename ' Minecraft: Destructible_by_Explosion ' And reconstruct its component, which can be set to a Boolean value or an object setting the computer to true will give the block the default Explosion_Resistance And Setting It to False Make The BLOC K Indestructible by Explove will be the componentSet to True will give this block the default Explosion_resistance , which will make this square unable to destroy the explosion. he block toA Base Explosion sets the component as an object that allows users to define the resistance of this block to the basic explosion. ERSA adds/tagsfromitem and/itemswithtag instructions to outputLabels related to an item, vice versa, also the client can now generate its own levelchunks, Saving the server from having to generate and stream everyone in view. ENERATING Levelchunks That Are in Ticking Range and Saved on DiskThe client can now generate its own levelChunks, so that the server does not need to generate and traverse each block in the view.

The server will limit Levelchunks within the range of time, and save it on the Created A New Chunksource and ChunkViewsource for Client to Generate Chunks with. Urce is added with Added New FeatureReregistrypacket to Send Contents when creating a blockFeatureReReReRegistry to Client adds a new featuregistrypacket to send FeatureReRegistry to the client AdDed Most BiomeComponents Into BiomeFINITITITITITITITITITITITITITITITITITITITITITPACKET for Profers Post-processing adds the vast majority of Biomecomponents to BiomeDefinitionListPacket to handle the biological group added featuretoggle 'after the client.Client Side Generation 'Added Featuretoggle' Client Side Generation'modified Existing Telemetry to Split Between Server and Client Side Levelchunk Technology, separated by the server and client, the LevelChunkadded Code to Fix Up Client-Side LightingSo It Matches Server Side adds the light of the code repair client to match the server with the server. Consistency and light added imgui tools forLogging and Tracking Lifetime Events of a PARTICular Levelchunk/Subchunk adds an IMGUI tool to record and track the life cycle event of specific Levelchunk/Subchunk added a need Property, "Chat-Resources", that can be modified in the "server.Properties "File to Restrict The Chat for All Players Connecting to the Server. ULT FILE for more information adds a new proprietary server attribute "Chat-RestricTion "can be modified in the" Server.Properties "file to limit the chat of all players connected to the server.

The available value of this attribute is "None", "Dropped" and "Disabled". See the default file to obtain more information Server Developers can now see Checksums of the Block Registry from the Server and Client to Check For. Ch (Search "Block Registry Checksum"In the Output Logs and Compare) Server developers can now see the verification of the block registration of the server and the client to check the unsuitable situation (search" Block Registry Checksum "in the output log and compare it) AdDed AServer Property Disable-Player-Interaction Which Informs Clients that they should iGnore Other Players where ACTION informed the client when interacting with the world should ignore other players Modify the JSON Entity File So that It Also Contains Projectile Damage in Addition to the Explosion and Fire Damage (MCPE-153740) modified JSON physical files. With explosion and flamesDamage (MCPE-153740) items with the Item_lock Component Cannger Be Placed in Item Frames or Armor STANDS (MCPE-138479) items with ITEM_LOCK components are none none Dharma is placed inThe display box or armor frame (MCPE-138479) Actor Properties event object attribute

Added Content Errs. Time or orThe content when the string is enumerated by too long (more than 32 characters). Data adds a new molang HAD_COMPONENT_GROUP Calculate the appropriate default value renamed 'actor_property' and 'have_property' molang queries to And 'have_property' . Also renamed 'set_actor_property' to 'set_property' > 'Has_actor_property' Molang query item renamed 'Property' and 'have_property' .For 'set_property' Update 'set_property' to only allow Changing Properties on the local action, Roperty ', onlyAllows the attribute to the object of the local event, not the other target Restored Ability to use a molang expression for default values ​​of actor properTies ALUES) restores the object attribute of the activity object to use the Molang expression string as the defaultThe ability to value (these are mainly used for random initial values) Gametest Frameworkgametest framework

Performance Watchdog Performance Monitor Added A Performance Watchdog that Monitors Gamests for Slow-Running Scripts adds a performance monitor of GAMETES. Script Will Result in Content Log Warnings executing a slow running script will cause the content log warning adDitionallyLong Script Hangs (more than 3 seconds in a single tick) Will Result in an exception is usually. The script is too long (more than 3 seconds within a single time) will cause abnormality Added New Properties to PropertiesFor Chdog Configuration On Dedicated Server isThe monitor of the proprietary server adds a new attributes SCRIPT-Watchdog-ENable-Enables The Watchdog (DEFAULT = TRUE) Script-Watchdog-Eli-enable monitor (default = TRUE) -Threshold-sets theWatchdog Threshold for Single Tick Hangs (default = 3000 ms) Script-Watchdog-Hang-THRESHOLD-Set the alarm threshold of the duration in a single time (default = 3000 ms) SCRIPT-Watchdog-S. Pike-Threshold-Sets TheWatchdog Threshold for Single Tick Spikes (Default = 100 MS) Script-Watchdog-SPIKE-Threshold-Set the threshold of a monitor of a single time (default = 100 ms) Script-SLOW-T. Hreshold-Sets The Watchdog Threshold for SCRIPTSOver Multiple Ticks (Default = 2ms) Script-Watchdog-Slow-Threshold-Set the Slow Script of the Monitor. Pond when the client was unable to show a modal formUpdate Mojang-Minecraft-UIFORMS. When the client cannot show the Modal Form, responding to Renamed Iscanceledfield to Canceled and renamed iScanceledField to Canceledadded, CancationRaSonField added Canc. ElectreasonFielddded FormCanceLASONUM added FormCanceLaSonumScoreboardObjectISPTISCORDORDISPTIPTIPTIONADDED COREBOARDOBjectivedisplayOptions' Class add 'ScoreboardObjectivedisplayOptions' Class Added Read-onlyPROPERTY 'Objective: Objective' Add only read attributes' Objective: Objective'dded Read-only Property 'ObjectiveSortorder: Sortorder'

ObjectIVESORDERDER: SortOrder'sCoreboard scoring board AdDed Function 'RemoveObjective (Objectiveid: String | Objective): Void' - Untracks An The method 'RemoveObjective (Objectiveid: String | Objective): Void' -Cancel the tracking target AdDed Function 'AddObjective (Objectiveid: String, DisplayName: String): Objective ' - Creates and Objective to Be Tracked, Identify with Objectiveid and Displayed on The Screen With Name added method 'AddObjective (Objectiveid: String, DisplayName: String): Objective' -The target is identified as Objectiveid, and displayed the DisplayName on the screen on the screen. Ions' - Gets Objective and Sort Order Contained in the DisplayObjects Slot Specify by DisplaySlotid yslotid: string):ScoreboardObjectivedisplayOptions' - Get the target and sort order of the DisplayObjective slot designated by DisplaySlotid. SplaysLotid: String, ScoreBoardObjectivedisPlayOptions : ScoreboardObjectiveDisPTIONS): Objects The Object and Sort Order of theDisplay Slot, As Specify by DisplaySlotid adds methods. : ScoreboardObjectivedisplayOptions): Objective ' - Set the target and sorting order of the display slot.DisplaySlotid: String: Objective ' - Clear's the DisplayObjective of the Objective It is Currently T (DisplaySLotid: String): Objective ' -

DisplayObjectiveBlock Block, which is clearly displayed, is clearly displayed. SIGN Blocks adds a square SIGNCOMPONENT component to allow the value of retrieval sign text -can be notified by the noticeThe card uses GetComponent ("SIGN") BlocksigncomPonentBlockBlockSignComponentadDedd-only Property Text: String-Gets The Sign TEXT adds only the attribute text: string EM Events system event added event BeforeWatchdogterMinate - Shuts doubleThe Server When A Critical Scripting Exception Occurs (E.G. Script Hang). Can be bersceled to preventdown added an event Beforewatchdogterminal (For example, when the script is hung), close the server.It can be canceled to prevent downtime from dying. d New Properties to Properties For Watchdog Configuration on Bedrock Dedicated Server adds new attributes to Properties to configure the monitor.i>-ENables Watchdog Exception Handling Via The Events.BeForeWatchdogterMIns Event (default = true) Script-Watchdog-Exception-Handline g - Through Events.BeForeWatchdogterminate Event Enable Monitor's abnormal processing (default = true) Script-Watchdog-Enable-Shutdown -ENables Server Shutdown in the case of an unhandled Watchdog Exception T = TRUE) Script-Watchdog-Enable-shutdown -At the unprepared monitor, close the server (default = true) Script-Watchdog-Hang-EXCEPTION ─ Throws a Critical Exception WHEN A HANG RS (RS (default = true) Script-Watchdog-Hang-Exception -The important abnormal (default = true) Source when it is hung up.