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Minecraft base rock version of Beta 1.18.20.21 released frogs now jump more frequently

2024-12-18 03:48:44|Myriagame |source:minecraft skins

Posted: 27 January 2022 Published: January 27, 2022

Please Read Before PARTICIPATING in the Minecraft Beta: Please know before joining the test version:

Joining the Beta Will Replace Your Game with A Work-IN-PROGress Version of Minecraft test version will cover your current version You Will Not Havess to Realms and Will Not BeuLE to Join Non-Beta Players While you're previewing theBeta cannot connect to Realms, and it is impossible to use the non -test player Any Worlds Played While in the Beta Cannot Be Opened in Previous Versions of the Game, so please make Copies to Prevent All archives that are opened in the test version of G Them cannotOpen it in the earlier version, so please make a backup to prevent losing the loss of Beta Builds Can Be UNSTABLE and Are Not Representative of Final Version Quality. Xbox, windows, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions测试版仅在Xbox,Windows,和Android (Google Play) 平台上可用。To participate or exit the test, visit Aka.ms/joinmcbeta to obtain a more detailed explanation.

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Here's a list of what is new in this week's beta! We're Excited to show off the shiny New Create New World SCREEN TOO, Which Will be optionally for some R Beta Players. We will love to hear your feedback on it inThis post! And as alway search and report any bugs you may find at bugs.mojang.com. This is the new content of this week's test version!We are also glad to show you Show off This new world interface. Some players participating in this test can choose to use this.We hope to hear everyone's feedback in this post!Search and feedback the loopholes you encounter in bugs.mojang.com.

Experimental Features experimental characteristics

Frog frog

Frogs Now Jump More Frequently Frog now jumps more frequently. FROG EGGS Renamed to Frog SpawnfroGs is renamed FROG Spawnthe Time for Frog Spawn to TADPOLES HAS Increased adds the time of frog eggs to hatch into tadpoles. Tadpole hitbox is nowLarger increased the collision box FROG Spawn Has A New Texture Frog eggs using a new texture FROGS in Meadow Biomes are now of the Temperate Variant.

TWEAKED FROG's Jump and Tongue Animations adjusted the frog's jumping and the animation of the frog and the tongue. Im animations from Linear to SmoothThe original linear water and swimming animation modification is smoother

Non-EXPERIMENTAL FEATURES and BUG FIXES non-experimental characteristics and vulnerability repair

Create New World Create New World

The Create New World Screen has given a new design that is now available for some players. Some players are availableEssenceWe hope to hear your feedback in this post!

Vanilla Parity to synchronize characteristics

Worlds Can Now Be Ceth with 64-Bit SEEDS E SAME World (MCPE-144994) (MCPE-148168) can now use 64-bit seeds to create the world(-9223372036854775808 to 9223372036854775807) and the same seeds can be replicated in the Java version and the base rock version to generate the same world (MCPE-144994) (MCPE-148168) Non-Numeric Seed UI Inputs Now PROD uce the ame seeds as java editionWhen entering non-digital seeds in the UI, the consensus seed Player's Arm No Longer Twitches While Charging A Bow (MCPE-148486)Full-Block HitBox Again's landing block now has a full-all-all collision box FIXED An Error Where Journey Menneyen Woul Glowstone DustnedNSTEAD of Glowstone Blocks (MCPE-57524) Veteran Rev. provides a rose of Yingshi Powder instead of Ying Stone(MCPE-57524) UNTAMED WOLVES Can Now Be Leashed (MCPE-82050) The unrelated wolf can be tied to now (MCPE-82050)

Blocks block

TNT BLOCKS Now Correctly Move in A Random X/Z Direction once LITTNT Block will be ignited, and it will move FIXED An Issue with Resource Drops Occasionally Remaint K AFTER BREAKING AN PLACING A Block Quickly in its PlaceAfter breaking the square and quickly placing a problem in front of it, the problem that still maintains the black problem is TOP SNOW No Longer CLIPS with The Block Beneath When Falling top snow will no longer clip the Commands command in the following block when falling.

Added the "Hasitem" Filter for Target Selector of Entities. This Allows the Player to Target Entities Based on the ITEMS that has in their inventory or are The "HasITEM" filter was added to the physical target selector.This allows players to choose the entity according to the items worn or stored in the entity.

Gameplay gameplay

Fixed Fangs from the Illager Spells Not Being Spawnable in Blocks with No Bounding Boxes has fixed the tip of the villagers of the disaster, and the errorwater and lava buckets can in the borderless frame. W Be be used on Underwater Blocks Cohabitating withWater, Such As Light Blocks or Big Dripleaves (MCPE-148392) Water and magma barrels can now be used underwater and neighboring blocks, such as light source blocks or large hanging leaves (MCPE-148392) Players in Visitor ModeCann No Longer Break Paintings and Minecarts (MCPE-132869) Players in the visitor mode can no longer destroy the painting and mining car (MCPE-132869) Teleport Vertical Beyond The Visibility Distance Now Loads T He Terrain Correctly (MCPE-150021) is now transmitted verticallyIt can be seen that when the distance is, the terrain will be able to correctly load the terrain (MCPE-150021) IMPROVED Accuration of Damage Calculations. Ble item would not constinuously raing it (mcpe-56968) repairThe problem that the use of consumable items and the clock will not have been ranging.Go to the error of the taxi (MCPE-147904)

MOBS creature

Mobile to Path Over Azalea Blocks (MCPE-129373) The creature can now pass through azalea. THEM, When Not Fully TiltedIt can be walked correctly on the hanging leaves, and can be correctly sought correct when it is not completely tilted.Mobile to Path Over Pointed DripStone Blocks and Properly Pathfind on Top of them (MCPE-133270) Bio can now walk on dripsticks and can correctly look for its top (MCPE-133270) MOBS CAN N OW MOVE ProperlyOn top of solid partial blocks, like bet, brewing stands, and Enchanting Tables, which can now move correctly on the solid part, such as clocks, brewing and enchanting tables, the Mobs Can Now Jump from High Solid IAL BLOCKS To FULL One AT AHigher Position creatures can now jump from a sufficiently high solid part to a higher position Mobs can now. High enoughAt the square, the creature can skip the fence now now movement, and Can be worn now less than halfThe top snow of the grid, even if the top is as high as the biological itself (MCPE-148355) Mobs can now move through the CORAL FANS, as they do not consider them as Solid Obstacles anymore Cross coral andBrain-patterned coral fan, no longer regards them as an obstacle (MCPE-128687) Fixed An Issue Where Players Could Not Access A Villager's Trades WHILE HOLDING A spawn Egg (MCPE-76153) repair the player's ownership in. Can't brush the eggsThe problem of trading with the villagers (MCPE-76153) Fixed An Issue Where Witches Spawned During Village Raids Could Despawn During The Raid The problem that can disappear (MCPE-149883)COD, SALMON, Pufferfish, Tropical Fish, and Dolphins Once Again Spawn In Deep Variants of Ocean Biomes (MCPE-150191) cod, salmon, puffer fish, tropical fish and dolphins will once again become the depths of the marine biological group. Generate (MCPE-150191) Stability and Performance stability and performance

FIXED A CRASH that Could OCCUR Upon Leaving the Zooming Menu in the Dressing Room Fixed the crash that may produce the zoom interface when switching the skin.

User interface user interface

DEFAULT TABS Changed to "Craftable" on LEFT SIDE SIDE and To "Crafting" on Right Side of the Pocket UI Inventory SCREEN's default label on the left side of the backpack interface becomes "synthetic" and the right side becomes "synthetic" to "synthesis". Removed the questionMark Button on the Pocket UI Inventory Screen deleted the question mark button on the portable backpack interface. Items Requiring 3 × 3 recipes are longer shown when the crafting table is not. When the item is not used in the workbench不再展示Players can now use auto-move to take off or equip armor in Crafting Table's menu while in Pocket UI (MCPE-148970)在携带版界面中,玩家现在可以在工作台菜单中自动脱掉/装备盔甲(MCPE-148970) UPDated GENERIC Controller Face Button Icons on Mobile updates the general controller noodle button on the mobile device. CONTROL + BACKSPACE WILL Now Erase the Whole Word BEFORE CARETCTCTCT RL + space now will delete the entire word Control + delete Will now before the insertion symbolErase the Whole Word after the Caretctrl + Del will now delete the entire word Control + LEFT ARROW WILL NOW MOVE The CARET to the Word BEORETCTRL +. The left mouse button puts the movement cursor to the front of the word insertion symbolControl + Right Arrow Will Now Move the Caret to the Beginning of the Next Word after the Caretctrl + Right Mouse to the Villagers villagers in front of the words after inserting the symbol of the symbol.

Updated Villager Trade Tables for Arms, Cleric, Fisherman, Shepherd, Toolsmith, and Weaponsmith to Match Java Edition updated the trading of armor, pastor, fisherman, shepherd, craftsman and weapon providers. The list is matched with the Java version to match Fixed An Issue whereVillagers did not hold the item they would travel when present with emratds by the player (MCPE-150303) repair the villagers who do not hold the trading item when the villager holds the trading items (MCPE-150303) Illagers no Longer Avoid Zombified Piglins (MCPE-94102) Villagers no longer avoid the zombie's pig spirit (MCPE-94102) Villagers no longer share seeds and beetroot seeds villagers no longer share seeds and beet roots seeds

Technical Updates technical update

A World with "StorageVersion" 8 OR LOWER Will Be Increased to 9 and has have '"Randomseed" upgraded from user 32 bits of a 64-bit number to use the. FULL 64-BIT RANGE WHILE Still Repressenting The Same Number. This. ThisIs only Relevant for Negative 32-Bit SEEDS, Which NEED A SIGN BIT Extension "Storage Extension" is 8 or lower worlds to be upgraded to 9, and its "randomseed" can be used from only 64 digits.The lower 32 -bit upgrade to the complete 64 -bit range, and at the same time, it still represents the same number.This is only related to the negative 32 -bit seed related to the symbol expansion.

Important! In this related. ASCRIPT APIS LAUNCHED IN 2018 - And with this removal, javascript within world associated with this api will no longer function.gametest framework -a seleate javascript API-Should Not Be ImpaaCted, Nor Should Behavior Pack/Resource Pack Type Add-ONS MORE BROADLY. Article. Note!From this version, we will delete the additional package function experiment.This experiment contains the JavaScript interface launched in 2018 -with this removal, JavaScript related to this API -related world will no longer play a role.But the GameTest framework -an independent JavaScript interface -should not be affected, and the plug -in of the behavioral package/resource package type should not be more widely affected.You can learn more through this article.

Commands command

Added ‘/Tickingarea’ Command Preload Overload has added the pre -load and heavy load of Entities Must now for area to be considered fully loving and G entity must be loaded by a region to fully load.

Molangmolang

Molang Expressions Inside Animation Scripts for Actor Resource Definition (Pre_animation and Initialize) That Contain Capital Letters Are Properly Evals H Format_Version 1.18.20 or Higher In the animated script, contains the Molang expression (pre_animationAnd initialize) will be treated correctly when version 1.18.20 or higher

User interface user interface

The Loading Progress SCREEN Now Shows When Loading Ticking Areas Marked for Preload loading the markedly load

Commands command

Added A New ‘/Volumearea’ Command to Create, Remove, and List Volumes in the World adds a new ’/Volumearea 'command to create, deletes and lists the capacity in the world

GameTest Frameworkgametest framework

New Module! We Added a mojang-minecraft-ui module with api structures for creation simple dialog boxes: New module!We added Mojang-Minecraft-UI module to create a simple dialog box:

Added ActionFormata/ModalFormData/MessageFormData Types in the Mojang-MineCraft-UI Namespace. On the mincrapt Creator Documentation site. adding ActionsData/ModalFormData/MESSAGEFORMDATAtype.For more documents about the new naming space, see the Minecraft Creator Documentation site.

Mojang-Minecraft Module Updates: Mojang-Minecraft Module Update:

// Translation Note: This SPX is stunned, and the format may be a bit small, forgive me

World has updated the attributes of the attributes of Direction of Direction of Direction. Res Before The Data Driven Trigger is Applied adding event World.event.beForedatAdriveNentityTrigGerevent -Before being applied, it triggered the added event world.event.datAdrivenceNentityTrigGeRevent -Fires After the Data Driven Trigger is Applied, adding event World.event.dataDriggerEvent —The Data Drive hooks trigger for the Above Events, Each Accept An Optional EntityDataDriventriggereventivesThese incidents can accept a optional EndataDriventrigGeEntoption (Breaking Change) Property EntityRemoved (major update) EntityRemoved attribute Added Property Entities: Entity [] ——If Specified, Will Restrict to Just the Specified Entities add attribute entity: Entity [] -- If specified, it will only limit the designated entity Changed Return Type of Function Getplayersto Playerotrator to change the method of Getplayersto Playerotrator. Inherited from EntityEventoptions inherited from EntityEventoption EventTypes: Stringname (I.E Minecraft: Ageable_grow_up) Properties EventTypes: String [] —— If specified, it is limited to events with a specified name (ie, MineCraft: Ageable_grow_up) Property Entities: EN. tity [] -If Specified, Will REStrict to JustThe Specified Entities (inheritance) attributes Entities: Entity [] -In specification, it will only limit the specified entity (Inherited): String Ties with the Specified Type (I.E Minecraft: Creeper)(Inheritance) Attributes EntityTypes: String [] -In the specification, it will only limit the designated type of entity (that is, Minecraft: Creeper) definitionmodifierread only componentgroupstoadd: —List of Comp onnt Groups that will be added as part of thisModifier reads only the attribute componentGroupstoadd: String [] -Cap it to the part of the modifier to the component list Read Only Property ComponentGroupStoremove:

String [] -List of Component Groups that Will be Removed as part of this model only reads the attribute componentGroupStoremove: String []. rigger [] - List of triggersthat will fire as part of this model attribute Trigggers: Trigger [] -The will be used as part of the trigger trigger list TriggerProperty EventName: String Name of the : String -Hook's event name DataDrivenentityTriggegereventreamONLY Property Entity: Entity -Entity that the event Triggered on only read attributes: Entity —— Entry -binding entity Read Only Property ID: String ING -event name BeforedatAdriveNentityTriggereventream onlyProperty Entity: Entity — Entity that the event triggered on only the attributes Entity: Entity — the entity binding of the incident Read only Property id: String The name of the name is Property Modifiers:Definitionmodifier [] ——List of Modifiers that will be applied when the event triggers attributes: definitionmodifier [] —— l -if true, The Event will not be triggegered attributeCancel: BOOL-If it is true, it does not trigger the incident EnchantmentTypeadded EnchantmentType Class adding an enchantmentTypeAd-only Property id: String-The name of the EnchantMent Tyon PE reads only attribute ID: string-the name of the enchanting type Read-only PropertyMaxLevel: int -The Maximum Level This Type of Enchantment Can Have only reads attributes MaxLevel: INT -the highest level of such enchanting enchantmentinStancedededic Class.This repressents a binding of an enchantmenttype and level that can added to an item adds Enchantmentinstance.

Enchantmenttype that can be added to the item and the archives of the archives of Constrol Enchantmentinstance (Type: EnchantmentType, Level: Int) Conchange (Type: Enchantmenttype, Level: I nt) Read-only Property Type: Enchantmenttype-The Enchantment Type of This InstanceRead only the attribute Type: EnchatmentType -the enchanting type of this instance, the level of this enchntment instance attachment: int -level EnchantmentSlotadDedsLo t entyum.This enum represses the item slot or type that an enchantment can be applied to add enchantmentslot enumeration.This enumeration indicates that enchanting items or types of enchantmentListAdded EnchantmentList class.This class represses a collection of Enchantments that can be applied to an item.This class means that the enchanting collection of the item can be used for the conservationlist (Slot: Enchantslot) conservation (Slot: Enchantslot) Read-Only Property Slo — The Item Slo T/Type that this colection is to be applied to read only attributesslot: Enchantslot-to apply the item slot/type Read-only Property Allenchantments: Enchantmentinstance []-All Enchantments as part of this enchantment. Hantments: Enchantmentinstance [] -All the enchantPart of the collection of Method Canaddenchantment (Instance: Enchantmentinstance): Bool -Return WHether or Not the Provided Enchantinteinstance Can be Added to this. Enchantment (Instance: EnchantmentinStance): Bool -Whether the enchantmentinstance provided by the return can be added to the collection of Method hereAddenchantment (Instance: Enchantmentinstance): Bool -Attempts to Add the Enchantment to this collection.Return True If Successful method Addenchantment (Instance: Enchantmentinstance): Bool — Try to add enchantment to this collection.

If you successfully return TrueMethod Removeenchantment (Type: EnchantmentType)-Removes An Enchantmentinstance with Type From This Collection IF PRESENT method YPE: EnchantmentType) -If existence, remove the enchantmentinstanceMethod HaseNchantMent (Type: Enchantmenttype):int -if this collection has an enchantmentinstance with type type, ReturnS the level of the enchantment.RETURNS 0 if not present method hasnchantment (type: EnchantmentType): int -If this collection has an Enchantmentinstance with a Type type, it returns the enchantment level.If there is no existence, return 0iteMenchantmentComponentadded itemEnchantableComponent item component class. Antments: EnchantmentList -Gets A Copy of the Current Set of Enchantments on this itemstack.Or Allows the user to set the EnchantmentList for the Itemstack attribute Enchantments: EnchantmentList -get a copy of the current enchantment collection on this Itemstack.Or allow users to set the EnchantmentListMethod RemovealLenchantMENTSTS-Removes Any Enchants that Might Be Present On this itemstack method-remover In addition, any enchanting function setlore (LoreList: String []): Void-Sets The Lore Text for theItem Add method setlore (LoreList: String []): Void-prompt text added function getlore (): string []-gets the lore text for the item to addlore (): string []- ShowText Source: Calcity Farewell 553