2024-12-18 03:48:46|Myriagame |source:minecraft skins
Happy New Year! It's time for the first snapshot of 2022 to her shelves. This Snapshot Series will be leading up to the release of 1.18.2. With Thiss E we aim to address a few isSSEES BeFore Moving on and Starting with the WildUpdate Snapshots. Happy New Year!The first snapshot in 2022 came!This snapshot will unveil the chapter of version 1.18.2.In this snapshot, we solved some leftover problems and paved the way for the development of "Wild Update" and their snapshots.
This Snapshot Contains Tweaks to the World SEED Input and Adds A New PlaceFeature Command. On Top of that, it also fixes a bunch of bugs. Lacefeature command, of courseSome loopholes.
Happy mining! I wish you a happy mining!
Changes in 22W03A22W03A changes
A seed of the number zero is no longer handled as a Special case "0" is no longer treated as special situations. SubsequentExcess space Ender Chests Are No Longer Gift Wrapped Around Christmas's last shadow box will not show gift box texture during Christmas.
Technical changes in Technical Changes in 22W03A22W03A
The Locate Command now use a namespaced ID ParameterLocate command can now use the name space ID parameter Added Command: PlaceFeature to add: PlaceFeature
PlaceFeaturenew Command that Places a Configured feature at a given local. Syntax: Placefeature
Parameters: Parameters:
ID: The namespaced id of a configured feature to playid: The naming space of the preparation of the place of configuration Idpos: The position to use as the Origin for the Feature Placement (If Omittend, ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ISS Use) POS: Placement Placement PositionThe origin (if it is not specified, use it default ~ ~ ~ ~)
Fixed Bugs in 22W03A22W03A repair loopholes
MC-83938-Standing on Entities with solid CollISION BOXES (Shulkers, Boats) Kicks You for Flyingmc-83938-Stand on a real collision-free entity (such as Qianying Shell and Ship) will cause you to be kicked out for flight. MC-98727-Server: Entering a Boat/Minecart/Horse WHILE Going Upwards from Jumping Cauty A KICK For Flyingmc-98727-Radio a boat, mining car or horse will be kicked out of MC-111082 due to flight. - RIDING ABoat with Nognites on a Server with Flight Enabled Capes Kick for Flyingmc-111082-Ship with nogravity on the server that does not turn on the flight will be kicked out of the MC-126772-UnderWater FO g doesn't hide edge of chunks correctly at lowRender DistancesMC-126772-The underwater fog cannot correctly cover the block edge of the block mc-135989-Kicked for Flying USING TRIDENT WITH RIPTIDE Enchantmentmc-135989 It will be kicked out of MC-167763-Blindness Does Not Works for Certain Graphics Cardsmc-167763-Specific graphics cards can cause blindness MC-185545-KNockBack Resistance on Players IS Still BY CHANCEMC-185545-A repellar attack caused by players is still affected by probabilityMC-185695-Twisting Vines Doon'TE Rotect the Player from Fall DamageMC-185695 -The grievances cannot protect players from falling damage MC-205232-Player Can See Farther in Powder Sn OW With Blindness Effectmc-205232-Players with blind effects can see more MC-223834-POINTED DRIPSTONE Can Form Below Some Non-Full (Non-Solid) BLOCKSMC-223834-Dripsticks can form MC under some non-solid or non-complete blocks-226359-The Zero-Width Non-Joiner Shows AS A "Zwnj" Boxmc-226359-Zero-width Deficiency Display is a frame with "Zwnj"-229313 -Some Blocks That NEGATE FALL DAMAGE DONE ReliablyProtect Mobs at Certain Heightsmc-229313-Some blocks that eliminate falling damage cannot be reliable to protect the biological MC-230905-Sky Background is Visible on Certain Reduct Fog-23090 5 -The background of the sky is reduced when some fog decreasesIt can be seen that MC-233599- /SpreadPlayers Command Does Not Allow for Negative "Under" Valuesmc-233599-
/SpreadPlayers command does not allow the "Under" value MC-235574-Game Crashs When Replating A Block with A Wall With Blockstate UP: Falsemc-235574-UP: FALS When the wall of E is replaced by the square, the game crashes MC-236693-"Done" Button in Controls Submenu is very lowMC-236693-[Completed] button in the "Key Control" Sub-menu is too dependent on MC-237262-Crash Report and Tick Prude o find module info for _ "SPAM to Logmc-237262-Crane report and engraving analysis will cause a large number of "unable to find _ module information" MC-238114-Meadow time spawn withtsmc-238114-Trees of meadow do not generate bee nests.MC-238866-Snow / Powder Snow Can Generate UnderWatermc-238866-Snow and fine snow can generate MC-239031 — Glitchy Chunk RenderInt Persist Since 2141AMC-239031-Block rendering rendering The problem has always existed from 21W41A MC-239436-BrokenCulling in Very Long Cavesmc-239436-Damaged blocks appear in ultra-long cave removal MC-240559-JFR JSON Report's BytesperseCond ISNCORRECTLY CALCULEDMC-240559 ─ JFR JSON report `BytesperseCond` Calculate errors MC-241152-Powder Snow Is PARTof #goat_spawnable_on block tag / Goats can spawn on Powder Snowmc-241152-Fine snow owns ` #Goat_SPAWNABLE_ON` Block tags, causing goats to generate MC-241205-Sandstone GENETES 2- 5 layers intends of 3-8 layersmc-241205-The world will generate 2 to 5 layers of sandstone instead of 3 to 8 layers of MC-242010-Snow Blocks, Powder SNOW ART OF #AZALEA_ROOT_REPLACED DIRTED DIRTED DIRTERT REPLACE SNOW BLOCKS & ER SOWMC-242010-Snow blockThere is no `#azalea_root_replaceable` label, causing the soil to replace it with MC-242331-Entities are displayed faster than chunksmc-242331-The entity shows MC-242543-SUFFOC ATION ALWAYS USES The Entity Head Center PositionFor Predicate and Collision Boxmc-242543-The predicate and collision box determination always uses the physical head center coordinates MC-242709-Pointed DripStone Create Holes in the Group When GENERATING In Aqui FERSMC-242709-
When the dripsticks are generated in the water-content layer, it will form a concave pit MC-243015-Falling Blocks at Chunk Generation CAUSE TONS of Entities and (Client-Side) LAGMC-243015-The falling block generated during the block will be dropped.产生大量实体并导致(客户端)卡顿MC-243196 – Driver view angle resets when another player enters or exits boatMC-243196 – 当其他玩家上/下船时,驾船者的视角会重置MC-243245 – UnableTo select "What is Realms?" Button usersing tabmc-243245-cannot be located with the TAB key to position [Realms "?] The button MC-243489-Console SPAM: Skipping Update for Removed Playermc-243489-The console outputs a lot of "skipping the player update" information MC-243619-Raid Waves can Spawn Outside of Simult Ion Distancemc-243619-The attack team canMC-244164-Upgrade to 1.18 Makes Chests Invisible and Emptymc-244164-After upgrading to 1.18, the contents have become visible and the contents are empty. DNESS, WATER, LAVA &POWDER SNOW is CylindricalMC-244174-The mist effect of void, blindness, water, magma and fine snow is a cylindrical MC-245345-Crash When Reloading Chunksmc-245345-When re-loading the block, it collapses MC-245347-F F lying with an elytra andCollInding with Floating Flowing Water Sometimes Doesn't Reset Fall Damagemc-245347-Water with the flowing flowing in the sky sometimes does not reset the damage MC-245406-Memory Leak Leading to Crash when loading pre-1.18 chunksmc-245406-The memory leak occurs when the block of 1.18 is loaded, causing the collapse MC-245416-Baby Turtles SUFFOCATE on SANDMC-245416-The young turtle suffocation MC-246445-Game CraShes where h shears is used on non-beehiveBLOCK in #Beehivers Tagmc-246445-When the scissors shot by the transmitter are acting on non-beehive cubes labeled with the game, the game crashes MC-246449 ─ Game Cras when Villager Tries to open Non-Door IN # # wooden_doors tagmc-246449-When the villagers tried to open a non-door cube label with the `wooden_doors`, the game collapsed MC-246464-Game Crashs wheres when dispensing a bone meal in a warm and there is a block, n #Wall_corallsmc-246464-
When using a launch of bone powder in the warm water ocean, if it does not face a block with a label with the `#Wall_CORALS`, the game will collapse MC-247415-Game Crash If Cral Related Blocks Are Empty During Reef 47415 -Ruo Coral ReefDuring the generation, the coral -related square label is cleared, and the game will collapse the source: taskmgr.exe
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