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Minecraft base rock version of Beta 1.18.10.24 Publishing will generate frogs in the swamp biological group

2024-12-18 03:48:56|Myriagame |source:minecraft skins

Experimental Features experimental characteristics

Frog frog

Frogs Will Spawn in Swamp Biomes will generate Frogs Can Croak, JUMP, SWIM, and Walk on Land frogs in the swamp biology group. Ime Ball to Drop frog可以吃小的史莱姆,并且会掉落粘液球Frogs can be tempted and bred using Seagrass, but this is just a placeholder food for now青蛙可以用海草来引诱和繁殖,但这只是暂时的Frogs lay eggs afterMating Frog Eggs that Hatch Spawn Tadpoles incubated frog eggs after mating. Ally Die will be like fish on the landThe same, the final death TADPOLES that grew up Will Turn Into a Frog will become a frog Tadpoles Grow Into a Different Type of Frog Based the Biome they Are Born in biological group. The department will grow differentlyType -type frog tadpoles can be caught in a bucket 蝌 can be caught in the barrel

Features and BUG FIXES features and vulnerabilities repair

Gameplay gameplay

Players No Longer Gain A PARTICLE EFFECT When Obtaining Bad Omen from Pillager Captains. When the player gets the fierce sign from the plunder captain, the particle effect is no longer obtained. Ade to Black Screen (MCPE-148504) on the bed睡觉将再次触发淡出黑屏(MCPE-148504)The camera now will interpolate its position again when the player sneaks (MCPE-148482)当玩家潜行时,摄像机现在会再次插值其位置(MCPE-148482)

Villagers villagers

Villagers Now Make a "No" sound when attempting to make a trade when they are out of stock (MCPE-113788) Try to make a "NO" sound when the villager is out of stock (MCPE-113788)

Rendering rendering

Fixed a bug where the Ender Dragon would become invisible when flying towards the portal fountain after dying (MCPE-149119)修复了末影龙死后飞向传送门时隐形的错误 (MCPE-149119)

Stability and Performance Stability and Performance Fixed A Crash that Could Occur When the Player Is Near A Village Fixed the problem of collapse when the player approaches the village. FT-CLICKING ARMOR in the Crafting Table WHILE UING POCKET UI(MCPE-144863) When fixing the use of Pocket UI, press down the armor of the Shift key clock in the workpan of the workpan may (MCPE-144863)

User interface user interface

Added Appropriate Padding to "Item Text name" Box UI for WHAVERS HAVE ARMOR EQUIPED in Survival Mode and Select items Via The Hotbar Appropriate filling is added to the "text name" box UI so that players can surviveIn the mode, equipped with equipment, and select items (MCPE-143928) Fixed An Issue Where Text Shadows Had A Reduced Offset MESSAINS Button Glyph. DisposalProblem

Vanilla Parity to synchronize characteristics

Added the Globe Banner Pattern On Bedrolk adds a globe flag pattern on the base rock

Commands command

FIXED A BUG that caused the '/Kill' Command to Not Kill Entities with The Absorption Effect PE-142763) When using '/ReplaceItem 'on a Donkey's or Mule's Chest, The itm will now go to the correct slot When using the'/ReplaceItem 'command on a donkey or mule box, the item is now put in the correct position.

Education Edition Features Education Edition Features

Axolotls, Bees, Boats, Cats, Dolphins, Glow Squids, Goats, Hoglins, Iron Golems, Ocelots, PANDAS, PARROTS, POLAR BeAars, Squids, STRIDES, WOLES, AND oglins can now have Balloons atTached to them. Wow, that'sA LOT of Mobs! Now you can now be in Meixi, bees, boats, cats, dolphins, glowing squid, goat, wart -pork beast, iron puppet, panda, parrot, pig, polar bear, squid, fed beast, wolf and wolf and wolf and wolf and wolfZombie warts attached balloons

Technical Updates technical update

Android Android

Target API Has Been Updated to API 30 for Google Play StoreTarget API update to Google Play Store's API30

Commands command

The Game No Longer CraShes When You Nest Schedule Commands in Functions (MCPE-144730) When an instance command in a function, the game no longer collapses (MCPE-144730)

Data-Driven Mobs Monster/Bio, a data-driven monster

The Random CHANCE for a Wild Adult Ocelot to Spawn with Two Children is Now Handled by Components Added in The Entity Json The components added in the molangmolang

Access of Mission Public Variables on Other Entities Will Return 0.0 and Not Cauer An Error's access to other entities will return 0.0, which will not lead to errors. Bles Containing Capital Letters to NOT CAUSE An Error FixPublic variables containing uppercase letters do not cause errors. Added "Slot.equippable" as a slot option for wearableItemcomPonent and Molang adds "Slot.equippable" as a slot for WearableItemcomPonent and Molang. Option

RandomStrollgoal Random Walking Behavior

Improved Performance in RandomStrollgoal Optimize Random Stroll GOAL Performance

GameTest Framework (Experimental) game test framework (experimental)

DIMENSION dimension

Updated Dimension: Spawnentityto take a local

BlockBreakevent Block Destruction Event

Added Property BrokenBlockPerMutation to Indicate Which Kind of Block Was Broken increased attributes.

Source: happy_r