2024-12-18 03:49:06|Myriagame |source:minecraft skins
Articles directory
New content items Music records are added to the music record "OtherSide", the author is Lena Raine.It can be rarely found in the box or dungeon box of the Fortress Corridor.There are three types of caves in the world of cave noise cave. There are three types: "Interest Cave", "Cheese Cave" and "Noodle Cave". The noise generator is used when generated.The intimidation cave is long and curved, and the space is spacious.The shape of the cheese cave is as different as the holes on the Swiss cheese, and the space is spacious.The noodle cave is also long and curved, but the space is narrow and closed.The water -containing lakes with different water layers and high heights are used to form water and water in the main world.The magma block can be generated at the bottom to produce vortex bubble columns.Replaced the old underwater carving cave and underwater gorge.The chance of water in the water content below the water layer below is completely replaced by lava.Six kinds of mountain biological groups are added with mountains: meadow is flat and height, which is colder than the plain and spent more.The grass is blue and the water body is dark blue.It will be generated at the bottom of the plateau and some mountains, usually close to the plains and other mild biological groups.The presidents include grass, high grass, dandelion, blue flower beauty, sacred chrysanthemum, Yumei, chrysanthemum, velvet shallots, and oak or birch trees with hive.Sheep, bees, rabbits and donkeys will be generated here.The plunder outpost and plain villages will be generated here.Snow forest can be regarded as the grass square on the surface of the snowy coniferous forest.It will be generated at the hillside of the snow mountain while connecting the forest biological group.It is covered by snow, snow, and fine snow, and has large large clouds and pine trees.Rabbit, wolves, foxes, sheep, pigs, chickens and cows will be generated here.The predator outpost will be generated here.The snowy hillside will be generated at the hillside of the snowy mountains when the plain and the frozen frozen original.Covering by snow, snow, fine snow and ice.Only rabbits and goats will be generated here.The plunder outpost and Snow House will be generated here.The peak of Jiaoyama was generated at the peak of the Snow Mountain.Cover by snow, snow and ice.Only goats will be generated here.The predator outpost will be generated here.The icing mountain peak is generated at the peak of the Snow Mountain, and the temperature of the surrounding biological groups will be generated in a low -time.Covering by snow, snow, ice and ice.Only goats will be generated here.The predator outpost will be generated here.The peak of the nude rock mountain is generated at the peak of the Snow Mountain, and the temperature of the biological group will be generated for the time of the high time.
The surface did not cover snow, but exposed stone and strip -shaped gravel and square stone layers.Animals are not generated here.The predator outpost will be generated here.The rare snake structure composed of ore and rocks is generated in the underground of the main world.In the area from the main world Y = 0 to Y = 50, large copper veins are accompanied by granite generation, and there is a chance to contain coarse copper blocks.In the area of the main world Y = -60 to Y = -8, the large iron ore veins are accompanied by condensate and have a chance to contain coarse iron blocks.When the old world is upgraded to generate new blocks around the old block, the terrain will be adjusted according to the old block to better fit the old blocks.The base rock formations from Y = 0 to Y = 4 in the old blocks are now replaced by deep slate.If there is a base rock at any position at the height of the old block Y = 0, the new terrain will be generated below all non -air blocks at the height of Y = 0.The new base rock formation is located at y = -64.The carving cave can be generated in the newly generated part.The game content progress has added 4 new progress.From the heavens to enter the world from the top of the world (the building height limit), it falls freely, falling to the bottom of the world and survived and warm the home with the home world.Use the music sound of the recorder to add two progressive triggers to the villagers' transactions to the villagers at the height limit of the building at the height limit of the building: the Fall_from_height progressive trigger is added.EssenceThere are the following available conditions: Player Players who trigger this trigger. Start_Position The predicate words as a player before falling. distance as a predicate of the distance from the player as Start_POSITION .Added Ride> Ride_entity_in_LAVA progressive trigger, which will be triggered by the player ride by the game in the lava.There are the following available conditions: Player Players who trigger this trigger. Start_Position as the predicate of the location where the ride (that is, the first game carving in the lava). distance as a predicate of the distance from the player as Start_POSITION .The conventional block physical format is added to the Customspawnrules tag to brush the monster cage, allowing the conventional brushing rules of brushing the monster cage.In this label, the value of Blocklightlimit specifies the highest square light level that can be brushed monsters.The debugging interface adds "Multinoise" line, "Biome Builder" and "Terrain". It only appeared when the player is located with the source of the source of the multi -noise biological group (the main world and the lower bound)."Multinoise" ranks the parameters used by the player to generate the biological group.Among them, C represents continental, E represents wind erosion, T represents temperature, H represents humidity, W represents strangeness."Biome Builder" ranks information about the biological group where the player is located.PV represents the terrain and is related to the ridge.When the spinal value is less than -0.85, the item is displayed as "Valley" (valley); when the value is greater than -0.85 and less than -0.2, it is displayed as "Low" (low);"MID" (medium height terrain); when the value is greater than 0.2 and less than 0.7, it is displayed as "High" (highland); when the value is greater than 0.7, it is displayed as "Peak".C represents the type of land, which is related to mainlandality.When the value is greater than -1.2 and less than -1.05, it is displayed as "Mushroom Fields" (Mushroom Island); when the value is greater than -1.05 and less than -0.455, it is displayed as "Deep Ocean" (deep sea);It is displayed as "Ocean" (ocean); when the value is greater than -0.19 and less than -0.11, it is displayed as "Coast" (coast); when the value is greater than -0.11 and less than 0.03, it is displayed as "Near Inland" (shallow inland);When the value is greater than 0.03 and less than 0.3, it is displayed as "MID Inland" (inland inland); when the value is greater than 0.3, it is displayed as "Far Inland" (deep inland)."Terrain" ranks the value of the terrain.

The comparison between the "Illageralt" font and other fonts (from top to bottom is preset fonts, Unicode fonts, standard Galaxy letters, and "Illageralt" fonts, the text is "Minecraft Wiki").
The font adds a new font called "Illageralt" (runes taken from Minecraft Dungeons).It can only be used through commands.JFR (Java FlightRecorder) analysis adds -JFRProfile new startup options and /JFR command, which can analyze data and some custom events with Java Flightolder.Including the following self -defined events: Minecraft.serverticktime : Sample event, reflect the average server TPS. Minecraft.chunkeneration : Generates the time required for a single block stage. Minecraft.packetRead or Minecraft.packetSEnt : network traffic. Minecraft.WORLDLOADFINISHEDEVENT : Initialize the time of loading the world.The analysis can be started by the following methods: add -JFRPrprofile options when starting the game.Enter the /JFR Start command in the game.The conventional Java command line tool with JCMD as an example.The analysis can be ended through the following methods: Close the game.Enter the /JFR Stop command in the game. JCMD command line tool.The results of the analysis are written in the log in JSON format and the Debug folder.In addition, the record file in the .jfr format (stored in Debug folder), can be used for further analysis with tools such as JMC and other supported by this format.The language added to the Lunbaidi set_potion torrential table function to give any item Potion tags.Has the following parameters: ID : that is the potion ID.The music is added to 8 new music, which will be played in the main world survival mode and menu interface: the song "Stand Tall", "Left To Bloom", "Wending", "Infinite Amethyst" and "One More Day" are Lena Rain."STAND TALL" will be played in the snowy mountain slopes, sharp mountain peaks, ice -sealed mountain peaks and nude rock peaks, as well as in the menu interface."LEFT To Bloom" will be played in meadow and lush caves, as well as in the menu interface."Wending" will be played in the Snow Forest, the sharp mountain peak, the nude rock peak and the cave, and the menu interface."Infinite Amedhyst" will be played in Snow Forest and cave, as well as in the menu interface."One More Day" will be played in the meadow, snowy hillside and lush caves, as well as in the menu interface.The authors of the tracks "Floating Dream", "Comforting Memories" and "An Ordining Day" are Tanoka Kumi."Floating Dream" will be played in the peaks and lush caves."Comforting Memories" will be played in Snow Forest."An Ordinary Day" will be played in the snowy hillsides, caves and lush caves.The option is added to the "Hide Lightning Flash effect" option to the auxiliary function settings.It is used to turn off the sky by turning off the sky during thunderstorms.The "device" option is added to the music and sound settings.Used to specify the audio equipment used by the game.The "Sneak" and "Disease" options are added to the keys control settings.The button binding settings are independent to a separate page. This page can be entered through the button control page.The "Block Constructioner" option is added to the video settings.It is used to determine which parts of the blocking blocks during a single frame."Full obstruction" is the most conservative strategy, that is, the strategy in the previous version."Half -block" and "threading" are new strategies, which will significantly reduce the stuttering when placing or destroying the blocks (especially light sources), but there is a lower probability that it may lead to obvious visual delay in the world update process.Essence
The "Simulation distance" option (slider form) is added to the video settings.Quote from the base rock version.The entities, squares and liquids that exceed the range of simulation distance will not be updated, so that the game can support a farther distance at a lower CPU usage.Add the "Automatic Save Indeeper" option for single -player games to the video settings to open or close the indicator display.The indicator will be displayed at the bottom right of the screen when the game is saved.A separate "online option" option interface is added, the "Realms notification" option on the original main menu, and the "difficulty" position on the multiplayed game pause menu."Realms' Notice" was moved into this interface.Added the "Allow List of Server Players" option to set whether the server allows the server to publicize its ID in the online player list.Added "server difficulty" to display the current server difficulty.The particles have added Block_Marker particles, replacing Light and Barrier .It will be allocated to the model that has been assigned to the state of the configuration block, and renders the texture declared in the Particle slot.It can be generated using the same grammar (that is, Block_marker Wheat [Age = 2] ).Server.properties added the new settings item Simulation-Distance and HIDE-ONLINE-Players .The label adds Azalea_grows_ON , Azalea_root_replaceable , Big_dripLeaf_placeable , Replaceable_plants Code> and Terracotta block tags.Added the following block tags to correspond to the generation of creature: Animals_SPAWNABLE_ON Axol OTLS_SPAWNABLE_ON Foxes_Spawnable_ON Goat s_spawnable_on Mooshrooms_SPAWNABLE_ON Parrots_SPAWNABLE_ON Polar_Bears_SPAWNABLE_ on_in_frozen_ocean rabbits_spawnable_ON Wolv ES_SPAWNABLE_ON << DIRT and Terracotta item label.Anonymous information feedback re -added (that is, Snooper, which was stored in the game before 18W21A), but it is currently only valid in the world loading phase.Send information in the process of loading archives and multi -player game connection servers.Including the following feedback data: The promoter identifies the user ID (XUID) client client's session ID (it will change when restarting the game) World session ID (every time the world is loaded is different, it will be reused in subsequent events) game version operationWhether the system name and version of the JAVA version of the Java version or the service side are modified (consistent with the corresponding fields in the collapse) server type (built -in server, Realms, or other) game mode Stage3 to remove an extra pixels.The drawing table has changed the texture to match the wooden board texture after the texture.The cave vine now uses scissors at the end of its tip can stop it.Slightly changed the texture to remove a gray pixel.Coco fruit has changed its texture of Stage0 and Stage1 to remove excess pixels.Chaoyong core now uses a pick can speed up excavation.The maximum number of bronze ore is changed from 3 to 5.The soil diameter has changed the side texture to match its top surface texture.The door changed the model of the door to repair the texture of the top and bottom of the cricket door.
The texture of the oak door and iron door was changed to remove the extra horizontal line of the part.The enchanting table now emits light with a brightness of 7.The texture of the green gold stone trough in the UI was changed to match the green golden stream texture after the texture.The glass plate changes the top texture to match its side texture.The use of scissors at the tip of the plants can stop growing on the tip of these plants.The podium changed the texture of the base to match the wooden board texture after the matrix.The log of the terrible stalks and the weird stalks changed the texture of the terrible stalks to match the base rock version.The top texture of the dark oak log was changed.The side texture of the peeled dark oak log was changed to match its top color.Dyeing glass has changed the texture of blue dyeing glass and red dyed glass, and now its transparency is consistent with other dyed glass.The stone cutting machine can now process 1 copper block (including variants) into 4 cut copper blocks, 4 cut copper stairs or 8 cut copper steps corresponding to the corresponding variants.The redstone comparator changed the base texture of the activation state.Item beet seeds and watermelon seeds have lowered the texture 1 pixel.The campfire changed the texture of the two types of campfire, and lowered the flame part as a whole.The door changed the texture of Jinhehuan wooden door, white birch doors, dark oak doors, iron doors, jungle wooden doors, oak doors, and spruce wooden doors.The item display box has changed the texture of the items of the display box of the items to match the wood texture of the border in its physical form.The potion and the pulmonary potion can now be found in the buried treasure box and synchronize the base rock version.The notice sign changed the texture of the items of various notices to match the handle texture in the form of its block.Biosiwesome is now only produced in the water above the lush cave.There are independent creatures now.Change the texture of the brown variant.Cod, dolphins, puffer fish, salmon, squid, tropical fish are now only generated in the water between the heights of Y = 50 and 64.In addition, tropical fish is now generated in any highly lush cave.Donkeys, horses, and mules are now following the players holding gold carrots, gold apples or enchanting gold apples.The drowning corpse can now be generated in the water content of the cave.Calling the demon and the guards no longer attack young villagers to synchronize the base rock version.Changed the texture and removed the excessive hooded texture.Glowing squid is now only produced in water below the height of Y = 30.The goat is now only produced on the snowy hillside, sharp mountain peaks, and icing mountain peak biological groups.The illusionist changed his texture and removed several extra pixels.Alpaca now follows the players holding dry grass.The parrot has changed the model of all variants, and now its wings are no longer upside down.The predators and plunder beasts no longer attack young villagers to synchronize the base rock version.The witch changed the texture and removed the excess hooded texture.The withering spirit has changed the texture of the withering spirit to match the texture of the withering head after the texture.Zombie villagers changed the texture of the armor and the weaponmaker zombie villagers, and removed the extra pixels extracted from the texture of ordinary villagers.The hostile creatures generated according to the general mechanism will only be generated naturally when the level of light is 0.Optimized the AI of the western west, goats, warts and beasts, zombie warts, pigs and beasts, pork spirit, pig spirit, and villagers.Non -biological physical armor shelf updates the frame texture of the smooth stone base.The mine car removes the excess brown texture at the bottom.The sector generation is generated only below Y = 30.An Shanyan, Flashing rocks and granite are now generated in the form of spherical clusters.The beach is now the beach and its variant is not generated on the shore of open waters.Caves can now be generated at the lowest at Y = -59.The carving cave can now cover the red sand, square stone, and sand and gravel on the sea bed.Deep slate is now generated as the main rocks below Y = 8.From y = 1 to y = 7, the stone gradually transitions to deep slate; starting from y = 0, the deep slate is completely replaced.The Temple of Desert is now buried on the surface in a partially buried manner, rather than always generating height.No longer generate on water.The cave and lush cave are now naturally generated in the underground and mountains of the main world.The cuckoo tree will be generated above the lush cave.The dripsticks are now only generated in the cave and are no longer born in conventional caves.When fossils are now generated by fossils, some bone blocks are replaced with deep diamond ore instead of coal mines.The gravel can now be generated below Y = 0, and increases the generation of its clusters.The jungle temple no longer generates on water.The lake was removed from the water lake, and its function was replaced by the water content layer.Lava is now generated from Y = -54.The abandoned mine has increased the height of the dismissal and abandoned mine.Overview of the latest distribution of the main world ore

The distribution of ore has greatly changed the generation mechanism of the main world ore.Deep ore is now generated between y = -64 and y = 7.The Y height range generated by coal mines changed from 0 ~ 128 to 0 to 320, and generated the most near Y = 96 and 136.The Y height range generated by copper ore changed from 0 ~ 96 to -16 ~ 112, and generated the most near Y = 48.The Y height range generated by iron ore changed from 0 ~ 64 to -64 ~ 72 and 80 ~ 320, and generated the most near Y = 16 and 232.The Y height range generated by the gold ore changed from 0 ~ 32 to -64 ~ 30, and the most generated near Y = -16; the Y height range generated by the evil place changes from 0 ~ 80 to 32 ~ 256.The Y height range generated by the green stone ore changed from 0 ~ 32 to -64 ~ 64, and generated the most near Y = 0.The Y height range generated by the redstone ore and diamond ore changed from 0 ~ 16 to -64 ~ 16, and generated the most near the base rock layer.The Y height range generated by emerald ore changes from 0 ~ 30 to -16 ~ 320, which is still only generated in the mountains. The most generated near Y = 232, and the overall number increases significantly.The sparse jungle reduces the generation of watermelon.Yongquan can now be generated in more types of blocks (such as soil and snow).Increase the chance of generating the generation of Koyama Spring and Waterfall.Lava Yongquan can now be generated in square decomposite, soil, snow, fine snow and ice, so it can be generated in the biological groups of mountains and snow.Shuiquan is no longer generated above the height of Y = 192.Marsh oak can now be generated in deeper water.Ningfuyan is now generated in the form of clustering below Y = 0.The village is now slightly scattered.The current terrain and altitude can be changed independently in the biological group, and the biological group will adapt to changes in the terrain.The base rock formation is now generated according to the seeds.Now the world generates a new random number generator.The progress of the game content has changed the upstream progress of the progress of "light work" from "adventure" to "sweet dream".With the adjustment of the biological group, the 42 biological groups required to complete the time exploration have become 50.
Among them, the following 11 biological group systems are removed:
| ID | Badlands Plateau | code> Badlands_Plateau | Evil Plateau | Bamboo Jungle Hills | Bamboo Forest Hills | Birch Forest Hills | Giant Tree TAIGA HILLS | GIANT_TREE_TAIGA_HILLS | Giant Needle Forest Hills | JungleHills | jungle_hills | jungle hills | Mushroom Field Shore | mushroom_field_shore | 蘑菇岛岸 |
|---|---|---|
| Snowy Mountains | snowy_mountains | Snow Mountain | Snowy Taiga Hills |
| Taiga Hills | taiga_hills | 针叶林丘陵 | Wooded Hills | Wooded_hills | The lush hills |
| English name | ID | Chinese name | Deep Ocean | DripStone_caves |
|---|---|---|
| ERODED BADLANDS | ERODED_BADLANDS | Evil Evil | FlowerForest | Flower_Forest | Flower Forest | Frozen Ocean | Frozen | Frozen Peaks | Frozen Mountain Peak | GROVE | GROVE | Snow Forest | Ice spikes | Ice_spikes | Ice Spaying Plain | Jagged peaks | jagged_peaks | Lush Caves | lush_caves | Moolo Cave | Meadow | Meadow | meadow | Ocean | Ocean | Ocean | OLD GROWTH BIRCH FORCH FORCH | OLD_GROWTH_BIRCH_FORES> OLD Growth SprUCE TAIGA | OLD_GROWTH_SPRUCE_TAIGA | Original Yunshan Kid Forest Forest | Snowy Slopes | Snowy_SLOPES | Snowy hillside | Stony Peaks | Naked Rock Mountain Peak | SUNFLOWER PLAINS | Sunflower Plain | Windswept Gravelly Hills | Wind attack hills | Windswept Savanna | Wind Attack Tropical Grassland |
Nether_travel The progress trigger is fine -tuned.It is Start_Position .Remove the conditions EXID because it is actually the same as that of Player.Location .The weather will only reset the weather change during rain or thunderstorms.The conventional biological group will be removed from the code from the code that is no longer used, and merge with the corresponding default variant.See the table below: | Remove the Chinese name | Badlands Plateau | Badlands_plateau | Evil Plateau | Bamboo Jungle Hills | Bamboo Forest and Hills | Birch Forest Hills | Dark Forest Hills | Black Forest Hills | Deep Warm Ocean | Deep_WARM_OCEAN | Warm Water Deep Sea | DESERT HILLS | DESERT_HILLS | Desert hills |
|---|---|---|
| Code> Desert_lakes | Desert Lake | Giant SPRUCE TAIGA HILLS | Giant Yunshan Needle Forest Hills | Giant Tree Taiga Hills | Giant Needle Forest Hills | Gravelly Mountains+ | JUNGLE HILLS | jungle_hills | Jungle hills | Modify Badlands Plateau | Modified
| Evil Plateau variants | Modify Jungle | ModiFied_jungle | Jungle variant | Modify Jungle Edge | Jungle edge variation variation |
| Modified Wooded Badlands Plateau | modified_wooded_badlands_plateau | 繁茂的恶地高原变种 | Mountain Edge | Mountain_edge | Mountain edge | Mushroom Field Field FieldShore | Mushroom_field_Shore | Mushroom Island shore | Savanna Plateau | Shattemtered_Savanna_plateau | Broken tropical plateau | Snow Mountains | Snow Mountain | Snowy Taiga Hills | Snowy Taiga Mountains | TAIGA HILS | Taiga_hills | Covered forest hills | TAIGA MOUNTAIN | TAIGA_MOUNTAIINS | Kida forest mountains | Tall Birch Hills | Takahami hills | Wooded Hills | Flower hills |
| Old English name | Head T "tabindex = "0" title = "Role =" COLUMNHEADER Button "> Old ID |
> New English name | New ID | New Chinese Name | GIANT SPRUCE TAIGA | giant_sprure_taiga | Giant Cloud Kid Forest Forest | OLD Growth SPRUCE TAIGA | GIANT TREE TAIGA | Giant Jinjie ChinchrobaForest | Old Growth Pine TAIGA | OLD_GROWTH_PINE_TAIGA | Virgin pine wooden coniferous forest | Gravelly Mountain Mountains | Gravelly_mountains | Gravel Mountain | Windswept Gravelly Hills | Wind attack hills | jungle edge | jungle_edge | Jungle edge | Sparse jungle | Sparse_jungle | sparse jungle | LOFTY Peaks | LOFTY_PEAKS | Jagged Peaks | Swordsman Peak |
|---|---|---|---|---|---|
| Mountains | Mountains | Mountains | WindsWept Hills | Windswept_hills | Hills | SATTERED SAVANNANA | Shattered_Savanna | Broken tropical grassland | Windswept Savanna | Wind Attack Tropical Grassland | Snowcapped Peaks | SnowCapped_eaks | -not | Snowy_tundra | Frozen of snow | Snow Plains | The plain of snow | STONE Shore | Shi'an | Stony Shore | Stony_shore <
| (unchanged) | Tall Birch Forest | Gaofa Birch Forest | OLD Growth Birch Forest |
| Wooded Badlands Plateau | Wooded_badlands_plateau | Lolder Plateau | Wooded Badlands | TD>Laugly evil place | Wooded Mountains | Wooded_mountains | Mountains | Windswept Forest |
[ lower limit , upper limit ] . At this time, the strength of the light photo (excluding the upper limit) canBrush monsters.The block format removes the Level in the block and removes the internal content. Level.entities Move it to Entities . Level.Tilentities Move to block_entities . Level.tileticks and Level.tobeticked Move it to block_ticks . Level.liquidticks and Level.liquidStobeticked Move it to Fluid_ticks . Level.sections Move to Section . Level.Structures Move to Structures . Level.Structures.starts Move it to Structures.starts . Level.Sections []. Blockstates and level.sections []. Palette moved to a container structure of section []. Block_States . Level.biomes is now regarded as a similar small container structure in a similar small container structure in Sections []. Biomes .Add YPOS to record the minimum value of the position of the block Y axis in the block.Added Below_zero_RETROGEN to support terrain generation below Y = 0
EssenceAdded Blending_Data , which contains data that supports new blocks and old blocks to generate mixed algorithms.The height raised the height from Y = 128 to Y = 192.Data Generator (Data Generator) now uses -Report parameters to generate a complete world generating reference files instead of only the content of the biological group.The packet is raised to 8.Inventory.png now contains a new icon, which is applied to a compact display of state effects in the object bar.The trumpet table is set_contents and set_loot_table The warriper table function adds Type must -choose field.This field requires an effective block entity type.This type will be written into blockitytag.id to ensure that this tag can be migrated correctly between the version.The menu interface background is changed to the main world surface under the 1.18 new terrain generation mechanism.The option adjusts the default value of the brightness option to 50.Optimize some background tasks (including ore generation) and are now placed in a thread pool.The size of the thread pool is -{}- the number of CPU threads -1 .The current limit of the default is 255, not the previous 7.This upper limit can be determined by the Java system attribute max.bg.threads .Players have redesigned the world birth point algorithm.It is now selected based on the climate parameters that are consistent with the placement of the biological group and the world.Players should no longer be born in the ocean or other inconvenient places.The protocol remakes the block update packet received by the client to support additional light update data.The separate light update is still retained, and it is used when it is updated without block updates.The resource package increases the version to 8.The size limit of the server resource package is increased from 100MB to 250MB.The scoring board cancels the length limit of scoring board, score holder, and team name.The server -side file now provided by the server is a purely packaged file, the purpose is to solve some problems of the Java module.Each independent library files are no longer integrated with Bundlerrepodir attribute to specify the target directory of decompression.You can use BundlerMainClass Properties specify other main classes other than running servers (such as Java -DbundlermainClass = Net.minecraft.data.min-jar Server.jar- Reports ).Or manually decompress the server file, and modify the content of Meta-INF/ClassPath-JOINED to specify ClassPath .If this attribute is specified in the empty value, it does not actively start the server, but only checks and decompress the file.Now the server -side files are signed.Flashing slogan Flashing slogan "[This Splash Text Has Been Delayed Until Part 2]" was changed to "this Splash Text is now available].The flashing slogan "Now Java 16!" Was changed to "Java 16 + 1 = 17!".Players now do not stop running when they touch the square at a smaller angle.The state effect redesigned the display of the state effect in the interface of the item bar.The formula is also displayed when it is opened.The display position changes from the left to the right.When the status effect list can be seen in the item bar, the status list under the game perspective will no longer be displayed to reduce the stuttering.There are two display modes in state effects now: classic and compact.tour
The play will automatically switch between the two modes according to the screen conditions.The classic style is the style used in the previous version, and the status effect is arranged up and down in turn.Tightly use a small icon to display the status effect, suitable for the situation where the screen space is insufficient.Tags lava_pool_stone_replaceables Tags are renamed lava_pool_stone_cannot_replace .The internal details of the block plan carving and liquid plan are changed to make the archives preserve faster.The world creation interface has removed the "cave" and "floating island" world types from the "World Type" option.The world's height restrictions expand the height of the main world to the height of the main world to Y = -64 to 319.The world type has modified amplification and giant biological groups to make them adapt to the new terrain.The terrain of amplifying the world has the following changes: the highest terrain can reach the maximum y = 320, not the previous Y = 256.The offset of the terrain above the sea level is doubled.The 3D noise value of the terrain is greatly improved, and the value of the Y -axis terrain zoom factors is reduced accordingly.The degree of jaggedness of the peak is doubled.The terrain of the giant biological group world has changed the following changes: Multinoise has weakened 4 times the temperature, vegetation, sea and land, and erosion landforms, but the noise production of the mountains has no change.Except for river and peak biological groups, the scale of the biological group has expanded to 4 times.The shape of the block loading range determined by the conventional distance is changed from the original square to a circular shape.Brushing the monster cage can now do not follow the light inspection process of creatures.Optimized the physical collision.The minimum Java version required to start the game is 17.Now as long as there is any free time, the block will be saved to avoid sudden stuttering caused by automatic preservation.The repair of 237 vulnerabilities 1.18 The previously official version of the vulnerability MC-7200 — the generation process of caves or tunnels will make the tunnel prematurely cut off.MC-29274-In survival mode, the withering players who have not been attacked are not pursuing players.MC-30560-When the river flows through the evil ground that is flowing through the wind, the rock formation can be generated above the water.MC-32813-Floating lava/cave carvings on the cave on the game will not update the water.MC-44055-After the game starts, the audio output device cannot be successfully switched on the title interface.MC-46584-In the survival mode, when clicking on the item bar and dragging the mouse wheel, the game will try to place the entire group of items wrongly.MC-49010 — Using /Clone to command the cloned pressure board or button in the activated state to keep it permanently pressed.MC-50888-Players can break through the world boundary.MC-53444-Players can break through the world boundaries through riding entities (such as boats, pigs, etc.).MC-54119-Players can place or obtain water, lava and water lily at the position of the protection range of birth points and outside the world border.MC-54545-When the client and server rendering distance is inconsistent, the client does not adapt to the rendering distance of the server, causing problems when the block is loaded.MC-62550-The world boundary between the lower bounds and the end of the land has not been initialized correctly.MC-63340-When sleeping, the value of Raintime or Thundertime always be reset.MC-65628-When using a water-containing layer or custom terrain, the Temple of the Desert will be generated underground.MC-72831-Lakes can be generated in the desert.MC-73300- "Save the World" text does not appear in the pause menu.MC-80824 — When a biological group was born, a warning of "unable to find the birth biological group system" in the log will be output.MC-85975 —— The swamp hill does not generate slime.MC-96535 — Ambient attributes with the effect of Showparticle: 0B are not ignored.MC-101334 — The space required for placing the ship is too small.MC-101917 — Anshan Rock, Flash Long Rock and Granite are not generated by about Y = 80.MC-109260-The all-corner punctuation symbol is not correct.MC-113425-Players can interact with outside world borders.MC-116359-When the formula is open, the status effect is not displayed on the interface of the item column.MC-117800-Players can put half of the bed outside the world.MC-118134-The items display box of items use oak wooden boards as shaders.MC-121997-The world boundary of all dimensions is independent and will not appear in its actual position.MC-123277-When parsing the command, the name and team name of the too long scoring board cannot be detected.MC-125033-The old caves and canyons generated will be intercepted unnaturally at the block boundaries near the water body.MC-12613
3 — Underwater Canyon is sometimes cut off at the block boundaries.MC-128762-The world's single biological group world does not generate fortress.MC-128770-Forest House will still be generated in the Black Forest Hills.MC-129266 — The ocean transitions in a jagged, and the biological group generation is slow.MC-129485-The unique plant distribution in a specific biological group is completely based on blocks, resulting in patch-like biological group generation.MC-129912-Players are no longer born at the highest point in the world.MC-131686-Players will be born underground of the selected world.MC-131808-Forest does not generate trees near its southeast border (X-axis and Z axis), but its northwest boundary (X-axis and Z axis are smaller) excessively stretch.MC-131930-no coral and sea kimchi are not generated in the warm water.MC-132175-When bordering the ocean, the beach can be generated next to the swamp hills.MC-132285-The game will have an isolated water block floating in the air.MC-132306-In the snow biological group, the Ceda Clawling Block will be generated around the lake without snow above it.MC-132347-Players will be born in the iceberg.MC-132429-Beach will be generated at the borders of the gravel mountain.MC-133466-Specific world configuration will force players to be born at x = 8 z = 8.MC-133582-Dolphin will try to chase the ship on the land.MC-134407 — Underwater Canyon will be generated below the sea bed with stones.MC-135947-The core of tide is used for a long time for underwater.MC-136288-The fortress is not generated in the swamp.MC-136523 — There are invisible world borders at the end.MC-137140-Alpaca will not be generated in the broken tropical plateau.MC-137950-The texture of the handle in the form of a block is inconsistent.MC-137956-After selecting the "main world" ultra-flat world presets, the lake label is removed, and the lake will still be generated.MC-138118-The texture at the bottom of the parrot wings is reversed.MC-138734 — Seeds are 0, and the evil plateau of the surface generator is selected in the world, and the birth point of the player is below the surface, causing the player to die.MC-138782-The stranded dolphin will try to chase the boat in the water, and at this time, it will stop jumping.MC-138801 — The border between a biological group and another biological group and this biological group are inconsistent with the junction of the mutant biological group of another biological group.MC-140151 — The edge of the jungle is only generated when the jungle is raised with the swamp hills.MC-140690 — Giant spruce coniferous forest hills are no different from giant cloud concept.MC-142385-There is a pixel point in the texture of the campfire.MC-145376-Bamboo can be generated underground outside the bamboo forest and jungle.MC-147122-Use bed or rebirth anchor can set the birth point outside the world.MC-148182 — Professional zombie villagers' texture contains pixels consistent with the color of the villagers.MC-148422-Peeling dark oak log side texture is too bright.MC-149822-The state effect displayed on the interface of the item bar is missing the bottom border.MC-150567 — The outer edge of the bark on the top of the dark oak raw wood is not updated.MC-152506-The face of the head of the withering is still the old texture.MC-152966 — Among the versions of 1.10, the number of villages increases.MC-156616-Evil ground layers are incorrectly generated.MC-158410-There is no fortress in the world of beaches and snowy beaches.MC-159025 — Do not generate drowning in the ocean of warm water.MC-160256 — The texture of the items of the door does not match the form of its block.MC-160710-The text written in the input box during sleep (but not sent) will disappear when they wake up naturally.MC-162038 — The predator has no gra for.MC-162803 — The texture of the water lilies after being placed is flipped.MC-166238-Tree can be generated on the mycelium.MC-166423-Splash-sprayed water bottle will not cause harm to the last filmmaker.Starting from MC-166508-1.15-PRE2, block rendering may be abnormal.MC-167277 —— Marsh hills do not generate seagrass.MC-169523-Starting from 18W06A, sand, clay and gravel will not be generated around small lakes.MC-170551-Fox cannot be generated on the gray soil or sand soil.MC-170557 — The texture of the top and bottom of the cedar door is incorrect.MC-173339-The base texture of the charged redstone comparator is incorrect.MC-175929-In the world, ice thorns will be cut off due to high limit.MC-176309-Fantasy Master
There are several incorrect pixels on the left side of the texture.MC-176824-The outer edge of the blue staining glass and red staining glass are slightly opaque compared to other dyed glass.MC-176833 — The hammer in the Iville GUI uses outdated iron items.MC-177016 — Some lakes can be generated in the snow biological group.MC-177664-The warning information of the sound system swipes the screen on the log.MC-180398 — Excessive sounds will cause the client to respond without response. The sound limit is easy to achieve if a large number of rabbits are used.MC-182362 — The parameter of the player names will be interrupted.MC-183184-When the player touches the square side, the running will be terminated.MC-185033 — A single biological group world will appear underground birth points.MC-185034-When the birth point is not set up, it is always reborn on the same block.MC-185263-The cached non-complete block causes the memory "semi-leak".MC-186042-Plains are always generated when swamps are bordering when swamps are bordered by swamps, snow-free frozen originals or snowy coniferous forests.MC-187174 — The lower boundary portal can transfer the player to the world boundary of the main world.MC-187716 — The type of surface generator type in the lower boundary will mistakenly assume that the world height is 128 square meters.MC-188096 — Gravel mountain+no difference from gravel mountain.MC-190285 — Bedrolk_roof_position The value of the label does not represent height, but the offset value relative to the default height.MC-190363-In the floating island world, some biological groups will be generated by the generation of a single biological group world.MC-190724-In the world of single biological groups in the Evil Plateau, players will be born in solid cubes.MC-193348 — The items bar in the creative mode will not be displayed in the middle due to the state effect.MC-194822-The texture of the top of the glass plate is not updated with the texture.MC-194950 — The cactus texture in the cactus potted plants is squeezed vertically.MC-196723-In the creative mode, when the player has no state effect and opens the item bar, it will not be displayed on the item bar immediately.MC-197688-The game is not generated by the game.MC-198007-Village will use soil diameter instead of wooden boards to replace ice.MC-198232-Music playback frequency is lower than before.MC-199298-The fortress is not generated in bamboo forests.MC-199662 — Since the texture is updated, there are excess pixels in the texture of cocoa beans.MC-200046-The wooden board on the drawing table is incorrect and slightly outdated.MC-200137-The texture of the bottom of the podium is still used in the old wooden board texture.MC-200230-There will be abnormal strips or mesh-like ice in the frozen ocean.MC-200494-The torch in the abandoned mine can be attached to other blocks instead of only on the wooden square.MC-200640 — Although it is also a coastal biological group, there is no warm or unique water color on the shore of Mushroom Island.MC-200803-Gravel Mountain+position in the biological group menu is incorrect.MC-200956-Beet seed texture is not vertical.MC-200957-Watermelon seed texture is not vertical.MC-2012036-Adding a biological group in a packet can cause the biological group ID in the existing blocks to be modified.MC-202166- The statistical item of "synthesis times" does not always show data correctly.MC-202376-Rabbit will be generated on the snow, not on the snow.MC-202910-The highlights on the armor are inconsistent.MC-203155 — The old lapies stone texture is still used in the interface of the enchanting table.MC-2014901-The texture of the soil diameter is not updated with the texture.MC-206303-old texture at the bottom of the mining car.MC-206620-Players cannot see the refining pot when crawling in the refining pot.When MC-206660-When the stalactite is directly connected to the square, it will not fall normally.MC-2018352-Unlike the black forest, a small plain or a sunflower plain is not generated in the black forest hills.MC-2018353-There will be no occasional common group systems in the mountain variant of some biological groups.MC-208601-Mesi-螈 does not avoid danger when looking for a way.MC-212113 — Laughing ground jackets can be generated in waters that are not belonging to the cave.MC-213779-When players look up in a very high custom world, the frame rate will decrease sharply.MC-214288-When the value of min_y is greater than 0, the player cannot be born on the surface.MC-214335-The terrain of the Flower Forest is steeper than ordinary forests.MC-214783-Stone directly generated by the bottom of the ocean.MC-214797 — dripping water
The stone cone can be generated at the junction of the local water body.MC-214799-The water-containing layer sometimes forms some small cavity.MC-214864 — Caves are as close as the plane of the sea when the cave is generated, and a straight boundary will be formed.MC-214894-Bamboo will be generated in the cave below the jungle.MC-214959-Sugar cane will be generated in the cave.MC-214963-The generation of abandoned mines is uncertain.MC-215062-The edge of the water-containing layer is generated in a strange way, and the state of the water in it is incorrect.MC-215139 — Some water bodies in the cave are not flowing.MC-215296-The abandoned mine is always generated in the floating island world.MC-215876 — The soil can be generated with the abandoned mine below Y = 0.MC-216432-The abandoned mine can have a bright but no torch.MC-216448-River is generated on the canyon.MC-216561-The torch is not generated in an abandoned mine below y = 0.MC-216784-The abandoned portal is not generated below Y = 0.MC-216952-cave will be intercepted by some solid blocks.MC-216967-kelp and seaweed will be generated in the water content.MC-217038-The large structure of the cave can be generated outside the cave.MC-217056 — Some high-speed particles can cause game stuck or stuck.MC-217136-The probability of the lower part of the noise column will be cut off.MC-217379-no puffer fish is generated in warm water.MC-217465-Sometimes the unnatural shape of the block boundary is generated, but it seems to have nothing to do with the boundary boundary.MC-217509-The efficiency of generating water-containing layers, noise caves and mineral veins.MC-217906 — A large number of Misaki can lead to performance problems.MC-218167-Sending chat content will cause stuttering.MC-218532-Taowa will be generated in the cave of the evil place.MC-218592-Rhododendron tree can be generated in more than 2 depth water.MC-219035-Fossils cannot be generated at the eastern or southern part of the block.MC-219774-Magma blocks will be generated at the bottom of any water body.MC-219946-Sometimes it will generate overly square terrain.MC-220061-The back texture of the painting is mirror.MC-221172-Strange stalks and stalks use different top textures from the base rock version.MC-221641 — cave can make the underwater gorge be generated without water.MC-221679 — Below below Y = 0, the fog will lose its gradient effect.MC-221777-Players who do not follow the food with the players who do not follow the food.MC-221815 — The top layer of the underwater cave is flat.MC-221917 — Dripstroke stones, dripstroke stones cone, and magma blocks in caves can be generated in the ocean.In MC-222051 — 21W13A, the generation of iron ore has not increased.MC-222154-cave vine sometimes hangs on dripsticks.MC-222379-In the underwater cave, the magma block can be generated when the above is air.MC-222388-Jinhehuan trees that are less than 0 are often bald branches.MC-222763 — The armor frame uses the old smooth stone step texture.MC-223044-Floating water can be generated in the canyon.MC-223051-dripstick stones and drip stone cone will be generated in surface lakes.MC-223148 — On a single game menu, the newly expanded world height information will be covered by rolling bar.MC-223840-When the cave passes through the lava water layer, the lava block generated by the lava content is not updated.MC-223917-The hot goats will not try to find ways to the water.MC-224205 — Large vertical leaves with /CLONE to command the cloning tilt value that is not None will keep it permanently.MC-224494-Ordinary soil can be generated on the ground near the lake.MC-225030-The dungeon is very rare than before.MC-225506-Grass cubes can be generated naturally in underground water lakes.MC-225553-There is a line in the texture of oak doors and iron doors.MC-225781-There is a high difference between lava and carving cavity generated by the noise cave.MC-225842-Flowers can be generated above the large plants by the lake.MC-225858-seeds and flowers in the form of items float on small lakes.MC-225949-The texture of the items of the Java version and the base rock version is inconsistent.MC-226000-Drops of water in the form of items in the underground lake float.MC-226313-Lava can be generated in the cave.MC-226437 — The lake generated in the frozen field of snow
Sometimes there are some positions with lower light intensity.MC-226682-World rendering or loading failure, which leads to some visual problems.MC-226689-In the list of producers, Albert Pastore's name is gray, and the indentation is incorrect.MC-226711-There is an incorrect pixel on the square texture of carrots.MC-227064-Floating grass can still be generated above the lake.MC-227163-In the list of producers, "It Managers" is written as "It Manager".MC-227204-List of new production personnel, the introduction of "Explore, Dream, Discover" is no longer displayed.MC-227206-In the list of producers, there are some single quotes or dual quotes used in the names of the names.MC-227231-In the list of producers, Steven Silvester's name may be made wrong.MC-227239-In the list of producers, Elizabeth Batson's company name was inaccurate.MC-227244-The ore cubes in the vein will be generated in the canyon (containing magma blocks) underwater.MC-227258 — The blooming rhododendron leaves are included in #Minecraft: Mineable/Hoe and #Minecraft: Mineable/Axe , while ordinary azalea leaves and other leaves are only.It is included in the label of #Minecraft: Mineable/Hoe .MC-227329-In the list of producers, the use and punctuation of the term "INC" are still inconsistent.MC-227398 — There are misplaced pixels in the cave vines.MC-227537 — An abnormal collapse of air pointers: Cannot call it.unimi.dsi.fastutil.objects.ObjectSet.Rmove (Object) because $ $ 4 is NULL.MC-228745 — Large hanging leaves cannot be placed on cultivated land.MC-228900-cave vine can be generated in the sky (MC-218817).MC-229013-The configuration of the lava lake decorator is not used.MC-229365-A large number of goats can cause performance problems.MC-229517-The sound effect of the transformation of the entity into a wanderer or drowning is controlled by the sound mixer of friendly creatures, not hostile creatures.MC-229977 — Use a piston to destroy the square on the east and west directions to cause obvious stutter.MC-230302-There are two pixels in the texture of the fluorescent item display box.MC-230343-The characteristics are inconsistent: the brightness of the attachment platform is not 7.MC-230866-Eating when passing through the lower boundary portal will output error information in the game log.MC-231272-cave vine sometimes hangs on the spider web.MC-231400-Vulnerable plateau variants and the edge of the mountains will not be generated, and invalid biological group data is given in the world of single biological groups.MC-231666-Dragon eggs can be transmitted outside the world.MC-231782-In the list of producers, Frank Criscione's line lacks a left bracket.MC-231818-no longer can switch the selected server with the upper and lower direction keys in the multiplayer menu.MC-231863-The game crashes when trying to access Realms settings.MC-233050 — #lava_pool_Stone_replaceables Tag name is misleading.MC-233661-In some cases, the sand generated above the lake will not cause the light to update, and the result will cause the dark area of large blockbusters.MC-233771-Inconsistent features: When holding the light source blocks in the form of handheld items, the level of light is not displayed when it is placed.MC-233883-No matter where the mouse pointer is located, the hidden and the prompt text of the display button on the social interface will be displayed.MC-234039 — The back of the brown Meixi is deviated from the center.MC-235567-Ladhals often frequently generate thick "tip" on the high cave.MC-237608-If the server connection fails during the server startup, the server address will be displayed.MC-238006 — Elimed ore and cubes of insect erosion are not generated in snow-covered mountain biological groups.MC-238073-Decoler is independent of the world seeds.MC-238877-The deep sea and the ocean have not been included in the conditions of the "exploration time" of the progress.MC-238966-Primitive Yunshan coniferous forest and primitive birch forests have not been included in the progress of the progress "exploration time
"MC-238968 — The wind raid hills and the tropical grassland of the wind and the tropical grassland are not included in the progress of the progress of the progress of the progress.It is superfluous MC-MC-240229-will rain and snow at the same time on a certain height range.The height of the world's architecture is updated. This is the first version of the main world terrain generation mechanism since 1.13, and it is also the first version of the terrain generation mechanism since 1.7.2.
National Service DNF Dark Ni
2025-01-28 09:19:27The new screenshot of the be
2025-01-28 09:18:57The 15th anniversary wallpap
2025-01-28 09:18:273DM Xuanyuan Sinicization Gr
2025-01-28 09:17:57French magazine is the first
2025-01-28 09:17:27The sneak game "Republic" wi
2025-01-28 09:16:57
The story between humans and
2025-01-28 09:16:27
Capture "Trinity 3: Artifact
2025-01-28 09:15:27
Wind direction change "Myste
2025-01-28 09:14:57DICE's new project "Dream" w
2025-01-28 09:14:27
Pirate Minecraft Skins
Minecraft Skins
2024-12-10 04:11:27
Pirate Minecraft Skins
Minecraft Skins
2024-12-10 04:11:26
Master Minecraft Skins
Minecraft Skins
2024-12-10 04:11:25
King Minecraft Skins
Minecraft Skins
2024-12-10 04:11:25
Guide Minecraft Skins
Minecraft Skins
2024-12-10 04:11:24
Dark Knight Minecraft Skins
Minecraft Skins
2024-12-10 04:11:23
Sparta Minecraft Skins
Minecraft Skins
2024-12-10 04:11:23
Moncraft Skins of the War
Minecraft Skins
2024-12-10 04:11:22
Red Witch Minecraft Skins
Minecraft Skins
2024-12-10 04:11:22
Golden Cavaliers Minecraft S
Minecraft Skins
2024-12-10 04:11:22