2024-12-18 03:49:45|Myriagame |source:minecraft skins
Features and Bug Fixes features and bug fixes
Stability and Performance stability and performance
FIXED Several Crash that Could Occur During Gameplay repaired several Bugoptimized Pasting Unicode Text Into Book & QUILL (MCPE-119651). E text adhesive experience (MCPE-119651) FIXED A CRASHThat Could Occur When Crafting A Crafting Table with Gameplay Tips Enabled repaired a crash that may occur when using the workbench's synthetic items when opening the game tips.
Gameplay gameplay
FIXED BED Display If the Foot of the Bed is in A Bridter Area THEAD (MCPE-123592) Fixed the brightness of the bed legs than the head of the bed (MCPE-123592) so theyBright's End of the Chest is Chosen (MCPE-123592) repair the display problem of large boxes. Now the brightest end of the box will be selected (MCPE-123592) Travelling Through End Portals Can NO Longer Players TO TO TO T AKE FALL DAMAGE (MCPE-135226, MCPE-132484) Players will no longer be damaged by the player when moving through the end portal (MCPE-135226, MCPE-132484)
Items item
MADE Projectile Items Move More Smoolhly When Far From Players (MCPE-101102) When the ejaculation is far from the player, the movement of the ejaculation will be smoother now (MCPE-101102) no longer shows a content errorIn the map of the shopping mall (downloaded in the middle), the handheld shield no longer prompts the content error Strong/Long/Splash/Lingering Pody can be placed in the brewing state (MCPE-86636) Potal/splashing potion for the effect time/Staged potion can now be manually put on the brewing table (MCPE-86636)
MOBS creature
UNDEAD MOBS Standing Near Powder SNOW NOW BURN NORMALLY (MCPE-131005) The undead creature standing on the fine snow will now burn normally (MCPE-131005) Powder Snow Above Undead Mobs Now Prevents Burning E If FFECT has fine snow on the head of the undead creature, it can now be immune toThe effect of automatic burning during the day Multiple Shulkers will no longer be able to spawn in the say position from Spawn Eggs or END City Generation Success, nowIt will not be generated at the same position (MCPE-43972) MOBS Can now Pathfind Correctly When Standing on Amethyst Buds (MCPE-130010) When the path of creature standing on the amethyst bud is now normal (MCPE-130010) Fixed HorsesSometimes Becoming Invisible After Players Dismmount Them (MCPE-108568) fixes the problem of stealth when the player is off the horse (MCPE-108568) Grown up Goats no longer lose their Horns WHEL When Oading A World re -loads a archive,The mature goats will no longer lose their corner Lightning No Longer Randomly Strikes Mobs that are Under Blocks (MCPE-121688) Lightning Strike will no longer randomly hit the creatures under the block (MCPE-121688) Blocks block.
SPORE BLOSSOMO LONGER HAS A RANDOMLE Office HitBox (MCPE-121658) spores will not have random offset collision boxes (MCPE-121658) Moss Block and Moss Carpet Now Moved by Pistons A ND Sticky Pistons can no Longer Pull them(MCPE-121751) (MCPE-122004) When drove by a piston or viscous piston, moss and moss carpets can no longer be moved, and now they will be directly destroyed (MCPE-121751) (MCPE-122004) Water Dripping from Pointed DripStoneCann No Longer Fill CaultRons with Potions (MCPE-131180) Dripping water in dripsticks can no longer fill the medicine pot with potion (MCPE-131180) Measurements of Hitbox of Spore Blossom Now Match Java Edi. Tion the collision of spore flowerThe box measurement is now consistent with the Java version of the Fixed Issue Causing Slime and Honey Block Movement Slowdown to Not Be Fully Apply.
User interface user interface
Emote Wheel No Longer Appears When Pressing Ctrl+B In-Game (MCPE-125246) When holding Ctrl+B, the emoji panel will not be displayed at the same time (MCPE-125246) FIXED Input Method Editor (IME) NOT WORKING AF Ter Suspending The GameOn Windows 10 (MCPE-59722) (Windows 10 version) fixes the problem that the input method (IME) cannot use after the suspension of the game (MCPE-59722) ADDED A New Sidebar to Marketplace and Dressing Roens to Help improve the experience ofNavigating these Areas added the sidebar in the interface related to the test room and the mall to improve the experience that is now an it transport aniling when it is desired.Animation effect COMMANDS instruction
Loading A Structure with The " /Structure" Command Now Displays The Correct Output Messages (MCPE-132813) loads the structure through the /Structure instruction. Now it will display the output message correctly (MCPE-132813).
Technical Updates technical update GameTest Framework (Experimental) GameTest Framework (experimental function)
Renamed Module "Minecraft" to "Mojang-Minecraft" renamed the module "MOJANG-MINECRAFT" RENAMED MODEES For "Mojang-Gametest"
Renamed Function AssertBlockBlockTypence to AssertBlockPreSENT renamed the function assertBlockTypepResit TityState renamed the function assertentityData to AssertentityStateremoved Function AssertBlockTypenotPreSEnt: AssertBlockTypencePreMoveD Function OTPRESENT Remove Function: AssertentityNOTPRESENTREMOVED FUNCTION AssertentityNOTPRESTINTINAREA Remove Function: AssertentityNTINTINTIVED FUNCTION hing removal function: AssertentityNottouchingRMoved FunctionSucceedWhenentityNotpReency Removes Function: SUCCEDWHENTITYNOTYPRESENTMODIED SIGNATURE of Function AssertBlockState (BlockLocation: BlockLocation, Callback: ( Block) => Boolean) Modified the function prototype: AssertBlockState (blockLocation: BlockLocation, callback: (block) =>
Boolean) Modified Signature of Function AssertBlockpResnt (BlockType: BlockType, BlockLocation: BlockLocation, ISPRESENT: BOOLEAN) Modified the function prototype: Assertblockp resent (blockTy: blockType, blockLocation: blockLocation, ispRed: Boolean) Modified Signature of Function AssertentityPreSent (EntityTypencentifier: ST. Ring, blockLocation: BlockLocation, ISPRESENT: Boolean) Modified the function prototype: AssertentityPreSent (EntityTypeIdifier: String, BlockLocation: BlockLocation, ispreins: Boolean) IGNATUREHENCTIONTITYPEIDENTIFIER: EntityTypeIdifier: Boolean) The function prototype is modified: AssertyTypeIdIFIER: ST ray, isPressent: Boolean) Modified Signature of Function AssertentityTouching (EntityTypeIdifier: String, local: local: boolean) Modify the function prototype: ASSSER TENTITYTOUCHING (EntityTypeIdifier: String, LOCATION: LOCATION, IStouching: Boolean) Modify Signature of Function Dentifier:String, Location: Location, ispressnt: Boolean) Modified the function prototype: SUCCEDWHENEENTITYPRESENT (EntityTypeIdifier: String, LOCATION, ISPRESENT: Boolean) Added GA Metestextation function asserTBLOCKPROPERTY (PropertyName: String, Value: Number | String | Boolean, BlockLocation: BlockLocation)Join the GameTestextation function AssertBlockproperty (PropertyName: String, Value: Number | String | Boolean, BlockLocation: BlockLocation) command
The '/Particle' Command Position Argument is Now Optional (MCPE-128379)/Particle instructions, the location parameters are now optional parameters (MCPE-128379) The '/Particle' Command Will Now Output on S uccess (MCPE-80348)/When the particle command is successfully executed, the successful message will be output (MCPE-80348) The '/Particle' Command No Longer Shows An Error When Run Successful Through '/EXECUTE' (MCPE-129001) When E execution/particle instructionPrompt error (MCPE-129001) Gameplay gameplay
Data-Driven Blocks Can Now Be Added to the Creative Menu can be added to the creation mode menu by the data-driven block
Molang
‘Min_engine_version’ From Resource Pack and Behavior Pack Manifests is Now Passed Into Molang Expression. PECIFIC Engine Vering Resource Package and Behavioral Package MIN_ENGINE_VERENON will now be introduced into Molang expression analysis.In this way, there will be no major problems when a specific engine version has occurred in the future
User interface user interface
UI Bind Objects Can Now Utilize the IGNORE FIELDUI binding object can now use the ignored fields
Source: Azurezeng
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