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Minecraft cave and cliff No. 1: Developer Questions and Answers

2024-12-18 03:50:05|Myriagame |source:minecraft skins

CAVES & Cliffs: Part I: DEV Q & A cave and cliff first part: Developer Q & Week We Hosted A Dev Q & A on the Minecraft Discord Server in Honor of the Release of the Caves & Cliffs Update: PART I! TheresWAS An Overwhelming Amount of Questions About the New Update, and Our DEVS TRIED TheIR VERY BEST to ANSWER Your Burning Question The Process THAT Weight In To bringing this update to live. Last week, we held a development on the Minecraft DiscorderQuestions and answers to commemorate the release of the first part of the cave and the cliff!There are a lot of questions about this update this time, and our developers will do their best to answer your questions.

Joining us was Jasper, Our Lead Artist, Agness, The Vanilla Minecraft Game Director, INGELA, A Producer on Caves " R GAMEPLAY DESIGNERS and Developers.: Chief Artist Jasper, Java version of Minecraft game director Agnes, the first part of the cave and the cliff, the producer of the gameplay designer and developer Cory, Alexander and Ulraf.

Let ’s Dive Right Into the Question & Answer Highlights, Shall We?

Question: What was the effect aspect of coding the Goat? Q: What is the most difficult part of the process of writing code for goats?

Alexander: For Sure the Jumping! We First Started with a very "naive" approach where we just "transformed" the Goat in a "nice" Arc. However, we realized this caused m Any issues, so we wewent back to the drawing board andLANDED on the Idea of ​​Giving the Goat An Initial Velocity and then Let Physics Do its Part