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Even if you have achieved a huge success on Minecraft, Mojang Studios is still like an independent game studio with shor

2024-12-18 03:50:20|Myriagame |source:minecraft skins

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In the competitive game market, the story of Mojang Studios undoubtedly symbolizes success.As a studio founded in 2009, Mojang at that time made a world by Minecraft. This game has a unique visual effect, infinite creative potential, and an easy -going survival mechanism.

More than ten years have passed, Minecraft has already sotes far more than 130 million monthly active users, and has achieved its position as the most widely and popular game in history.Over the years, the game support, version iteration, and the simple gameplay structure is simple. Therefore, no matter how old and proficiency, players can get started -the above have consolidated the status of Minecraft in the game world.

Mojang Studios itself is also expanding their projects.In 2014, Mojang Studios joined Microsoft's Xbox Game Studios family. Now, the studio has more than 600 talented staff, which has pushed Minecraft further.The Minecraft brand has also been expanded, including a variety of surroundings, toys and gifts, such as books, Lego toy suits, clothing, and so on.The most important thing is that Mojang Studios has made Minecraft into a very mature game franchise right, including "Minecraft: Dungeon" and "Minecraft: Earth".As long as you like to play video games, you will always deal with Mojang Studios.

These long -term achievements are difficult to make us don't think that Mojang Studios has achieved great success, so why do we feel that it is still an independent studio with lack of funds from time to time?

Minecraft does not get attention on Xbox Series X | S

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It is now officially released from Xbox Series X and Xbox Series S. Five months have passed.Do not talk about the issue of supply first, at least many players have resolutely joined the console game camp of the next era, and enjoy the ultimate host experience provided by more powerful hardware, more advanced characteristics, and lightning -like solid -state hard disks.

In these five months, the latest XBOX hosts have been launched worldwide. Many games have upgraded to use the hardware advantages of the new host. They have a clearer resolution, higher frame rate, and more more.Short loading time, better visual true preservation, light tracking and many other characteristics.There are countless other game plans to release a new version with the title of "exclusive optimization" or "latest upgrade" in the future.

However, Minecraft does not have any update plans, or even no community communication for updates optimized in the secondary era.Minecraft has not received much attention on Xbox Series X and Series S, and may also have the performance of worse than Xbox One and One X .

Xbox Series x | Specifies on the trailer on the light on S

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For Minecraft, the most important technical upgrade in the near future is light tracking.With the help of the high -end Nvida RTX graphics card (our game graphics card list introduces these graphics cards), the base rock version of the Windows 10 platform uses the new type of game technology to achieve real -time light tracking.This includes real -time tracking of light, reflection, shadow, etc., so that Minecraft has been sublimated.The effect of light tracking is so significant, so gorgeous, and not long ago, Minecraft, which has light tracking, has officially launched to Windows 10 game players.

Back to the time, when Microsoft was noticing the Xbox Series X and Series S, Microsoft also previewed these times the opportunity to support the light tracking with hardware acceleration.Some games like "Watch Dogs: Legion" have used light tracking on these two hosts, and the effects are unplugged.However, when Microsoft first provides previews to the light tracking function on the Xbox Series X, they use Minecraft.Subsequently, Microsoft said that this is just a technical preview and does not mean a confirmation of any future product or plan.

However, players still want to know that if it is really possible, when will Xbox Series X | S support Minecraft with light tracking?The reality of Minecraft on Xbox Series X | S

To achieve light tracking for large games such as Minecraft, it takes time to take time. After all, at Windows 10, the light tracking function of Minecraft is dragged for a long time before joining the game.However, for Minecraft on the Xbox Series X and Series S platforms, the lack of community communication and version upgrade is just the tip of the iceberg.At present, Minecraft runs in these two hosts in the backward compatibility mode, which means that the operation of the game is the same as on Xbox One.

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For hundreds of other games, running in the backward compatibility mode can bring a better experience.In this mode, these games can obtain a shorter loading advantage, and even can even improve resolution and performance.Without relying on developers to provide updates, the game can get a better experience with the characteristics of AUTO HDR and FPS BOOST, making games like "Predation" refreshing.

On the other hand, MINECRAFT always makes people feel that it is one of the few games restricted by the backward compatibility mode.As far as Minecraft is concerned, the problem of dropping frames and stuttering from time to time on my Xbox Series X has never appeared on my Xbox One X.Although this is not serious enough to hinder the game experience or make me lose the fun of the game, these issues are still enough to make people worry.

It is really missed opportunities to not provide exclusive optimization for Minecraft. Mojang Studios and Microsoft can use this opportunity to provide fans of Minecraft with the best console game experience.Although Mojang Studios is providing conventional content updates and patch, considering that the performance of the performance of the game on my Xbox Series X is even worse, which makes Minecraft really a feeling of being ignored.

Mojang Studios did not pour out on Minecraft Dungeons

"Minecraft: Dungeon" is the first complete game that truly transforms Minecraft from a brand to a franchise right.Since the release of this multiplayer cooperative action class RPG game, it clearly shows that it has the foundation of becoming an excellent game.However, on the current road, it is full of strange mistakes, votes and decisions.Like Minecraft, "Minecraft: Dungeon" is also a high -quality game created by very good developers. Many players are among them.Nevertheless, "Minecraft: Dungeon" does have the same phenomenon of pulling, which is precisely these phenomena that gives Mojang Studios a studio like a lack of funds.

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It is almost the first anniversary. With the release of the flames of the lower bounds, "Minecraft: Dungeon" has just begun to have a feeling of doing the game.The flames of the lower boundary add appropriately after the content of "Minecraft: Dungeon". Many players are attracted by this part to play with action -like RPGs like "Minecraft: Dungeon".The flames of the lower realm finally made "Minecraft: Dungeon" a "exclusive optimization" game of Xbox Series X and Series S, even if there are still some warning matters.

When did the flames of the lower boundary be released?On February 24, 2021, it was after the Four months released by Xbox Series X and Series S, and it was almost the nine months officially released in "Minecraft: Dungeon". After that.But the story has not ended here.

Another studio and delayed game characteristics

The main work of "Minecraft: Dungeon" is not done by Mojang Studios, and most of them are handed over to Double Eleven Studio.Double Eleven's work is very good, and their past records of other projects are impeccable (Double Eleven specifically helps other studios to handle their "deputy business").However, for the project "Minecraft: Dungeon", everyone will still think that if it is Mojang Studio full -time responsibility, how will it be different.

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Since its release, Minecraft: Dungeon has been plagued by various characteristics of lack of characteristics, and these characteristics should be launched together when they were released.At the time of release, there was no content to play the game, and there was no real ending to explore the gameplay.In the past ten months, with the release of four DLCs and several free updates, these problems have been slowly fixed.However, it was not until the release of the flames in the lower realm this year that "Minecraft: Dungeon" has a complete gaming experience."Minecraft: Dungeon" has also been launched on each platform that also has Minecraft, and also promised to provide the same cross -platform mechanism.However, it was not until November 2020 that "Minecraft: Dungeon" finally joined cross -platform online support, and they once again stated that "will come soon."However, it has been nearly five months, and cross -platform archives are still far away.

In the past year, "Minecraft: Dungeon" also has other relatively mild lack and loopholes.This is not the fault of Double Eleven. They are professional studios, and developers are full of experience.However, if "Minecraft: Dungeon" can be developed within Mojang, it is responsible for the team and management of Minecraft and cross -platform full -featured game development by being very familiar with Minecraft. Will the result be better?

It's not like a game owned by Microsoft at all

"Minecraft: Dungeon" still has a problem, that is, it is not like a game released by Xbox Game Studios.Due to the defects of various content and characteristics of "Minecraft: Dungeon", it does not have a Microsoft first game at all. Many Xbox core functions are not available, and they cannot see what it helps to land on the landing platform.

One of them is that "Minecraft: Dungeon" can be purchased through Microsoft Store on Windows 10 and Xbox, but it is not in the ranks of Xbox Anywhere.In this regard, the problem of lack of cross -platform archives is particularly significant, because between two almost the same versions, cannot share the game progress (both platforms can use Xbox Game Pass to get gamesTo.

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Even on Xbox, "Minecraft: Dungeon" did not really make efforts to make breakthroughs.Indeed, "Minecraft: Dungeon" has such a title "Optimization for Xbox Series X and Series S", and PS5 has not been treated the same.However, this optimization feels like the minimum requirements of the "exclusive optimization" label."Minecraft: Dungeon" has a slight resolution improvement, higher frame rate, and other subtle things -such as loading speed, but these things are originally in the backward compatibility mode of Xbox Series X | S.It's very good.

In fact, despite the "exclusive optimization" label, "Minecraft: Dungeon" still actively uses a backward compatibility function: Auto HDR.That's right, "Minecraft: Dungeon" does not support native HDR, but relies on Microsoft's Auto HDR feature provided by Microsoft for some backward compatibility games.Although the effect is not bad (compared to no HDR), the native HDR still has unparalleled advantages, and this is also the technology used by most Xbox Series X | S "exclusive optimization" games.So did "Minecraft: Dungeon" did "exclusive optimization" or "backward compatibility"?

Minecraft Earth can be successful

Mojang Studios has the vision of expanding the Minecraft brand, but encountered failure when realizing this vision- "Minecraft: Earth" is such a typical example.When this highly hoped AR mobile game and "Pokémon GO" competitors were just public, it really had the potential to compete for the throne of "Pokémon GO" in the field of mobile games.Even if "Minecraft: Earth" fails to surpass "Pokémon GO", it also has the opportunity to stand beside "Pokémon GO" in this extremely saturated market and announce to everyone "I am" Minecraft: Earth ",I succeeded. "

However, because the game uses an embarrassing soft start mode, and there is no marketing from Mojang Studios and Microsoft at all. Under the extremely slow update rhythm, it does not solve the basic problems that have been entangled for a long time.》 During the torment, he died in chronic death.It is these mistakes that this short -lived Minecraft mobile game experimental product announced that it ended its operation in June this year, and there was only a handful of players who accompanied it to end.

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There is a unfortunate truth in these things, that is, Mojang Studios has never given the attention and time that "Minecraft: Earth".Although some people may say that this is just a sub -project developed by a small team in Mojang Studios, but the same condition at the time."Survival of Told" is a enthusiastic project of the obsidian studio. The development team is only 14 people, but this does not hinder the huge success in the fierce survival game market in the fierce survival game market.When "Minecraft: Earth" was released, many interested players didn't even know that the game was already available."Minecraft: Earth" is unlocked in the new area little by little. When unlocked, Microsoft and Mojang Studio almost did not do any large -scale publicity or marketing.After the game was fully released, the update was also very slow, and there was almost no major modification.The flood of micro -friendship and timing points also seriously plagued "Minecraft: Earth", making players unable to play without spending money.

The failure of "Minecraft: Earth" may be one of the symptoms of Microsoft in the field of mobile games, but in the final analysis, the problem is that Mojang Studios, as a large company, holds the world's most successful game, why is it still entered?Microsoft's post -dust.Fortunately, there are still something worthy of Minecraft to learn in "Minecraft: Earth".

Mojang Studios's talent can not be denied

From what perspective, the talents and enthusiasm of Mojang Studios and its developers are endless and amazing.But this is also more disappointing, because Mojang Studios often makes people feel that it is not like a top 3A -level studio.For example, Minecraft's server moves from AWS to Azure, or the length of the small things that consolidate Microsoft accounts and Mojang accounts, which deepen this impression in this regard.Although Mojang Studio is indeed a member of Xbox Game Studio, there are still a little gap in some ways.

Microsoft is still proud to allow its studio to maintain its independence.This is a great concept, and the support obtained from Microsoft can allow them to have more freedom to test and go out of the road that can never be touched before.And this is why we can play games such as "Concert Survival", and at the same time, games such as "Rotten Country 2" can still be highly loved by players.However, Mojang Studios seems to be more relying on the latter, not enough to achieve the former.

As an independent, cross -platform, and can follow his own ideas, Mojang Studios has achieved excellent results.However, it can also be slightly closer to the distance with Xbox Game Studios, so that it is more closely integrated with Microsoft to benefit from it.Calling Mojang Studios as "an independent game studio with shortage of funds" seems to be too harsh, but "Mojang Studios's potential is now exhausted" is even more unimaginable.

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Source: kaell