2024-12-18 03:50:34|Myriagame |source:minecraft skins
New experimental characteristics:
In the Beta version of this week, we have joined the exciting cave cliff update content, which can be experienced by opening the "experimental game content" experience in the world settings!(Learn more "experimental game content": Aka.ms/mcexperentaltoggle)
Note: The mixing between the old world generation and the generation of the new world in this version has not been finalized.We want to ensure that our user's old world can update to the new world, and we are trying to improve the biological group to get the complete content of the cave cliff update!
Mountains
Mountain
Introping the new mountain sub biomes: LOFTY Peaks, Snow Capped Peaks, Snowy Slopes, Mountain GROVE, And Mountain Meadow!
Add a new mountain biological group: towering mountain peaks, covered snow peaks, covered snow hillsides, mountains and mountains, mountain meadows!(Temporary translation)
TO Accommodate the New Mountains We are raising the world heart from 256 TO 320 Blocks with New Mountain Generation Up a Maximum of 256 Blocks Height
In order to accommodate the new mountains, we increased the world height: increased from 256 to 320 square meters, and the new mountain generated limit was 256 blocks high.
For true alpinist: Iron, coal and afflicard res are generated in mountains
For the real climbers: iron, coal and emeralds are now generated in the mountains.
Updated textures for Iron, Coal, EMERALD, Diamond, GOLD, LAPIS, Copper, and Redstone Ores
Iron ore, coal mines, emerald ore, diamond ore, gold ore, greenite ore, copper ore and redstone mine.
Mountain terrain will now generate as part of our
Mountains are now generated as part of the main world.
Move Goat Spawn from Extreme Hills to Snowy Slopes and Alow Rabbits to Spawn in Mountain GROVE
The goat is generated in the high hills to the snow -covered hillside, and rabbits will be generated in the bushes of the mountains.
Glow squid
Fluorescent squid
The Glow Squid Has Been Reintroduced to The Beta!
The fluorescent squid has joined the Beta version again!
Glow Squid Now Emits Glow Colored Ink PARTICLES WHEN HURT (MCPE-117500)
Fluorescent squid will release fluorescent ink when injured.
Players can now use to color sign
Players can use fuel to dye the text.
Squid ’s Model is no longer office in the-y direction (MCPE-114253)
The squid model will no longer be offset in the Y -axis direction.
Added glow squid, glow ink saCs and glow item frames
Add fluorescent squid, fluorescent ink sac and fluorescent items display box.
Bug fixes
Error repair
DripStone Fixes:
Drops of stone restoration
PLACING POINTED DRIPSTONE BLOCKS in Water No Longer Results in the Water Being Removed water will no longer be removed by water.
When Hanging Pointd Dripstones Start Falling Their Position Now Has the Correct Officet
When the hanging dripstick cone starts to fall, their position is now correct.
Tweaked the visual shape of pointed dripstone to match java
Modified the visual shape of the dripstone cone so that it matches the Java version.
Crount WHILE PLACING POINTED DRIPSTONE Prevents The Opposing Stalactite and Stalagmite to Merge
Putting dripsticks when sneaking does not combine the relative stalactites with stalagmites.
Standing on a Stalaagmite and Jumping Will Cause HEALF Heart Fall DAN LANDING
Standing on the stalagmitted jumping will be damaged by 0.5❤️ while landing.
Pointed DripStone NOW HAS The Correct Hitbox
There is a normal collision box for dripsticks.
Pointed Dripstone Blocks Are No Longer Destroyed by Flowing Lava
Dripping stone cone will not be destroyed by flowing magma.
Pointd DripStone NOW HAS The Correct Size and Rotation when Hand
When holding it in your hand, the dripstone cone is now in size and direction.
Stalactite Death Message is no longer ending with a dot
The death information caused by stalactitone damage will not end at a point.
Falling Stalactite Now DEALS CORCT FALL DAMAGE
The falling stalactites now have the correct drop damage.
Pointed DripStone Drips only lava in the nether (MCPE-115393)
In the lower realm, dripsticks will only drop the magma.
Being Killed by Dripstone Now Displays Correct Death Message
It was killed by dripsticks, and there was the correct death information.
Correct Sounds Are NOW Played for DripStone and Pointd DripStone Blocks (MCPE-115283)
Dripstone stone and dripstone cone blocks have the correct sound effects.
Added Large DripStone Feature for DripStone Caves Biome
The characteristics of large dripsticks are added to the Dishuishi Stone Cave.
Clusters of Pointd DripStone Columns in the Ceiling and on the Floors of Caves Are Placed During World-Gen
When generated in the world, the dripsticks cone column groups on the top of the cave and the bottom are excluded.
Cauldrons can now file up with water or lava when below stalactites that are dripping one of this liquids (MCPE-115363)
When it is placed under the stalactites that are dripping or magma, the refining pot will be filled with that liquid.
Throwing A Trident on a Pointd DripStone Block Breaks It (MCPE-115281)
Throwing the trident to the drip stone cone will break it.
Small Pointd DripStone Columns Along with Patches of DripStone Blocks Are Placed Out During-Gen-Gen is excluded from the small dripstick pillars and dripstone cubes.
Added DripStone Block.IT Can Be Crafted from Four Pointed DripStones
Add dripsticks.It can be synthesized by dripsticks.
Performance and Stability:
Performance and stability
FIXED Several Crashs that Could Occur During Gameplay
Fixed several collapse problems that would occur during the game.
FIXED A CRASH that Could Occur When Trying to Rename A Map on Anvil While Having ITS Second Slot Occupied (MCPE -12905)
The renamed map is repaired in the anvil, and the collapse of the second grid will occur when there is an item.
General:
conventional
Powder Snow Can No Longer Be Placed in Positions that Already Contain Other Blocks, Such as fence posts or Iron Bars
Fine snow can no longer be placed in other blocks, such as fences and iron railings.
Glow SIGNS Are No Longer Unlit on DX11 and Mobile Platforms (MCPE-117524)
The fluorescence sign is no longer without light rendering on DX11 and mobile phone devices.(MCPE-117524)
An actor selectors no LONGER Allow Self Selection with Cheats Disabled (MCPE-92635)
When "Allowing Cheating" is closed, the entity selector cannot choose itself.(MCPE-92635)
Projectiles Now Pass Through Structure Void Blocks (MCPE-103579)
The ejaculation can now pass through the void structure.(MCPE-103579)
Zombie, Zombie Villager, Husk, Pillager, Vindicator Use Corcect Bone to Attach Shields (MCPE-98606)
Zombies, zombie villagers, corpse shells, predators, and the guards of the guards are correct.(MCPE-98606)
MOBS That Pick Up Shield Now Place It to their Off-Hand
The creature of the shield is now put it on the deputy.
VISITORS Now Drop Inventory on Death (MCPE-47563)
Visitors will drop the items when they die.(MCPE-47563)
Improved Placement Rules for Placing Blocks on Sides of Stair, Slab and Top Snow Block
Improved the rules of placing blocks on the edges of stairs, steps and top snow.
Controllers are now about to select the "Button Mode" Toggle in the Advanced Settings NPC Screen in the JURASSIC World Pack (MCPE-66446)
The controller can select the "button mode" switch in the premium settings in the Jurassic World Pack.(MCPE-66446)
Commands
instruction
Command Block in A Command Block Chain Will List The Correct Amas thataS WHEN A New Ticking Area is Added Before Listing
When a new loading area is entered before listing, the command block in the chain will list the correct number of loading areas.Title Command No Longer Duplicates%Symbols in Message (MCPE-51033)
The title command no longer output multiple%symbols in one information.(MCPE-51033)
USING Teleport with Execute Command Now Use the Dimension of the Origin for its Operations (MCPE-44104)
The transmission command uses the dimension of the commander source.(MCPE-44104)
Marketplace
market
The "Results" Field for Search Within the Marketplace Inventory Now Updates Properly Between Different Section of the Screen
The "search results" area can now be updated normally between different parts of the screen.
Accessibility
Available
Enabled Screen Narration with Touch Input on the New Achievements Screen
You can read and touch input with screens in the achievement interface
FIXED A BUG WHERE Text-TO-Speech Read the Wrong Text WHILE USING VR
Fixed a problem. When using VR, the text to the word can read the wrong content aloud.
Villages
Villager
Villagers are one love to go through the sleep in a bed if the body to them
The villagers can no longer go through the wall to sleep on the side of the wall.
Technical Fixes and Changes
Technical repair and change
Various updates to GameTest Framework:
GameTest framework update
Updated blocks shorthand helpers to be camelcase
BLOCK quickly helps update to hump -type
Updated Blocks Shorthand to Only Include Vanilla Blocks
BLOCK Express instructions only include the original block
Added blocks.get to fetch a block and return null if it doesn
Block.get Get the square, return NULL when there is no existence
Added blockstates to enumerate all block states
Added BlockStates to list the status of all blocks
Added SetState to Block to Update its block state
Added settate to set the state of the block
Added blockpos class
Added Blockpos class
Added itemstack class gametest module:
Added Itemstack class GameTes module
Added tags to enumerate all built-in tags
Added tags to list all built -in labels
Updated All Methods that Toky X, Y, Z Position to take a blockpos
Update all the Blockpos functions with X, Y, Z coordinates, use Blockpos variables
Exposed padding when registering game test
When registering GameTest, expose the blank area
FIXED ISSUE WHERE Previous FaiLED Gametest Markets Still Show Up in New Worlds
Gametest, which has failed in the past, still appeared in the new world
Movement Prediction mobile prediction
FIXED Projectiles on 3rd-Party Servers Ignoring Server Movement Packets
Fixed the problem of the ejaculation on the third -party server ignoring the server moving data packet
The server will adjust the player ’s fall distance to take into account the client player’ s posity when a player movement or anomaly is detected
When the player's movement or abnormality is monitored, the server adjusts the player's drop distance to consider the position of the player.
Other:
other
Changed The Way GameTest Packs Are Loaded.adDitional Files Are Referenced by the Primary File as Specified by the ’Field in the Manifest.json
The loading method of the gametest package was changed.Summary files are cited by the main file and indicated in the Entry of Manifest.json.
A Black Screen No Longer Covers The Player Icon in the Pause Menu in Some Worlds.Content Creators No Longer Need to Override Both Focus_frame.png and Pause_Screen_B Order.png for Correct Behavior
In some worlds, the player icon in the suspension menu will not be covered by the black screen.Content creators do not need to write focus_border_frame.png and pause_screen_border.png to ensure that the performance is normal.
Assertion is Changed to Content Log Error for the Missing Textures Caused by the OutDated Resource Packs of the Marketplace World Templates
Materials that are missing from the expired resource packages in the market world will be recorded in the error log in content.
Items can now have the "transparentattachable" Tag Applied to make attachable items noter render for the player wearing them in the first perspective.
The item can be applied "Transparentattachable" tags to make players wearing them wearing them from the first -person perspective without loading items.
FIXED An Issue Where V2 Villagers Were Not Properly Updating their Molang Variables on Initialization
Fixed the problem of V2 villagers who did not update their molang variables when initialization.
Network Packets
network
CHANGED CIPHER Algorithm to AESGCM256 for Udp Stream
Change the encryption algorithm of the UDP protocol flow to AESGCM256.
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