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Yoshida Shuhei: I knew I had to win the "Star Blade" project as soon as I saw it

2025-02-22 18:05:06|Myriagame |source:minecraft skins

The game industry is like a complex giant network.Even if a stunning work is developed, if it lacks the support of the right publisher, it may be covered with dust."Star Blade" is an exception - Shift Up Studio uses ultimate visual presentation, a unique world view, a stunning heroine and a hearty battle system, making the work its own language.This intention was instantly revealed by one person: Shuhei Yoshida, who was then the president of PlayStation's global studio.

According to Yoshida in an interview, he was commissioned by Sony's third-party cooperation department to visit South Korea in person to inspect "Project EVE" (the development code of "Star Blade"): "At that time, the team regarded China and South Korea as emerging game growth areas, and they noticed ShiftUp's plan was very optimistic, so I asked me to try it out and negotiate with President Kim Hyung Tae. After the experience, I immediately became a fan and insisted that Sony sign this work-'This is definitely a masterpiece, and I must win it!'"

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It turns out that his vision is vicious."Star Blade" not only has a huge reputation, but also achieved sales of over one million in two months as the exclusive PS5.Through linkage activities with multiple IPs (more cooperation plans are underway), this game continues to accumulate players' favorability.

The latest State of Play press conference announced that "Star Blade" will be launched on the PC platform soon, and it is by no means a simple transplant - the addition of the plot content may lay the groundwork for the sequel.If you want to solve the mystery, you can only experience it yourself!

No matter what the future is, Shift Up's success is inseparable from Yoshida's keen eye.This win-win cooperation not only creates the studio's industry status, but also injects fresh blood into Sony.