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The cover of "Doom: Dark Age" Edge magazine was revealed, and each level is about an hour.

2025-02-23 22:22:41|Myriagame |source:minecraft skins

The cover of "Doom: Dark Age" Edge (an old British game magazine) was exposed. In the cover, the protagonist wore green high-tech armor, paired with spiked shoulder armor and orange glowing helmet, and the shape was both hardcore and full of war damage., like a combination with Master Chief of Halo.

《毁灭战士:黑暗时代》Edge杂志封面曝光 每个关卡大约一个小时

In the cover, the protagonist holds a blood-dropping battle axe in one hand and a round shield with runes in the other, and a tattered black cloak behind it.This design combines science fiction and medieval styles very interesting.The background is a fiery red lava hell, and the dragon-shaped monsters fly in the sky, with the main colors of dark green, orange and red, and the visual impact is very strong.Adding the slogans "The Future of Entertainment" and "How ID creates the 'best game in history'", it makes people feel the ambition of this game.

Compare the covers previously announced:

《毁灭战士:黑暗时代》Edge杂志封面曝光 每个关卡大约一个小时

The official cover is even wilder, Doom is still the focus, holding a great sword and a shield, with red glowing spots on the armor, and a blood-colored cloak.There are various demons around: there are dragon-shaped monsters on the left, floating monsters with glowing tentacles above, and muscular brain-shaped demons on the right, and the scene is in chaos and order.The background is Gothic architecture with flames and thick smoke, with the tones mainly red, orange and brown, creating a hellish atmosphere.The title is placed on the top with a metallic font, exuding an ancient and destructive atmosphere.

Foreign media's forward-looking details

The game was influenced by the First Year of Batman and the Dark Knight comics that brought Batman back to its roots

Shield Saw will react differently according to the target hit (body, armor, energy shield, etc.)

Pressing and holding the block button can achieve a "locking" effect

When locking an enemy, you can perform a shield slam, charge forward and shorten the distance from the enemy

Since there are no double jumps or sprints in the game, shield slams will be the main way to move quickly on the battlefield

Players can use shields to parry, the game will provide auxiliary options to adjust parry windows and have difficulty options

Players can throw shields, which are also used to solve environmental puzzles such as destroying chains

Paver can restore melee energy, while melee attacks can replenish ammunition

There are three melee weapons in the game - handguard (fast), flail (medium speed), and mace (slow speed)

Mace attacks slowly but powerfully, and can also replenish all resources

The guns are more medieval and have a weaker sense of futurism, even including some returning weapons

The level is the largest in the Doom series, with a stronger sandbox feel

The ideal leveling time for each level is about "around an hour", but the completionist can extend the game time

A typical level will be divided into "Scenes", such as internal dungeon areas, more open areas, etc.

id Software has been hoping to add Atlans (mech) to the game for 8 years, and they were previewed in previous games.

This time, the storyline will be more prominent, unlike the previous game that focuses on text annotations.

Release on May 15th, log in to PC PS5 Xbox XGP

《毁灭战士:黑暗时代》Edge杂志封面曝光 每个关卡大约一个小时

《毁灭战士:黑暗时代》Edge杂志封面曝光 每个关卡大约一个小时

《毁灭战士:黑暗时代》Edge杂志封面曝光 每个关卡大约一个小时