2025-03-04 21:21:31|Myriagame |source:minecraft skins
Recently, I have always been a bit topical in the solo world, such as making games with loans and dropping out of school to do games. Although there are praises and critics in the market, to be honest, I really admire their courage (the premise is to really make a game I like).
So I also came to fold the Buff. I used to be a VP in a medium-sized company. The income was not very good, but at least I had no worries about food and clothing. But I was indeed an idealist, so I evaluated my savings and felt that it seemed that I could make me willful for a few years, so I simply quit naked and learned the code for half a year, and then spent more than half a year to develop this game.
Let’s get back to the point where I go back to the game itself, I am a board game enthusiast, so the game chose card construction + meat pigeon gameplay.
How to play the game
The game itself is actually relatively simple, and it is more about testing pre-war card construction and has a lot of randomness.
The cards are divided into five factions, and different series of cards are derived under the factions. Players can play single factions or mix and match them. They can completely combine and pass the levels according to their own personal preferences.
In addition to traditional attack, defense and recovery, the card attributes in the game also add Buff attributes such as magic, poisoning, and speed, making the depth of card construction more diversified. Simply put, it is not that easy to get tired of.
Another thing is the gameplay of the meat pigeon. Every time we go to the dungeon, it is randomly generated levels. It is difficult or easy to do all depends on luck. However, the overall value is still controlled within one range. The game itself is still quite random, so we need to gradually build and adjust our decks in limited resources.
In addition, I also added some random events to enter. Random events are completely a game, and it may be some powerful bosses when entering. Of course, there is still half the probability that your card will become stronger.
At the same time, after each hand, it is not completely cleared. Some of the props can be saved in a new round, such as materials used to synthesize runes, so it is still very meaningful to work hard to hit each hand.
Game Art
Strictly speaking, the game is not exactly developed by me alone. My wife is from an art background, so she helped me a lot.
At the beginning of game design, I used AI to design the first edition of art, and then my wife did the second refinement to unify the pixel style.
I know that some people may resist AI, but there are actually good and bad things. The good things do save us independent developers a lot of time and improve efficiency. In fact, I am quite satisfied with the overall presentation style of the game art.
Summarize
At present, the game has been launched and the DEMO version can be experienced for free. The full version is still being produced overtime. You are also welcome to give me some suggestions and suggestions to improve this game.
The tutorial for novices is not very complete, but it is actually quite fast to get started. Many group members and some fans have played a few games and said it is easy to get started. However, in terms of the purpose of the items and the guidance of novices, I am indeed not doing well enough and have been included in the optimization.
Nowadays, I feel embarrassed to say that I am a solo traveler. To be honest, I don’t like this promotional method very much, but after I developed it myself, I found that the solo traveler really lacks exposure and attention, especially after watching my game come out, I still hope that more people can come into contact with him.
I can accept the failure caused by the game itself, but I can't bear to see that many people may be overwhelmed before they even touched it. After all, the first game I wrote by myself is like my own child.
So thank you for your tolerance first.(But I’m talking about it, learning code has always been my interest, but my work relevance was not high before, and this time I really made me feel good)
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