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"Blade of Flame" main line time announced, introducing the weapon system

2025-03-10 19:27:23|Myriagame |source:minecraft skins

The RPG game "Blade of Flames" produced by MercurySteam Studio will be available on Xbox Series X/S, PS5 and Epic on May 22.The game CEO and producer Enric Álvarez was interviewed by PlayStation Blog and revealed that the total game duration is about 60 to 80 hours.

At the same time, he also introduced that the game focuses on forging its own weapons and more cautious combat, with seven unique weapon series and 14 attributes to consider, each of which has a different impact on the result.Players need to choose different hilts, blade shapes for higher durability or speed and penetration, choose different rigid materials for cuts and defenses, and more.

《烈焰之刃》主线时长公布 介绍武器系统

As for the forging process, Enric said: "I don't think there is any other game that has this system, so we had to create it without any reference. We want the player to feel the strength, the heat and the intensity of the forging, so when you hit the metal with a hammer, you're moving the metal in one direction or the other and shaping it."

Of course, players must be careful - because too many hits may cause the weapon to lose some attributes.After completion, you will get a star rating, but this does not indicate the quality of the weapon.Instead, this means the number of times you can fix it.Since it wears out during combat, having a higher rating and having more weapons to use before it ends up breaking is key.

《烈焰之刃》主线时长公布 介绍武器系统

Enric adds: "Players can easily get a weapon that is available, but it's very difficult to build a perfect one. And in combat, you feel the consequences of your decision, which will determine your fighting style."

《烈焰之刃》主线时长公布 介绍武器系统