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"Bad Gate 3" No. 8 patch update log, sub-profession adjustment and repair, etc.

2025-03-24 20:28:53|Myriagame |source:minecraft skins

Recently, Larion released the No. 8 patch update log of "Bad Gate 3", and the third update of the patch stress beta version has been officially launched.This update mainly targets a number of crash problems and gameplay fixes, and also includes balance adjustments and repairs for the new sub-profession.

《博德之门3》八号补丁更新日志 子职业调整与修复等

Patch 8 beta update log: crash fix and gameplay optimization

Crash and process blocking issues

Fixed a crash that could occur when switching between keyboard and mouse and controller operations in the role creation interface

Fixed a possible crash when the game reloads the UI

Disable the "silky" split-screen animation option when DLSS is turned on - it turns out it is not silky

Fixed a rare random crash related to material loading

Fixed UI-related crash

Fixed the problem of stuck connection caused by disconnection and reconnection when logging into Larian Network on the PS5 platform

Fixed soft locking issue caused by HUD residue when reading cutscenes at the beginning

Fixed an issue where the reward interface might crash after the conversation ended

Fixed an issue where the homeowner agreed to enter the photo mode immediately after joining the game, causing the online player client to crash

Fixed a crash when removing a custom character from the gravekeeper's wardrobe online mode

How to play the game

Fixed an issue where armor sometimes became invisible (or even transparent) when character unraveled wilderness forms or transitioned from Chapter 1 to Chapter 2.Halsin: Thank you, no longer need to be a nude model.

Fixed an issue where dragging animals during transactions or bargaining makes the game stuck.

Fixed an issue where the console would have a 15-second black screen when transitioning to a criminal dialogue in multiplayer games.

Fixed an issue in Honor mode where in the Supreme Hall area, if a member of the team is controlled by the enemy, it will cause all players to die and trigger the end of the game when reaching the top of the stem.

Fixed the issue where small boats in the Secret Pond of the Soul Realm sometimes appear in the wrong location or float in the air.

Fixed an issue where players were mistakenly allowed to return and select Exploration Mode, Balance Mode, or Tactical Mode instead of going directly into custom mode after losing in Honor Mode.

Fixed an issue where deformed items created when the area is loaded (such as items in the mediocre treasure chest) do not appear as deformed.

Fixed an issue where gray dwarfs with size 1 mistakenly gained halfling attributes instead of dwarf attributes.

Fixed an issue where Kimboolbok's attack was stuck when triggering a reaction.

Fixed an issue where characters would not be able to pick up any items if an invalid pick request was stored in the save game.

Fixed the issue where non-evil thought characters mistakenly spoke lines of evil thoughts.You don’t have to suffer from headaches and deep hatred for everyone.

Fixed an issue where these settings could not be saved correctly when adjusting difficulty and game settings after losing in Honor mode.

Module

Fixed a bug where the module verification window failed to accurately display whether recent or updated modules were enabled.

Fixed the issue where some modular professions and subprofessions could not be upgraded.

Cross-platform and multiplayer games

Fixed the stuttering and freezing issues that all players encountered in cross-platform games when the client joined a session.

The player's cross-platform friend list will now group friends by host platform.

Fixed an issue where the client crashed when the local host tried to start split screen.

Fixed a bug where I could not log in to my Larian account after losing my internet connection.

Fixed an issue where the host could not invite the game to the paused client to join the multiplayer lobby.The client will keep showing the message "Please wait..."

Fixed a random session timeout and disconnection issue for multiplayer clients.

Fixed a loop issue on PS5 that would keep returning to the PlayStation Plus upgrade interface if you try to join the lobby without permission.

Fixed an online permission error that caused the client to be unable to join the host of split-screen games through the cross-platform lobby.

Deputy vocational

Fixed an issue where the new sub-profession action resource icon was not displayed in the creation role.

Fixed an issue where the character was heading in the wrong direction when using the glowing arrow.

Updated the Sage Sword Weapon to correctly impose the Sword Curse when equipped with the Slot.

Deep Demon now correctly grants additional attacks through the Demon Demon of Blade in Honor mode.

Updated the Roaring Sword so that it can only be used once per round of action.If the initial attack is not a roaring sword, then one of the additional attacks can be a roaring sword.

Battle Magic and War Priests’ additional attacks are now automatically disabled after the bonus action required for the additional attack is used in advance.

The Passive Harvest in the Realm of Death is no longer disabled when the Super Magic: Double Spell is activated, but it still retains its unsupported features.

The tooltip of the Exile Slash of the Curse Sword is no longer specific to ranged attacks.

Fixed an issue where the wrist swing of the Romantic Swordsman lacked animation when short or large characters with sizes 2 and 4 use a two-handed dexterity weapon.

The reactions of the Song of Defence are now sorted in the correct number order in the reaction interface.

If you are in a state of blocked sword song, the sword song climax will no longer take effect.The Climax and Release of the Sword Song are not removed from the shortcut bar when the Sword Song is blocked, but is disabled and displays a warning message for the Sword Song being blocked in the tooltip.

It is clarified that the Healing abilities of the Star Association of the Holy Grail must be used within the activated turn.

Drunk Master's leverage force will now use bare hands to counterattack attackers instead of attacking other new targets.

Updated Burst Shot so that it does not cause every enemy in the AOE range to display a "miss" when it misses.

Photo mode

Added some prompt information for multiplayer games, indicating that only the host can switch the photo mode switch.

Fixed an issue where the selector jumped back to the top when adjusting the slider in the Frame Rate tab on the controller.

Fixed a bug in split-screen mode where player No. 2 will enter and exit the photo mode when player No. 1 stops listening to the conversation.

Fixed an issue where clicking the reset button in the upper left corner of the camera settings panel caused the camera movement to be blocked after enabling the tracking role option.

Fixed an issue where characters with body sizes 2 and 4 were stacked vertically on the hands rather than placed side by side in Monk: Spellcaster posture.

Fixed an issue where the photo pose: Kapow pose caused the savage's initial armor to stretch on the Dragonborn character.

Fixed an issue where the photo mode message overlaps the button prompt on Steam Deck.

The photo mode shortcut key bindings in the key binding menu have been sorted out.

Fixed the issue where the camera drifted infinitely upward when returning to camera control mode after taking a picture.

Visual effects

Fixed an issue where characters 1 and 3's chests would pass through armor in spirit previews that appear when they were ready to cast certain spells.

Animation

Fixed some mold-wearing and texture issues when the size 1 dwarf was wearing the initial armor of the Barbarian.

Fixed an issue where the size 1 character bounced excessively when wearing the priest's initial armor.

user interface

Fixed an issue where the developer scene phase sometimes briefly appears on the screen or flicker when creating a character.

Fixed an issue where the appearance slider moves in the Create Role on the controller.

Fixed an issue where player No. 2's item label offset or exceeds the screen in split screen mode.

Fixed an issue where when two players view the tooltips for the same item in split screen mode, they would see the same attribute information as if they were the second player to open the prompt.

Fixed a bug where the shortcut bar icon for summons and followers moved down.

Fixed an issue with missing button prompts in the main menu about how to start a split-screen game.

Fixed an issue where Universe Omen: Skill Checks disappeared from shortcut bars and spell books after loading archives.

Fixed an issue where the down button on the PS5 controller sometimes skipped multiple options when looping through options.

Fixed an issue where the interface failed to be fully updated when switching between the mouse and keyboard interface and the controller interface.

Fixed some visual issues with tab animation when switching tabs in Create a role.

Fixed a 1-frame failure in the first character's equipment in the second character's inventory when switching between the inventory of the two members.

Fixed an issue where tooltips for combat logs could not always be displayed even if tooltips are enabled on the controller.

Fixed an issue where special characters were not pasted in the password form when logging into the Larion account.

Filters in multiplayer lobby can now filter normally.

Fixed an issue where the tooltips for some passive features lacked universal icons in character details.

Fixed a visual issue with translucent white VFX when dragging one character's portrait onto another character's portrait in the role list.

Fixed an issue where the character tooltip next to the character portrait in the role list did not display correctly when hovering.

Fixed a bug in tooltips when trading, where hovering over any equipped item would show an error, but would magically fix it on the second try.The tooltip now displays correctly on the first hover.

Fixed an issue where the slider would continue to scroll automatically when the left stick flicks left or right in the gameplay option.

Fixed an issue where switching between two characters when opening when creating a character would cause the game to be stuck for one second.

Fixed a bug on the controller that was unable to scroll through spells in the replacement spell interface when upgrading.

Fixed an issue where the foot slot decision was not displayed in the character list.

Fixed an issue where "Forward" text jitters when the controller button is pressed in the Create role.

script

Fixed a bug where Shadow Heart would show her death if she was killed in a showdown with Leèzel when loading the old save.This fix prevents this issue from occurring during new games.

fighting

Fixed an issue where damage additional effects were added multiple times in Honor mode.

Fixed a bug where Milkor's Apostle showed up as a tiny bug when reloading the game in that battle.

Fixed an issue where sneak attacks were not activated in action that generated additional projectiles (such as curved shooting).