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NVIDIA releases Minecraft light chase experience preview and provides development guidelines

2024-12-18 03:52:55|Myriagame |source:minecraft skins

On March 30, NVIDIA released the first light tracking experience based on the Minecraft Windows 10 version, allowing players to see the infinite possibilities of the world's hottest game and light tracking technology.NVIDIA also published some tutorials to help players create their own world.

NVIDIA has been working with the Minecraft community creators to actively prepare the release of Minecraft with RTX.Today, we will see preliminary cooperation works from an excellent screenshot.These screenshots show Minecraft with RTX created by Razzleberries, Blockworks and Geminity.The three creators were selected for their rich imagination and outstanding contributions to the Minecraft community.

The NVIDIA team has always been committed to cooperating with Microsoft to create a world where the entire path tracking is tracked. These worlds have reflex, shadow, scattered, global lighting, and other real lighting effects.interaction.These PBR textures (physical rendering) support the launch light, volume effect, and other unprecedented scenes of each pixel. Together with path tracking, "MINECRAFT" enters the next development stage."Minecraft" RTX version (Minecraft with RTX), is about to be launched, so stay tuned.

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Development tutorials and operation guidelines: NVIDIA also released a series of tools and guidelines for "Minecraft" players to create a realistic and lifelike world.These online tutorials were originally planned to be part of the GTC Digital, and released at the GPU technology conference held in Silicon Valley::

Create a physical rendering -based texture -demonstration documentation and operation guide, and in -depth details behind the "Minecraft" RTX version (Minecraft with RTX), including RTX path tracking, PBR texture (texture based on physical rendering), and how they work together to work together to work togetherTo create an incredible scene.Including how to gradually create your own PBR texture (texture based on physical rendering) and the corresponding material bag.Converted Java World to RTX World -Nvidia and "Minecraft" creator (Minecraft "(Minecraft" (Minecraft) to formulate an unofficial best practical guide. Players can convert the world they created into the Bidth Windows version 10, which is about to be about to be about to be about to be about to upcomingLaunched the "Minecraft" RTX version (Minecraft with RTX) laid the foundation.

Please visit GeForce.com to learn about the "new world", tools and tutorials created by players: https://www.nvidia.com/en-s/gef ... eenshots-nd-nd-nd- guides

Demonstration document: Create PBR texture for "Minecraft" RTX version: https://www.nvidia.com/en-s/gtc ... AILS/? Search = s22677

Video: Create PBR texture for "Minecraft" RTX version: https://youtu.be/zhj0hnj3hka

"Minecraft" RTX version (Minecraft with RTX) Video: Create a real -time path tracker https://youtu.be/mdlmqyhapbu for the game

PBR texture creation method guide: https: //www.nvidia.com/en-s/gef ... tx-texturing-guide/

The best way to convert from Java World to RTX World: https://www.nvidia.com/en-s/gef… d-condition-guide/