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"Eternal Winter" major update is launched, adding exclusive weapons for cooperative gameplay

2025-04-19 23:07:35|Myriagame |source:minecraft skins

Developer Fun Dog Studios announced a major update for its PvE collaboration to evacuate the shooter The Forever Winter.The update, called "Nosebleeds", is now available, bringing a lot of new content, including a brand new weapon designed for collaborative play, and a brand new mission publisher that allows players to obtain parts to make the weapon.

《永恒寒冬》重大更新上线 新增合作玩法专属武器

The new weapon is a Railgun, which can only be brought into the mission in the form of components.Players need to cooperate to complete the assembly in the wild, and it cannot be disassembled after assembly.After the placement is completed, a player needs to control the weapon to aim and shoot.Officials say it is powerful, can destroy tanks in one blow, and can even stun the largest enemy in the game.It is worth noting that the rail gun is only suitable for three-person team tasks - single players cannot carry all assembled parts.Below you can view the trailer showing the weapon.

In addition, Eternal Winter has made several other improvements and bug fixes, including:

- Added a new weapon component production terminal in the "Innards" (Innards)

- Clean up collision data on multiple maps

- Fixed the patrol logic of medium-sized mechas

- Optimize the generation mechanism of killing mission enemies

- Improve the behavioral logic of drones and helicopters

The complete patch description is as follows:

· "Nose Bleeding" update patch notes for "Eternal Winter"

1. New skin cutscene (villustration area)

2. Stair Night Mode (selected by the same random generation system as other night mode areas)

3. Heavy Weapon First Round Test (Beta) (Rail gun weapon system can be used)

4. Bunco becomes the releaser of unlockable missions (see if you can find out what he wants you to do!)

5. Bonco Mission: Get the components to create the railgun assembly (available after unlocking as the mission publisher)

6. Weapon component production terminal (located in the visceral area)

7. Three-person cooperative rail gun assembly mechanism

8. Boss stun effect and Boss encyclopedia drops

9. Optimize the animation of Bagman and Maskman

10. Map collision cleaning (fix multiple problems caused by collision or terrain)

11. Recruiting AI Improvement Mk.1 (more sensitive to command response, transporting recruits no longer execute attack instructions because they cannot attack)

12. Optimize "Mama Courage" AI (responsive to target behaviors smarter)

13. Fixed Medium Mecha Patrol

14. Improve third-person lens alignment

15. Enhance the music system (add more alert/sneak/tensive atmosphere layers)

16. Optimize enemy for specific kill tasks (improve its survival probability in the hands of AI enemies, making it easier for players to track)

17. Drone & Helicopter Improvements (can be generated from below and raised to altitude-based combat area)

18. Optimize faction score growth logic (when AI discovers that players attack/kill their enemies)

19. Loot containers can drop items in an expanded range (more types and quantities)

20. Optimization of hand position and animation of player armed posture

21. Fixed the synchronous kill distance vulnerability (previously, it may cause enemies such as crawlers to trigger synchronous kills from too long distances)

The last major update of "Eternal Winter" was released in March. In addition to the bug fix, the game's unique "water mechanism" was fully restructured (called "Water 3.0"): water is no longer a continuously consumed resource, but is converted into a currency that can be used to unlock multiple entry points in different regions.

"Eternal Winter" update promotional video: