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Kojima Studio enters the second phase after Death Stranding 2 and OD

2025-04-19 23:14:13|Myriagame |source:minecraft skins

Hideo Kojima revealed that Kojima Studio's action spy game "PHYSINT" will become part of the studio's "Phase II".

In the latest episode of Kojima Production Radio, Kojima Hideo said that once the production of "Death Stranding 2" and "OD" is completed, Kojima Studio will enter the "Second Phase" with "PHYSINT".He also claims that the action spy game is designed to break the line between movies and video games.In addition, he revealed that he will also be involved in the production of an animation as part of the second phase of Kojima Studios.

小岛工作室在《死亡搁浅2》和《OD》之后进入第二阶段

Judging from his statement, the project seems to be in a very early conceptual stage.Therefore, "PHYSINT" is likely to be developed for the next generation of PlayStation hardware platform.

However, Hideo Kojima fans don't have to be disappointed.The game director's upcoming work "Death Stranding 2" has been released less than three months after it was released.During the same radio broadcast, he also said that the upcoming action adventure game has been 95% of its development progress.Hideo Kojima's original words were: "Now it's about 95% completed... It feels like 10 pm (if 24 hours are compared to the progress of the game production), "Death Stranding 2" has reached 10 pm, and there are 2 hours left."

As for OD, there is little known about this game except knowing that it will be as "experimental" as Hideo Kojima launched the action-adventure role-playing game Our Suns in 2003.Hideo Kojima is highly recognized for creating some anti-trend games, such as the "Hide and See" game, where players have to sneak into buildings without being discovered by enemies; or the "Express" game, where players can move freely in the open world and enjoy it.However, for him, the most experimental game is to use the real sunshine around him to "defeat vampires outside his own house", referring to a game mechanic in "Our Suns".When he was making the game, the idea was strongly opposed by the development team and even the insider of the company.In this sense, he said "OD" is also different.