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"Light and Shadow: Expedition No. 33" is less expensive than "Edge of Mirror"

2025-05-28 21:12:45|Myriagame |source:minecraft skins

After the success of "Light and Shadow: Expedition No. 33", everyone wants to know the actual cost behind this popular RPG.Matthew Handrahan, product director of publisher Kepler Interactive, said the development cost of the game is lower than that of the 2010 game Vanquish and the 2008 game Edge of Mirror.

《光与影:33号远征队》开发成本比《镜之边缘》还低

"Vanquish" is a third-person shooter developed by Platinum Studio and released by Sega. Industry background speculates that the development cost of 3A games around 2010 is usually between 10 million and 20 million US dollars.As a game developed by a Japanese team and focusing on innovative gameplay, "Conquer" may be at the low and low end of this range because its development cycle (starting in 2007 and released in 2010) is relatively short, and Platinum is known for its efficient development.

"Edge of Mirror" is a first-person parkour game developed by DICE and released by EA in 2008. "Edge of Mirror" is more likely to cost between $15 million and $20 million, while "Edge of Mirror: Catalyst" may have a higher cost, close to $30 million or more due to open-world design and longer development time.

Previously, Guillaume Broche, creative director of "Light and Shadow: Expedition No. 33", said that the development team of the work had a total of 33 employees: 32 humans + 1 dog.

《光与影:33号远征队》开发成本比《镜之边缘》还低